/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file wdxGraphicsBuffer9.I * @author zhao * @date 2012-09-29 */ /** * Returns true if this particular GraphicsOutput can render directly into a * texture, or false if it must always copy-to-texture at the end of each * frame to achieve this effect. */ INLINE bool wdxGraphicsBuffer9:: get_supports_render_texture() const { // DX9 buffers can always bind-to-texture. return true; }