/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file reversedNumericData.I * @author drose * @date 2001-05-09 */ /** * This constructor accepts the address of a numeric variable, and its sizeof. */ INLINE ReversedNumericData:: ReversedNumericData(const void *data, size_t length) { reverse_assign((const char *)data, length); } /** * This constructor accepts a pointer to a data array containing a packed * numeric value, the offset within the array at which the numeric value * starts, and the size of the numeric value. * * It is essential that the array not be destructed or modified as long as the * NumericData object remains; it may just store a pointer into that string's * internal buffer. */ INLINE ReversedNumericData:: ReversedNumericData(const void *data, size_t start, size_t length) { reverse_assign((const char *)data + start, length); } /** * Copies the data, with byte reversal if appropriate, into the indicated * numeric variable, whose address and sizeof are given. */ INLINE void ReversedNumericData:: store_value(void *dest, size_t length) const { memcpy(dest, _data, length); } /** * Returns the pointer to the first byte of the data, either reversed or * nonreversed, as appropriate. */ INLINE const void *ReversedNumericData:: get_data() const { return _data; }