1565844124 3 3 13 libp3mathutil 4 LL_p 12 panda3d.core 712 753 5 clear 0 4 1467 59 PointerToBase< ReferenceCountedVector< LMatrix3d > >::clear 0 1 14 0 78 inline void PointerToBase< ReferenceCountedVector< LMatrix3d > >::clear(void); 754 6 output 0 4 1467 60 PointerToBase< ReferenceCountedVector< LMatrix3d > >::output 0 1 15 0 91 void PointerToBase< ReferenceCountedVector< LMatrix3d > >::output(std::ostream &out) const; 755 19 ~PointerToArrayBase 0 4 1466 52 PointerToArrayBase< LMatrix3d >::~PointerToArrayBase 0 0 0 66 inline PointerToArrayBase< LMatrix3d >::~PointerToArrayBase(void); 756 19 ConstPointerToArray 0 4 1465 53 ConstPointerToArray< LMatrix3d >::ConstPointerToArray 0 2 1 2 0 210 inline ConstPointerToArray< LMatrix3d >::ConstPointerToArray(PointerToArray< LMatrix3d > const ©); inline ConstPointerToArray< LMatrix3d >::ConstPointerToArray(ConstPointerToArray< LMatrix3d > const ©); 757 5 clear 0 4 1465 39 ConstPointerToArray< LMatrix3d >::clear 0 1 3 0 58 inline void ConstPointerToArray< LMatrix3d >::clear(void); 758 4 size 0 4 1465 38 ConstPointerToArray< LMatrix3d >::size 0 1 4 0 81 inline unsigned long long int ConstPointerToArray< LMatrix3d >::size(void) const; 759 11 get_element 0 4 1465 45 ConstPointerToArray< LMatrix3d >::get_element 0 1 5 0 102 inline LMatrix3d const &ConstPointerToArray< LMatrix3d >::get_element(unsigned long long int n) const; 760 11 __getitem__ 0 4 1465 45 ConstPointerToArray< LMatrix3d >::__getitem__ 0 1 6 0 95 LMatrix3d const &ConstPointerToArray< LMatrix3d >::__getitem__(unsigned long long int n) const; 761 8 get_data 0 4 1465 42 ConstPointerToArray< LMatrix3d >::get_data 0 1 7 0 65 PyObject *ConstPointerToArray< LMatrix3d >::get_data(void) const; 762 11 get_subdata 0 4 1465 45 ConstPointerToArray< LMatrix3d >::get_subdata 0 1 8 0 118 PyObject *ConstPointerToArray< LMatrix3d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 763 13 get_ref_count 0 4 1465 47 ConstPointerToArray< LMatrix3d >::get_ref_count 0 1 9 0 71 inline int ConstPointerToArray< LMatrix3d >::get_ref_count(void) const; 764 18 get_node_ref_count 0 4 1465 52 ConstPointerToArray< LMatrix3d >::get_node_ref_count 0 1 10 0 76 inline int ConstPointerToArray< LMatrix3d >::get_node_ref_count(void) const; 765 5 count 0 4 1465 39 ConstPointerToArray< LMatrix3d >::count 0 1 11 0 95 inline unsigned long long int ConstPointerToArray< LMatrix3d >::count(LMatrix3d const &) const; 766 13 __getbuffer__ 0 4 1465 47 ConstPointerToArray< LMatrix3d >::__getbuffer__ 0 1 12 0 102 int ConstPointerToArray< LMatrix3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 767 17 __releasebuffer__ 0 4 1465 51 ConstPointerToArray< LMatrix3d >::__releasebuffer__ 0 1 13 0 96 void ConstPointerToArray< LMatrix3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 768 20 ~ConstPointerToArray 0 4 1465 54 ConstPointerToArray< LMatrix3d >::~ConstPointerToArray 0 0 0 61 ConstPointerToArray< LMatrix3d >::~ConstPointerToArray(void); 769 5 clear 0 4 1471 59 PointerToBase< ReferenceCountedVector< LMatrix3f > >::clear 0 1 29 0 78 inline void PointerToBase< ReferenceCountedVector< LMatrix3f > >::clear(void); 770 6 output 0 4 1471 60 PointerToBase< ReferenceCountedVector< LMatrix3f > >::output 0 1 30 0 91 void PointerToBase< ReferenceCountedVector< LMatrix3f > >::output(std::ostream &out) const; 771 19 ~PointerToArrayBase 0 4 1470 52 PointerToArrayBase< LMatrix3f >::~PointerToArrayBase 0 0 0 66 inline PointerToArrayBase< LMatrix3f >::~PointerToArrayBase(void); 772 19 ConstPointerToArray 0 4 1469 53 ConstPointerToArray< LMatrix3f >::ConstPointerToArray 0 2 16 17 0 210 inline ConstPointerToArray< LMatrix3f >::ConstPointerToArray(PointerToArray< LMatrix3f > const ©); inline ConstPointerToArray< LMatrix3f >::ConstPointerToArray(ConstPointerToArray< LMatrix3f > const ©); 773 5 clear 0 4 1469 39 ConstPointerToArray< LMatrix3f >::clear 0 1 18 0 58 inline void ConstPointerToArray< LMatrix3f >::clear(void); 774 4 size 0 4 1469 38 ConstPointerToArray< LMatrix3f >::size 0 1 19 0 81 inline unsigned long long int ConstPointerToArray< LMatrix3f >::size(void) const; 775 11 get_element 0 4 1469 45 ConstPointerToArray< LMatrix3f >::get_element 0 1 20 0 102 inline LMatrix3f const &ConstPointerToArray< LMatrix3f >::get_element(unsigned long long int n) const; 776 11 __getitem__ 0 4 1469 45 ConstPointerToArray< LMatrix3f >::__getitem__ 0 1 21 0 95 LMatrix3f const &ConstPointerToArray< LMatrix3f >::__getitem__(unsigned long long int n) const; 777 8 get_data 0 4 1469 42 ConstPointerToArray< LMatrix3f >::get_data 0 1 22 0 65 PyObject *ConstPointerToArray< LMatrix3f >::get_data(void) const; 778 11 get_subdata 0 4 1469 45 ConstPointerToArray< LMatrix3f >::get_subdata 0 1 23 0 118 PyObject *ConstPointerToArray< LMatrix3f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 779 13 get_ref_count 0 4 1469 47 ConstPointerToArray< LMatrix3f >::get_ref_count 0 1 24 0 71 inline int ConstPointerToArray< LMatrix3f >::get_ref_count(void) const; 780 18 get_node_ref_count 0 4 1469 52 ConstPointerToArray< LMatrix3f >::get_node_ref_count 0 1 25 0 76 inline int ConstPointerToArray< LMatrix3f >::get_node_ref_count(void) const; 781 5 count 0 4 1469 39 ConstPointerToArray< LMatrix3f >::count 0 1 26 0 95 inline unsigned long long int ConstPointerToArray< LMatrix3f >::count(LMatrix3f const &) const; 782 13 __getbuffer__ 0 4 1469 47 ConstPointerToArray< LMatrix3f >::__getbuffer__ 0 1 27 0 102 int ConstPointerToArray< LMatrix3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 783 17 __releasebuffer__ 0 4 1469 51 ConstPointerToArray< LMatrix3f >::__releasebuffer__ 0 1 28 0 96 void ConstPointerToArray< LMatrix3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 784 20 ~ConstPointerToArray 0 4 1469 54 ConstPointerToArray< LMatrix3f >::~ConstPointerToArray 0 0 0 61 ConstPointerToArray< LMatrix3f >::~ConstPointerToArray(void); 785 5 clear 0 4 1474 60 PointerToBase< ReferenceCountedVector< LVecBase2d > >::clear 0 1 44 0 79 inline void PointerToBase< ReferenceCountedVector< LVecBase2d > >::clear(void); 786 6 output 0 4 1474 61 PointerToBase< ReferenceCountedVector< LVecBase2d > >::output 0 1 45 0 92 void PointerToBase< ReferenceCountedVector< LVecBase2d > >::output(std::ostream &out) const; 787 19 ~PointerToArrayBase 0 4 1473 53 PointerToArrayBase< LVecBase2d >::~PointerToArrayBase 0 0 0 67 inline PointerToArrayBase< LVecBase2d >::~PointerToArrayBase(void); 788 19 ConstPointerToArray 0 4 1472 54 ConstPointerToArray< LVecBase2d >::ConstPointerToArray 0 2 31 32 0 214 inline ConstPointerToArray< LVecBase2d >::ConstPointerToArray(PointerToArray< LVecBase2d > const ©); inline ConstPointerToArray< LVecBase2d >::ConstPointerToArray(ConstPointerToArray< LVecBase2d > const ©); 789 5 clear 0 4 1472 40 ConstPointerToArray< LVecBase2d >::clear 0 1 33 0 59 inline void ConstPointerToArray< LVecBase2d >::clear(void); 790 4 size 0 4 1472 39 ConstPointerToArray< LVecBase2d >::size 0 1 34 0 82 inline unsigned long long int ConstPointerToArray< LVecBase2d >::size(void) const; 791 11 get_element 0 4 1472 46 ConstPointerToArray< LVecBase2d >::get_element 0 1 35 0 104 inline LVecBase2d const &ConstPointerToArray< LVecBase2d >::get_element(unsigned long long int n) const; 792 11 __getitem__ 0 4 1472 46 ConstPointerToArray< LVecBase2d >::__getitem__ 0 1 36 0 97 LVecBase2d const &ConstPointerToArray< LVecBase2d >::__getitem__(unsigned long long int n) const; 793 8 get_data 0 4 1472 43 ConstPointerToArray< LVecBase2d >::get_data 0 1 37 0 66 PyObject *ConstPointerToArray< LVecBase2d >::get_data(void) const; 794 11 get_subdata 0 4 1472 46 ConstPointerToArray< LVecBase2d >::get_subdata 0 1 38 0 119 PyObject *ConstPointerToArray< LVecBase2d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 795 13 get_ref_count 0 4 1472 48 ConstPointerToArray< LVecBase2d >::get_ref_count 0 1 39 0 72 inline int ConstPointerToArray< LVecBase2d >::get_ref_count(void) const; 796 18 get_node_ref_count 0 4 1472 53 ConstPointerToArray< LVecBase2d >::get_node_ref_count 0 1 40 0 77 inline int ConstPointerToArray< LVecBase2d >::get_node_ref_count(void) const; 797 5 count 0 4 1472 40 ConstPointerToArray< LVecBase2d >::count 0 1 41 0 97 inline unsigned long long int ConstPointerToArray< LVecBase2d >::count(LVecBase2d const &) const; 798 13 __getbuffer__ 0 4 1472 48 ConstPointerToArray< LVecBase2d >::__getbuffer__ 0 1 42 0 103 int ConstPointerToArray< LVecBase2d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 799 17 __releasebuffer__ 0 4 1472 52 ConstPointerToArray< LVecBase2d >::__releasebuffer__ 0 1 43 0 97 void ConstPointerToArray< LVecBase2d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 800 20 ~ConstPointerToArray 0 4 1472 55 ConstPointerToArray< LVecBase2d >::~ConstPointerToArray 0 0 0 62 ConstPointerToArray< LVecBase2d >::~ConstPointerToArray(void); 801 5 clear 0 4 1477 60 PointerToBase< ReferenceCountedVector< LVecBase2f > >::clear 0 1 59 0 79 inline void PointerToBase< ReferenceCountedVector< LVecBase2f > >::clear(void); 802 6 output 0 4 1477 61 PointerToBase< ReferenceCountedVector< LVecBase2f > >::output 0 1 60 0 92 void PointerToBase< ReferenceCountedVector< LVecBase2f > >::output(std::ostream &out) const; 803 19 ~PointerToArrayBase 0 4 1476 53 PointerToArrayBase< LVecBase2f >::~PointerToArrayBase 0 0 0 67 inline PointerToArrayBase< LVecBase2f >::~PointerToArrayBase(void); 804 19 ConstPointerToArray 0 4 1475 54 ConstPointerToArray< LVecBase2f >::ConstPointerToArray 0 2 46 47 0 214 inline ConstPointerToArray< LVecBase2f >::ConstPointerToArray(PointerToArray< LVecBase2f > const ©); inline ConstPointerToArray< LVecBase2f >::ConstPointerToArray(ConstPointerToArray< LVecBase2f > const ©); 805 5 clear 0 4 1475 40 ConstPointerToArray< LVecBase2f >::clear 0 1 48 0 59 inline void ConstPointerToArray< LVecBase2f >::clear(void); 806 4 size 0 4 1475 39 ConstPointerToArray< LVecBase2f >::size 0 1 49 0 82 inline unsigned long long int ConstPointerToArray< LVecBase2f >::size(void) const; 807 11 get_element 0 4 1475 46 ConstPointerToArray< LVecBase2f >::get_element 0 1 50 0 104 inline LVecBase2f const &ConstPointerToArray< LVecBase2f >::get_element(unsigned long long int n) const; 808 11 __getitem__ 0 4 1475 46 ConstPointerToArray< LVecBase2f >::__getitem__ 0 1 51 0 97 LVecBase2f const &ConstPointerToArray< LVecBase2f >::__getitem__(unsigned long long int n) const; 809 8 get_data 0 4 1475 43 ConstPointerToArray< LVecBase2f >::get_data 0 1 52 0 66 PyObject *ConstPointerToArray< LVecBase2f >::get_data(void) const; 810 11 get_subdata 0 4 1475 46 ConstPointerToArray< LVecBase2f >::get_subdata 0 1 53 0 119 PyObject *ConstPointerToArray< LVecBase2f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 811 13 get_ref_count 0 4 1475 48 ConstPointerToArray< LVecBase2f >::get_ref_count 0 1 54 0 72 inline int ConstPointerToArray< LVecBase2f >::get_ref_count(void) const; 812 18 get_node_ref_count 0 4 1475 53 ConstPointerToArray< LVecBase2f >::get_node_ref_count 0 1 55 0 77 inline int ConstPointerToArray< LVecBase2f >::get_node_ref_count(void) const; 813 5 count 0 4 1475 40 ConstPointerToArray< LVecBase2f >::count 0 1 56 0 97 inline unsigned long long int ConstPointerToArray< LVecBase2f >::count(LVecBase2f const &) const; 814 13 __getbuffer__ 0 4 1475 48 ConstPointerToArray< LVecBase2f >::__getbuffer__ 0 1 57 0 103 int ConstPointerToArray< LVecBase2f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 815 17 __releasebuffer__ 0 4 1475 52 ConstPointerToArray< LVecBase2f >::__releasebuffer__ 0 1 58 0 97 void ConstPointerToArray< LVecBase2f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 816 20 ~ConstPointerToArray 0 4 1475 55 ConstPointerToArray< LVecBase2f >::~ConstPointerToArray 0 0 0 62 ConstPointerToArray< LVecBase2f >::~ConstPointerToArray(void); 817 5 clear 0 4 1480 60 PointerToBase< ReferenceCountedVector< LVecBase2i > >::clear 0 1 74 0 79 inline void PointerToBase< ReferenceCountedVector< LVecBase2i > >::clear(void); 818 6 output 0 4 1480 61 PointerToBase< ReferenceCountedVector< LVecBase2i > >::output 0 1 75 0 92 void PointerToBase< ReferenceCountedVector< LVecBase2i > >::output(std::ostream &out) const; 819 19 ~PointerToArrayBase 0 4 1479 53 PointerToArrayBase< LVecBase2i >::~PointerToArrayBase 0 0 0 67 inline PointerToArrayBase< LVecBase2i >::~PointerToArrayBase(void); 820 19 ConstPointerToArray 0 4 1478 54 ConstPointerToArray< LVecBase2i >::ConstPointerToArray 0 2 61 62 0 214 inline ConstPointerToArray< LVecBase2i >::ConstPointerToArray(PointerToArray< LVecBase2i > const ©); inline ConstPointerToArray< LVecBase2i >::ConstPointerToArray(ConstPointerToArray< LVecBase2i > const ©); 821 5 clear 0 4 1478 40 ConstPointerToArray< LVecBase2i >::clear 0 1 63 0 59 inline void ConstPointerToArray< LVecBase2i >::clear(void); 822 4 size 0 4 1478 39 ConstPointerToArray< LVecBase2i >::size 0 1 64 0 82 inline unsigned long long int ConstPointerToArray< LVecBase2i >::size(void) const; 823 11 get_element 0 4 1478 46 ConstPointerToArray< LVecBase2i >::get_element 0 1 65 0 104 inline LVecBase2i const &ConstPointerToArray< LVecBase2i >::get_element(unsigned long long int n) const; 824 11 __getitem__ 0 4 1478 46 ConstPointerToArray< LVecBase2i >::__getitem__ 0 1 66 0 97 LVecBase2i const &ConstPointerToArray< LVecBase2i >::__getitem__(unsigned long long int n) const; 825 8 get_data 0 4 1478 43 ConstPointerToArray< LVecBase2i >::get_data 0 1 67 0 66 PyObject *ConstPointerToArray< LVecBase2i >::get_data(void) const; 826 11 get_subdata 0 4 1478 46 ConstPointerToArray< LVecBase2i >::get_subdata 0 1 68 0 119 PyObject *ConstPointerToArray< LVecBase2i >::get_subdata(unsigned long long int n, unsigned long long int count) const; 827 13 get_ref_count 0 4 1478 48 ConstPointerToArray< LVecBase2i >::get_ref_count 0 1 69 0 72 inline int ConstPointerToArray< LVecBase2i >::get_ref_count(void) const; 828 18 get_node_ref_count 0 4 1478 53 ConstPointerToArray< LVecBase2i >::get_node_ref_count 0 1 70 0 77 inline int ConstPointerToArray< LVecBase2i >::get_node_ref_count(void) const; 829 5 count 0 4 1478 40 ConstPointerToArray< LVecBase2i >::count 0 1 71 0 97 inline unsigned long long int ConstPointerToArray< LVecBase2i >::count(LVecBase2i const &) const; 830 13 __getbuffer__ 0 4 1478 48 ConstPointerToArray< LVecBase2i >::__getbuffer__ 0 1 72 0 103 int ConstPointerToArray< LVecBase2i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 831 17 __releasebuffer__ 0 4 1478 52 ConstPointerToArray< LVecBase2i >::__releasebuffer__ 0 1 73 0 97 void ConstPointerToArray< LVecBase2i >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 832 20 ~ConstPointerToArray 0 4 1478 55 ConstPointerToArray< LVecBase2i >::~ConstPointerToArray 0 0 0 62 ConstPointerToArray< LVecBase2i >::~ConstPointerToArray(void); 833 5 clear 0 4 1483 60 PointerToBase< ReferenceCountedVector< LVecBase3d > >::clear 0 1 89 0 79 inline void PointerToBase< ReferenceCountedVector< LVecBase3d > >::clear(void); 834 6 output 0 4 1483 61 PointerToBase< ReferenceCountedVector< LVecBase3d > >::output 0 1 90 0 92 void PointerToBase< ReferenceCountedVector< LVecBase3d > >::output(std::ostream &out) const; 835 19 ~PointerToArrayBase 0 4 1482 53 PointerToArrayBase< LVecBase3d >::~PointerToArrayBase 0 0 0 67 inline PointerToArrayBase< LVecBase3d >::~PointerToArrayBase(void); 836 19 ConstPointerToArray 0 4 1481 54 ConstPointerToArray< LVecBase3d >::ConstPointerToArray 0 2 76 77 0 214 inline ConstPointerToArray< LVecBase3d >::ConstPointerToArray(PointerToArray< LVecBase3d > const ©); inline ConstPointerToArray< LVecBase3d >::ConstPointerToArray(ConstPointerToArray< LVecBase3d > const ©); 837 5 clear 0 4 1481 40 ConstPointerToArray< LVecBase3d >::clear 0 1 78 0 59 inline void ConstPointerToArray< LVecBase3d >::clear(void); 838 4 size 0 4 1481 39 ConstPointerToArray< LVecBase3d >::size 0 1 79 0 82 inline unsigned long long int ConstPointerToArray< LVecBase3d >::size(void) const; 839 11 get_element 0 4 1481 46 ConstPointerToArray< LVecBase3d >::get_element 0 1 80 0 104 inline LVecBase3d const &ConstPointerToArray< LVecBase3d >::get_element(unsigned long long int n) const; 840 11 __getitem__ 0 4 1481 46 ConstPointerToArray< LVecBase3d >::__getitem__ 0 1 81 0 97 LVecBase3d const &ConstPointerToArray< LVecBase3d >::__getitem__(unsigned long long int n) const; 841 8 get_data 0 4 1481 43 ConstPointerToArray< LVecBase3d >::get_data 0 1 82 0 66 PyObject *ConstPointerToArray< LVecBase3d >::get_data(void) const; 842 11 get_subdata 0 4 1481 46 ConstPointerToArray< LVecBase3d >::get_subdata 0 1 83 0 119 PyObject *ConstPointerToArray< LVecBase3d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 843 13 get_ref_count 0 4 1481 48 ConstPointerToArray< LVecBase3d >::get_ref_count 0 1 84 0 72 inline int ConstPointerToArray< LVecBase3d >::get_ref_count(void) const; 844 18 get_node_ref_count 0 4 1481 53 ConstPointerToArray< LVecBase3d >::get_node_ref_count 0 1 85 0 77 inline int ConstPointerToArray< LVecBase3d >::get_node_ref_count(void) const; 845 5 count 0 4 1481 40 ConstPointerToArray< LVecBase3d >::count 0 1 86 0 97 inline unsigned long long int ConstPointerToArray< LVecBase3d >::count(LVecBase3d const &) const; 846 13 __getbuffer__ 0 4 1481 48 ConstPointerToArray< LVecBase3d >::__getbuffer__ 0 1 87 0 103 int ConstPointerToArray< LVecBase3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 847 17 __releasebuffer__ 0 4 1481 52 ConstPointerToArray< LVecBase3d >::__releasebuffer__ 0 1 88 0 97 void ConstPointerToArray< LVecBase3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 848 20 ~ConstPointerToArray 0 4 1481 55 ConstPointerToArray< LVecBase3d >::~ConstPointerToArray 0 0 0 62 ConstPointerToArray< LVecBase3d >::~ConstPointerToArray(void); 849 5 clear 0 4 1486 60 PointerToBase< ReferenceCountedVector< LVecBase3f > >::clear 0 1 104 0 79 inline void PointerToBase< ReferenceCountedVector< LVecBase3f > >::clear(void); 850 6 output 0 4 1486 61 PointerToBase< ReferenceCountedVector< LVecBase3f > >::output 0 1 105 0 92 void PointerToBase< ReferenceCountedVector< LVecBase3f > >::output(std::ostream &out) const; 851 19 ~PointerToArrayBase 0 4 1485 53 PointerToArrayBase< LVecBase3f >::~PointerToArrayBase 0 0 0 67 inline PointerToArrayBase< LVecBase3f >::~PointerToArrayBase(void); 852 19 ConstPointerToArray 0 4 1484 54 ConstPointerToArray< LVecBase3f >::ConstPointerToArray 0 2 91 92 0 214 inline ConstPointerToArray< LVecBase3f >::ConstPointerToArray(PointerToArray< LVecBase3f > const ©); inline ConstPointerToArray< LVecBase3f >::ConstPointerToArray(ConstPointerToArray< LVecBase3f > const ©); 853 5 clear 0 4 1484 40 ConstPointerToArray< LVecBase3f >::clear 0 1 93 0 59 inline void ConstPointerToArray< LVecBase3f >::clear(void); 854 4 size 0 4 1484 39 ConstPointerToArray< LVecBase3f >::size 0 1 94 0 82 inline unsigned long long int ConstPointerToArray< LVecBase3f >::size(void) const; 855 11 get_element 0 4 1484 46 ConstPointerToArray< LVecBase3f >::get_element 0 1 95 0 104 inline LVecBase3f const &ConstPointerToArray< LVecBase3f >::get_element(unsigned long long int n) const; 856 11 __getitem__ 0 4 1484 46 ConstPointerToArray< LVecBase3f >::__getitem__ 0 1 96 0 97 LVecBase3f const &ConstPointerToArray< LVecBase3f >::__getitem__(unsigned long long int n) const; 857 8 get_data 0 4 1484 43 ConstPointerToArray< LVecBase3f >::get_data 0 1 97 0 66 PyObject *ConstPointerToArray< LVecBase3f >::get_data(void) const; 858 11 get_subdata 0 4 1484 46 ConstPointerToArray< LVecBase3f >::get_subdata 0 1 98 0 119 PyObject *ConstPointerToArray< LVecBase3f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 859 13 get_ref_count 0 4 1484 48 ConstPointerToArray< LVecBase3f >::get_ref_count 0 1 99 0 72 inline int ConstPointerToArray< LVecBase3f >::get_ref_count(void) const; 860 18 get_node_ref_count 0 4 1484 53 ConstPointerToArray< LVecBase3f >::get_node_ref_count 0 1 100 0 77 inline int ConstPointerToArray< LVecBase3f >::get_node_ref_count(void) const; 861 5 count 0 4 1484 40 ConstPointerToArray< LVecBase3f >::count 0 1 101 0 97 inline unsigned long long int ConstPointerToArray< LVecBase3f >::count(LVecBase3f const &) const; 862 13 __getbuffer__ 0 4 1484 48 ConstPointerToArray< LVecBase3f >::__getbuffer__ 0 1 102 0 103 int ConstPointerToArray< LVecBase3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 863 17 __releasebuffer__ 0 4 1484 52 ConstPointerToArray< LVecBase3f >::__releasebuffer__ 0 1 103 0 97 void ConstPointerToArray< LVecBase3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 864 20 ~ConstPointerToArray 0 4 1484 55 ConstPointerToArray< LVecBase3f >::~ConstPointerToArray 0 0 0 62 ConstPointerToArray< LVecBase3f >::~ConstPointerToArray(void); 865 5 clear 0 4 1489 60 PointerToBase< ReferenceCountedVector< LVecBase3i > >::clear 0 1 119 0 79 inline void PointerToBase< ReferenceCountedVector< LVecBase3i > >::clear(void); 866 6 output 0 4 1489 61 PointerToBase< ReferenceCountedVector< LVecBase3i > >::output 0 1 120 0 92 void PointerToBase< ReferenceCountedVector< LVecBase3i > >::output(std::ostream &out) const; 867 19 ~PointerToArrayBase 0 4 1488 53 PointerToArrayBase< LVecBase3i >::~PointerToArrayBase 0 0 0 67 inline PointerToArrayBase< LVecBase3i >::~PointerToArrayBase(void); 868 19 ConstPointerToArray 0 4 1487 54 ConstPointerToArray< LVecBase3i >::ConstPointerToArray 0 2 106 107 0 214 inline ConstPointerToArray< LVecBase3i >::ConstPointerToArray(PointerToArray< LVecBase3i > const ©); inline ConstPointerToArray< LVecBase3i >::ConstPointerToArray(ConstPointerToArray< LVecBase3i > const ©); 869 5 clear 0 4 1487 40 ConstPointerToArray< LVecBase3i >::clear 0 1 108 0 59 inline void ConstPointerToArray< LVecBase3i >::clear(void); 870 4 size 0 4 1487 39 ConstPointerToArray< LVecBase3i >::size 0 1 109 0 82 inline unsigned long long int ConstPointerToArray< LVecBase3i >::size(void) const; 871 11 get_element 0 4 1487 46 ConstPointerToArray< LVecBase3i >::get_element 0 1 110 0 104 inline LVecBase3i const &ConstPointerToArray< LVecBase3i >::get_element(unsigned long long int n) const; 872 11 __getitem__ 0 4 1487 46 ConstPointerToArray< LVecBase3i >::__getitem__ 0 1 111 0 97 LVecBase3i const &ConstPointerToArray< LVecBase3i >::__getitem__(unsigned long long int n) const; 873 8 get_data 0 4 1487 43 ConstPointerToArray< LVecBase3i >::get_data 0 1 112 0 66 PyObject *ConstPointerToArray< LVecBase3i >::get_data(void) const; 874 11 get_subdata 0 4 1487 46 ConstPointerToArray< LVecBase3i >::get_subdata 0 1 113 0 119 PyObject *ConstPointerToArray< LVecBase3i >::get_subdata(unsigned long long int n, unsigned long long int count) const; 875 13 get_ref_count 0 4 1487 48 ConstPointerToArray< LVecBase3i >::get_ref_count 0 1 114 0 72 inline int ConstPointerToArray< LVecBase3i >::get_ref_count(void) const; 876 18 get_node_ref_count 0 4 1487 53 ConstPointerToArray< LVecBase3i >::get_node_ref_count 0 1 115 0 77 inline int ConstPointerToArray< LVecBase3i >::get_node_ref_count(void) const; 877 5 count 0 4 1487 40 ConstPointerToArray< LVecBase3i >::count 0 1 116 0 97 inline unsigned long long int ConstPointerToArray< LVecBase3i >::count(LVecBase3i const &) const; 878 13 __getbuffer__ 0 4 1487 48 ConstPointerToArray< LVecBase3i >::__getbuffer__ 0 1 117 0 103 int ConstPointerToArray< LVecBase3i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 879 17 __releasebuffer__ 0 4 1487 52 ConstPointerToArray< LVecBase3i >::__releasebuffer__ 0 1 118 0 97 void ConstPointerToArray< LVecBase3i >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 880 20 ~ConstPointerToArray 0 4 1487 55 ConstPointerToArray< LVecBase3i >::~ConstPointerToArray 0 0 0 62 ConstPointerToArray< LVecBase3i >::~ConstPointerToArray(void); 881 5 clear 0 4 1492 68 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::clear 0 1 134 0 87 inline void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::clear(void); 882 6 output 0 4 1492 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::output 0 1 135 0 100 void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > >::output(std::ostream &out) const; 883 19 ~PointerToArrayBase 0 4 1491 61 PointerToArrayBase< UnalignedLMatrix4d >::~PointerToArrayBase 0 0 0 75 inline PointerToArrayBase< UnalignedLMatrix4d >::~PointerToArrayBase(void); 884 19 ConstPointerToArray 0 4 1490 62 ConstPointerToArray< UnalignedLMatrix4d >::ConstPointerToArray 0 2 121 122 0 246 inline ConstPointerToArray< UnalignedLMatrix4d >::ConstPointerToArray(PointerToArray< UnalignedLMatrix4d > const ©); inline ConstPointerToArray< UnalignedLMatrix4d >::ConstPointerToArray(ConstPointerToArray< UnalignedLMatrix4d > const ©); 885 5 clear 0 4 1490 48 ConstPointerToArray< UnalignedLMatrix4d >::clear 0 1 123 0 67 inline void ConstPointerToArray< UnalignedLMatrix4d >::clear(void); 886 4 size 0 4 1490 47 ConstPointerToArray< UnalignedLMatrix4d >::size 0 1 124 0 90 inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4d >::size(void) const; 887 11 get_element 0 4 1490 54 ConstPointerToArray< UnalignedLMatrix4d >::get_element 0 1 125 0 120 inline UnalignedLMatrix4d const &ConstPointerToArray< UnalignedLMatrix4d >::get_element(unsigned long long int n) const; 888 11 __getitem__ 0 4 1490 54 ConstPointerToArray< UnalignedLMatrix4d >::__getitem__ 0 1 126 0 113 UnalignedLMatrix4d const &ConstPointerToArray< UnalignedLMatrix4d >::__getitem__(unsigned long long int n) const; 889 8 get_data 0 4 1490 51 ConstPointerToArray< UnalignedLMatrix4d >::get_data 0 1 127 0 74 PyObject *ConstPointerToArray< UnalignedLMatrix4d >::get_data(void) const; 890 11 get_subdata 0 4 1490 54 ConstPointerToArray< UnalignedLMatrix4d >::get_subdata 0 1 128 0 127 PyObject *ConstPointerToArray< UnalignedLMatrix4d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 891 13 get_ref_count 0 4 1490 56 ConstPointerToArray< UnalignedLMatrix4d >::get_ref_count 0 1 129 0 80 inline int ConstPointerToArray< UnalignedLMatrix4d >::get_ref_count(void) const; 892 18 get_node_ref_count 0 4 1490 61 ConstPointerToArray< UnalignedLMatrix4d >::get_node_ref_count 0 1 130 0 85 inline int ConstPointerToArray< UnalignedLMatrix4d >::get_node_ref_count(void) const; 893 5 count 0 4 1490 48 ConstPointerToArray< UnalignedLMatrix4d >::count 0 1 131 0 113 inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4d >::count(UnalignedLMatrix4d const &) const; 894 13 __getbuffer__ 0 4 1490 56 ConstPointerToArray< UnalignedLMatrix4d >::__getbuffer__ 0 1 132 0 111 int ConstPointerToArray< UnalignedLMatrix4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 895 17 __releasebuffer__ 0 4 1490 60 ConstPointerToArray< UnalignedLMatrix4d >::__releasebuffer__ 0 1 133 0 105 void ConstPointerToArray< UnalignedLMatrix4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 896 20 ~ConstPointerToArray 0 4 1490 63 ConstPointerToArray< UnalignedLMatrix4d >::~ConstPointerToArray 0 0 0 70 ConstPointerToArray< UnalignedLMatrix4d >::~ConstPointerToArray(void); 897 5 clear 0 4 1495 68 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::clear 0 1 149 0 87 inline void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::clear(void); 898 6 output 0 4 1495 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::output 0 1 150 0 100 void PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > >::output(std::ostream &out) const; 899 19 ~PointerToArrayBase 0 4 1494 61 PointerToArrayBase< UnalignedLMatrix4f >::~PointerToArrayBase 0 0 0 75 inline PointerToArrayBase< UnalignedLMatrix4f >::~PointerToArrayBase(void); 900 19 ConstPointerToArray 0 4 1493 62 ConstPointerToArray< UnalignedLMatrix4f >::ConstPointerToArray 0 2 136 137 0 246 inline ConstPointerToArray< UnalignedLMatrix4f >::ConstPointerToArray(PointerToArray< UnalignedLMatrix4f > const ©); inline ConstPointerToArray< UnalignedLMatrix4f >::ConstPointerToArray(ConstPointerToArray< UnalignedLMatrix4f > const ©); 901 5 clear 0 4 1493 48 ConstPointerToArray< UnalignedLMatrix4f >::clear 0 1 138 0 67 inline void ConstPointerToArray< UnalignedLMatrix4f >::clear(void); 902 4 size 0 4 1493 47 ConstPointerToArray< UnalignedLMatrix4f >::size 0 1 139 0 90 inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4f >::size(void) const; 903 11 get_element 0 4 1493 54 ConstPointerToArray< UnalignedLMatrix4f >::get_element 0 1 140 0 120 inline UnalignedLMatrix4f const &ConstPointerToArray< UnalignedLMatrix4f >::get_element(unsigned long long int n) const; 904 11 __getitem__ 0 4 1493 54 ConstPointerToArray< UnalignedLMatrix4f >::__getitem__ 0 1 141 0 113 UnalignedLMatrix4f const &ConstPointerToArray< UnalignedLMatrix4f >::__getitem__(unsigned long long int n) const; 905 8 get_data 0 4 1493 51 ConstPointerToArray< UnalignedLMatrix4f >::get_data 0 1 142 0 74 PyObject *ConstPointerToArray< UnalignedLMatrix4f >::get_data(void) const; 906 11 get_subdata 0 4 1493 54 ConstPointerToArray< UnalignedLMatrix4f >::get_subdata 0 1 143 0 127 PyObject *ConstPointerToArray< UnalignedLMatrix4f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 907 13 get_ref_count 0 4 1493 56 ConstPointerToArray< UnalignedLMatrix4f >::get_ref_count 0 1 144 0 80 inline int ConstPointerToArray< UnalignedLMatrix4f >::get_ref_count(void) const; 908 18 get_node_ref_count 0 4 1493 61 ConstPointerToArray< UnalignedLMatrix4f >::get_node_ref_count 0 1 145 0 85 inline int ConstPointerToArray< UnalignedLMatrix4f >::get_node_ref_count(void) const; 909 5 count 0 4 1493 48 ConstPointerToArray< UnalignedLMatrix4f >::count 0 1 146 0 113 inline unsigned long long int ConstPointerToArray< UnalignedLMatrix4f >::count(UnalignedLMatrix4f const &) const; 910 13 __getbuffer__ 0 4 1493 56 ConstPointerToArray< UnalignedLMatrix4f >::__getbuffer__ 0 1 147 0 111 int ConstPointerToArray< UnalignedLMatrix4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 911 17 __releasebuffer__ 0 4 1493 60 ConstPointerToArray< UnalignedLMatrix4f >::__releasebuffer__ 0 1 148 0 105 void ConstPointerToArray< UnalignedLMatrix4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 912 20 ~ConstPointerToArray 0 4 1493 63 ConstPointerToArray< UnalignedLMatrix4f >::~ConstPointerToArray 0 0 0 70 ConstPointerToArray< UnalignedLMatrix4f >::~ConstPointerToArray(void); 913 5 clear 0 4 1498 69 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::clear 0 1 164 0 88 inline void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::clear(void); 914 6 output 0 4 1498 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::output 0 1 165 0 101 void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > >::output(std::ostream &out) const; 915 19 ~PointerToArrayBase 0 4 1497 62 PointerToArrayBase< UnalignedLVecBase4d >::~PointerToArrayBase 0 0 0 76 inline PointerToArrayBase< UnalignedLVecBase4d >::~PointerToArrayBase(void); 916 19 ConstPointerToArray 0 4 1496 63 ConstPointerToArray< UnalignedLVecBase4d >::ConstPointerToArray 0 2 151 152 0 250 inline ConstPointerToArray< UnalignedLVecBase4d >::ConstPointerToArray(PointerToArray< UnalignedLVecBase4d > const ©); inline ConstPointerToArray< UnalignedLVecBase4d >::ConstPointerToArray(ConstPointerToArray< UnalignedLVecBase4d > const ©); 917 5 clear 0 4 1496 49 ConstPointerToArray< UnalignedLVecBase4d >::clear 0 1 153 0 68 inline void ConstPointerToArray< UnalignedLVecBase4d >::clear(void); 918 4 size 0 4 1496 48 ConstPointerToArray< UnalignedLVecBase4d >::size 0 1 154 0 91 inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4d >::size(void) const; 919 11 get_element 0 4 1496 55 ConstPointerToArray< UnalignedLVecBase4d >::get_element 0 1 155 0 122 inline UnalignedLVecBase4d const &ConstPointerToArray< UnalignedLVecBase4d >::get_element(unsigned long long int n) const; 920 11 __getitem__ 0 4 1496 55 ConstPointerToArray< UnalignedLVecBase4d >::__getitem__ 0 1 156 0 115 UnalignedLVecBase4d const &ConstPointerToArray< UnalignedLVecBase4d >::__getitem__(unsigned long long int n) const; 921 8 get_data 0 4 1496 52 ConstPointerToArray< UnalignedLVecBase4d >::get_data 0 1 157 0 75 PyObject *ConstPointerToArray< UnalignedLVecBase4d >::get_data(void) const; 922 11 get_subdata 0 4 1496 55 ConstPointerToArray< UnalignedLVecBase4d >::get_subdata 0 1 158 0 128 PyObject *ConstPointerToArray< UnalignedLVecBase4d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 923 13 get_ref_count 0 4 1496 57 ConstPointerToArray< UnalignedLVecBase4d >::get_ref_count 0 1 159 0 81 inline int ConstPointerToArray< UnalignedLVecBase4d >::get_ref_count(void) const; 924 18 get_node_ref_count 0 4 1496 62 ConstPointerToArray< UnalignedLVecBase4d >::get_node_ref_count 0 1 160 0 86 inline int ConstPointerToArray< UnalignedLVecBase4d >::get_node_ref_count(void) const; 925 5 count 0 4 1496 49 ConstPointerToArray< UnalignedLVecBase4d >::count 0 1 161 0 115 inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4d >::count(UnalignedLVecBase4d const &) const; 926 13 __getbuffer__ 0 4 1496 57 ConstPointerToArray< UnalignedLVecBase4d >::__getbuffer__ 0 1 162 0 112 int ConstPointerToArray< UnalignedLVecBase4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 927 17 __releasebuffer__ 0 4 1496 61 ConstPointerToArray< UnalignedLVecBase4d >::__releasebuffer__ 0 1 163 0 106 void ConstPointerToArray< UnalignedLVecBase4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 928 20 ~ConstPointerToArray 0 4 1496 64 ConstPointerToArray< UnalignedLVecBase4d >::~ConstPointerToArray 0 0 0 71 ConstPointerToArray< UnalignedLVecBase4d >::~ConstPointerToArray(void); 929 5 clear 0 4 1501 69 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::clear 0 1 179 0 88 inline void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::clear(void); 930 6 output 0 4 1501 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::output 0 1 180 0 101 void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > >::output(std::ostream &out) const; 931 19 ~PointerToArrayBase 0 4 1500 62 PointerToArrayBase< UnalignedLVecBase4f >::~PointerToArrayBase 0 0 0 76 inline PointerToArrayBase< UnalignedLVecBase4f >::~PointerToArrayBase(void); 932 19 ConstPointerToArray 0 4 1499 63 ConstPointerToArray< UnalignedLVecBase4f >::ConstPointerToArray 0 2 166 167 0 250 inline ConstPointerToArray< UnalignedLVecBase4f >::ConstPointerToArray(PointerToArray< UnalignedLVecBase4f > const ©); inline ConstPointerToArray< UnalignedLVecBase4f >::ConstPointerToArray(ConstPointerToArray< UnalignedLVecBase4f > const ©); 933 5 clear 0 4 1499 49 ConstPointerToArray< UnalignedLVecBase4f >::clear 0 1 168 0 68 inline void ConstPointerToArray< UnalignedLVecBase4f >::clear(void); 934 4 size 0 4 1499 48 ConstPointerToArray< UnalignedLVecBase4f >::size 0 1 169 0 91 inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4f >::size(void) const; 935 11 get_element 0 4 1499 55 ConstPointerToArray< UnalignedLVecBase4f >::get_element 0 1 170 0 122 inline UnalignedLVecBase4f const &ConstPointerToArray< UnalignedLVecBase4f >::get_element(unsigned long long int n) const; 936 11 __getitem__ 0 4 1499 55 ConstPointerToArray< UnalignedLVecBase4f >::__getitem__ 0 1 171 0 115 UnalignedLVecBase4f const &ConstPointerToArray< UnalignedLVecBase4f >::__getitem__(unsigned long long int n) const; 937 8 get_data 0 4 1499 52 ConstPointerToArray< UnalignedLVecBase4f >::get_data 0 1 172 0 75 PyObject *ConstPointerToArray< UnalignedLVecBase4f >::get_data(void) const; 938 11 get_subdata 0 4 1499 55 ConstPointerToArray< UnalignedLVecBase4f >::get_subdata 0 1 173 0 128 PyObject *ConstPointerToArray< UnalignedLVecBase4f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 939 13 get_ref_count 0 4 1499 57 ConstPointerToArray< UnalignedLVecBase4f >::get_ref_count 0 1 174 0 81 inline int ConstPointerToArray< UnalignedLVecBase4f >::get_ref_count(void) const; 940 18 get_node_ref_count 0 4 1499 62 ConstPointerToArray< UnalignedLVecBase4f >::get_node_ref_count 0 1 175 0 86 inline int ConstPointerToArray< UnalignedLVecBase4f >::get_node_ref_count(void) const; 941 5 count 0 4 1499 49 ConstPointerToArray< UnalignedLVecBase4f >::count 0 1 176 0 115 inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4f >::count(UnalignedLVecBase4f const &) const; 942 13 __getbuffer__ 0 4 1499 57 ConstPointerToArray< UnalignedLVecBase4f >::__getbuffer__ 0 1 177 0 112 int ConstPointerToArray< UnalignedLVecBase4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 943 17 __releasebuffer__ 0 4 1499 61 ConstPointerToArray< UnalignedLVecBase4f >::__releasebuffer__ 0 1 178 0 106 void ConstPointerToArray< UnalignedLVecBase4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 944 20 ~ConstPointerToArray 0 4 1499 64 ConstPointerToArray< UnalignedLVecBase4f >::~ConstPointerToArray 0 0 0 71 ConstPointerToArray< UnalignedLVecBase4f >::~ConstPointerToArray(void); 945 5 clear 0 4 1504 69 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::clear 0 1 194 0 88 inline void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::clear(void); 946 6 output 0 4 1504 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::output 0 1 195 0 101 void PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > >::output(std::ostream &out) const; 947 19 ~PointerToArrayBase 0 4 1503 62 PointerToArrayBase< UnalignedLVecBase4i >::~PointerToArrayBase 0 0 0 76 inline PointerToArrayBase< UnalignedLVecBase4i >::~PointerToArrayBase(void); 948 19 ConstPointerToArray 0 4 1502 63 ConstPointerToArray< UnalignedLVecBase4i >::ConstPointerToArray 0 2 181 182 0 250 inline ConstPointerToArray< UnalignedLVecBase4i >::ConstPointerToArray(PointerToArray< UnalignedLVecBase4i > const ©); inline ConstPointerToArray< UnalignedLVecBase4i >::ConstPointerToArray(ConstPointerToArray< UnalignedLVecBase4i > const ©); 949 5 clear 0 4 1502 49 ConstPointerToArray< UnalignedLVecBase4i >::clear 0 1 183 0 68 inline void ConstPointerToArray< UnalignedLVecBase4i >::clear(void); 950 4 size 0 4 1502 48 ConstPointerToArray< UnalignedLVecBase4i >::size 0 1 184 0 91 inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4i >::size(void) const; 951 11 get_element 0 4 1502 55 ConstPointerToArray< UnalignedLVecBase4i >::get_element 0 1 185 0 122 inline UnalignedLVecBase4i const &ConstPointerToArray< UnalignedLVecBase4i >::get_element(unsigned long long int n) const; 952 11 __getitem__ 0 4 1502 55 ConstPointerToArray< UnalignedLVecBase4i >::__getitem__ 0 1 186 0 115 UnalignedLVecBase4i const &ConstPointerToArray< UnalignedLVecBase4i >::__getitem__(unsigned long long int n) const; 953 8 get_data 0 4 1502 52 ConstPointerToArray< UnalignedLVecBase4i >::get_data 0 1 187 0 75 PyObject *ConstPointerToArray< UnalignedLVecBase4i >::get_data(void) const; 954 11 get_subdata 0 4 1502 55 ConstPointerToArray< UnalignedLVecBase4i >::get_subdata 0 1 188 0 128 PyObject *ConstPointerToArray< UnalignedLVecBase4i >::get_subdata(unsigned long long int n, unsigned long long int count) const; 955 13 get_ref_count 0 4 1502 57 ConstPointerToArray< UnalignedLVecBase4i >::get_ref_count 0 1 189 0 81 inline int ConstPointerToArray< UnalignedLVecBase4i >::get_ref_count(void) const; 956 18 get_node_ref_count 0 4 1502 62 ConstPointerToArray< UnalignedLVecBase4i >::get_node_ref_count 0 1 190 0 86 inline int ConstPointerToArray< UnalignedLVecBase4i >::get_node_ref_count(void) const; 957 5 count 0 4 1502 49 ConstPointerToArray< UnalignedLVecBase4i >::count 0 1 191 0 115 inline unsigned long long int ConstPointerToArray< UnalignedLVecBase4i >::count(UnalignedLVecBase4i const &) const; 958 13 __getbuffer__ 0 4 1502 57 ConstPointerToArray< UnalignedLVecBase4i >::__getbuffer__ 0 1 192 0 112 int ConstPointerToArray< UnalignedLVecBase4i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags) const; 959 17 __releasebuffer__ 0 4 1502 61 ConstPointerToArray< UnalignedLVecBase4i >::__releasebuffer__ 0 1 193 0 106 void ConstPointerToArray< UnalignedLVecBase4i >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 960 20 ~ConstPointerToArray 0 4 1502 64 ConstPointerToArray< UnalignedLVecBase4i >::~ConstPointerToArray 0 0 0 71 ConstPointerToArray< UnalignedLVecBase4i >::~ConstPointerToArray(void); 961 14 PointerToArray 0 4 1505 43 PointerToArray< LMatrix3d >::PointerToArray 0 3 196 197 198 0 294 inline PointerToArray< LMatrix3d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LMatrix3d const *)(0)))); inline PointerToArray< LMatrix3d >::PointerToArray(PointerToArray< LMatrix3d > const ©); PointerToArray< LMatrix3d >::PointerToArray(PyObject *self, PyObject *source); 962 11 empty_array 0 4 1505 40 PointerToArray< LMatrix3d >::empty_array 0 1 199 0 180 static inline PointerToArray< LMatrix3d > PointerToArray< LMatrix3d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LMatrix3d const *)(0)))); 963 5 clear 0 4 1505 34 PointerToArray< LMatrix3d >::clear 0 1 200 0 53 inline void PointerToArray< LMatrix3d >::clear(void); 964 4 size 0 4 1505 33 PointerToArray< LMatrix3d >::size 0 1 201 0 76 inline unsigned long long int PointerToArray< LMatrix3d >::size(void) const; 965 9 push_back 0 4 1505 38 PointerToArray< LMatrix3d >::push_back 0 1 202 0 71 inline void PointerToArray< LMatrix3d >::push_back(LMatrix3d const &x); 966 8 pop_back 0 4 1505 37 PointerToArray< LMatrix3d >::pop_back 0 1 203 0 56 inline void PointerToArray< LMatrix3d >::pop_back(void); 967 11 get_element 0 4 1505 40 PointerToArray< LMatrix3d >::get_element 0 1 204 0 97 inline LMatrix3d const &PointerToArray< LMatrix3d >::get_element(unsigned long long int n) const; 968 11 set_element 0 4 1505 40 PointerToArray< LMatrix3d >::set_element 0 1 205 0 103 inline void PointerToArray< LMatrix3d >::set_element(unsigned long long int n, LMatrix3d const &value); 969 11 __getitem__ 0 4 1505 40 PointerToArray< LMatrix3d >::__getitem__ 0 1 206 0 90 LMatrix3d const &PointerToArray< LMatrix3d >::__getitem__(unsigned long long int n) const; 970 11 __setitem__ 0 4 1505 40 PointerToArray< LMatrix3d >::__setitem__ 0 1 207 0 96 void PointerToArray< LMatrix3d >::__setitem__(unsigned long long int n, LMatrix3d const &value); 971 8 get_data 0 4 1505 37 PointerToArray< LMatrix3d >::get_data 0 1 208 0 60 PyObject *PointerToArray< LMatrix3d >::get_data(void) const; 972 8 set_data 0 4 1505 37 PointerToArray< LMatrix3d >::set_data 0 1 209 0 59 void PointerToArray< LMatrix3d >::set_data(PyObject *data); 973 11 get_subdata 0 4 1505 40 PointerToArray< LMatrix3d >::get_subdata 0 1 210 0 113 PyObject *PointerToArray< LMatrix3d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 974 11 set_subdata 0 4 1505 40 PointerToArray< LMatrix3d >::set_subdata 0 1 211 0 148 inline void PointerToArray< LMatrix3d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 975 13 get_ref_count 0 4 1505 42 PointerToArray< LMatrix3d >::get_ref_count 0 1 212 0 66 inline int PointerToArray< LMatrix3d >::get_ref_count(void) const; 976 18 get_node_ref_count 0 4 1505 47 PointerToArray< LMatrix3d >::get_node_ref_count 0 1 213 0 71 inline int PointerToArray< LMatrix3d >::get_node_ref_count(void) const; 977 5 count 0 4 1505 34 PointerToArray< LMatrix3d >::count 0 1 214 0 90 inline unsigned long long int PointerToArray< LMatrix3d >::count(LMatrix3d const &) const; 978 13 __getbuffer__ 0 4 1505 42 PointerToArray< LMatrix3d >::__getbuffer__ 0 1 215 0 91 int PointerToArray< LMatrix3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 979 17 __releasebuffer__ 0 4 1505 46 PointerToArray< LMatrix3d >::__releasebuffer__ 0 1 216 0 91 void PointerToArray< LMatrix3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 980 15 ~PointerToArray 0 4 1505 44 PointerToArray< LMatrix3d >::~PointerToArray 0 0 0 51 PointerToArray< LMatrix3d >::~PointerToArray(void); 981 14 PointerToArray 0 4 1506 43 PointerToArray< LMatrix3f >::PointerToArray 0 3 217 218 219 0 294 inline PointerToArray< LMatrix3f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LMatrix3f const *)(0)))); inline PointerToArray< LMatrix3f >::PointerToArray(PointerToArray< LMatrix3f > const ©); PointerToArray< LMatrix3f >::PointerToArray(PyObject *self, PyObject *source); 982 11 empty_array 0 4 1506 40 PointerToArray< LMatrix3f >::empty_array 0 1 220 0 180 static inline PointerToArray< LMatrix3f > PointerToArray< LMatrix3f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LMatrix3f const *)(0)))); 983 5 clear 0 4 1506 34 PointerToArray< LMatrix3f >::clear 0 1 221 0 53 inline void PointerToArray< LMatrix3f >::clear(void); 984 4 size 0 4 1506 33 PointerToArray< LMatrix3f >::size 0 1 222 0 76 inline unsigned long long int PointerToArray< LMatrix3f >::size(void) const; 985 9 push_back 0 4 1506 38 PointerToArray< LMatrix3f >::push_back 0 1 223 0 71 inline void PointerToArray< LMatrix3f >::push_back(LMatrix3f const &x); 986 8 pop_back 0 4 1506 37 PointerToArray< LMatrix3f >::pop_back 0 1 224 0 56 inline void PointerToArray< LMatrix3f >::pop_back(void); 987 11 get_element 0 4 1506 40 PointerToArray< LMatrix3f >::get_element 0 1 225 0 97 inline LMatrix3f const &PointerToArray< LMatrix3f >::get_element(unsigned long long int n) const; 988 11 set_element 0 4 1506 40 PointerToArray< LMatrix3f >::set_element 0 1 226 0 103 inline void PointerToArray< LMatrix3f >::set_element(unsigned long long int n, LMatrix3f const &value); 989 11 __getitem__ 0 4 1506 40 PointerToArray< LMatrix3f >::__getitem__ 0 1 227 0 90 LMatrix3f const &PointerToArray< LMatrix3f >::__getitem__(unsigned long long int n) const; 990 11 __setitem__ 0 4 1506 40 PointerToArray< LMatrix3f >::__setitem__ 0 1 228 0 96 void PointerToArray< LMatrix3f >::__setitem__(unsigned