/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file vector_src.cxx * @author drose * @date 2001-05-15 */ /* * This file defines the interface to declare and export from the DLL an STL * vector of some type. To use this file you must #define a number of symbols * and then #include it from a .cxx file. You also must do the same thing * with vector_something_src.h from a .h file. This is necessary because of * the complexity involved in exporting a vector class from a DLL. If we are * using the Dinkumware STL implementation, it is even more complex. However, * all this complexity is only needed to support Windows builds; Unix shared * libraries are able to export symbols (including templates) without any * special syntax. */ /* * The following variables should be defined prior to including this file: * EXPCL - the appropriate EXPCL_* symbol for this DLL. EXPTP - the * appropriate EXPTP_* symbol for this DLL. TYPE - the type of thing we are * building a vector on. NAME - The name of the resulting vector typedef, * e.g. vector_int. They will automatically be undefined at the end of the * file. */ /* void insert_into_vector(NAME &vec, NAME::iterator where, NAME::const_pointer begin, NAME::const_pointer end) { vec.insert(where, begin, end); } */ #undef EXPCL #undef EXPTP #undef TYPE #undef NAME