/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file wglGraphicsWindow.h * @author drose * @date 2002-12-20 */ #ifndef WGLGRAPHICSWINDOW_H #define WGLGRAPHICSWINDOW_H #include "pandabase.h" #include "winGraphicsWindow.h" /** * A single graphics window for rendering OpenGL under Microsoft Windows. */ class EXPCL_PANDA_WGLDISPLAY wglGraphicsWindow : public WinGraphicsWindow { public: wglGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe, const std::string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host); virtual ~wglGraphicsWindow(); virtual bool begin_frame(FrameMode mode, Thread *current_thread); virtual void end_frame(FrameMode mode, Thread *current_thread); virtual void begin_flip(); virtual void ready_flip(); virtual void end_flip(); protected: virtual void close_window(); virtual bool open_window(); private: void setup_colormap(const PIXELFORMATDESCRIPTOR &pixelformat); #ifdef NOTIFY_DEBUG static void print_pfd(PIXELFORMATDESCRIPTOR *pfd, char *msg); #endif HDC _hdc; HPALETTE _colormap; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { WinGraphicsWindow::init_type(); register_type(_type_handle, "wglGraphicsWindow", WinGraphicsWindow::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "wglGraphicsWindow.I" #endif