long long int n, LMatrix3f const &value); 991 8 get_data 0 4 1506 37 PointerToArray< LMatrix3f >::get_data 0 1 229 0 60 PyObject *PointerToArray< LMatrix3f >::get_data(void) const; 992 8 set_data 0 4 1506 37 PointerToArray< LMatrix3f >::set_data 0 1 230 0 59 void PointerToArray< LMatrix3f >::set_data(PyObject *data); 993 11 get_subdata 0 4 1506 40 PointerToArray< LMatrix3f >::get_subdata 0 1 231 0 113 PyObject *PointerToArray< LMatrix3f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 994 11 set_subdata 0 4 1506 40 PointerToArray< LMatrix3f >::set_subdata 0 1 232 0 148 inline void PointerToArray< LMatrix3f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 995 13 get_ref_count 0 4 1506 42 PointerToArray< LMatrix3f >::get_ref_count 0 1 233 0 66 inline int PointerToArray< LMatrix3f >::get_ref_count(void) const; 996 18 get_node_ref_count 0 4 1506 47 PointerToArray< LMatrix3f >::get_node_ref_count 0 1 234 0 71 inline int PointerToArray< LMatrix3f >::get_node_ref_count(void) const; 997 5 count 0 4 1506 34 PointerToArray< LMatrix3f >::count 0 1 235 0 90 inline unsigned long long int PointerToArray< LMatrix3f >::count(LMatrix3f const &) const; 998 13 __getbuffer__ 0 4 1506 42 PointerToArray< LMatrix3f >::__getbuffer__ 0 1 236 0 91 int PointerToArray< LMatrix3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 999 17 __releasebuffer__ 0 4 1506 46 PointerToArray< LMatrix3f >::__releasebuffer__ 0 1 237 0 91 void PointerToArray< LMatrix3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1000 15 ~PointerToArray 0 4 1506 44 PointerToArray< LMatrix3f >::~PointerToArray 0 0 0 51 PointerToArray< LMatrix3f >::~PointerToArray(void); 1001 14 PointerToArray 0 4 1507 44 PointerToArray< LVecBase2d >::PointerToArray 0 3 238 239 240 0 299 inline PointerToArray< LVecBase2d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2d const *)(0)))); inline PointerToArray< LVecBase2d >::PointerToArray(PointerToArray< LVecBase2d > const ©); PointerToArray< LVecBase2d >::PointerToArray(PyObject *self, PyObject *source); 1002 11 empty_array 0 4 1507 41 PointerToArray< LVecBase2d >::empty_array 0 1 241 0 183 static inline PointerToArray< LVecBase2d > PointerToArray< LVecBase2d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2d const *)(0)))); 1003 5 clear 0 4 1507 35 PointerToArray< LVecBase2d >::clear 0 1 242 0 54 inline void PointerToArray< LVecBase2d >::clear(void); 1004 4 size 0 4 1507 34 PointerToArray< LVecBase2d >::size 0 1 243 0 77 inline unsigned long long int PointerToArray< LVecBase2d >::size(void) const; 1005 9 push_back 0 4 1507 39 PointerToArray< LVecBase2d >::push_back 0 1 244 0 73 inline void PointerToArray< LVecBase2d >::push_back(LVecBase2d const &x); 1006 8 pop_back 0 4 1507 38 PointerToArray< LVecBase2d >::pop_back 0 1 245 0 57 inline void PointerToArray< LVecBase2d >::pop_back(void); 1007 11 get_element 0 4 1507 41 PointerToArray< LVecBase2d >::get_element 0 1 246 0 99 inline LVecBase2d const &PointerToArray< LVecBase2d >::get_element(unsigned long long int n) const; 1008 11 set_element 0 4 1507 41 PointerToArray< LVecBase2d >::set_element 0 1 247 0 105 inline void PointerToArray< LVecBase2d >::set_element(unsigned long long int n, LVecBase2d const &value); 1009 11 __getitem__ 0 4 1507 41 PointerToArray< LVecBase2d >::__getitem__ 0 1 248 0 92 LVecBase2d const &PointerToArray< LVecBase2d >::__getitem__(unsigned long long int n) const; 1010 11 __setitem__ 0 4 1507 41 PointerToArray< LVecBase2d >::__setitem__ 0 1 249 0 98 void PointerToArray< LVecBase2d >::__setitem__(unsigned long long int n, LVecBase2d const &value); 1011 8 get_data 0 4 1507 38 PointerToArray< LVecBase2d >::get_data 0 1 250 0 61 PyObject *PointerToArray< LVecBase2d >::get_data(void) const; 1012 8 set_data 0 4 1507 38 PointerToArray< LVecBase2d >::set_data 0 1 251 0 60 void PointerToArray< LVecBase2d >::set_data(PyObject *data); 1013 11 get_subdata 0 4 1507 41 PointerToArray< LVecBase2d >::get_subdata 0 1 252 0 114 PyObject *PointerToArray< LVecBase2d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1014 11 set_subdata 0 4 1507 41 PointerToArray< LVecBase2d >::set_subdata 0 1 253 0 149 inline void PointerToArray< LVecBase2d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1015 13 get_ref_count 0 4 1507 43 PointerToArray< LVecBase2d >::get_ref_count 0 1 254 0 67 inline int PointerToArray< LVecBase2d >::get_ref_count(void) const; 1016 18 get_node_ref_count 0 4 1507 48 PointerToArray< LVecBase2d >::get_node_ref_count 0 1 255 0 72 inline int PointerToArray< LVecBase2d >::get_node_ref_count(void) const; 1017 5 count 0 4 1507 35 PointerToArray< LVecBase2d >::count 0 1 256 0 92 inline unsigned long long int PointerToArray< LVecBase2d >::count(LVecBase2d const &) const; 1018 13 __getbuffer__ 0 4 1507 43 PointerToArray< LVecBase2d >::__getbuffer__ 0 1 257 0 92 int PointerToArray< LVecBase2d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1019 17 __releasebuffer__ 0 4 1507 47 PointerToArray< LVecBase2d >::__releasebuffer__ 0 1 258 0 92 void PointerToArray< LVecBase2d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1020 15 ~PointerToArray 0 4 1507 45 PointerToArray< LVecBase2d >::~PointerToArray 0 0 0 52 PointerToArray< LVecBase2d >::~PointerToArray(void); 1021 14 PointerToArray 0 4 1508 44 PointerToArray< LVecBase2f >::PointerToArray 0 3 259 260 261 0 299 inline PointerToArray< LVecBase2f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2f const *)(0)))); inline PointerToArray< LVecBase2f >::PointerToArray(PointerToArray< LVecBase2f > const ©); PointerToArray< LVecBase2f >::PointerToArray(PyObject *self, PyObject *source); 1022 11 empty_array 0 4 1508 41 PointerToArray< LVecBase2f >::empty_array 0 1 262 0 183 static inline PointerToArray< LVecBase2f > PointerToArray< LVecBase2f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2f const *)(0)))); 1023 5 clear 0 4 1508 35 PointerToArray< LVecBase2f >::clear 0 1 263 0 54 inline void PointerToArray< LVecBase2f >::clear(void); 1024 4 size 0 4 1508 34 PointerToArray< LVecBase2f >::size 0 1 264 0 77 inline unsigned long long int PointerToArray< LVecBase2f >::size(void) const; 1025 9 push_back 0 4 1508 39 PointerToArray< LVecBase2f >::push_back 0 1 265 0 73 inline void PointerToArray< LVecBase2f >::push_back(LVecBase2f const &x); 1026 8 pop_back 0 4 1508 38 PointerToArray< LVecBase2f >::pop_back 0 1 266 0 57 inline void PointerToArray< LVecBase2f >::pop_back(void); 1027 11 get_element 0 4 1508 41 PointerToArray< LVecBase2f >::get_element 0 1 267 0 99 inline LVecBase2f const &PointerToArray< LVecBase2f >::get_element(unsigned long long int n) const; 1028 11 set_element 0 4 1508 41 PointerToArray< LVecBase2f >::set_element 0 1 268 0 105 inline void PointerToArray< LVecBase2f >::set_element(unsigned long long int n, LVecBase2f const &value); 1029 11 __getitem__ 0 4 1508 41 PointerToArray< LVecBase2f >::__getitem__ 0 1 269 0 92 LVecBase2f const &PointerToArray< LVecBase2f >::__getitem__(unsigned long long int n) const; 1030 11 __setitem__ 0 4 1508 41 PointerToArray< LVecBase2f >::__setitem__ 0 1 270 0 98 void PointerToArray< LVecBase2f >::__setitem__(unsigned long long int n, LVecBase2f const &value); 1031 8 get_data 0 4 1508 38 PointerToArray< LVecBase2f >::get_data 0 1 271 0 61 PyObject *PointerToArray< LVecBase2f >::get_data(void) const; 1032 8 set_data 0 4 1508 38 PointerToArray< LVecBase2f >::set_data 0 1 272 0 60 void PointerToArray< LVecBase2f >::set_data(PyObject *data); 1033 11 get_subdata 0 4 1508 41 PointerToArray< LVecBase2f >::get_subdata 0 1 273 0 114 PyObject *PointerToArray< LVecBase2f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1034 11 set_subdata 0 4 1508 41 PointerToArray< LVecBase2f >::set_subdata 0 1 274 0 149 inline void PointerToArray< LVecBase2f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1035 13 get_ref_count 0 4 1508 43 PointerToArray< LVecBase2f >::get_ref_count 0 1 275 0 67 inline int PointerToArray< LVecBase2f >::get_ref_count(void) const; 1036 18 get_node_ref_count 0 4 1508 48 PointerToArray< LVecBase2f >::get_node_ref_count 0 1 276 0 72 inline int PointerToArray< LVecBase2f >::get_node_ref_count(void) const; 1037 5 count 0 4 1508 35 PointerToArray< LVecBase2f >::count 0 1 277 0 92 inline unsigned long long int PointerToArray< LVecBase2f >::count(LVecBase2f const &) const; 1038 13 __getbuffer__ 0 4 1508 43 PointerToArray< LVecBase2f >::__getbuffer__ 0 1 278 0 92 int PointerToArray< LVecBase2f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1039 17 __releasebuffer__ 0 4 1508 47 PointerToArray< LVecBase2f >::__releasebuffer__ 0 1 279 0 92 void PointerToArray< LVecBase2f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1040 15 ~PointerToArray 0 4 1508 45 PointerToArray< LVecBase2f >::~PointerToArray 0 0 0 52 PointerToArray< LVecBase2f >::~PointerToArray(void); 1041 14 PointerToArray 0 4 1509 44 PointerToArray< LVecBase2i >::PointerToArray 0 3 280 281 282 0 299 inline PointerToArray< LVecBase2i >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase2i const *)(0)))); inline PointerToArray< LVecBase2i >::PointerToArray(PointerToArray< LVecBase2i > const ©); PointerToArray< LVecBase2i >::PointerToArray(PyObject *self, PyObject *source); 1042 11 empty_array 0 4 1509 41 PointerToArray< LVecBase2i >::empty_array 0 1 283 0 183 static inline PointerToArray< LVecBase2i > PointerToArray< LVecBase2i >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase2i const *)(0)))); 1043 5 clear 0 4 1509 35 PointerToArray< LVecBase2i >::clear 0 1 284 0 54 inline void PointerToArray< LVecBase2i >::clear(void); 1044 4 size 0 4 1509 34 PointerToArray< LVecBase2i >::size 0 1 285 0 77 inline unsigned long long int PointerToArray< LVecBase2i >::size(void) const; 1045 9 push_back 0 4 1509 39 PointerToArray< LVecBase2i >::push_back 0 1 286 0 73 inline void PointerToArray< LVecBase2i >::push_back(LVecBase2i const &x); 1046 8 pop_back 0 4 1509 38 PointerToArray< LVecBase2i >::pop_back 0 1 287 0 57 inline void PointerToArray< LVecBase2i >::pop_back(void); 1047 11 get_element 0 4 1509 41 PointerToArray< LVecBase2i >::get_element 0 1 288 0 99 inline LVecBase2i const &PointerToArray< LVecBase2i >::get_element(unsigned long long int n) const; 1048 11 set_element 0 4 1509 41 PointerToArray< LVecBase2i >::set_element 0 1 289 0 105 inline void PointerToArray< LVecBase2i >::set_element(unsigned long long int n, LVecBase2i const &value); 1049 11 __getitem__ 0 4 1509 41 PointerToArray< LVecBase2i >::__getitem__ 0 1 290 0 92 LVecBase2i const &PointerToArray< LVecBase2i >::__getitem__(unsigned long long int n) const; 1050 11 __setitem__ 0 4 1509 41 PointerToArray< LVecBase2i >::__setitem__ 0 1 291 0 98 void PointerToArray< LVecBase2i >::__setitem__(unsigned long long int n, LVecBase2i const &value); 1051 8 get_data 0 4 1509 38 PointerToArray< LVecBase2i >::get_data 0 1 292 0 61 PyObject *PointerToArray< LVecBase2i >::get_data(void) const; 1052 8 set_data 0 4 1509 38 PointerToArray< LVecBase2i >::set_data 0 1 293 0 60 void PointerToArray< LVecBase2i >::set_data(PyObject *data); 1053 11 get_subdata 0 4 1509 41 PointerToArray< LVecBase2i >::get_subdata 0 1 294 0 114 PyObject *PointerToArray< LVecBase2i >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1054 11 set_subdata 0 4 1509 41 PointerToArray< LVecBase2i >::set_subdata 0 1 295 0 149 inline void PointerToArray< LVecBase2i >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1055 13 get_ref_count 0 4 1509 43 PointerToArray< LVecBase2i >::get_ref_count 0 1 296 0 67 inline int PointerToArray< LVecBase2i >::get_ref_count(void) const; 1056 18 get_node_ref_count 0 4 1509 48 PointerToArray< LVecBase2i >::get_node_ref_count 0 1 297 0 72 inline int PointerToArray< LVecBase2i >::get_node_ref_count(void) const; 1057 5 count 0 4 1509 35 PointerToArray< LVecBase2i >::count 0 1 298 0 92 inline unsigned long long int PointerToArray< LVecBase2i >::count(LVecBase2i const &) const; 1058 13 __getbuffer__ 0 4 1509 43 PointerToArray< LVecBase2i >::__getbuffer__ 0 1 299 0 92 int PointerToArray< LVecBase2i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1059 17 __releasebuffer__ 0 4 1509 47 PointerToArray< LVecBase2i >::__releasebuffer__ 0 1 300 0 92 void PointerToArray< LVecBase2i >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1060 15 ~PointerToArray 0 4 1509 45 PointerToArray< LVecBase2i >::~PointerToArray 0 0 0 52 PointerToArray< LVecBase2i >::~PointerToArray(void); 1061 14 PointerToArray 0 4 1510 44 PointerToArray< LVecBase3d >::PointerToArray 0 3 301 302 303 0 299 inline PointerToArray< LVecBase3d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase3d const *)(0)))); inline PointerToArray< LVecBase3d >::PointerToArray(PointerToArray< LVecBase3d > const ©); PointerToArray< LVecBase3d >::PointerToArray(PyObject *self, PyObject *source); 1062 11 empty_array 0 4 1510 41 PointerToArray< LVecBase3d >::empty_array 0 1 304 0 183 static inline PointerToArray< LVecBase3d > PointerToArray< LVecBase3d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase3d const *)(0)))); 1063 5 clear 0 4 1510 35 PointerToArray< LVecBase3d >::clear 0 1 305 0 54 inline void PointerToArray< LVecBase3d >::clear(void); 1064 4 size 0 4 1510 34 PointerToArray< LVecBase3d >::size 0 1 306 0 77 inline unsigned long long int PointerToArray< LVecBase3d >::size(void) const; 1065 9 push_back 0 4 1510 39 PointerToArray< LVecBase3d >::push_back 0 1 307 0 73 inline void PointerToArray< LVecBase3d >::push_back(LVecBase3d const &x); 1066 8 pop_back 0 4 1510 38 PointerToArray< LVecBase3d >::pop_back 0 1 308 0 57 inline void PointerToArray< LVecBase3d >::pop_back(void); 1067 11 get_element 0 4 1510 41 PointerToArray< LVecBase3d >::get_element 0 1 309 0 99 inline LVecBase3d const &PointerToArray< LVecBase3d >::get_element(unsigned long long int n) const; 1068 11 set_element 0 4 1510 41 PointerToArray< LVecBase3d >::set_element 0 1 310 0 105 inline void PointerToArray< LVecBase3d >::set_element(unsigned long long int n, LVecBase3d const &value); 1069 11 __getitem__ 0 4 1510 41 PointerToArray< LVecBase3d >::__getitem__ 0 1 311 0 92 LVecBase3d const &PointerToArray< LVecBase3d >::__getitem__(unsigned long long int n) const; 1070 11 __setitem__ 0 4 1510 41 PointerToArray< LVecBase3d >::__setitem__ 0 1 312 0 98 void PointerToArray< LVecBase3d >::__setitem__(unsigned long long int n, LVecBase3d const &value); 1071 8 get_data 0 4 1510 38 PointerToArray< LVecBase3d >::get_data 0 1 313 0 61 PyObject *PointerToArray< LVecBase3d >::get_data(void) const; 1072 8 set_data 0 4 1510 38 PointerToArray< LVecBase3d >::set_data 0 1 314 0 60 void PointerToArray< LVecBase3d >::set_data(PyObject *data); 1073 11 get_subdata 0 4 1510 41 PointerToArray< LVecBase3d >::get_subdata 0 1 315 0 114 PyObject *PointerToArray< LVecBase3d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1074 11 set_subdata 0 4 1510 41 PointerToArray< LVecBase3d >::set_subdata 0 1 316 0 149 inline void PointerToArray< LVecBase3d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1075 13 get_ref_count 0 4 1510 43 PointerToArray< LVecBase3d >::get_ref_count 0 1 317 0 67 inline int PointerToArray< LVecBase3d >::get_ref_count(void) const; 1076 18 get_node_ref_count 0 4 1510 48 PointerToArray< LVecBase3d >::get_node_ref_count 0 1 318 0 72 inline int PointerToArray< LVecBase3d >::get_node_ref_count(void) const; 1077 5 count 0 4 1510 35 PointerToArray< LVecBase3d >::count 0 1 319 0 92 inline unsigned long long int PointerToArray< LVecBase3d >::count(LVecBase3d const &) const; 1078 13 __getbuffer__ 0 4 1510 43 PointerToArray< LVecBase3d >::__getbuffer__ 0 1 320 0 92 int PointerToArray< LVecBase3d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1079 17 __releasebuffer__ 0 4 1510 47 PointerToArray< LVecBase3d >::__releasebuffer__ 0 1 321 0 92 void PointerToArray< LVecBase3d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1080 15 ~PointerToArray 0 4 1510 45 PointerToArray< LVecBase3d >::~PointerToArray 0 0 0 52 PointerToArray< LVecBase3d >::~PointerToArray(void); 1081 14 PointerToArray 0 4 1511 44 PointerToArray< LVecBase3f >::PointerToArray 0 3 322 323 324 0 299 inline PointerToArray< LVecBase3f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase3f const *)(0)))); inline PointerToArray< LVecBase3f >::PointerToArray(PointerToArray< LVecBase3f > const ©); PointerToArray< LVecBase3f >::PointerToArray(PyObject *self, PyObject *source); 1082 11 empty_array 0 4 1511 41 PointerToArray< LVecBase3f >::empty_array 0 1 325 0 183 static inline PointerToArray< LVecBase3f > PointerToArray< LVecBase3f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase3f const *)(0)))); 1083 5 clear 0 4 1511 35 PointerToArray< LVecBase3f >::clear 0 1 326 0 54 inline void PointerToArray< LVecBase3f >::clear(void); 1084 4 size 0 4 1511 34 PointerToArray< LVecBase3f >::size 0 1 327 0 77 inline unsigned long long int PointerToArray< LVecBase3f >::size(void) const; 1085 9 push_back 0 4 1511 39 PointerToArray< LVecBase3f >::push_back 0 1 328 0 73 inline void PointerToArray< LVecBase3f >::push_back(LVecBase3f const &x); 1086 8 pop_back 0 4 1511 38 PointerToArray< LVecBase3f >::pop_back 0 1 329 0 57 inline void PointerToArray< LVecBase3f >::pop_back(void); 1087 11 get_element 0 4 1511 41 PointerToArray< LVecBase3f >::get_element 0 1 330 0 99 inline LVecBase3f const &PointerToArray< LVecBase3f >::get_element(unsigned long long int n) const; 1088 11 set_element 0 4 1511 41 PointerToArray< LVecBase3f >::set_element 0 1 331 0 105 inline void PointerToArray< LVecBase3f >::set_element(unsigned long long int n, LVecBase3f const &value); 1089 11 __getitem__ 0 4 1511 41 PointerToArray< LVecBase3f >::__getitem__ 0 1 332 0 92 LVecBase3f const &PointerToArray< LVecBase3f >::__getitem__(unsigned long long int n) const; 1090 11 __setitem__ 0 4 1511 41 PointerToArray< LVecBase3f >::__setitem__ 0 1 333 0 98 void PointerToArray< LVecBase3f >::__setitem__(unsigned long long int n, LVecBase3f const &value); 1091 8 get_data 0 4 1511 38 PointerToArray< LVecBase3f >::get_data 0 1 334 0 61 PyObject *PointerToArray< LVecBase3f >::get_data(void) const; 1092 8 set_data 0 4 1511 38 PointerToArray< LVecBase3f >::set_data 0 1 335 0 60 void PointerToArray< LVecBase3f >::set_data(PyObject *data); 1093 11 get_subdata 0 4 1511 41 PointerToArray< LVecBase3f >::get_subdata 0 1 336 0 114 PyObject *PointerToArray< LVecBase3f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1094 11 set_subdata 0 4 1511 41 PointerToArray< LVecBase3f >::set_subdata 0 1 337 0 149 inline void PointerToArray< LVecBase3f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1095 13 get_ref_count 0 4 1511 43 PointerToArray< LVecBase3f >::get_ref_count 0 1 338 0 67 inline int PointerToArray< LVecBase3f >::get_ref_count(void) const; 1096 18 get_node_ref_count 0 4 1511 48 PointerToArray< LVecBase3f >::get_node_ref_count 0 1 339 0 72 inline int PointerToArray< LVecBase3f >::get_node_ref_count(void) const; 1097 5 count 0 4 1511 35 PointerToArray< LVecBase3f >::count 0 1 340 0 92 inline unsigned long long int PointerToArray< LVecBase3f >::count(LVecBase3f const &) const; 1098 13 __getbuffer__ 0 4 1511 43 PointerToArray< LVecBase3f >::__getbuffer__ 0 1 341 0 92 int PointerToArray< LVecBase3f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1099 17 __releasebuffer__ 0 4 1511 47 PointerToArray< LVecBase3f >::__releasebuffer__ 0 1 342 0 92 void PointerToArray< LVecBase3f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1100 15 ~PointerToArray 0 4 1511 45 PointerToArray< LVecBase3f >::~PointerToArray 0 0 0 52 PointerToArray< LVecBase3f >::~PointerToArray(void); 1101 14 PointerToArray 0 4 1512 44 PointerToArray< LVecBase3i >::PointerToArray 0 3 343 344 345 0 299 inline PointerToArray< LVecBase3i >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((LVecBase3i const *)(0)))); inline PointerToArray< LVecBase3i >::PointerToArray(PointerToArray< LVecBase3i > const ©); PointerToArray< LVecBase3i >::PointerToArray(PyObject *self, PyObject *source); 1102 11 empty_array 0 4 1512 41 PointerToArray< LVecBase3i >::empty_array 0 1 346 0 183 static inline PointerToArray< LVecBase3i > PointerToArray< LVecBase3i >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((LVecBase3i const *)(0)))); 1103 5 clear 0 4 1512 35 PointerToArray< LVecBase3i >::clear 0 1 347 0 54 inline void PointerToArray< LVecBase3i >::clear(void); 1104 4 size 0 4 1512 34 PointerToArray< LVecBase3i >::size 0 1 348 0 77 inline unsigned long long int PointerToArray< LVecBase3i >::size(void) const; 1105 9 push_back 0 4 1512 39 PointerToArray< LVecBase3i >::push_back 0 1 349 0 73 inline void PointerToArray< LVecBase3i >::push_back(LVecBase3i const &x); 1106 8 pop_back 0 4 1512 38 PointerToArray< LVecBase3i >::pop_back 0 1 350 0 57 inline void PointerToArray< LVecBase3i >::pop_back(void); 1107 11 get_element 0 4 1512 41 PointerToArray< LVecBase3i >::get_element 0 1 351 0 99 inline LVecBase3i const &PointerToArray< LVecBase3i >::get_element(unsigned long long int n) const; 1108 11 set_element 0 4 1512 41 PointerToArray< LVecBase3i >::set_element 0 1 352 0 105 inline void PointerToArray< LVecBase3i >::set_element(unsigned long long int n, LVecBase3i const &value); 1109 11 __getitem__ 0 4 1512 41 PointerToArray< LVecBase3i >::__getitem__ 0 1 353 0 92 LVecBase3i const &PointerToArray< LVecBase3i >::__getitem__(unsigned long long int n) const; 1110 11 __setitem__ 0 4 1512 41 PointerToArray< LVecBase3i >::__setitem__ 0 1 354 0 98 void PointerToArray< LVecBase3i >::__setitem__(unsigned long long int n, LVecBase3i const &value); 1111 8 get_data 0 4 1512 38 PointerToArray< LVecBase3i >::get_data 0 1 355 0 61 PyObject *PointerToArray< LVecBase3i >::get_data(void) const; 1112 8 set_data 0 4 1512 38 PointerToArray< LVecBase3i >::set_data 0 1 356 0 60 void PointerToArray< LVecBase3i >::set_data(PyObject *data); 1113 11 get_subdata 0 4 1512 41 PointerToArray< LVecBase3i >::get_subdata 0 1 357 0 114 PyObject *PointerToArray< LVecBase3i >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1114 11 set_subdata 0 4 1512 41 PointerToArray< LVecBase3i >::set_subdata 0 1 358 0 149 inline void PointerToArray< LVecBase3i >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1115 13 get_ref_count 0 4 1512 43 PointerToArray< LVecBase3i >::get_ref_count 0 1 359 0 67 inline int PointerToArray< LVecBase3i >::get_ref_count(void) const; 1116 18 get_node_ref_count 0 4 1512 48 PointerToArray< LVecBase3i >::get_node_ref_count 0 1 360 0 72 inline int PointerToArray< LVecBase3i >::get_node_ref_count(void) const; 1117 5 count 0 4 1512 35 PointerToArray< LVecBase3i >::count 0 1 361 0 92 inline unsigned long