/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file vertexDataSaveFile.I * @author drose * @date 2007-05-12 */ /** * Returns true if the save file was successfully created and is ready for * use, false if there was an error. */ INLINE bool VertexDataSaveFile:: is_valid() const { return _is_valid; } /** * Returns the amount of space consumed by the save file, including unused * portions. */ INLINE size_t VertexDataSaveFile:: get_total_file_size() const { return _total_file_size; } /** * Returns the amount of space within the save file that is currently in use. */ INLINE size_t VertexDataSaveFile:: get_used_file_size() const { return SimpleAllocator::get_total_size(); } /** * */ INLINE VertexDataSaveBlock:: VertexDataSaveBlock(VertexDataSaveFile *file, size_t start, size_t size) : SimpleAllocatorBlock(file, start, size) { } /** * Sets the compressed flag. This is true to indicate the data is written in * zlib-compressed form to the save file; false to indicate the data is * uncompressed. */ INLINE void VertexDataSaveBlock:: set_compressed(bool compressed) { _compressed = compressed; } /** * Returns the compressed flag. This is true to indicate the data is written * in zlib-compressed form to the save file; false to indicate the data is * uncompressed. */ INLINE bool VertexDataSaveBlock:: get_compressed() const { return _compressed; }