/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file wander.h * @author Deepak, John, Navin * @date 2009-10-24 */ #ifndef _WANDER_H #define _WANDER_H #include "aiCharacter.h" class AICharacter; class EXPCL_PANDAAI Wander { public: AICharacter *_ai_char; double _wander_radius; LVecBase3 _wander_target; float _wander_weight; int _flag; LVecBase3 _init_pos; double _area_of_effect; Wander(AICharacter *ai_ch, double wander_radius, int flag, double aoe, float wander_weight); LVecBase3 do_wander(); ~Wander(); }; #endif