long int PointerToArray< LVecBase3i >::count(LVecBase3i const &) const; 1118 13 __getbuffer__ 0 4 1512 43 PointerToArray< LVecBase3i >::__getbuffer__ 0 1 362 0 92 int PointerToArray< LVecBase3i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1119 17 __releasebuffer__ 0 4 1512 47 PointerToArray< LVecBase3i >::__releasebuffer__ 0 1 363 0 92 void PointerToArray< LVecBase3i >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1120 15 ~PointerToArray 0 4 1512 45 PointerToArray< LVecBase3i >::~PointerToArray 0 0 0 52 PointerToArray< LVecBase3i >::~PointerToArray(void); 1121 14 PointerToArray 0 4 1513 52 PointerToArray< UnalignedLMatrix4d >::PointerToArray 0 3 364 365 366 0 339 inline PointerToArray< UnalignedLMatrix4d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4d const *)(0)))); inline PointerToArray< UnalignedLMatrix4d >::PointerToArray(PointerToArray< UnalignedLMatrix4d > const ©); PointerToArray< UnalignedLMatrix4d >::PointerToArray(PyObject *self, PyObject *source); 1122 11 empty_array 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::empty_array 0 1 367 0 207 static inline PointerToArray< UnalignedLMatrix4d > PointerToArray< UnalignedLMatrix4d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4d const *)(0)))); 1123 5 clear 0 4 1513 43 PointerToArray< UnalignedLMatrix4d >::clear 0 1 368 0 62 inline void PointerToArray< UnalignedLMatrix4d >::clear(void); 1124 4 size 0 4 1513 42 PointerToArray< UnalignedLMatrix4d >::size 0 1 369 0 85 inline unsigned long long int PointerToArray< UnalignedLMatrix4d >::size(void) const; 1125 9 push_back 0 4 1513 47 PointerToArray< UnalignedLMatrix4d >::push_back 0 1 370 0 89 inline void PointerToArray< UnalignedLMatrix4d >::push_back(UnalignedLMatrix4d const &x); 1126 8 pop_back 0 4 1513 46 PointerToArray< UnalignedLMatrix4d >::pop_back 0 1 371 0 65 inline void PointerToArray< UnalignedLMatrix4d >::pop_back(void); 1127 11 get_element 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::get_element 0 1 372 0 115 inline UnalignedLMatrix4d const &PointerToArray< UnalignedLMatrix4d >::get_element(unsigned long long int n) const; 1128 11 set_element 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::set_element 0 1 373 0 121 inline void PointerToArray< UnalignedLMatrix4d >::set_element(unsigned long long int n, UnalignedLMatrix4d const &value); 1129 11 __getitem__ 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::__getitem__ 0 1 374 0 108 UnalignedLMatrix4d const &PointerToArray< UnalignedLMatrix4d >::__getitem__(unsigned long long int n) const; 1130 11 __setitem__ 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::__setitem__ 0 1 375 0 114 void PointerToArray< UnalignedLMatrix4d >::__setitem__(unsigned long long int n, UnalignedLMatrix4d const &value); 1131 8 get_data 0 4 1513 46 PointerToArray< UnalignedLMatrix4d >::get_data 0 1 376 0 69 PyObject *PointerToArray< UnalignedLMatrix4d >::get_data(void) const; 1132 8 set_data 0 4 1513 46 PointerToArray< UnalignedLMatrix4d >::set_data 0 1 377 0 68 void PointerToArray< UnalignedLMatrix4d >::set_data(PyObject *data); 1133 11 get_subdata 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::get_subdata 0 1 378 0 122 PyObject *PointerToArray< UnalignedLMatrix4d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1134 11 set_subdata 0 4 1513 49 PointerToArray< UnalignedLMatrix4d >::set_subdata 0 1 379 0 157 inline void PointerToArray< UnalignedLMatrix4d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1135 13 get_ref_count 0 4 1513 51 PointerToArray< UnalignedLMatrix4d >::get_ref_count 0 1 380 0 75 inline int PointerToArray< UnalignedLMatrix4d >::get_ref_count(void) const; 1136 18 get_node_ref_count 0 4 1513 56 PointerToArray< UnalignedLMatrix4d >::get_node_ref_count 0 1 381 0 80 inline int PointerToArray< UnalignedLMatrix4d >::get_node_ref_count(void) const; 1137 5 count 0 4 1513 43 PointerToArray< UnalignedLMatrix4d >::count 0 1 382 0 108 inline unsigned long long int PointerToArray< UnalignedLMatrix4d >::count(UnalignedLMatrix4d const &) const; 1138 13 __getbuffer__ 0 4 1513 51 PointerToArray< UnalignedLMatrix4d >::__getbuffer__ 0 1 383 0 100 int PointerToArray< UnalignedLMatrix4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1139 17 __releasebuffer__ 0 4 1513 55 PointerToArray< UnalignedLMatrix4d >::__releasebuffer__ 0 1 384 0 100 void PointerToArray< UnalignedLMatrix4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1140 15 ~PointerToArray 0 4 1513 53 PointerToArray< UnalignedLMatrix4d >::~PointerToArray 0 0 0 60 PointerToArray< UnalignedLMatrix4d >::~PointerToArray(void); 1141 14 PointerToArray 0 4 1514 52 PointerToArray< UnalignedLMatrix4f >::PointerToArray 0 3 385 386 387 0 339 inline PointerToArray< UnalignedLMatrix4f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4f const *)(0)))); inline PointerToArray< UnalignedLMatrix4f >::PointerToArray(PointerToArray< UnalignedLMatrix4f > const ©); PointerToArray< UnalignedLMatrix4f >::PointerToArray(PyObject *self, PyObject *source); 1142 11 empty_array 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::empty_array 0 1 388 0 207 static inline PointerToArray< UnalignedLMatrix4f > PointerToArray< UnalignedLMatrix4f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLMatrix4f const *)(0)))); 1143 5 clear 0 4 1514 43 PointerToArray< UnalignedLMatrix4f >::clear 0 1 389 0 62 inline void PointerToArray< UnalignedLMatrix4f >::clear(void); 1144 4 size 0 4 1514 42 PointerToArray< UnalignedLMatrix4f >::size 0 1 390 0 85 inline unsigned long long int PointerToArray< UnalignedLMatrix4f >::size(void) const; 1145 9 push_back 0 4 1514 47 PointerToArray< UnalignedLMatrix4f >::push_back 0 1 391 0 89 inline void PointerToArray< UnalignedLMatrix4f >::push_back(UnalignedLMatrix4f const &x); 1146 8 pop_back 0 4 1514 46 PointerToArray< UnalignedLMatrix4f >::pop_back 0 1 392 0 65 inline void PointerToArray< UnalignedLMatrix4f >::pop_back(void); 1147 11 get_element 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::get_element 0 1 393 0 115 inline UnalignedLMatrix4f const &PointerToArray< UnalignedLMatrix4f >::get_element(unsigned long long int n) const; 1148 11 set_element 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::set_element 0 1 394 0 121 inline void PointerToArray< UnalignedLMatrix4f >::set_element(unsigned long long int n, UnalignedLMatrix4f const &value); 1149 11 __getitem__ 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::__getitem__ 0 1 395 0 108 UnalignedLMatrix4f const &PointerToArray< UnalignedLMatrix4f >::__getitem__(unsigned long long int n) const; 1150 11 __setitem__ 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::__setitem__ 0 1 396 0 114 void PointerToArray< UnalignedLMatrix4f >::__setitem__(unsigned long long int n, UnalignedLMatrix4f const &value); 1151 8 get_data 0 4 1514 46 PointerToArray< UnalignedLMatrix4f >::get_data 0 1 397 0 69 PyObject *PointerToArray< UnalignedLMatrix4f >::get_data(void) const; 1152 8 set_data 0 4 1514 46 PointerToArray< UnalignedLMatrix4f >::set_data 0 1 398 0 68 void PointerToArray< UnalignedLMatrix4f >::set_data(PyObject *data); 1153 11 get_subdata 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::get_subdata 0 1 399 0 122 PyObject *PointerToArray< UnalignedLMatrix4f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1154 11 set_subdata 0 4 1514 49 PointerToArray< UnalignedLMatrix4f >::set_subdata 0 1 400 0 157 inline void PointerToArray< UnalignedLMatrix4f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1155 13 get_ref_count 0 4 1514 51 PointerToArray< UnalignedLMatrix4f >::get_ref_count 0 1 401 0 75 inline int PointerToArray< UnalignedLMatrix4f >::get_ref_count(void) const; 1156 18 get_node_ref_count 0 4 1514 56 PointerToArray< UnalignedLMatrix4f >::get_node_ref_count 0 1 402 0 80 inline int PointerToArray< UnalignedLMatrix4f >::get_node_ref_count(void) const; 1157 5 count 0 4 1514 43 PointerToArray< UnalignedLMatrix4f >::count 0 1 403 0 108 inline unsigned long long int PointerToArray< UnalignedLMatrix4f >::count(UnalignedLMatrix4f const &) const; 1158 13 __getbuffer__ 0 4 1514 51 PointerToArray< UnalignedLMatrix4f >::__getbuffer__ 0 1 404 0 100 int PointerToArray< UnalignedLMatrix4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1159 17 __releasebuffer__ 0 4 1514 55 PointerToArray< UnalignedLMatrix4f >::__releasebuffer__ 0 1 405 0 100 void PointerToArray< UnalignedLMatrix4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1160 15 ~PointerToArray 0 4 1514 53 PointerToArray< UnalignedLMatrix4f >::~PointerToArray 0 0 0 60 PointerToArray< UnalignedLMatrix4f >::~PointerToArray(void); 1161 14 PointerToArray 0 4 1515 53 PointerToArray< UnalignedLVecBase4d >::PointerToArray 0 3 406 407 408 0 344 inline PointerToArray< UnalignedLVecBase4d >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const *)(0)))); inline PointerToArray< UnalignedLVecBase4d >::PointerToArray(PointerToArray< UnalignedLVecBase4d > const ©); PointerToArray< UnalignedLVecBase4d >::PointerToArray(PyObject *self, PyObject *source); 1162 11 empty_array 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::empty_array 0 1 409 0 210 static inline PointerToArray< UnalignedLVecBase4d > PointerToArray< UnalignedLVecBase4d >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4d const *)(0)))); 1163 5 clear 0 4 1515 44 PointerToArray< UnalignedLVecBase4d >::clear 0 1 410 0 63 inline void PointerToArray< UnalignedLVecBase4d >::clear(void); 1164 4 size 0 4 1515 43 PointerToArray< UnalignedLVecBase4d >::size 0 1 411 0 86 inline unsigned long long int PointerToArray< UnalignedLVecBase4d >::size(void) const; 1165 9 push_back 0 4 1515 48 PointerToArray< UnalignedLVecBase4d >::push_back 0 1 412 0 91 inline void PointerToArray< UnalignedLVecBase4d >::push_back(UnalignedLVecBase4d const &x); 1166 8 pop_back 0 4 1515 47 PointerToArray< UnalignedLVecBase4d >::pop_back 0 1 413 0 66 inline void PointerToArray< UnalignedLVecBase4d >::pop_back(void); 1167 11 get_element 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::get_element 0 1 414 0 117 inline UnalignedLVecBase4d const &PointerToArray< UnalignedLVecBase4d >::get_element(unsigned long long int n) const; 1168 11 set_element 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::set_element 0 1 415 0 123 inline void PointerToArray< UnalignedLVecBase4d >::set_element(unsigned long long int n, UnalignedLVecBase4d const &value); 1169 11 __getitem__ 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::__getitem__ 0 1 416 0 110 UnalignedLVecBase4d const &PointerToArray< UnalignedLVecBase4d >::__getitem__(unsigned long long int n) const; 1170 11 __setitem__ 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::__setitem__ 0 1 417 0 116 void PointerToArray< UnalignedLVecBase4d >::__setitem__(unsigned long long int n, UnalignedLVecBase4d const &value); 1171 8 get_data 0 4 1515 47 PointerToArray< UnalignedLVecBase4d >::get_data 0 1 418 0 70 PyObject *PointerToArray< UnalignedLVecBase4d >::get_data(void) const; 1172 8 set_data 0 4 1515 47 PointerToArray< UnalignedLVecBase4d >::set_data 0 1 419 0 69 void PointerToArray< UnalignedLVecBase4d >::set_data(PyObject *data); 1173 11 get_subdata 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::get_subdata 0 1 420 0 123 PyObject *PointerToArray< UnalignedLVecBase4d >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1174 11 set_subdata 0 4 1515 50 PointerToArray< UnalignedLVecBase4d >::set_subdata 0 1 421 0 158 inline void PointerToArray< UnalignedLVecBase4d >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1175 13 get_ref_count 0 4 1515 52 PointerToArray< UnalignedLVecBase4d >::get_ref_count 0 1 422 0 76 inline int PointerToArray< UnalignedLVecBase4d >::get_ref_count(void) const; 1176 18 get_node_ref_count 0 4 1515 57 PointerToArray< UnalignedLVecBase4d >::get_node_ref_count 0 1 423 0 81 inline int PointerToArray< UnalignedLVecBase4d >::get_node_ref_count(void) const; 1177 5 count 0 4 1515 44 PointerToArray< UnalignedLVecBase4d >::count 0 1 424 0 110 inline unsigned long long int PointerToArray< UnalignedLVecBase4d >::count(UnalignedLVecBase4d const &) const; 1178 13 __getbuffer__ 0 4 1515 52 PointerToArray< UnalignedLVecBase4d >::__getbuffer__ 0 1 425 0 101 int PointerToArray< UnalignedLVecBase4d >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1179 17 __releasebuffer__ 0 4 1515 56 PointerToArray< UnalignedLVecBase4d >::__releasebuffer__ 0 1 426 0 101 void PointerToArray< UnalignedLVecBase4d >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1180 15 ~PointerToArray 0 4 1515 54 PointerToArray< UnalignedLVecBase4d >::~PointerToArray 0 0 0 61 PointerToArray< UnalignedLVecBase4d >::~PointerToArray(void); 1181 14 PointerToArray 0 4 1516 53 PointerToArray< UnalignedLVecBase4f >::PointerToArray 0 3 427 428 429 0 344 inline PointerToArray< UnalignedLVecBase4f >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4f const *)(0)))); inline PointerToArray< UnalignedLVecBase4f >::PointerToArray(PointerToArray< UnalignedLVecBase4f > const ©); PointerToArray< UnalignedLVecBase4f >::PointerToArray(PyObject *self, PyObject *source); 1182 11 empty_array 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::empty_array 0 1 430 0 210 static inline PointerToArray< UnalignedLVecBase4f > PointerToArray< UnalignedLVecBase4f >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4f const *)(0)))); 1183 5 clear 0 4 1516 44 PointerToArray< UnalignedLVecBase4f >::clear 0 1 431 0 63 inline void PointerToArray< UnalignedLVecBase4f >::clear(void); 1184 4 size 0 4 1516 43 PointerToArray< UnalignedLVecBase4f >::size 0 1 432 0 86 inline unsigned long long int PointerToArray< UnalignedLVecBase4f >::size(void) const; 1185 9 push_back 0 4 1516 48 PointerToArray< UnalignedLVecBase4f >::push_back 0 1 433 0 91 inline void PointerToArray< UnalignedLVecBase4f >::push_back(UnalignedLVecBase4f const &x); 1186 8 pop_back 0 4 1516 47 PointerToArray< UnalignedLVecBase4f >::pop_back 0 1 434 0 66 inline void PointerToArray< UnalignedLVecBase4f >::pop_back(void); 1187 11 get_element 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::get_element 0 1 435 0 117 inline UnalignedLVecBase4f const &PointerToArray< UnalignedLVecBase4f >::get_element(unsigned long long int n) const; 1188 11 set_element 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::set_element 0 1 436 0 123 inline void PointerToArray< UnalignedLVecBase4f >::set_element(unsigned long long int n, UnalignedLVecBase4f const &value); 1189 11 __getitem__ 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::__getitem__ 0 1 437 0 110 UnalignedLVecBase4f const &PointerToArray< UnalignedLVecBase4f >::__getitem__(unsigned long long int n) const; 1190 11 __setitem__ 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::__setitem__ 0 1 438 0 116 void PointerToArray< UnalignedLVecBase4f >::__setitem__(unsigned long long int n, UnalignedLVecBase4f const &value); 1191 8 get_data 0 4 1516 47 PointerToArray< UnalignedLVecBase4f >::get_data 0 1 439 0 70 PyObject *PointerToArray< UnalignedLVecBase4f >::get_data(void) const; 1192 8 set_data 0 4 1516 47 PointerToArray< UnalignedLVecBase4f >::set_data 0 1 440 0 69 void PointerToArray< UnalignedLVecBase4f >::set_data(PyObject *data); 1193 11 get_subdata 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::get_subdata 0 1 441 0 123 PyObject *PointerToArray< UnalignedLVecBase4f >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1194 11 set_subdata 0 4 1516 50 PointerToArray< UnalignedLVecBase4f >::set_subdata 0 1 442 0 158 inline void PointerToArray< UnalignedLVecBase4f >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1195 13 get_ref_count 0 4 1516 52 PointerToArray< UnalignedLVecBase4f >::get_ref_count 0 1 443 0 76 inline int PointerToArray< UnalignedLVecBase4f >::get_ref_count(void) const; 1196 18 get_node_ref_count 0 4 1516 57 PointerToArray< UnalignedLVecBase4f >::get_node_ref_count 0 1 444 0 81 inline int PointerToArray< UnalignedLVecBase4f >::get_node_ref_count(void) const; 1197 5 count 0 4 1516 44 PointerToArray< UnalignedLVecBase4f >::count 0 1 445 0 110 inline unsigned long long int PointerToArray< UnalignedLVecBase4f >::count(UnalignedLVecBase4f const &) const; 1198 13 __getbuffer__ 0 4 1516 52 PointerToArray< UnalignedLVecBase4f >::__getbuffer__ 0 1 446 0 101 int PointerToArray< UnalignedLVecBase4f >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1199 17 __releasebuffer__ 0 4 1516 56 PointerToArray< UnalignedLVecBase4f >::__releasebuffer__ 0 1 447 0 101 void PointerToArray< UnalignedLVecBase4f >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1200 15 ~PointerToArray 0 4 1516 54 PointerToArray< UnalignedLVecBase4f >::~PointerToArray 0 0 0 61 PointerToArray< UnalignedLVecBase4f >::~PointerToArray(void); 1201 14 PointerToArray 0 4 1517 53 PointerToArray< UnalignedLVecBase4i >::PointerToArray 0 3 448 449 450 0 344 inline PointerToArray< UnalignedLVecBase4i >::PointerToArray(TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4i const *)(0)))); inline PointerToArray< UnalignedLVecBase4i >::PointerToArray(PointerToArray< UnalignedLVecBase4i > const ©); PointerToArray< UnalignedLVecBase4i >::PointerToArray(PyObject *self, PyObject *source); 1202 11 empty_array 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::empty_array 0 1 451 0 210 static inline PointerToArray< UnalignedLVecBase4i > PointerToArray< UnalignedLVecBase4i >::empty_array(unsigned long long int n, TypeHandle type_handle = (::_get_type_handle((UnalignedLVecBase4i const *)(0)))); 1203 5 clear 0 4 1517 44 PointerToArray< UnalignedLVecBase4i >::clear 0 1 452 0 63 inline void PointerToArray< UnalignedLVecBase4i >::clear(void); 1204 4 size 0 4 1517 43 PointerToArray< UnalignedLVecBase4i >::size 0 1 453 0 86 inline unsigned long long int PointerToArray< UnalignedLVecBase4i >::size(void) const; 1205 9 push_back 0 4 1517 48 PointerToArray< UnalignedLVecBase4i >::push_back 0 1 454 0 91 inline void PointerToArray< UnalignedLVecBase4i >::push_back(UnalignedLVecBase4i const &x); 1206 8 pop_back 0 4 1517 47 PointerToArray< UnalignedLVecBase4i >::pop_back 0 1 455 0 66 inline void PointerToArray< UnalignedLVecBase4i >::pop_back(void); 1207 11 get_element 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::get_element 0 1 456 0 117 inline UnalignedLVecBase4i const &PointerToArray< UnalignedLVecBase4i >::get_element(unsigned long long int n) const; 1208 11 set_element 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::set_element 0 1 457 0 123 inline void PointerToArray< UnalignedLVecBase4i >::set_element(unsigned long long int n, UnalignedLVecBase4i const &value); 1209 11 __getitem__ 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::__getitem__ 0 1 458 0 110 UnalignedLVecBase4i const &PointerToArray< UnalignedLVecBase4i >::__getitem__(unsigned long long int n) const; 1210 11 __setitem__ 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::__setitem__ 0 1 459 0 116 void PointerToArray< UnalignedLVecBase4i >::__setitem__(unsigned long long int n, UnalignedLVecBase4i const &value); 1211 8 get_data 0 4 1517 47 PointerToArray< UnalignedLVecBase4i >::get_data 0 1 460 0 70 PyObject *PointerToArray< UnalignedLVecBase4i >::get_data(void) const; 1212 8 set_data 0 4 1517 47 PointerToArray< UnalignedLVecBase4i >::set_data 0 1 461 0 69 void PointerToArray< UnalignedLVecBase4i >::set_data(PyObject *data); 1213 11 get_subdata 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::get_subdata 0 1 462 0 123 PyObject *PointerToArray< UnalignedLVecBase4i >::get_subdata(unsigned long long int n, unsigned long long int count) const; 1214 11 set_subdata 0 4 1517 50 PointerToArray< UnalignedLVecBase4i >::set_subdata 0 1 463 0 158 inline void PointerToArray< UnalignedLVecBase4i >::set_subdata(unsigned long long int n, unsigned long long int count, std::basic_string< char > const &data); 1215 13 get_ref_count 0 4 1517 52 PointerToArray< UnalignedLVecBase4i >::get_ref_count 0 1 464 0 76 inline int PointerToArray< UnalignedLVecBase4i >::get_ref_count(void) const; 1216 18 get_node_ref_count 0 4 1517 57 PointerToArray< UnalignedLVecBase4i >::get_node_ref_count 0 1 465 0 81 inline int PointerToArray< UnalignedLVecBase4i >::get_node_ref_count(void) const; 1217 5 count 0 4 1517 44 PointerToArray< UnalignedLVecBase4i >::count 0 1 466 0 110 inline unsigned long long int PointerToArray< UnalignedLVecBase4i >::count(UnalignedLVecBase4i const &) const; 1218 13 __getbuffer__ 0 4 1517 52 PointerToArray< UnalignedLVecBase4i >::__getbuffer__ 0 1 467 0 101 int PointerToArray< UnalignedLVecBase4i >::__getbuffer__(PyObject *self, Py_buffer *view, int flags); 1219 17 __releasebuffer__ 0 4 1517 56 PointerToArray< UnalignedLVecBase4i >::__releasebuffer__ 0 1 468 0 101 void PointerToArray< UnalignedLVecBase4i >::__releasebuffer__(PyObject *self, Py_buffer *view) const; 1220 15 ~PointerToArray 0 4 1517 54 PointerToArray< UnalignedLVecBase4i >::~PointerToArray 0 0 0 61 PointerToArray< UnalignedLVecBase4i >::~PointerToArray(void); 1221 9 make_copy 0 6 1518 25 BoundingVolume::make_copy 0 1 469 0 66 virtual BoundingVolume *BoundingVolume::make_copy(void) const = 0; 1222 8 is_empty 0 4 1518 24 BoundingVolume::is_empty 0 1 470 253 /** * Any kind of volume might be empty. This is a degenerate volume that * contains no points; it's not the same as, for instance, a sphere with * radius zero, since that contains one point (the center). It intersects * with no other volumes. */ 49 inline bool BoundingVolume::is_empty(void) const; 1223 11 is_infinite 0 4 1518 27 BoundingVolume::is_infinite 0 1 471 536 /** * The other side of the empty coin is an infinite volume. This is a * degenerate state of a normally finite volume that contains all points. * (Note that some kinds of infinite bounding volumes, like binary separating * planes, do not contain all points and thus correctly return is_infinite() * == false, even though they are technically infinite. This is a special * case of the word 'infinite' meaning the volume covers all points in space.) * * It completely intersects with all other volumes except empty volumes. */ 52 inline bool BoundingVolume::is_infinite(void) const; 1224 12 set_infinite 0 4 1518 28 BoundingVolume::set_infinite 0 1 472 135 /** * Marks the volume as infinite, even if it is normally finite. You can think * of this as an infinite extend_by() operation. */ 47 inline void BoundingVolume::set_infinite(void); 1225 9 extend_by 0 4 1518 25 BoundingVolume::extend_by 0 1 473 72 /** * Increases the size of the volume to include the given volume. */ 65 inline bool BoundingVolume::extend_by(BoundingVolume const *vol); 1226 8 