/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file sparkleParticleRenderer.h * @author charles * @date 2000-06-27 */ #ifndef SPARKLEPARTICLERENDERER_H #define SPARKLEPARTICLERENDERER_H #include "baseParticle.h" #include "baseParticleRenderer.h" #include "pointerTo.h" #include "pointerToArray.h" #include "geom.h" #include "geomVertexData.h" #include "geomLines.h" #include "pStatCollector.h" enum SparkleParticleLifeScale { SP_NO_SCALE, SP_SCALE }; /** * pretty sparkly things. */ class EXPCL_PANDA_PARTICLESYSTEM SparkleParticleRenderer : public BaseParticleRenderer { PUBLISHED: enum SparkleParticleLifeScale { SP_NO_SCALE, SP_SCALE }; SparkleParticleRenderer(); SparkleParticleRenderer(const SparkleParticleRenderer& copy); explicit SparkleParticleRenderer(const LColor& center, const LColor& edge, PN_stdfloat birth_radius, PN_stdfloat death_radius, SparkleParticleLifeScale life_scale, ParticleRendererAlphaMode alpha_mode); virtual ~SparkleParticleRenderer(); public: virtual BaseParticleRenderer *make_copy(); PUBLISHED: INLINE void set_center_color(const LColor& c); INLINE void set_edge_color(const LColor& c); INLINE void set_birth_radius(PN_stdfloat radius); INLINE void set_death_radius(PN_stdfloat radius); INLINE void set_life_scale(SparkleParticleLifeScale); INLINE const LColor& get_center_color() const; INLINE const LColor& get_edge_color() const; INLINE PN_stdfloat get_birth_radius() const; INLINE PN_stdfloat get_death_radius() const; INLINE SparkleParticleLifeScale get_life_scale() const; virtual void output(std::ostream &out) const; virtual void write(std::ostream &out, int indent_level = 0) const; private: LColor _center_color; LColor _edge_color; PN_stdfloat _birth_radius; PN_stdfloat _death_radius; PT(Geom) _line_primitive; PT(GeomLines) _lines; PT(GeomVertexData) _vdata; int _max_pool_size; SparkleParticleLifeScale _life_scale; LPoint3 _aabb_min; LPoint3 _aabb_max; INLINE PN_stdfloat get_radius(BaseParticle *bp); virtual void birth_particle(int index); virtual void kill_particle(int index); virtual void init_geoms(); virtual void render(pvector< PT(PhysicsObject) >& po_vector, int ttl_particles); virtual void resize_pool(int new_size); static PStatCollector _render_collector; }; #include "sparkleParticleRenderer.I" #endif // SPARKLEPARTICLERENDERER_H