/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file scissorAttrib.h * @author drose * @date 2008-07-29 */ #ifndef SCISSORATTRIB_H #define SCISSORATTRIB_H #include "pandabase.h" #include "renderAttrib.h" #include "luse.h" class FactoryParams; /** * This restricts rendering to within a rectangular region of the scene, * without otherwise affecting the viewport or lens properties. Geometry that * falls outside the scissor region is not rendered. It is akin to the OpenGL * glScissor() function. * * The ScissorAttrib always specifies its region relative to its enclosing * DisplayRegion, in screen space, and performs no culling. * * See ScissorEffect if you wish to define a region relative to 2-D or 3-D * coordinates in the scene graph, with culling. */ class EXPCL_PANDA_PGRAPH ScissorAttrib : public RenderAttrib { private: ScissorAttrib(const LVecBase4 &frame); PUBLISHED: static CPT(RenderAttrib) make_off(); INLINE static CPT(RenderAttrib) make(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top); static CPT(RenderAttrib) make(const LVecBase4 &frame); static CPT(RenderAttrib) make_default(); INLINE bool is_off() const; INLINE const LVecBase4 &get_frame() const; PUBLISHED: MAKE_PROPERTY(frame, get_frame); public: virtual void output(std::ostream &out) const; protected: virtual int compare_to_impl(const RenderAttrib *other) const; virtual size_t get_hash_impl() const; virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const; private: LVecBase4 _frame; bool _off; static CPT(RenderAttrib) _off_attrib; PUBLISHED: static int get_class_slot() { return _attrib_slot; } virtual int get_slot() const { return get_class_slot(); } MAKE_PROPERTY(class_slot, get_class_slot); public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { RenderAttrib::init_type(); register_type(_type_handle, "ScissorAttrib", RenderAttrib::get_class_type()); ScissorAttrib *attrib = new ScissorAttrib(LVecBase4(0, 1, 0, 1)); attrib->_off = true; _attrib_slot = register_slot(_type_handle, 100, attrib); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; static int _attrib_slot; }; #include "scissorAttrib.I" #endif