contains 0 4 1518 24 BoundingVolume::contains 0 1 474 128 /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated volume. */ 69 inline int BoundingVolume::contains(BoundingVolume const *vol) const; 1227 6 output 0 6 1518 22 BoundingVolume::output 0 1 475 0 65 virtual void BoundingVolume::output(std::ostream &out) const = 0; 1228 5 write 0 6 1518 21 BoundingVolume::write 0 1 476 10 /** * */ 82 virtual void BoundingVolume::write(std::ostream &out, int indent_level = 0) const; 1229 14 get_class_type 0 4 1518 30 BoundingVolume::get_class_type 0 1 477 0 55 static TypeHandle BoundingVolume::get_class_type(void); 1230 15 ~BoundingVolume 0 4 1518 31 BoundingVolume::~BoundingVolume 0 0 0 38 BoundingVolume::~BoundingVolume(void); 1231 9 extend_by 0 4 1522 34 GeometricBoundingVolume::extend_by 0 2 478 479 145 /** * Increases the size of the volume to include the given volume. */ /** * Increases the size of the volume to include the given point. */ 153 inline bool GeometricBoundingVolume::extend_by(GeometricBoundingVolume const *vol); inline bool GeometricBoundingVolume::extend_by(LPoint3 const &point); 1232 8 contains 0 4 1522 33 GeometricBoundingVolume::contains 0 3 480 481 482 393 /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated volume. */ /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated point. */ /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated line segment. */ 249 inline int GeometricBoundingVolume::contains(GeometricBoundingVolume const *vol) const; inline int GeometricBoundingVolume::contains(LPoint3 const &point) const; inline int GeometricBoundingVolume::contains(LPoint3 const &a, LPoint3 const &b) const; 1233 17 get_approx_center 0 6 1522 42 GeometricBoundingVolume::get_approx_center 0 1 483 0 75 virtual LPoint3 GeometricBoundingVolume::get_approx_center(void) const = 0; 1234 5 xform 0 6 1522 30 GeometricBoundingVolume::xform 0 1 484 0 69 virtual void GeometricBoundingVolume::xform(LMatrix4 const &mat) = 0; 1235 14 get_class_type 0 4 1522 39 GeometricBoundingVolume::get_class_type 0 1 485 0 64 static TypeHandle GeometricBoundingVolume::get_class_type(void); 1236 24 ~GeometricBoundingVolume 0 4 1522 49 GeometricBoundingVolume::~GeometricBoundingVolume 0 0 0 56 GeometricBoundingVolume::~GeometricBoundingVolume(void); 1237 7 get_min 0 6 1523 29 FiniteBoundingVolume::get_min 0 1 486 0 62 virtual LPoint3 FiniteBoundingVolume::get_min(void) const = 0; 1238 7 get_max 0 6 1523 29 FiniteBoundingVolume::get_max 0 1 487 0 62 virtual LPoint3 FiniteBoundingVolume::get_max(void) const = 0; 1239 10 get_volume 0 6 1523 32 FiniteBoundingVolume::get_volume 0 1 488 10 /** * */ 65 virtual PN_stdfloat FiniteBoundingVolume::get_volume(void) const; 1240 14 get_class_type 0 4 1523 36 FiniteBoundingVolume::get_class_type 0 1 489 0 61 static TypeHandle FiniteBoundingVolume::get_class_type(void); 1241 21 ~FiniteBoundingVolume 0 4 1523 43 FiniteBoundingVolume::~FiniteBoundingVolume 0 0 0 50 FiniteBoundingVolume::~FiniteBoundingVolume(void); 1242 10 LParabolaf 0 4 1528 22 LParabolaf::LParabolaf 0 3 490 491 492 209 /** * Constructs a meaningless degenerate parabola. */ /** * Constructs a parabola given the three points of the parametric equation: * the acceleration, initial velocity, and start point. */ /** * */ 185 inline LParabolaf::LParabolaf(void); inline LParabolaf::LParabolaf(LVecBase3f const &a, LVecBase3f const &b, LVecBase3f const &c); inline LParabolaf::LParabolaf(LParabolaf const ©); 1243 10 operator = 0 4 1528 22 LParabolaf::operator = 0 1 493 0 59 inline void LParabolaf::operator =(LParabolaf const ©); 1244 11 ~LParabolaf 0 4 1528 23 LParabolaf::~LParabolaf 0 0 10 /** * */ 37 inline LParabolaf::~LParabolaf(void); 1245 5 xform 0 4 1528 17 LParabolaf::xform 0 1 494 59 /** * Transforms the parabola by the indicated matrix. */ 45 void LParabolaf::xform(LMatrix4f const &mat); 1246 5 get_a 0 4 1528 17 LParabolaf::get_a 0 1 495 94 /** * Returns the first point of the parabola's parametric equation: the * acceleration. */ 55 inline LVecBase3f const &LParabolaf::get_a(void) const; 1247 5 get_b 0 4 1528 17 LParabolaf::get_b 0 1 496 99 /** * Returns the second point of the parabola's parametric equation: the initial * velocity. */ 55 inline LVecBase3f const &LParabolaf::get_b(void) const; 1248 5 get_c 0 4 1528 17 LParabolaf::get_c 0 1 497 93 /** * Returns the third point of the parabola's parametric equation: the start * point. */ 55 inline LVecBase3f const &LParabolaf::get_c(void) const; 1249 10 calc_point 0 4 1528 22 LParabolaf::calc_point 0 1 498 56 /** * Computes the point on the parabola at time t. */ 54 inline LPoint3f LParabolaf::calc_point(float t) const; 1250 6 output 0 4 1528 18 LParabolaf::output 0 1 499 10 /** * */ 49 void LParabolaf::output(std::ostream &out) const; 1251 5 write 0 4 1528 17 LParabolaf::write 0 1 500 10 /** * */ 70 void LParabolaf::write(std::ostream &out, int indent_level = 0) const; 1252 20 write_datagram_fixed 0 4 1528 32 LParabolaf::write_datagram_fixed 0 1 501 336 /** * Writes the parabola to the Datagram using add_float32() or add_float64(), * depending on the type of floats in the parabola, regardless of the setting * of Datagram::set_stdfloat_double(). This is appropriate when you want to * write a fixed-width value to the datagram, especially when you are not * writing a bam file. */ 67 void LParabolaf::write_datagram_fixed(Datagram &destination) const; 1253 19 read_datagram_fixed 0 4 1528 31 LParabolaf::read_datagram_fixed 0 1 502 116 /** * Reads the parabola from the Datagram using get_float32() or get_float64(). * See write_datagram_fixed(). */ 63 void LParabolaf::read_datagram_fixed(DatagramIterator &source); 1254 14 write_datagram 0 4 1528 26 LParabolaf::write_datagram 0 1 503 207 /** * Writes the parabola to the Datagram using add_stdfloat(). This is * appropriate when you want to write the vector using the standard width * setting, especially when you are writing a bam file. */ 61 void LParabolaf::write_datagram(Datagram &destination) const; 1255 13 read_datagram 0 4 1528 25 LParabolaf::read_datagram 0 1 504 69 /** * Reads the parabola from the Datagram using get_stdfloat(). */ 57 void LParabolaf::read_datagram(DatagramIterator &source); 1256 10 LParabolad 0 4 1529 22 LParabolad::LParabolad 0 3 505 506 507 209 /** * Constructs a meaningless degenerate parabola. */ /** * Constructs a parabola given the three points of the parametric equation: * the acceleration, initial velocity, and start point. */ /** * */ 185 inline LParabolad::LParabolad(void); inline LParabolad::LParabolad(LVecBase3d const &a, LVecBase3d const &b, LVecBase3d const &c); inline LParabolad::LParabolad(LParabolad const ©); 1257 10 operator = 0 4 1529 22 LParabolad::operator = 0 1 508 0 59 inline void LParabolad::operator =(LParabolad const ©); 1258 11 ~LParabolad 0 4 1529 23 LParabolad::~LParabolad 0 0 10 /** * */ 37 inline LParabolad::~LParabolad(void); 1259 5 xform 0 4 1529 17 LParabolad::xform 0 1 509 59 /** * Transforms the parabola by the indicated matrix. */ 45 void LParabolad::xform(LMatrix4d const &mat); 1260 5 get_a 0 4 1529 17 LParabolad::get_a 0 1 510 94 /** * Returns the first point of the parabola's parametric equation: the * acceleration. */ 55 inline LVecBase3d const &LParabolad::get_a(void) const; 1261 5 get_b 0 4 1529 17 LParabolad::get_b 0 1 511 99 /** * Returns the second point of the parabola's parametric equation: the initial * velocity. */ 55 inline LVecBase3d const &LParabolad::get_b(void) const; 1262 5 get_c 0 4 1529 17 LParabolad::get_c 0 1 512 93 /** * Returns the third point of the parabola's parametric equation: the start * point. */ 55 inline LVecBase3d const &LParabolad::get_c(void) const; 1263 10 calc_point 0 4 1529 22 LParabolad::calc_point 0 1 513 56 /** * Computes the point on the parabola at time t. */ 55 inline LPoint3d LParabolad::calc_point(double t) const; 1264 6 output 0 4 1529 18 LParabolad::output 0 1 514 10 /** * */ 49 void LParabolad::output(std::ostream &out) const; 1265 5 write 0 4 1529 17 LParabolad::write 0 1 515 10 /** * */ 70 void LParabolad::write(std::ostream &out, int indent_level = 0) const; 1266 20 write_datagram_fixed 0 4 1529 32 LParabolad::write_datagram_fixed 0 1 516 336 /** * Writes the parabola to the Datagram using add_float32() or add_float64(), * depending on the type of floats in the parabola, regardless of the setting * of Datagram::set_stdfloat_double(). This is appropriate when you want to * write a fixed-width value to the datagram, especially when you are not * writing a bam file. */ 67 void LParabolad::write_datagram_fixed(Datagram &destination) const; 1267 19 read_datagram_fixed 0 4 1529 31 LParabolad::read_datagram_fixed 0 1 517 116 /** * Reads the parabola from the Datagram using get_float32() or get_float64(). * See write_datagram_fixed(). */ 63 void LParabolad::read_datagram_fixed(DatagramIterator &source); 1268 14 write_datagram 0 4 1529 26 LParabolad::write_datagram 0 1 518 207 /** * Writes the parabola to the Datagram using add_stdfloat(). This is * appropriate when you want to write the vector using the standard width * setting, especially when you are writing a bam file. */ 61 void LParabolad::write_datagram(Datagram &destination) const; 1269 13 read_datagram 0 4 1529 25 LParabolad::read_datagram 0 1 519 69 /** * Reads the parabola from the Datagram using get_stdfloat(). */ 57 void LParabolad::read_datagram(DatagramIterator &source); 1270 7 LPlanef 0 4 1531 16 LPlanef::LPlanef 0 6 520 521 522 523 524 525 518 /** * Creates a default plane. This plane happens to intersect the origin, * perpendicular to the Z axis. It's not clear how useful a default plane is. */ /** * */ /** * Constructs a plane given three counter-clockwise points, as seen from the * front of the plane (that is, viewed from the end of the normal vector, * looking down). */ /** * Constructs a plane given a surface normal vector and a point within the * plane. */ /** * Constructs a plane given the four terms of the plane equation. */ 347 inline LPlanef::LPlanef(void); inline LPlanef::LPlanef(LVecBase4f const ©); inline LPlanef::LPlanef(LPoint3f const &a, LPoint3f const &b, LPoint3f const &c); inline LPlanef::LPlanef(LVector3f const &normal, LPoint3f const &point); inline LPlanef::LPlanef(float a, float b, float c, float d); inline LPlanef::LPlanef(LPlanef const &) = default; 1271 10 operator * 0 4 1531 19 LPlanef::operator * 0 2 526 527 0 127 inline LPlanef LPlanef::operator *(LMatrix3f const &mat) const; inline LPlanef LPlanef::operator *(LMatrix4f const &mat) const; 1272 11 operator *= 0 4 1531 20 LPlanef::operator *= 0 1 528 0 55 inline void LPlanef::operator *=(LMatrix4f const &mat); 1273 5 xform 0 4 1531 14 LPlanef::xform 0 1 529 56 /** * Transforms the plane by the indicated matrix. */ 49 inline void LPlanef::xform(LMatrix4f const &mat); 1274 10 operator - 0 68 1531 19 LPlanef::operator - 0 1 530 0 47 inline LPlanef LPlanef::operator -(void) const; 1275 18 get_reflection_mat 0 4 1531 27 LPlanef::get_reflection_mat 0 1 531 121 /** * This computes a transform matrix that reflects the universe to the other * side of the plane, as in a mirror. */ 50 LMatrix4f LPlanef::get_reflection_mat(void) const; 1276 10 get_normal 0 4 1531 19 LPlanef::get_normal 0 1 532 51 /** * Returns the surface normal of the plane. */ 49 inline LVector3f LPlanef::get_normal(void) const; 1277 9 get_point 0 4 1531 18 LPlanef::get_point 0 1 533 145 /** * Returns an arbitrary point in the plane. This can be used along with the * normal returned by get_normal() to reconstruct the plane. */ 40 LPoint3f LPlanef::get_point(void) const; 1278 13 dist_to_plane 0 4 1531 22 LPlanef::dist_to_plane 0 1 534 328 /** * Returns the straight-line shortest distance from the point to the plane. * The returned value is positive if the point is in front of the plane (on * the side with the normal), or negative in the point is behind the plane (on * the opposite side from the normal). It's zero if the point is exactly in * the plane. */ 65 inline float LPlanef::dist_to_plane(LPoint3f const &point) const; 1279 9 normalize 0 4 1531 18 LPlanef::normalize 0 1 535 139 /** * Normalizes the plane in place. Returns true if the plane was normalized, * false if the plane had a zero-length normal vector. */ 37 inline bool LPlanef::normalize(void); 1280 10 normalized 0 4 1531 19 LPlanef::normalized 0 1 536 155 /** * Normalizes the plane and returns the normalized plane as a copy. If the * plane's normal was a zero-length vector, the same plane is returned. */ 47 inline LPlanef LPlanef::normalized(void) const; 1281 7 project 0 4 1531 16 LPlanef::project 0 1 537 86 /** * Returns the point within the plane nearest to the indicated point in space. */ 62 inline LPoint3f LPlanef::project(LPoint3f const &point) const; 1282 4 flip 0 4 1531 13 LPlanef::flip 0 1 538 115 /** * Convenience method that flips the plane in-place. This is done by simply * flipping the normal vector. */ 32 inline void LPlanef::flip(void); 1283 15 intersects_line 0 4 1531 24 LPlanef::intersects_line 0 1 539 968 /** * Returns true if the plane intersects the infinite line passing through * points p1 and p2, false if the line is parallel. The points p1 and p2 are * used only to define the Euclidean line; they have no other bearing on the * intersection test. If true, sets intersection_point to the point of * intersection. */ /** * This flavor of intersects_line() returns a bit more information about the * nature of the intersecting point. The line is defined via the parametric * equation from + t * delta for all real values of t. * * If there is no intersection with the plane, the function returns false and * leaves t undefined. If there is an intersection with the plane, the * function returns true and sets t to the parametric value that defines the * point of intersection. That is, t == 0.0f implies that the intersection * occurred exactly at point from, and t == 1.0f implies at point from + * delta, with other values of t accordingly. */ 213 inline bool LPlanef::intersects_line(LPoint3f &intersection_point, LPoint3f const &p1, LPoint3f const &p2) const; inline bool LPlanef::intersects_line(float &t, LPoint3f const &from, LVector3f const &delta) const; 1284 16 intersects_plane 0 4 1531 25 LPlanef::intersects_plane 0 1 540 300 /** * Returns true if the two planes intersect, false if they do not. If they do * intersect, then from and delta are filled in with the parametric * representation of the line of intersection: that is, from is a point on * that line, and delta is a vector showing the direction of the line. */ 93 bool LPlanef::intersects_plane(LPoint3f &from, LVector3f &delta, LPlanef const &other) const; 1285 19 intersects_parabola 0 4 1531 28 LPlanef::intersects_parabola 0 0 437 /** * Determines whether and where the indicated parabola intersects with the * plane. * * If there is no intersection with the plane, the function returns false and * leaves t1 and t2 undefined. If there is an intersection with the plane, * the function returns true and sets t1 and t2 to the parametric value that * defines the two points of intersection. If the parabola is exactly tangent * to the plane, then t1 == t2. */ 90 bool LPlanef::intersects_parabola(float &t1, float &t2, LParabolaf const ¶bola) const; 1286 6 output 0 4 1531 15 LPlanef::output 0 1 541 10 /** * */ 46 void LPlanef::output(std::ostream &out) const; 1287 5 write 0 4 1531 14 LPlanef::write 0 1 542 10 /** * */ 67 void LPlanef::write(std::ostream &out, int indent_level = 0) const; 1288 8 ~LPlanef 0 4 1531 17 LPlanef::~LPlanef 0 0 0 24 LPlanef::~LPlanef(void); 1289 7 LPlaned 0 4 1533 16 LPlaned::LPlaned 0 6 543 544 545 546 547 548 518 /** * Creates a default plane. This plane happens to intersect the origin, * perpendicular to the Z axis. It's not clear how useful a default plane is. */ /** * */ /** * Constructs a plane given three counter-clockwise points, as seen from the * front of the plane (that is, viewed from the end of the normal vector, * looking down). */ /** * Constructs a plane given a surface normal vector and a point within the * plane. */ /** * Constructs a plane given the four terms of the plane equation. */ 351 inline LPlaned::LPlaned(void); inline LPlaned::LPlaned(LVecBase4d const ©); inline LPlaned::LPlaned(LPoint3d const &a, LPoint3d const &b, LPoint3d const &c); inline LPlaned::LPlaned(LVector3d const &normal, LPoint3d const &point); inline LPlaned::LPlaned(double a, double b, double c, double d); inline LPlaned::LPlaned(LPlaned const &) = default; 1290 10 operator * 0 4 1533 19 LPlaned::operator * 0 2 549 550 0 127 inline LPlaned LPlaned::operator *(LMatrix3d const &mat) const; inline LPlaned LPlaned::operator *(LMatrix4d const &mat) const; 1291 11 operator *= 0 4 1533 20 LPlaned::operator *= 0 1 551 0 55 inline void LPlaned::operator *=(LMatrix4d const &mat); 1292 5 xform 0 4 1533 14 LPlaned::xform 0 1 552 56 /** * Transforms the plane by the indicated matrix. */ 49 inline void LPlaned::xform(LMatrix4d const &mat); 1293 10 operator - 0 68 1533 19 LPlaned::operator - 0 1 553 0 47 inline LPlaned LPlaned::operator -(void) const; 1294 18 get_reflection_mat 0 4 1533 27 LPlaned::get_reflection_mat 0 1 554 121 /** * This computes a transform matrix that reflects the universe to the other * side of the plane, as in a mirror. */ 50 LMatrix4d LPlaned::get_reflection_mat(void) const; 1295 10 get_normal 0 4 1533 19 LPlaned::get_normal 0 1 555 51 /** * Returns the surface normal of the plane. */ 49 inline LVector3d LPlaned::get_normal(void) const; 1296 9 get_point 0 4 1533 18 LPlaned::get_point 0 1 556 145 /** * Returns an arbitrary point in the plane. This can be used along with the * normal returned by get_normal() to reconstruct the plane. */ 40 LPoint3d LPlaned::get_point(void) const; 1297 13 dist_to_plane 0 4 1533 22 LPlaned::dist_to_plane 0 1 557 328 /** * Returns the straight-line shortest distance from the point to the plane. * The returned value is positive if the point is in front of the plane (on * the side with the normal), or negative in the point is behind the plane (on * the opposite side from the normal). It's zero if the point is exactly in * the plane. */ 66 inline double LPlaned::dist_to_plane(LPoint3d const &point) const; 1298 9 normalize 0 4 1533 18 LPlaned::normalize 0 1 558 139 /** * Normalizes the plane in place. Returns true if the plane was normalized, * false if the plane had a zero-length normal vector. */ 37 inline bool LPlaned::normalize(void); 1299 10 normalized 0 4 1533 19 LPlaned::normalized 0 1 559 155 /** * Normalizes the plane and returns the normalized plane as a copy. If the * plane's normal was a zero-length vector, the same plane is returned. */ 47 inline LPlaned LPlaned::normalized(void) const; 1300 7 project 0 4 1533 16 LPlaned::project 0 1 560 86 /** * Returns the point within the plane nearest to the indicated point in space. */ 62 inline LPoint3d LPlaned::project(LPoint3d const &point) const; 1301 4 flip 0 4 1533 13 LPlaned::flip 0 1 561 115 /** * Convenience method that flips the plane in-place. This is done by simply * flipping the normal vector. */ 32 inline void LPlaned::flip(void); 1302 15 intersects_line 0 4 1533 24 LPlaned::intersects_line 0 1 562 968 /** * Returns true if the plane intersects the infinite line passing through * points p1 and p2, false if the line is parallel. The points p1 and p2 are * used only to define the Euclidean line; they have no other bearing on the * intersection test. If true, sets intersection_point to the point of * intersection. */ /** * This flavor of intersects_line() returns a bit more information about the * nature of the intersecting point. The line is defined via the parametric * equation from + t * delta for all real values of t. * * If there is no intersection with the plane, the function returns false and * leaves t undefined. If there is an intersection with the plane, the * function returns true and sets t to the parametric value that defines the * point of intersection. That is, t == 0.0f implies that the intersection * occurred exactly at point from, and t == 1.0f implies at point from + * delta, with other values of t accordingly. */ 214 inline bool LPlaned::intersects_line(LPoint3d &intersection_point, LPoint3d const &p1, LPoint3d const &p2) const; inline bool LPlaned::intersects_line(double &t, LPoint3d const &from, LVector3d const &delta) const; 1303 16 intersects_plane 0 4 1533 25 LPlaned::intersects_plane 0 1 563 300 /** * Returns true if the two planes intersect, false if they do not. If they do * intersect, then from and delta are filled in with the parametric * representation of the line of intersection: that is, from is a point on * that line, and delta is a vector showing the direction of the line. */ 93 bool LPlaned::intersects_plane(LPoint3d &from, LVector3d &delta, LPlaned const &other) const; 1304 19 intersects_parabola 0 4 1533 28 LPlaned::intersects_parabola 0 0 437 /** * Determines whether and where the indicated parabola intersects with the * plane. * * If there is no intersection with the plane, the function returns false and * leaves t1 and t2 undefined. If there is an intersection with the plane, * the function returns true and sets t1 and t2 to the parametric value that * defines the two points of intersection. If the parabola is exactly tangent * to the plane, then t1 == t2. */ 92 bool LPlaned::intersects_parabola(double &t1, double &t2, LParabolad const ¶bola) const; 1305 6 output 0 4 1533 15 LPlaned::output 0 1 564 10 /** * */ 46 void LPlaned::output(std::ostream &out) const; 1306 5 write 0 4 1533 14 LPlaned::write 0 1 565 10 /** * */ 67 void LPlaned::write(std::ostream &out, int indent_level = 0) const; 1307 8 ~LPlaned 0 4 1533 17 LPlaned::~LPlaned 0 0 0 24 LPlaned::~LPlaned(void); 1308 11 BoundingBox 0 4 1539 24 BoundingBox::BoundingBox 0 2 566 567 88 /** * Constructs an empty box object. */ /** * Constructs a specific box object. */ 120 inline BoundingBox::BoundingBox(void); inline explicit BoundingBox::BoundingBox(LPoint3 const &min, LPoint3 const &max); 1309 12 operator new 0 4 1539 25 BoundingBox::operator new 0 1 568 0 126 inline void *BoundingBox::operator new(std::size_t size); inline void *BoundingBox::operator new(std::size_t size, void *ptr); 1310 15 operator delete 0 4 1539 28 BoundingBox::operator delete 0 0 0 110 inline void BoundingBox::operator delete(void *ptr); inline void BoundingBox::operator delete(void *, void *); 1311 12 validate_ptr 0 4 1539 25 BoundingBox::validate_ptr 0 0 0 62 static inline bool BoundingBox::validate_ptr(void const *ptr); 1312 14 get_num_points 0 4 1539 27 BoundingBox::get_num_points 0 1 569 68 /** * Returns 8: the number of vertices of a rectangular solid. */ 51 inline int BoundingBox::get_num_points(void) const; 1313 9 get_point 0 4 1539 22 BoundingBox::get_point 0 1 570 59 /** * Returns the nth vertex of the rectangular solid. */ 51 inline LPoint3 BoundingBox::get_point(int n) const; 1314 14 get_num_planes 0 4 1539 27 BoundingBox::get_num_planes 0 1 571 65 /** * Returns 6: the number of faces of a rectangular solid. */ 51 inline int BoundingBox::get_num_planes(void) const; 1315 9 get_plane 0 4 1539 22 BoundingBox::get_plane 0 1 572 57 /** * Returns the nth face of the rectangular solid. */ 50 inline LPlane BoundingBox::get_plane(int n) const; 1316 0 0 0 0 0 0 0 0 0 1317 0 0 0 0 0 0 0 0 0 1318 11 set_min_max 0 4 1539 24 BoundingBox::set_min_max 0 1 573 63 /** * Sets the min and max point of the rectangular solid. */ 77 inline void BoundingBox::set_min_max(LPoint3 const &min, LPoint3 const &max); 1319 14 get_class_type 0 4 1539 27 BoundingBox::get_class_type 0 1 574 0 52 static TypeHandle BoundingBox::get_class_type(void); 1320 12 ~BoundingBox 0 4 1539 25 BoundingBox::~BoundingBox 0 0 0 32 BoundingBox::~BoundingBox(void); 1321 9 LFrustumf 0 4 1540 20 LFrustumf::LFrustumf 0 2 575 576 10 /** * */ 92 inline LFrustumf::LFrustumf(void); inline LFrustumf::LFrustumf(LFrustumf const &) = default; 1322 13 make_ortho_2D 0 4 1540 24 LFrustumf::make_ortho_2D 0 2 577 578 116 /** * Sets up a two-dimensional orthographic frustum */ /** * Sets up a two-dimensional orthographic frustum */ 117 inline void LFrustumf::make_ortho_2D(void); inline void LFrustumf::make_ortho_2D(float l, float r, float t, float b); 1323 10 make_ortho 0 4 1540 21 LFrustumf::make_ortho 0 2 579 580 66 /** * Behaves like gluOrtho */ /** * Behaves like gluOrtho */ 155 inline void LFrustumf::make_ortho(float fnear, float ffar); inline void LFrustumf::make_ortho(float fnear, float ffar, float l, float r, float t, float b); 1324 21 make_perspective_hfov 0 4 1540 32 LFrustumf::make_perspective_hfov 0 1 581 238 /** * Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect * +------------+ | | 1 | | yfov | | * +------------+ * * -------+------ \ | \ | \ | \ | \ | \| W yfov * */ 96 inline void LFrustumf::make_perspective_hfov(float xfov, float aspect, float fnear, float ffar); 1325 21 make_perspective_vfov 0 4 1540 32 LFrustumf::make_perspective_vfov 0 1 582 0 96 inline void LFrustumf::make_perspective_vfov(float yfov, float aspect, float fnear, float ffar); 1326 16 make_perspective 0 4 1540 27 LFrustumf::make_perspective 0 1 583 0 89 inline void LFrustumf::make_perspective(float xfov, float yfov, float fnear, float ffar); 1327 22 get_perspective_params 0 4 1540 33 LFrustumf::get_perspective_params 0 0 22 /** * */ /** * */ 228 inline void LFrustumf::get_perspective_params(float &yfov, float &aspect, float &fnear, float &ffar) const; inline void LFrustumf::get_perspective_params(float &xfov, float &yfov, float &aspect, float &fnear, float &ffar) const; 1328 10 ~LFrustumf 0 4 1540 21 LFrustumf::~LFrustumf 0 0 0 28 LFrustumf::~LFrustumf(void); 1329 9 LFrustumd 0 4 1541 20 LFrustumd::LFrustumd 0 2 584 585 10 /** * */ 92 inline LFrustumd::LFrustumd(void); inline LFrustumd::LFrustumd(LFrustumd const &) = default; 1330 13 make_ortho_2D 0 4 1541 24 LFrustumd::make_ortho_2D 0 2 586 587 116 /** * Sets up a two-dimensional orthographic frustum */ /** * Sets up a two-dimensional orthographic frustum */ 121 inline void LFrustumd::make_ortho_2D(void); inline void LFrustumd::make_ortho_2D(double l, double r, double t, double b); 1331 10 make_ortho 0 4 1541 21 LFrustumd::make_ortho 0 2 588 589 66 /** * Behaves like gluOrtho */ /** * Behaves like gluOrtho */ 163 inline void LFrustumd::make_ortho(double fnear, double ffar); inline void LFrustumd::make_ortho(double fnear, double ffar, double l, double r, double t, double b); 1332 21 make_perspective_hfov 0 4 1541 32 LFrustumd::make_perspective_hfov 0 1 590 238 /** * Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect * +------------+ | | 1 | | yfov | | * +------------+ * * -------+------ \ | \ | \ | \ | \ | \| W yfov * */ 100 inline void LFrustumd::make_perspective_hfov(double xfov, double aspect, double fnear, double ffar); 1333 21 make_perspective_vfov 0 4 1541 32 LFrustumd::make_perspective_vfov 0 1 591 0 100 inline void LFrustumd::make_perspective_vfov(double yfov, double aspect, double fnear, double ffar); 1334 16 make_perspective 0 4 1541 27 LFrustumd::make_perspective 0 1 592 0 93 inline void LFrustumd::make_perspective(double xfov, double yfov, double fnear, double ffar); 1335 22 get_perspective_params 0 4 1541 33 LFrustumd::get_perspective_params 0 0 22 /** * */ /** * */ 237 inline void LFrustumd::get_perspective_params(double &yfov, double &aspect, double &fnear, double &ffar) const; inline void LFrustumd::get_perspective_params(double &xfov, double &yfov, double &aspect, double &fnear, double &ffar) const; 1336 10 ~LFrustumd 0 4 1541 21 LFrustumd::~LFrustumd 0 0 0 28 LFrustumd::~LFrustumd(void); 1337 18 BoundingHexahedron 0 4 1546 38 BoundingHexahedron::BoundingHexahedron 0 2 593 594 34 /** * */ /** * */ /** * */ 315 BoundingHexahedron::BoundingHexahedron(LFrustum const &frustum, bool is_ortho, CoordinateSystem cs = ::CS_default); BoundingHexahedron::BoundingHexahedron(LPoint3 const &fll, LPoint3 const &flr, LPoint3 const &fur, LPoint3 const &ful, LPoint3 const &nll, LPoint3 const &nlr, LPoint3 const &nur, LPoint3 const &nul); 1338 14 get_num_points 0 4 1546 34 BoundingHexahedron::get_num_points 0 1 595 61 /** * Returns 8: the number of vertices of a hexahedron. */ 58 inline int BoundingHexahedron::get_num_points(void) const; 1339 9 get_point 0 4 1546 29 BoundingHexahedron::get_point 0 1 596 52 /** * Returns the nth vertex of the hexahedron. */ 58 inline LPoint3 BoundingHexahedron::get_point(int n) const; 1340 14 get_num_planes 0 4 1546 34 BoundingHexahedron::get_num_planes 0 1 597 58 /** * Returns 6: the number of faces of a hexahedron. */ 58 inline int BoundingHexahedron::get_num_planes(void) const; 1341 9 get_plane 0 4 1546 29 BoundingHexahedron::get_plane 0 1 598 50 /** * Returns the nth face of the hexahedron. */ 57 inline LPlane BoundingHexahedron::get_plane(int n) const; 1342 0 0 0 0 0 0 0 0 0 1343 0 0 0 0 0 0 0 0 0 1344 14 get_class_type 0 4 1546 34 BoundingHexahedron::get_class_type 0 1 599 0 59 static TypeHandle BoundingHexahedron::get_class_type(void); 1345 19 ~BoundingHexahedron 0 4 1546 39 BoundingHexahedron::~BoundingHexahedron 0 0 0 46 BoundingHexahedron::~BoundingHexahedron(void); 1346 12 BoundingLine 0 4 1547 26 BoundingLine::BoundingLine 0 1 600 22 /** * */ /** * */ 79 inline explicit BoundingLine::BoundingLine(LPoint3 const &a, LPoint3 const &b); 1347 12 operator new 0 4 1547 26 BoundingLine::operator new 0 1 601 0 128 inline void *BoundingLine::operator new(std::size_t size); inline void *BoundingLine::operator new(std::size_t size, void *ptr); 1348 15 operator delete 0 4 1547 29 BoundingLine::operator delete 0 0 0 112 inline void BoundingLine::operator delete(void *ptr); inline void BoundingLine::operator delete(void *, void *); 1349 12 validate_ptr 0 4 1547 26 BoundingLine::validate_ptr 0 0 0 63 static inline bool BoundingLine::validate_ptr(void const *ptr); 1350 11 get_point_a 0 4 1547 25 BoundingLine::get_point_a 0 1 602 57 /** * Returns the first point that defines the line. */ 60 inline LPoint3 const &BoundingLine::get_point_a(void) const; 1351 11 get_point_b 0 4 1547 25 BoundingLine::get_point_b 0 1 603 58 /** * Returns the second point that defines the line. */ 53 inline LPoint3 BoundingLine::get_point_b(void) const; 1352 14 get_class_type 0 4 1547 28 BoundingLine::get_class_type 0 1 604 0 53 static TypeHandle BoundingLine::get_class_type(void); 1353 13 ~BoundingLine 0 4 1547 27 BoundingLine::~BoundingLine 0 0 0 34 BoundingLine::~BoundingLine(void); 1354 13 BoundingPlane 0 4 1548 28 BoundingPlane::BoundingPlane 0 2 605 606 77 /** * Constructs an empty "plane" that has no intersections. */ /** * */ 100 inline BoundingPlane::BoundingPlane(void); inline BoundingPlane::BoundingPlane(LPlane const &plane); 1355 12 operator new 0 4 1548 27 BoundingPlane::operator new 0 1 607 0 130 inline void *BoundingPlane::operator new(std::size_t size); inline void *BoundingPlane::operator new(std::size_t size, void *ptr); 1356 15 operator delete 0 4 1548 30 BoundingPlane::operator delete 0 0 0 114 inline void BoundingPlane::operator delete(void *ptr); inline void BoundingPlane::operator delete(void *, void *); 1357 12 validate_ptr 0 4 1548 27 BoundingPlane::validate_ptr 0 0 0 64 static inline bool BoundingPlane::validate_ptr(void const *ptr); 1358 9 get_plane 0 4 1548 24 BoundingPlane::get_plane 0 1 608 10 /** * */ 58 inline LPlane const &BoundingPlane::get_plane(void) const; 1359 14 get_class_type 0 4 1548 29 BoundingPlane::get_class_type 0 1 609 0 54 static TypeHandle BoundingPlane::get_class_type(void); 1360 14 ~BoundingPlane 0 4 1548 29 BoundingPlane::~BoundingPlane 0 0 0 36 BoundingPlane::~BoundingPlane(void); 1361 14 BoundingSphere 0 4 1550 30 BoundingSphere::BoundingSphere 0 2 610 611 80 /** * Constructs an empty sphere. */ /** * Constructs a specific sphere. */ 135 inline BoundingSphere::BoundingSphere(void); inline explicit BoundingSphere::BoundingSphere(LPoint3 const ¢er, PN_stdfloat radius); 1362 12 operator new 0 4 1550 28 BoundingSphere::operator new 0 1 612 0 132 inline void *BoundingSphere::operator new(std::size_t size); inline void *BoundingSphere::operator new(std::size_t size, void *ptr); 1363 15 operator delete 0 4 1550 31 BoundingSphere::operator delete 0 0 0 116 inline void BoundingSphere::operator delete(void *ptr); inline void BoundingSphere::operator delete(void *, void *); 1364 12 validate_ptr 0 4 1550 28 BoundingSphere::validate_ptr 0 0 0 65 static inline bool BoundingSphere::validate_ptr(void const *ptr); 1365 10 get_center 0 4 1550 26 BoundingSphere::get_center 0 1 613 10 /** * */ 54 inline LPoint3 BoundingSphere::get_center(void) const; 1366 10 get_radius 0 4 1550 26 BoundingSphere::get_radius 0 1 614 10 /** * */ 58 inline PN_stdfloat BoundingSphere::get_radius(void) const; 1367 10 set_center 0 4 1550 26 BoundingSphere::set_center 0 1 615 47 /** * Sets the center point of the sphere. */ 62 inline void BoundingSphere::set_center(LPoint3 const ¢er); 1368 10 set_radius 0 4 1550 26 BoundingSphere::set_radius 0 1 616 41 /** * Sets the radius of the sphere. */ 59 inline void BoundingSphere::set_radius(PN_stdfloat radius); 1369 14 get_class_type 0 4 1550 30 BoundingSphere::get_class_type 0 1 617 0 55 static TypeHandle BoundingSphere::get_class_type(void); 1370 15 ~BoundingSphere 0 4 1550 31 BoundingSphere::~BoundingSphere 0 0 0 38 BoundingSphere::~BoundingSphere(void); 1371 26 IntersectionBoundingVolume 0 4 1551 54 IntersectionBoundingVolume::IntersectionBoundingVolume 0 1 618 56 /** * Constructs an empty intersection. */ /** * */ 68 inline IntersectionBoundingVolume::IntersectionBoundingVolume(void); 1372 12 operator new 0 4 1551 40 IntersectionBoundingVolume::operator new 0 1 619 0 156 inline void *IntersectionBoundingVolume::operator new(std::size_t size); inline void *IntersectionBoundingVolume::operator new(std::size_t size, void *ptr); 1373 15 operator delete 0 4 1551 43 IntersectionBoundingVolume::operator delete 0 0 0 140 inline void IntersectionBoundingVolume::operator delete(void *ptr); inline void IntersectionBoundingVolume::operator delete(void *, void *); 1374 12 validate_ptr 0 4 1551 40 IntersectionBoundingVolume::validate_ptr 0 0 0 77 static inline bool IntersectionBoundingVolume::validate_ptr(void const *ptr); 1375 18 get_num_components 0 4 1551 46 IntersectionBoundingVolume::get_num_components 0 1 620 64 /** * Returns the number of components in the intersection. */ 70 inline int IntersectionBoundingVolume::get_num_components(void) const; 1376 13 get_component 0 4 1551 41 IntersectionBoundingVolume::get_component 0 1 621 57 /** * Returns the nth component in the intersection. */ 93 inline GeometricBoundingVolume const *IntersectionBoundingVolume::get_component(int n) const; 1377 0 0 0 0 0 0 0 0 0 1378 16 clear_components 0 4 1551 44 IntersectionBoundingVolume::clear_components 0 1 622 50 /** * Removes all components from the volume. */ 56 void IntersectionBoundingVolume::clear_components(void); 1379 13 add_component 0 4 1551 41 IntersectionBoundingVolume::add_component 0 1 623 373 /** * Adds a new component to the volume. This does not necessarily increase the * total number of components by one, and you may or may not be able to find * this component in the volume by a subsequent call to get_component(); * certain optimizations may prevent the component from being added, or have * other unexpected effects on the total set of components. */ 89 void IntersectionBoundingVolume::add_component(GeometricBoundingVolume const *component); 1380 14 get_class_type 0 4 1551 42 IntersectionBoundingVolume::get_class_type 0 1 624 0 67 static TypeHandle IntersectionBoundingVolume::get_class_type(void); 1381 27 ~IntersectionBoundingVolume 0 4 1551 55 IntersectionBoundingVolume::~IntersectionBoundingVolume 0 0 0 62 IntersectionBoundingVolume::~IntersectionBoundingVolume(void); 1382 8 heads_up 0 1 0 8 heads_up 0 12 725 726 727 728 729 730 731 732 733 734 735 736 0 1297 void heads_up(LMatrix3f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default); inline void heads_up(LMatrix3f &mat, LVector3f const &fwd, CoordinateSystem cs); inline void heads_up(LMatrix4f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default); inline void heads_up(LMatrix4f &mat, LVector3f const &fwd, CoordinateSystem cs); inline void heads_up(LQuaternionf &quat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default); inline void heads_up(LQuaternionf &quat, LVector3f const &fwd, CoordinateSystem cs); void heads_up(LMatrix3d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default); inline void heads_up(LMatrix3d &mat, LVector3d const &fwd, CoordinateSystem cs); inline void heads_up(LMatrix4d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default); inline void heads_up(LMatrix4d &mat, LVector3d const &fwd, CoordinateSystem cs); inline void heads_up(LQuaterniond &quat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default); inline void heads_up(LQuaterniond &quat, LVector3d const &fwd, CoordinateSystem cs); 1383 7 look_at 0 1 0 7 look_at 0 12 737 738 739 740 741 742 743 744 745 746 747 748 0 1285 void look_at(LMatrix3f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default); inline void look_at(LMatrix3f &mat, LVector3f const &fwd, CoordinateSystem cs); inline void look_at(LMatrix4f &mat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default); inline void look_at(LMatrix4f &mat, LVector3f const &fwd, CoordinateSystem cs); inline void look_at(LQuaternionf &quat, LVector3f const &fwd, LVector3f const &up = LVector3f::up(), CoordinateSystem cs = ::CS_default); inline void look_at(LQuaternionf &quat, LVector3f const &fwd, CoordinateSystem cs); void look_at(LMatrix3d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default); inline void look_at(LMatrix3d &mat, LVector3d const &fwd, CoordinateSystem cs); inline void look_at(LMatrix4d &mat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default); inline void look_at(LMatrix4d &mat, LVector3d const &fwd, CoordinateSystem cs); inline void look_at(LQuaterniond &quat, LVector3d const &fwd, LVector3d const &up = LVector3d::up(), CoordinateSystem cs = ::CS_default); inline void look_at(LQuaterniond &quat, LVector3d const &fwd, CoordinateSystem cs); 1384 8 Mersenne 0 4 1554 18 Mersenne::Mersenne 0 2 625 626 35 /* initializes mt[N] with a seed */ 107 explicit Mersenne::Mersenne(unsigned long int seed); inline Mersenne::Mersenne(Mersenne const &) = default; 1385 10 get_uint31 0 4 1554 20 Mersenne::get_uint31 0 1 627 58 /* generates a random number on [0,0x7fffffff]-interval */ 45 unsigned long int Mersenne::get_uint31(void); 1386 9 ~Mersenne 0 4 1554 19 Mersenne::~Mersenne 0 0 0 26 Mersenne::~Mersenne(void); 1387 18 OmniBoundingVolume 0 4 1556 38 OmniBoundingVolume::OmniBoundingVolume 0 1 628 10 /** * */ 52 inline OmniBoundingVolume::OmniBoundingVolume(void); 1388 14 get_class_type 0 4 1556 34 OmniBoundingVolume::get_class_type 0 1 629 0 59 static TypeHandle OmniBoundingVolume::get_class_type(void); 1389 19 ~OmniBoundingVolume 0 4 1556 39 OmniBoundingVolume::~OmniBoundingVolume 0 0 0 46 OmniBoundingVolume::~OmniBoundingVolume(void); 1390 19 UnionBoundingVolume 0 4 1557 40 UnionBoundingVolume::UnionBoundingVolume 0 1 630 49 /** * Constructs an empty union. */ /** * */ 54 inline UnionBoundingVolume::UnionBoundingVolume(void); 1391 12 operator new 0 4 1557 33 UnionBoundingVolume::operator new 0 1 631 0 142 inline void *UnionBoundingVolume::operator new(std::size_t size); inline void *UnionBoundingVolume::operator new(std::size_t size, void *ptr); 1392 15 operator delete 0 4 1557 36 UnionBoundingVolume::operator delete 0 0 0 126 inline void UnionBoundingVolume::operator delete(void *ptr); inline void UnionBoundingVolume::operator delete(void *, void *); 1393 12 validate_ptr 0 4 1557 33 UnionBoundingVolume::validate_ptr 0 0 0 70 static inline bool UnionBoundingVolume::validate_ptr(void const *ptr); 1394 18 get_num_components 0 4 1557 39 UnionBoundingVolume::get_num_components 0 1 632 57 /** * Returns the number of components in the union. */ 63 inline int UnionBoundingVolume::get_num_components(void) const; 1395 13 get_component 0 4 1557 34 UnionBoundingVolume::get_component 0 1 633 50 /** * Returns the nth component in the union. */ 86 inline GeometricBoundingVolume const *UnionBoundingVolume::get_component(int n) const; 1396 0 0 0 0 0 0 0 0 0 1397 16 clear_components 0 4 1557 37 UnionBoundingVolume::clear_components 0 1 634 50 /** * Removes all components from the volume. */ 49 void UnionBoundingVolume::clear_components(void); 1398 13 add_component 0 4 1557 34 UnionBoundingVolume::add_component 0 1 635 373 /** * Adds a new component to the volume. This does not necessarily increase the * total number of components by one, and you may or may not be able to find * this component in the volume by a subsequent call to get_component(); * certain optimizations may prevent the component from being added, or have * other unexpected effects on the total set of components. */ 82 void UnionBoundingVolume::add_component(GeometricBoundingVolume const *component); 1399 19 filter_intersection 0 4 1557 40 UnionBoundingVolume::filter_intersection 0 1 636 104 /** * Removes from the union any components that have no intersection with the * indicated volume. */ 76 void UnionBoundingVolume::filter_intersection(BoundingVolume const *volume); 1400 14 get_class_type 0 4 1557 35 UnionBoundingVolume::get_class_type 0 1 637 0 60 static TypeHandle UnionBoundingVolume::get_class_type(void); 1401 20 ~UnionBoundingVolume 0 4 1557 41 UnionBoundingVolume::~UnionBoundingVolume 0 0 0 48 UnionBoundingVolume::~UnionBoundingVolume(void); 1402 10 Randomizer 0 4 1558 22 Randomizer::Randomizer 0 2 638 639 120 /** * If seed is nonzero, it is used to define the tables; if it is zero a random * seed is generated. */ /** * */ 122 inline explicit Randomizer::Randomizer(unsigned long int seed = 0); inline Randomizer::Randomizer(Randomizer const ©); 1403 10 operator = 0 4 1558 22 Randomizer::operator = 0 1 640 0 59 inline void Randomizer::operator =(Randomizer const ©); 1404 10 random_int 0 4 1558 22 Randomizer::random_int 0 1 641 60 /** * Returns a random integer in the range [0, range). */ 45 inline int Randomizer::random_int(int range); 1405 11 random_real 0 4 1558 23 Randomizer::random_real 0 1 642 59 /** * Returns a random double in the range [0, range). */ 52 inline double Randomizer::random_real(double range); 1406 16 random_real_unit 0 4 1558 28 Randomizer::random_real_unit 0 1 643 60 /** * Returns a random double in the range [-0.5, 0.5). */ 49 inline double Randomizer::random_real_unit(void); 1407 13 get_next_seed 0 4 1558 25 Randomizer::get_next_seed 0 1 644 77 /** * Returns a random seed value for the next global Randomizer object. */ 64 static inline unsigned long int Randomizer::get_next_seed(void); 1408 8 get_seed 0 4 1558 20 Randomizer::get_seed 0 1 645 126 /** * Returns a unique seed value based on the seed value passed to this * Randomizer object (and on its current state). */ 52 inline unsigned long int Randomizer::get_seed(void); 1409 11 ~Randomizer 0 4 1558 23 Randomizer::~Randomizer 0 0 0 30 Randomizer::~Randomizer(void); 1410 8 get_seed 0 4 1559 21 PerlinNoise::get_seed 0 1 646 127 /** * Returns a unique seed value based on the seed value passed to this * PerlinNoise object (and on its current state). */ 53 inline unsigned long int PerlinNoise::get_seed(void); 1411 12 ~PerlinNoise 0 4 1559 25 PerlinNoise::~PerlinNoise 0 0 0 32 PerlinNoise::~PerlinNoise(void); 1412 12 PerlinNoise2 0 4 1560 26 PerlinNoise2::PerlinNoise2 0 3 647 648 649 400 /** * Randomizes the tables to make a unique noise function. Uses a default * scale (noise frequency), table size, and seed. */ /** * Randomizes the tables to make a unique noise function. * * If seed is nonzero, it is used to define the tables; if it is zero a random * seed is generated. */ /** * Makes an exact copy of the existing PerlinNoise object, including its * random seed. */ 217 inline PerlinNoise2::PerlinNoise2(void); inline explicit PerlinNoise2::PerlinNoise2(double sx, double sy, int table_size = 256, unsigned long int seed = 0); inline PerlinNoise2::PerlinNoise2(PerlinNoise2 const ©); 1413 10 operator = 0 4 1560 24 PerlinNoise2::operator = 0 1 650 0 63 inline void PerlinNoise2::operator =(PerlinNoise2 const ©); 1414 9 set_scale 0 4 1560 23 PerlinNoise2::set_scale 0 4 651 652 653 654 222 /** * Changes the scale (frequency) of the noise. */ /** * Changes the scale (frequency) of the noise. */ /** * Changes the scale (frequency) of the noise. */ /** * Changes the scale (frequency) of the noise. */ 233 inline void PerlinNoise2::set_scale(double scale); inline void PerlinNoise2::set_scale(double sx, double sy); inline void PerlinNoise2::set_scale(LVecBase2f const &scale); inline void PerlinNoise2::set_scale(LVecBase2d const &scale); 1415 5 noise 0 4 1560 19 PerlinNoise2::noise 0 3 655 656 657 178 /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ 184 inline double PerlinNoise2::noise(double x, double y) const; inline float PerlinNoise2::noise(LVecBase2f const &value) const; double PerlinNoise2::noise(LVecBase2d const &value) const; 1416 11 operator () 0 4 1560 25 PerlinNoise2::operator () 0 3 658 659 660 0 209 inline double PerlinNoise2::operator ()(double x, double y) const; inline float PerlinNoise2::operator ()(LVecBase2f const &value) const; inline double PerlinNoise2::operator ()(LVecBase2d const &value) const; 1417 13 ~PerlinNoise2 0 4 1560 27 PerlinNoise2::~PerlinNoise2 0 0 0 34 PerlinNoise2::~PerlinNoise2(void); 1418 12 PerlinNoise3 0 4 1561 26 PerlinNoise3::PerlinNoise3 0 3 661 662 663 400 /** * Randomizes the tables to make a unique noise function. Uses a default * scale (noise frequency), table size, and seed. */ /** * Randomizes the tables to make a unique noise function. * * If seed is nonzero, it is used to define the tables; if it is zero a random * seed is generated. */ /** * Makes an exact copy of the existing PerlinNoise object, including its * random seed. */ 228 inline PerlinNoise3::PerlinNoise3(void); inline explicit PerlinNoise3::PerlinNoise3(double sx, double sy, double sz, int table_size = 256, unsigned long int seed = 0); inline PerlinNoise3::PerlinNoise3(PerlinNoise3 const ©); 1419 10 operator = 0 4 1561 24 PerlinNoise3::operator = 0 1 664 0 63 inline void PerlinNoise3::operator =(PerlinNoise3 const ©); 1420 9 set_scale 0 4 1561 23 PerlinNoise3::set_scale 0 4 665 666 667 668 222 /** * Changes the scale (frequency) of the noise. */ /** * Changes the scale (frequency) of the noise. */ /** * Changes the scale (frequency) of the noise. */ /** * Changes the scale (frequency) of the noise. */ 244 inline void PerlinNoise3::set_scale(double scale); inline void PerlinNoise3::set_scale(double sx, double sy, double sz); inline void PerlinNoise3::set_scale(LVecBase3f const &scale); inline void PerlinNoise3::set_scale(LVecBase3d const &scale); 1421 5 noise 0 4 1561 19 PerlinNoise3::noise 0 3 669 670 671 178 /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ 194 inline double PerlinNoise3::noise(double x, double y, double z) const; inline float PerlinNoise3::noise(LVecBase3f const &value) const; double PerlinNoise3::noise(LVecBase3d const &value) const; 1422 11 operator () 0 4 1561 25 PerlinNoise3::operator () 0 3 672 673 674 0 219 inline double PerlinNoise3::operator ()(double x, double y, double z) const; inline float PerlinNoise3::operator ()(LVecBase3f const &value) const; inline double PerlinNoise3::operator ()(LVecBase3d const &value) const; 1423 13 ~PerlinNoise3 0 4 1561 27 PerlinNoise3::~PerlinNoise3 0 0 0 34 PerlinNoise3::~PerlinNoise3(void); 1424 9 rotate_to 0 1 0 9 rotate_to 0 4 749 750 751 752 0 287 void rotate_to(LMatrix3f &mat, LVector3f const &a, LVector3f const &b); void rotate_to(LMatrix3d &mat, LVector3d const &a, LVector3d const &b); void rotate_to(LMatrix4f &mat, LVector3f const &a, LVector3f const &b); void rotate_to(LMatrix4d &mat, LVector3d const &a, LVector3d const &b); 1425 19 StackedPerlinNoise2 0 4 1618 40 StackedPerlinNoise2::StackedPerlinNoise2 0 3 675 676 677 555 /** * Creates a StackedPerlinNoise2 object with no levels. You should call * add_level() to add each level by hand. */ /** * Creates num_levels nested PerlinNoise2 objects. Each stacked Perlin object * will have a scale of 1 scale_factor times the previous object (so that it * is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale * times the previous object (so that it is less important, if amp_scale < 1). */ /** * Creates an exact duplicate of the existing StackedPerlinNoise2 object, * including the random seed. */ 323 inline StackedPerlinNoise2::StackedPerlinNoise2(void); explicit StackedPerlinNoise2::StackedPerlinNoise2(double sx, double sy, int num_levels = 2, double scale_factor = 4.0, double amp_scale = 0.5, int table_size = 256, unsigned long int seed = 0); StackedPerlinNoise2::StackedPerlinNoise2(StackedPerlinNoise2 const ©); 1426 10 operator = 0 4 1618 31 StackedPerlinNoise2::operator = 0 1 678 0 70 void StackedPerlinNoise2::operator =(StackedPerlinNoise2 const ©); 1427 9 add_level 0 4 1618 30 StackedPerlinNoise2::add_level 0 1 679 95 /** * Adds an arbitrary PerlinNoise2 object, and an associated amplitude, to the * stack. */ 81 void StackedPerlinNoise2::add_level(PerlinNoise2 const &level, double amp = 1.0); 1428 5 clear 0 4 1618 26 StackedPerlinNoise2::clear 0 1 680 98 /** * Removes all levels from the stack. You must call add_level() again to * restore them. */ 38 void StackedPerlinNoise2::clear(void); 1429 5 noise 0 4 1618 26 StackedPerlinNoise2::noise 0 3 681 682 683 178 /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ 187 inline double StackedPerlinNoise2::noise(double x, double y); inline float StackedPerlinNoise2::noise(LVecBase2f const &value); double StackedPerlinNoise2::noise(LVecBase2d const &value); 1430 11 operator () 0 4 1618 32 StackedPerlinNoise2::operator () 0 3 684 685 686 0 212 inline double StackedPerlinNoise2::operator ()(double x, double y); inline float StackedPerlinNoise2::operator ()(LVecBase2f const &value); inline double StackedPerlinNoise2::operator ()(LVecBase2d const &value); 1431 20 ~StackedPerlinNoise2 0 4 1618 41 StackedPerlinNoise2::~StackedPerlinNoise2 0 0 0 48 StackedPerlinNoise2::~StackedPerlinNoise2(void); 1432 19 StackedPerlinNoise3 0 4 1619 40 StackedPerlinNoise3::StackedPerlinNoise3 0 3 687 688 689 555 /** * Creates a StackedPerlinNoise3 object with no levels. You should call * add_level() to add each level by hand. */ /** * Creates num_levels nested PerlinNoise3 objects. Each stacked Perlin object * will have a scale of 1 scale_factor times the previous object (so that it * is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale * times the previous object (so that it is less important, if amp_scale < 1). */ /** * Creates an exact duplicate of the existing StackedPerlinNoise3 object, * including the random seed. */ 334 inline StackedPerlinNoise3::StackedPerlinNoise3(void); explicit StackedPerlinNoise3::StackedPerlinNoise3(double sx, double sy, double sz, int num_levels = 3, double scale_factor = 4.0, double amp_scale = 0.5, int table_size = 256, unsigned long int seed = 0); StackedPerlinNoise3::StackedPerlinNoise3(StackedPerlinNoise3 const ©); 1433 10 operator = 0 4 1619 31 StackedPerlinNoise3::operator = 0 1 690 0 70 void StackedPerlinNoise3::operator =(StackedPerlinNoise3 const ©); 1434 9 add_level 0 4 1619 30 StackedPerlinNoise3::add_level 0 1 691 95 /** * Adds an arbitrary PerlinNoise3 object, and an associated amplitude, to the * stack. */ 81 void StackedPerlinNoise3::add_level(PerlinNoise3 const &level, double amp = 1.0); 1435 5 clear 0 4 1619 26 StackedPerlinNoise3::clear 0 1 692 98 /** * Removes all levels from the stack. You must call add_level() again to * restore them. */ 38 void StackedPerlinNoise3::clear(void); 1436 5 noise 0 4 1619 26 StackedPerlinNoise3::noise 0 3 693 694 695 178 /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ /** * Returns the noise function of the three inputs. */ 197 inline double StackedPerlinNoise3::noise(double x, double y, double z); inline float StackedPerlinNoise3::noise(LVecBase3f const &value); double StackedPerlinNoise3::noise(LVecBase3d const &value); 1437 11 operator () 0 4 1619 32 StackedPerlinNoise3::operator () 0 3 696 697 698 0 222 inline double StackedPerlinNoise3::operator ()(double x, double y, double z); inline float StackedPerlinNoise3::operator ()(LVecBase3f const &value); inline double StackedPerlinNoise3::operator ()(LVecBase3d const &value); 1438 20 ~StackedPerlinNoise3 0 4 1619 41 StackedPerlinNoise3::~StackedPerlinNoise3 0 0 0 48 StackedPerlinNoise3::~StackedPerlinNoise3(void); 1439 12 Triangulator 0 4 1620 26 Triangulator::Triangulator 0 2 699 700 10 /** * */ 100 Triangulator::Triangulator(void); inline Triangulator::Triangulator(Triangulator const &) = default; 1440 5 clear 0 4 1620 19 Triangulator::clear 0 1 701 115 /** * Removes all vertices and polygon specifications from the Triangulator, and * prepares it to start over. */ 31 void Triangulator::clear(void); 1441 10 add_vertex 0 4 1620 24 Triangulator::add_vertex 0 2 702 703 166 /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ 109 int Triangulator::add_vertex(LPoint2d const &point); inline int Triangulator::add_vertex(double x, double y); 1442 16 get_num_vertices 0 4 1620 30 Triangulator::get_num_vertices 0 1 704 267 /** * Returns the number of vertices in the pool. Note that the Triangulator * might append new vertices, in addition to those added by the user, if any * of the polygon is self-intersecting, or if any of the holes intersect some * part of the polygon edges. */ 54 inline int Triangulator::get_num_vertices(void) const; 1443 10 get_vertex 0 4 1620 24 Triangulator::get_vertex 0 1 705 34 /** * Returns the nth vertex. */ 61 inline LPoint2d const &Triangulator::get_vertex(int n) const; 1444 0 0 0 0 0 0 0 0 0 1445 13 clear_polygon 0 4 1620 27 Triangulator::clear_polygon 0 1 706 112 /** * Removes the current polygon definition (and its set of holes), but does not * clear the vertex pool. */ 39 void Triangulator::clear_polygon(void); 1446 18 add_polygon_vertex 0 4 1620 32 Triangulator::add_polygon_vertex 0 1 707 334 /** * Adds the next consecutive vertex of the polygon. This vertex should index * into the vertex pool established by repeated calls to add_vertex(). * * The vertices may be listed in either clockwise or counterclockwise order. * Vertices should not be repeated. In particular, do not repeat the first * vertex at the end. */ 49 void Triangulator::add_polygon_vertex(int index); 1447 15 is_left_winding 0 4 1620 29 Triangulator::is_left_winding 0 1 708 145 /** * Returns true if the polygon vertices are listed in counterclockwise order, * or false if they appear to be listed in clockwise order. */ 54 inline bool Triangulator::is_left_winding(void) const; 1448 10 begin_hole 0 4 1620 24 Triangulator::begin_hole 0 1 709 78 /** * Finishes the previous hole, if any, and prepares to add a new hole. */ 36 void Triangulator::begin_hole(void); 1449 15 add_hole_vertex 0 4 1620 29 Triangulator::add_hole_vertex 0 1 710 277 /** * Adds the next consecutive vertex of the current hole. This vertex should * index into the vertex pool established by repeated calls to add_vertex(). * * The vertices may be listed in either clockwise or counterclockwise order. * Vertices should not be repeated. */ 46 void Triangulator::add_hole_vertex(int index); 1450 11 triangulate 0 4 1620 25 Triangulator::triangulate 0 1 711 181 /** * Does the work of triangulating the specified polygon. After this call, you * may retrieve the new triangles one at a time by iterating through * get_triangle_v0/1/2(). */ 37 void Triangulator::triangulate(void); 1451 17 get_num_triangles 0 4 1620 31 Triangulator::get_num_triangles 0 1 712 94 /** * Returns the number of triangles generated by the previous call to * triangulate(). */ 48 int Triangulator::get_num_triangles(void) const; 1452 15 get_triangle_v0 0 4 1620 29 Triangulator::get_triangle_v0 0 1 713 194 /** * Returns vertex 0 of the nth triangle generated by the previous call to * triangulate(). * * This is a zero-based index into the vertices added by repeated calls to * add_vertex(). */ 47 int Triangulator::get_triangle_v0(int n) const; 1453 15 get_triangle_v1 0 4 1620 29 Triangulator::get_triangle_v1 0 1 714 194 /** * Returns vertex 1 of the nth triangle generated by the previous call to * triangulate(). * * This is a zero-based index into the vertices added by repeated calls to * add_vertex(). */ 47 int Triangulator::get_triangle_v1(int n) const; 1454 15 get_triangle_v2 0 4 1620 29 Triangulator::get_triangle_v2 0 1 715 194 /** * Returns vertex 2 of the nth triangle generated by the previous call to * triangulate(). * * This is a zero-based index into the vertices added by repeated calls to * add_vertex(). */ 47 int Triangulator::get_triangle_v2(int n) const; 1455 13 ~Triangulator 0 4 1620 27 Triangulator::~Triangulator 0 0 0 34 Triangulator::~Triangulator(void); 1456 13 Triangulator3 0 4 1623 28 Triangulator3::Triangulator3 0 2 716 717 10 /** * */ 105 Triangulator3::Triangulator3(void); inline Triangulator3::Triangulator3(Triangulator3 const &) = default; 1457 5 clear 0 4 1623 20 Triangulator3::clear 0 1 718 115 /** * Removes all vertices and polygon specifications from the Triangulator, and * prepares it to start over. */ 32 void Triangulator3::clear(void); 1458 10 add_vertex 0 4 1623 25 Triangulator3::add_vertex 0 2 719 720 166 /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ 121 int Triangulator3::add_vertex(LPoint3d const &point); inline int Triangulator3::add_vertex(double x, double y, double z); 1459 16 get_num_vertices 0 4 1623 31 Triangulator3::get_num_vertices 0 1 721 267 /** * Returns the number of vertices in the pool. Note that the Triangulator * might append new vertices, in addition to those added by the user, if any * of the polygon is self-intersecting, or if any of the holes intersect some * part of the polygon edges. */ 55 inline int Triangulator3::get_num_vertices(void) const; 1460 10 get_vertex 0 4 1623 25 Triangulator3::get_vertex 0 1 722 34 /** * Returns the nth vertex. */ 62 inline LPoint3d const &Triangulator3::get_vertex(int n) const; 1461 11 triangulate 0 4 1623 26 Triangulator3::triangulate 0 1 723 181 /** * Does the work of triangulating the specified polygon. After this call, you * may retrieve the new triangles one at a time by iterating through * get_triangle_v0/1/2(). */ 38 void Triangulator3::triangulate(void); 1462 9 get_plane 0 4 1623 24 Triangulator3::get_plane 0 1 724 100 /** * Returns the plane of the polygon. This is only available after calling * triangulate(). */ 59 inline LPlaned const &Triangulator3::get_plane(void) const; 1463 0 0 0 0 0 0 0 0 0 1464 14 ~Triangulator3 0 4 1623 29 Triangulator3::~Triangulator3 0 0 0 36 Triangulator3::~Triangulator3(void); 752 1 0 0 7 8 1629 768 0 0 1 4 copy 1 1627 2 0 0 7 8 1629 768 0 0 1 4 copy 1 1630 3 0 0 4 9 1632 0 0 0 1 4 this 3 1629 4 0 0 6 10 1633 0 0 0 1 4 this 3 1627 5 0 0 6 11 1634 0 0 0 2 4 this 3 1627 1 n 1 1633 6 0 0 6 12 1634 0 0 0 2 4 this 3 1627 1 n 1 1633 7 0 0 6 13 1637 0 0 0 1 4 this 3 1627 8 0 0 6 14 1637 0 0 0 3 4 this 3 1627 1 n 1 1633 5 count 1 1633 9 0 0 6 15 1640 0 0 0 1 4 this 3 1627 10 0 0 6 16 1640 0 0 0 1 4 this 3 1627 11 0 0 6 17 1633 0 0 0 2 4 this 3 1627 6 param0 0 1634 12 0 0 6 18 1640 0 0 0 3 4 this 3 1627 4 view 1 1641 5 flags 1 1640 13 0 0 4 19 1632 0 0 0 2 4 this 3 1627 4 view 1 1641 14 0 0 4 5 1632 0 0 0 1 4 this 3 1644 15 0 0 4 6 1632 0 0 0 2 4 this 3 1645 3 out 1 1647 16 0 0 7 27 1651 784 0 0 1 4 copy 1 1649 17 0 0 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type_handle 1 1782 389 0 0 4 441 1632 0 0 0 1 4 this 3 1793 390 0 0 6 442 1633 0 0 0 1 4 this 3 1740 391 0 0 4 443 1632 0 0 0 2 4 this 3 1793 1 x 1 1742 392 0 0 4 444 1632 0 0 0 1 4 this 3 1793 393 0 0 6 445 1742 0 0 0 2 4 this 3 1740 1 n 1 1633 394 0 0 4 446 1632 0 0 0 3 4 this 3 1793 1 n 1 1633 5 value 1 1742 395 0 0 6 447 1742 0 0 0 2 4 this 3 1740 1 n 1 1633 396 0 0 4 448 1632 0 0 0 3 4 this 3 1793 1 n 1 1633 5 value 1 1742 397 0 0 6 449 1637 0 0 0 1 4 this 3 1740 398 0 0 4 450 1632 0 0 0 2 4 this 3 1793 4 data 1 1637 399 0 0 6 451 1637 0 0 0 3 4 this 3 1740 1 n 1 1633 5 count 1 1633 400 0 0 4 452 1632 0 0 0 4 4 this 3 1793 1 n 1 1633 5 count 1 1633 4 data 1 1784 401 0 0 6 453 1640 0 0 0 1 4 this 3 1740 402 0 0 6 454 1640 0 0 0 1 4 this 3 1740 403 0 0 6 455 1633 0 0 0 2 4 this 3 1740 6 param0 0 1742 404 0 0 6 456 1640 0 0 0 3 4 this 3 1793 4 view 1 1641 5 flags 1 1640 405 0 0 4 457 1632 0 0 0 2 4 this 3 1740 4 view 1 1641 406 0 0 7 460 1794 1180 0 0 1 4 copy 1 1751 407 0 0 7 460 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flags 1 1640 426 0 0 4 478 1632 0 0 0 2 4 this 3 1751 4 view 1 1641 427 0 0 7 481 1795 1200 0 0 1 4 copy 1 1762 428 0 0 7 481 1795 1200 0 0 1 6 source 1 1637 429 0 0 7 481 1795 1200 0 0 1 11 type_handle 1 1782 430 0 0 7 482 1795 1200 0 0 2 1 n 1 1633 11 type_handle 1 1782 431 0 0 4 483 1632 0 0 0 1 4 this 3 1795 432 0 0 6 484 1633 0 0 0 1 4 this 3 1762 433 0 0 4 485 1632 0 0 0 2 4 this 3 1795 1 x 1 1764 434 0 0 4 486 1632 0 0 0 1 4 this 3 1795 435 0 0 6 487 1764 0 0 0 2 4 this 3 1762 1 n 1 1633 436 0 0 4 488 1632 0 0 0 3 4 this 3 1795 1 n 1 1633 5 value 1 1764 437 0 0 6 489 1764 0 0 0 2 4 this 3 1762 1 n 1 1633 438 0 0 4 490 1632 0 0 0 3 4 this 3 1795 1 n 1 1633 5 value 1 1764 439 0 0 6 491 1637 0 0 0 1 4 this 3 1762 440 0 0 4 492 1632 0 0 0 2 4 this 3 1795 4 data 1 1637 441 0 0 6 493 1637 0 0 0 3 4 this 3 1762 1 n 1 1633 5 count 1 1633 442 0 0 4 494 1632 0 0 0 4 4 this 3 1795 1 n 1 1633 5 count 1 1633 4 data 1 1784 443 0 0 6 495 1640 0 0 0 1 4 this 3 1762 444 0 0 6 496 1640 0 0 0 1 4 this 3 1762 445 0 0 6 497 1633 0 0 0 2 4 this 3 1762 6 param0 0 1764 446 0 0 6 498 1640 0 0 0 3 4 this 3 1795 4 view 1 1641 5 flags 1 1640 447 0 0 4 499 1632 0 0 0 2 4 this 3 1762 4 view 1 1641 448 0 0 7 502 1796 1220 0 0 1 4 copy 1 1773 449 0 0 7 502 1796 1220 0 0 1 6 source 1 1637 450 0 0 7 502 1796 1220 0 0 1 11 type_handle 1 1782 451 0 0 7 503 1796 1220 0 0 2 1 n 1 1633 11 type_handle 1 1782 452 0 0 4 504 1632 0 0 0 1 4 this 3 1796 453 0 0 6 505 1633 0 0 0 1 4 this 3 1773 454 0 0 4 506 1632 0 0 0 2 4 this 3 1796 1 x 1 1775 455 0 0 4 507 1632 0 0 0 1 4 this 3 1796 456 0 0 6 508 1775 0 0 0 2 4 this 3 1773 1 n 1 1633 457 0 0 4 509 1632 0 0 0 3 4 this 3 1796 1 n 1 1633 5 value 1 1775 458 0 0 6 510 1775 0 0 0 2 4 this 3 1773 1 n 1 1633 459 0 0 4 511 1632 0 0 0 3 4 this 3 1796 1 n 1 1633 5 value 1 1775 460 0 0 6 512 1637 0 0 0 1 4 this 3 1773 461 0 0 4 513 1632 0 0 0 2 4 this 3 1796 4 data 1 1637 462 0 0 6 514 1637 0 0 0 3 4 this 3 1773 1 n 1 1633 5 count 1 1633 463 0 0 4 515 1632 0 0 0 4 4 this 3 1796 1 n 1 1633 5 count 1 1633 4 data 1 1784 464 0 0 6 516 1640 0 0 0 1 4 this 3 1773 465 0 0 6 517 1640 0 0 0 1 4 this 3 1773 466 0 0 6 518 1633 0 0 0 2 4 this 3 1773 6 param0 0 1775 467 0 0 6 519 1640 0 0 0 3 4 this 3 1796 4 view 1 1641 5 flags 1 1640 468 0 0 4 520 1632 0 0 0 2 4 this 3 1773 4 view 1 1641 469 0 0 7 524 1799 1230 0 0 1 4 this 3 1797 470 0 0 6 525 1800 0 0 253 /** * Any kind of volume might be empty. This is a degenerate volume that * contains no points; it's not the same as, for instance, a sphere with * radius zero, since that contains one point (the center). It intersects * with no other volumes. */ 1 4 this 3 1797 471 0 0 6 526 1800 0 0 536 /** * The other side of the empty coin is an infinite volume. This is a * degenerate state of a normally finite volume that contains all points. * (Note that some kinds of infinite bounding volumes, like binary separating * planes, do not contain all points and thus correctly return is_infinite() * == false, even though they are technically infinite. This is a special * case of the word 'infinite' meaning the volume covers all points in space.) * * It completely intersects with all other volumes except empty volumes. */ 1 4 this 3 1797 472 0 0 4 527 1632 0 0 135 /** * Marks the volume as infinite, even if it is normally finite. You can think * of this as an infinite extend_by() operation. */ 1 4 this 3 1799 473 0 0 6 528 1800 0 0 72 /** * Increases the size of the volume to include the given volume. */ 2 4 this 3 1799 3 vol 1 1797 474 0 0 6 530 1640 0 0 128 /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated volume. */ 2 4 this 3 1797 3 vol 1 1797 475 0 0 4 531 1632 0 0 0 2 4 this 3 1797 3 out 1 1647 476 0 0 4 532 1632 0 0 10 /** * */ 3 4 this 3 1797 3 out 1 1647 12 indent_level 1 1640 477 0 0 7 534 1782 0 0 0 0 478 0 0 6 537 1800 0 0 72 /** * Increases the size of the volume to include the given volume. */ 2 4 this 3 1801 3 vol 1 1552 479 0 0 6 537 1800 0 0 71 /** * Increases the size of the volume to include the given point. */ 2 4 this 3 1801 5 point 1 1802 480 0 0 6 538 1640 0 0 128 /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated volume. */ 2 4 this 3 1552 3 vol 1 1552 481 0 0 6 538 1640 0 0 127 /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated point. */ 2 4 this 3 1552 5 point 1 1802 482 0 0 6 538 1640 0 0 134 /** * Returns the appropriate set of IntersectionFlags to indicate the amount of * intersection with the indicated line segment. */ 3 4 this 3 1552 1 a 1 1802 1 b 1 1802 483 0 0 7 539 1804 0 0 0 1 4 this 3 1552 484 0 0 4 540 1632 0 0 0 2 4 this 3 1801 3 mat 1 1805 485 0 0 7 541 1782 0 0 0 0 486 0 0 7 544 1804 0 0 0 1 4 this 3 1809 487 0 0 7 545 1804 0 0 0 1 4 this 3 1809 488 0 0 6 546 1526 0 0 10 /** * */ 1 4 this 3 1809 489 0 0 7 554 1782 0 0 0 0 490 0 0 7 557 1811 1244 0 56 /** * Constructs a meaningless degenerate parabola. */ 0 491 0 0 7 557 1811 1244 0 10 /** * */ 1 4 copy 1 1812 492 0 0 7 557 1811 1244 0 139 /** * Constructs a parabola given the three points of the parametric equation: * the acceleration, initial velocity, and start point. */ 3 1 a 1 1709 1 b 1 1709 1 c 1 1709 493 0 0 6 558 1811 0 0 0 2 4 this 3 1811 4 copy 1 1812 494 0 0 4 560 1632 0 0 59 /** * Transforms the parabola by the indicated matrix. */ 2 4 this 3 1811 3 mat 1 1814 495 0 0 6 561 1709 0 0 94 /** * Returns the first point of the parabola's parametric equation: the * acceleration. */ 1 4 this 3 1812 496 0 0 6 562 1709 0 0 99 /** * Returns the second point of the parabola's parametric equation: the initial * velocity. */ 1 4 this 3 1812 497 0 0 6 563 1709 0 0 93 /** * Returns the third point of the parabola's parametric equation: the start * point. */ 1 4 this 3 1812 498 0 0 7 564 1816 0 0 56 /** * Computes the point on the parabola at time t. */ 2 4 this 3 1812 1 t 1 1527 499 0 0 4 565 1632 0 0 10 /** * */ 2 4 this 3 1812 3 out 1 1647 500 0 0 4 566 1632 0 0 10 /** * */ 3 4 this 3 1812 3 out 1 1647 12 indent_level 1 1640 501 0 0 4 567 1632 0 0 336 /** * Writes the parabola to the Datagram using add_float32() or add_float64(), * depending on the type of floats in the parabola, regardless of the setting * of Datagram::set_stdfloat_double(). This is appropriate when you want to * write a fixed-width value to the datagram, especially when you are not * writing a bam file. */ 2 4 this 3 1812 11 destination 1 1817 502 0 0 4 568 1632 0 0 116 /** * Reads the parabola from the Datagram using get_float32() or get_float64(). * See write_datagram_fixed(). */ 2 4 this 3 1811 6 source 1 1819 503 0 0 4 569 1632 0 0 207 /** * Writes the parabola to the Datagram using add_stdfloat(). This is * appropriate when you want to write the vector using the standard width * setting, especially when you are writing a bam file. */ 2 4 this 3 1812 11 destination 1 1817 504 0 0 4 570 1632 0 0 69 /** * Reads the parabola from the Datagram using get_stdfloat(). */ 2 4 this 3 1811 6 source 1 1819 505 0 0 7 572 1821 1258 0 56 /** * Constructs a meaningless degenerate parabola. */ 0 506 0 0 7 572 1821 1258 0 10 /** * */ 1 4 copy 1 1822 507 0 0 7 572 1821 1258 0 139 /** * Constructs a parabola given the three points of the parametric equation: * the acceleration, initial velocity, and start point. */ 3 1 a 1 1698 1 b 1 1698 1 c 1 1698 508 0 0 6 573 1821 0 0 0 2 4 this 3 1821 4 copy 1 1822 509 0 0 4 575 1632 0 0 59 /** * Transforms the parabola by the indicated matrix. */ 2 4 this 3 1821 3 mat 1 1824 510 0 0 6 576 1698 0 0 94 /** * Returns the first point of the parabola's parametric equation: the * acceleration. */ 1 4 this 3 1822 511 0 0 6 577 1698 0 0 99 /** * Returns the second point of the parabola's parametric equation: the initial * velocity. */ 1 4 this 3 1822 512 0 0 6 578 1698 0 0 93 /** * Returns the third point of the parabola's parametric equation: the start * point. */ 1 4 this 3 1822 513 0 0 7 579 1828 0 0 56 /** * Computes the point on the parabola at time t. */ 2 4 this 3 1822 1 t 1 1827 514 0 0 4 580 1632 0 0 10 /** * */ 2 4 this 3 1822 3 out 1 1647 515 0 0 4 581 1632 0 0 10 /** * */ 3 4 this 3 1822 3 out 1 1647 12 indent_level 1 1640 516 0 0 4 582 1632 0 0 336 /** * Writes the parabola to the Datagram using add_float32() or add_float64(), * depending on the type of floats in the parabola, regardless of the setting * of Datagram::set_stdfloat_double(). This is appropriate when you want to * write a fixed-width value to the datagram, especially when you are not * writing a bam file. */ 2 4 this 3 1822 11 destination 1 1817 517 0 0 4 583 1632 0 0 116 /** * Reads the parabola from the Datagram using get_float32() or get_float64(). * See write_datagram_fixed(). */ 2 4 this 3 1821 6 source 1 1819 518 0 0 4 584 1632 0 0 207 /** * Writes the parabola to the Datagram using add_stdfloat(). This is * appropriate when you want to write the vector using the standard width * setting, especially when you are writing a bam file. */ 2 4 this 3 1822 11 destination 1 1817 519 0 0 4 585 1632 0 0 69 /** * Reads the parabola from the Datagram using get_stdfloat(). */ 2 4 this 3 1821 6 source 1 1819 520 0 0 7 589 1829 1288 0 159 /** * Creates a default plane. This plane happens to intersect the origin, * perpendicular to the Z axis. It's not clear how useful a default plane is. */ 0 521 0 0 7 589 1829 1288 0 0 1 6 param0 0 1830 522 0 0 7 589 1829 1288 0 176 /** * Constructs a plane given three counter-clockwise points, as seen from the * front of the plane (that is, viewed from the end of the normal vector, * looking down). */ 3 1 a 1 1832 1 b 1 1832 1 c 1 1832 523 0 0 7 589 1829 1288 0 10 /** * */ 1 4 copy 1 1834 524 0 0 7 589 1829 1288 0 92 /** * Constructs a plane given a surface normal vector and a point within the * plane. */ 2 6 normal 1 1836 5 point 1 1832 525 0 0 7 589 1829 1288 0 73 /** * Constructs a plane given the four terms of the plane equation. */ 4 1 a 1 1527 1 b 1 1527 1 c 1 1527 1 d 1 1527 526 0 0 7 590 1829 1288 0 0 2 4 this 3 1830 3 mat 1 1654 527 0 0 7 590 1829 1288 0 0 2 4 this 3 1830 3 mat 1 1814 528 0 0 6 591 1829 0 0 0 2 4 this 3 1829 3 mat 1 1814 529 0 0 4 592 1632 0 0 56 /** * Transforms the plane by the indicated matrix. */ 2 4 this 3 1829 3 mat 1 1814 530 0 0 7 593 1829 1288 0 0 1 4 this 3 1830 531 0 0 7 594 1839 0 0 121 /** * This computes a transform matrix that reflects the universe to the other * side of the plane, as in a mirror. */ 1 4 this 3 1830 532 0 0 7 595 1840 0 0 51 /** * Returns the surface normal of the plane. */ 1 4 this 3 1830 533 0 0 7 596 1816 0 0 145 /** * Returns an arbitrary point in the plane. This can be used along with the * normal returned by get_normal() to reconstruct the plane. */ 1 4 this 3 1830 534 0 0 6 597 1527 0 0 328 /** * Returns the straight-line shortest distance from the point to the plane. * The returned value is positive if the point is in front of the plane (on * the side with the normal), or negative in the point is behind the plane (on * the opposite side from the normal). It's zero if the point is exactly in * the plane. */ 2 4 this 3 1830 5 point 1 1832 535 0 0 6 598 1800 0 0 139 /** * Normalizes the plane in place. Returns true if the plane was normalized, * false if the plane had a zero-length normal vector. */ 1 4 this 3 1829 536 0 0 7 599 1829 1288 0 155 /** * Normalizes the plane and returns the normalized plane as a copy. If the * plane's normal was a zero-length vector, the same plane is returned. */ 1 4 this 3 1830 537 0 0 7 600 1816 0 0 86 /** * Returns the point within the plane nearest to the indicated point in space. */ 2 4 this 3 1830 5 point 1 1832 538 0 0 4 601 1632 0 0 115 /** * Convenience method that flips the plane in-place. This is done by simply * flipping the normal vector. */ 1 4 this 3 1829 539 0 0 6 602 1800 0 0 325 /** * Returns true if the plane intersects the infinite line passing through * points p1 and p2, false if the line is parallel. The points p1 and p2 are * used only to define the Euclidean line; they have no other bearing on the * intersection test. If true, sets intersection_point to the point of * intersection. */ 4 4 this 3 1830 18 intersection_point 1 1816 2 p1 1 1832 2 p2 1 1832 540 0 0 6 603 1800 0 0 300 /** * Returns true if the two planes intersect, false if they do not. If they do * intersect, then from and delta are filled in with the parametric * representation of the line of intersection: that is, from is a point on * that line, and delta is a vector showing the direction of the line. */ 4 4 this 3 1830 4 from 1 1816 5 delta 1 1840 5 other 1 1830 541 0 0 4 605 1632 0 0 10 /** * */ 2 4 this 3 1830 3 out 1 1647 542 0 0 4 606 1632 0 0 10 /** * */ 3 4 this 3 1830 3 out 1 1647 12 indent_level 1 1640 543 0 0 7 610 1841 1307 0 159 /** * Creates a default plane. This plane happens to intersect the origin, * perpendicular to the Z axis. It's not clear how useful a default plane is. */ 0 544 0 0 7 610 1841 1307 0 0 1 6 param0 0 1842 545 0 0 7 610 1841 1307 0 176 /** * Constructs a plane given three counter-clockwise points, as seen from the * front of the plane (that is, viewed from the end of the normal vector, * looking down). */ 3 1 a 1 1843 1 b 1 1843 1 c 1 1843 546 0 0 7 610 1841 1307 0 10 /** * */ 1 4 copy 1 1844 547 0 0 7 610 1841 1307 0 92 /** * Constructs a plane given a surface normal vector and a point within the * plane. */ 2 6 normal 1 1846 5 point 1 1843 548 0 0 7 610 1841 1307 0 73 /** * Constructs a plane given the four terms of the plane equation. */ 4 1 a 1 1827 1 b 1 1827 1 c 1 1827 1 d 1 1827 549 0 0 7 611 1841 1307 0 0 2 4 this 3 1842 3 mat 1 1634 550 0 0 7 611 1841 1307 0 0 2 4 this 3 1842 3 mat 1 1824 551 0 0 6 612 1841 0 0 0 2 4 this 3 1841 3 mat 1 1824 552 0 0 4 613 1632 0 0 56 /** * Transforms the plane by the indicated matrix. */ 2 4 this 3 1841 3 mat 1 1824 553 0 0 7 614 1841 1307 0 0 1 4 this 3 1842 554 0 0 7 615 1849 0 0 121 /** * This computes a transform matrix that reflects the universe to the other * side of the plane, as in a mirror. */ 1 4 this 3 1842 555 0 0 7 616 1850 0 0 51 /** * Returns the surface normal of the plane. */ 1 4 this 3 1842 556 0 0 7 617 1828 0 0 145 /** * Returns an arbitrary point in the plane. This can be used along with the * normal returned by get_normal() to reconstruct the plane. */ 1 4 this 3 1842 557 0 0 6 618 1827 0 0 328 /** * Returns the straight-line shortest distance from the point to the plane. * The returned value is positive if the point is in front of the plane (on * the side with the normal), or negative in the point is behind the plane (on * the opposite side from the normal). It's zero if the point is exactly in * the plane. */ 2 4 this 3 1842 5 point 1 1843 558 0 0 6 619 1800 0 0 139 /** * Normalizes the plane in place. Returns true if the plane was normalized, * false if the plane had a zero-length normal vector. */ 1 4 this 3 1841 559 0 0 7 620 1841 1307 0 155 /** * Normalizes the plane and returns the normalized plane as a copy. If the * plane's normal was a zero-length vector, the same plane is returned. */ 1 4 this 3 1842 560 0 0 7 621 1828 0 0 86 /** * Returns the point within the plane nearest to the indicated point in space. */ 2 4 this 3 1842 5 point 1 1843 561 0 0 4 622 1632 0 0 115 /** * Convenience method that flips the plane in-place. This is done by simply * flipping the normal vector. */ 1 4 this 3 1841 562 0 0 6 623 1800 0 0 325 /** * Returns true if the plane intersects the infinite line passing through * points p1 and p2, false if the line is parallel. The points p1 and p2 are * used only to define the Euclidean line; they have no other bearing on the * intersection test. If true, sets intersection_point to the point of * intersection. */ 4 4 this 3 1842 18 intersection_point 1 1828 2 p1 1 1843 2 p2 1 1843 563 0 0 6 624 1800 0 0 300 /** * Returns true if the two planes intersect, false if they do not. If they do * intersect, then from and delta are filled in with the parametric * representation of the line of intersection: that is, from is a point on * that line, and delta is a vector showing the direction of the line. */ 4 4 this 3 1842 4 from 1 1828 5 delta 1 1850 5 other 1 1842 564 0 0 4 626 1632 0 0 10 /** * */ 2 4 this 3 1842 3 out 1 1647 565 0 0 4 627 1632 0 0 10 /** * */ 3 4 this 3 1842 3 out 1 1647 12 indent_level 1 1640 566 0 0 7 634 1851 1320 0 42 /** * Constructs an empty box object. */ 0 567 0 0 7 634 1851 1320 0 44 /** * Constructs a specific box object. */ 2 3 min 1 1802 3 max 1 1802 568 0 0 4 635 1632 0 0 0 2 4 this 3 1851 4 size 1 1852 569 0 0 6 638 1640 0 0 68 /** * Returns 8: the number of vertices of a rectangular solid. */ 1 4 this 3 1853 570 0 0 7 639 1804 0 0 59 /** * Returns the nth vertex of the rectangular solid. */ 2 4 this 3 1853 1 n 1 1640 571 0 0 6 641 1640 0 0 65 /** * Returns 6: the number of faces of a rectangular solid. */ 1 4 this 3 1853 572 0 0 7 642 1855 0 0 57 /** * Returns the nth face of the rectangular solid. */ 2 4 this 3 1853 1 n 1 1640 573 0 0 4 648 1632 0 0 63 /** * Sets the min and max point of the rectangular solid. */ 3 4 this 3 1851 3 min 1 1802 3 max 1 1802 574 0 0 7 649 1782 0 0 0 0 575 0 0 7 652 1856 1328 0 10 /** * */ 0 576 0 0 7 652 1856 1328 0 0 1 6 param0 0 1857 577 0 0 4 653 1632 0 0 57 /** * Sets up a two-dimensional orthographic frustum */ 1 4 this 3 1856 578 0 0 4 653 1632 0 0 57 /** * Sets up a two-dimensional orthographic frustum */ 5 4 this 3 1856 1 l 1 1527 1 r 1 1527 1 t 1 1527 1 b 1 1527 579 0 0 4 654 1632 0 0 32 /** * Behaves like gluOrtho */ 3 4 this 3 1856 5 fnear 1 1527 4 ffar 1 1527 580 0 0 4 654 1632 0 0 32 /** * Behaves like gluOrtho */ 7 4 this 3 1856 5 fnear 1 1527 4 ffar 1 1527 1 l 1 1527 1 r 1 1527 1 t 1 1527 1 b 1 1527 581 0 0 4 655 1632 0 0 238 /** * Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect * +------------+ | | 1 | | yfov | | * +------------+ * * -------+------ \ | \ | \ | \ | \ | \| W yfov * */ 5 4 this 3 1856 4 xfov 1 1527 6 aspect 1 1527 5 fnear 1 1527 4 ffar 1 1527 582 0 0 4 656 1632 0 0 0 5 4 this 3 1856 4 yfov 1 1527 6 aspect 1 1527 5 fnear 1 1527 4 ffar 1 1527 583 0 0 4 657 1632 0 0 0 5 4 this 3 1856 4 xfov 1 1527 4 yfov 1 1527 5 fnear 1 1527 4 ffar 1 1527 584 0 0 7 661 1859 1336 0 10 /** * */ 0 585 0 0 7 661 1859 1336 0 0 1 6 param0 0 1860 586 0 0 4 662 1632 0 0 57 /** * Sets up a two-dimensional orthographic frustum */ 1 4 this 3 1859 587 0 0 4 662 1632 0 0 57 /** * Sets up a two-dimensional orthographic frustum */ 5 4 this 3 1859 1 l 1 1827 1 r 1 1827 1 t 1 1827 1 b 1 1827 588 0 0 4 663 1632 0 0 32 /** * Behaves like gluOrtho */ 3 4 this 3 1859 5 fnear 1 1827 4 ffar 1 1827 589 0 0 4 663 1632 0 0 32 /** * Behaves like gluOrtho */ 7 4 this 3 1859 5 fnear 1 1827 4 ffar 1 1827 1 l 1 1827 1 r 1 1827 1 t 1 1827 1 b 1 1827 590 0 0 4 664 1632 0 0 238 /** * Behaves like gluPerspective (Aspect = width/height, Yfov in degrees) aspect * +------------+ | | 1 | | yfov | | * +------------+ * * -------+------ \ | \ | \ | \ | \ | \| W yfov * */ 5 4 this 3 1859 4 xfov 1 1827 6 aspect 1 1827 5 fnear 1 1827 4 ffar 1 1827 591 0 0 4 665 1632 0 0 0 5 4 this 3 1859 4 yfov 1 1827 6 aspect 1 1827 5 fnear 1 1827 4 ffar 1 1827 592 0 0 4 666 1632 0 0 0 5 4 this 3 1859 4 xfov 1 1827 4 yfov 1 1827 5 fnear 1 1827 4 ffar 1 1827 593 0 0 7 674 1865 1345 0 10 /** * */ 3 7 frustum 1 1862 8 is_ortho 1 1800 2 cs 1 1864 594 0 0 7 674 1865 1345 0 10 /** * */ 8 3 fll 1 1802 3 flr 1 1802 3 fur 1 1802 3 ful 1 1802 3 nll 1 1802 3 nlr 1 1802 3 nur 1 1802 3 nul 1 1802 595 0 0 6 675 1640 0 0 61 /** * Returns 8: the number of vertices of a hexahedron. */ 1 4 this 3 1866 596 0 0 7 676 1804 0 0 52 /** * Returns the nth vertex of the hexahedron. */ 2 4 this 3 1866 1 n 1 1640 597 0 0 6 678 1640 0 0 58 /** * Returns 6: the number of faces of a hexahedron. */ 1 4 this 3 1866 598 0 0 7 679 1855 0 0 50 /** * Returns the nth face of the hexahedron. */ 2 4 this 3 1866 1 n 1 1640 599 0 0 7 685 1782 0 0 0 0 600 0 0 7 688 1868 1353 0 10 /** * */ 2 1 a 1 1802 1 b 1 1802 601 0 0 4 689 1632 0 0 0 2 4 this 3 1868 4 size 1 1852 602 0 0 6 692 1802 0 0 57 /** * Returns the first point that defines the line. */ 1 4 this 3 1869 603 0 0 7 693 1804 0 0 58 /** * Returns the second point that defines the line. */ 1 4 this 3 1869 604 0 0 7 694 1782 0 0 0 0 605 0 0 7 697 1871 1360 0 65 /** * Constructs an empty "plane" that has no intersections. */ 0 606 0 0 7 697 1871 1360 0 10 /** * */ 1 5 plane 1 1872 607 0 0 4 698 1632 0 0 0 2 4 this 3 1871 4 size 1 1852 608 0 0 6 701 1872 0 0 10 /** * */ 1 4 this 3 1873 609 0 0 7 704 1782 0 0 0 0 610 0 0 7 707 1875 1370 0 38 /** * Constructs an empty sphere. */ 0 611 0 0 7 707 1875 1370 0 40 /** * Constructs a specific sphere. */ 2 6 center 1 1802 6 radius 1 1526 612 0 0 4 708 1632 0 0 0 2 4 this 3 1875 4 size 1 1852 613 0 0 7 711 1804 0 0 10 /** * */ 1 4 this 3 1876 614 0 0 6 712 1526 0 0 10 /** * */ 1 4 this 3 1876 615 0 0 4 713 1632 0 0 47 /** * Sets the center point of the sphere. */ 2 4 this 3 1875 6 center 1 1802 616 0 0 4 714 1632 0 0 41 /** * Sets the radius of the sphere. */ 2 4 this 3 1875 6 radius 1 1526 617 0 0 7 717 1782 0 0 0 0 618 0 0 7 720 1878 1381 0 44 /** * Constructs an empty intersection. */ 0 619 0 0 4 721 1632 0 0 0 2 4 this 3 1878 4 size 1 1852 620 0 0 6 724 1640 0 0 64 /** * Returns the number of components in the intersection. */ 1 4 this 3 1879 621 0 0 7 725 1552 0 0 57 /** * Returns the nth component in the intersection. */ 2 4 this 3 1879 1 n 1 1640 622 0 0 4 731 1632 0 0 50 /** * Removes all components from the volume. */ 1 4 this 3 1878 623 0 0 4 732 1632 0 0 373 /** * Adds a new component to the volume. This does not necessarily increase the * total number of components by one, and you may or may not be able to find * this component in the volume by a subsequent call to get_component(); * certain optimizations may prevent the component from being added, or have * other unexpected effects on the total set of components. */ 2 4 this 3 1878 9 component 1 1552 624 0 0 7 733 1782 0 0 0 0 625 0 0 7 738 1883 1386 0 0 1 6 param0 0 1881 626 0 0 7 738 1883 1386 0 35 /* initializes mt[N] with a seed */ 1 4 seed 1 1884 627 0 0 6 739 1884 0 0 58 /* generates a random number on [0,0x7fffffff]-interval */ 1 4 this 3 1883 628 0 0 7 743 1885 1389 0 10 /** * */ 0 629 0 0 7 744 1782 0 0 0 0 630 0 0 7 747 1886 1401 0 37 /** * Constructs an empty union. */ 0 631 0 0 4 748 1632 0 0 0 2 4 this 3 1886 4 size 1 1852 632 0 0 6 751 1640 0 0 57 /** * Returns the number of components in the union. */ 1 4 this 3 1887 633 0 0 7 752 1552 0 0 50 /** * Returns the nth component in the union. */ 2 4 this 3 1887 1 n 1 1640 634 0 0 4 756 1632 0 0 50 /** * Removes all components from the volume. */ 1 4 this 3 1886 635 0 0 4 757 1632 0 0 373 /** * Adds a new component to the volume. This does not necessarily increase the * total number of components by one, and you may or may not be able to find * this component in the volume by a subsequent call to get_component(); * certain optimizations may prevent the component from being added, or have * other unexpected effects on the total set of components. */ 2 4 this 3 1886 9 component 1 1552 636 0 0 4 758 1632 0 0 104 /** * Removes from the union any components that have no intersection with the * indicated volume. */ 2 4 this 3 1886 6 volume 1 1797 637 0 0 7 759 1782 0 0 0 0 638 0 0 7 762 1891 1409 0 10 /** * */ 1 4 copy 1 1889 639 0 0 7 762 1891 1409 0 108 /** * If seed is nonzero, it is used to define the tables; if it is zero a random * seed is generated. */ 1 4 seed 1 1884 640 0 0 6 763 1891 0 0 0 2 4 this 3 1891 4 copy 1 1889 641 0 0 6 764 1640 0 0 60 /** * Returns a random integer in the range [0, range). */ 2 4 this 3 1891 5 range 1 1640 642 0 0 6 765 1827 0 0 59 /** * Returns a random double in the range [0, range). */ 2 4 this 3 1891 5 range 1 1827 643 0 0 6 766 1827 0 0 60 /** * Returns a random double in the range [-0.5, 0.5). */ 1 4 this 3 1891 644 0 0 6 767 1884 0 0 77 /** * Returns a random seed value for the next global Randomizer object. */ 0 645 0 0 6 768 1884 0 0 126 /** * Returns a unique seed value based on the seed value passed to this * Randomizer object (and on its current state). */ 1 4 this 3 1891 646 0 0 6 771 1884 0 0 127 /** * Returns a unique seed value based on the seed value passed to this * PerlinNoise object (and on its current state). */ 1 4 this 3 1892 647 0 0 7 774 1893 1417 0 131 /** * Randomizes the tables to make a unique noise function. Uses a default * scale (noise frequency), table size, and seed. */ 0 648 0 0 7 774 1893 1417 0 96 /** * Makes an exact copy of the existing PerlinNoise object, including its * random seed. */ 1 4 copy 1 1894 649 0 0 7 774 1893 1417 0 169 /** * Randomizes the tables to make a unique noise function. * * If seed is nonzero, it is used to define the tables; if it is zero a random * seed is generated. */ 4 2 sx 1 1827 2 sy 1 1827 10 table_size 1 1640 4 seed 1 1884 650 0 0 6 775 1893 0 0 0 2 4 this 3 1893 4 copy 1 1894 651 0 0 4 776 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 2 4 this 3 1893 5 scale 1 1665 652 0 0 4 776 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 2 4 this 3 1893 5 scale 1 1676 653 0 0 4 776 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 2 4 this 3 1893 5 scale 1 1827 654 0 0 4 776 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 3 4 this 3 1893 2 sx 1 1827 2 sy 1 1827 655 0 0 6 777 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1894 5 value 1 1665 656 0 0 6 777 1527 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1894 5 value 1 1676 657 0 0 6 777 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 3 4 this 3 1894 1 x 1 1827 1 y 1 1827 658 0 0 6 778 1827 0 0 0 2 4 this 3 1894 5 value 1 1665 659 0 0 6 778 1527 0 0 0 2 4 this 3 1894 5 value 1 1676 660 0 0 6 778 1827 0 0 0 3 4 this 3 1894 1 x 1 1827 1 y 1 1827 661 0 0 7 781 1896 1423 0 131 /** * Randomizes the tables to make a unique noise function. Uses a default * scale (noise frequency), table size, and seed. */ 0 662 0 0 7 781 1896 1423 0 96 /** * Makes an exact copy of the existing PerlinNoise object, including its * random seed. */ 1 4 copy 1 1897 663 0 0 7 781 1896 1423 0 169 /** * Randomizes the tables to make a unique noise function. * * If seed is nonzero, it is used to define the tables; if it is zero a random * seed is generated. */ 5 2 sx 1 1827 2 sy 1 1827 2 sz 1 1827 10 table_size 1 1640 4 seed 1 1884 664 0 0 6 782 1896 0 0 0 2 4 this 3 1896 4 copy 1 1897 665 0 0 4 783 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 2 4 this 3 1896 5 scale 1 1698 666 0 0 4 783 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 2 4 this 3 1896 5 scale 1 1709 667 0 0 4 783 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 2 4 this 3 1896 5 scale 1 1827 668 0 0 4 783 1632 0 0 54 /** * Changes the scale (frequency) of the noise. */ 4 4 this 3 1896 2 sx 1 1827 2 sy 1 1827 2 sz 1 1827 669 0 0 6 784 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1897 5 value 1 1698 670 0 0 6 784 1527 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1897 5 value 1 1709 671 0 0 6 784 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 4 4 this 3 1897 1 x 1 1827 1 y 1 1827 1 z 1 1827 672 0 0 6 785 1827 0 0 0 2 4 this 3 1897 5 value 1 1698 673 0 0 6 785 1527 0 0 0 2 4 this 3 1897 5 value 1 1709 674 0 0 6 785 1827 0 0 0 4 4 this 3 1897 1 x 1 1827 1 y 1 1827 1 z 1 1827 675 0 0 7 845 1899 1431 0 122 /** * Creates a StackedPerlinNoise2 object with no levels. You should call * add_level() to add each level by hand. */ 0 676 0 0 7 845 1899 1431 0 111 /** * Creates an exact duplicate of the existing StackedPerlinNoise2 object, * including the random seed. */ 1 4 copy 1 1900 677 0 0 7 845 1899 1431 0 318 /** * Creates num_levels nested PerlinNoise2 objects. Each stacked Perlin object * will have a scale of 1 scale_factor times the previous object (so that it * is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale * times the previous object (so that it is less important, if amp_scale < 1). */ 7 2 sx 1 1827 2 sy 1 1827 10 num_levels 1 1640 12 scale_factor 1 1827 9 amp_scale 1 1827 10 table_size 1 1640 4 seed 1 1884 678 0 0 6 846 1899 0 0 0 2 4 this 3 1899 4 copy 1 1900 679 0 0 4 847 1632 0 0 95 /** * Adds an arbitrary PerlinNoise2 object, and an associated amplitude, to the * stack. */ 3 4 this 3 1899 5 level 1 1894 3 amp 1 1827 680 0 0 4 848 1632 0 0 98 /** * Removes all levels from the stack. You must call add_level() again to * restore them. */ 1 4 this 3 1899 681 0 0 6 849 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1899 5 value 1 1665 682 0 0 6 849 1527 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1899 5 value 1 1676 683 0 0 6 849 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 3 4 this 3 1899 1 x 1 1827 1 y 1 1827 684 0 0 6 850 1827 0 0 0 2 4 this 3 1899 5 value 1 1665 685 0 0 6 850 1527 0 0 0 2 4 this 3 1899 5 value 1 1676 686 0 0 6 850 1827 0 0 0 3 4 this 3 1899 1 x 1 1827 1 y 1 1827 687 0 0 7 853 1902 1438 0 122 /** * Creates a StackedPerlinNoise3 object with no levels. You should call * add_level() to add each level by hand. */ 0 688 0 0 7 853 1902 1438 0 111 /** * Creates an exact duplicate of the existing StackedPerlinNoise3 object, * including the random seed. */ 1 4 copy 1 1903 689 0 0 7 853 1902 1438 0 318 /** * Creates num_levels nested PerlinNoise3 objects. Each stacked Perlin object * will have a scale of 1 scale_factor times the previous object (so that it * is higher-frequency, if scale_factor > 1), and an amplitude of amp_scale * times the previous object (so that it is less important, if amp_scale < 1). */ 8 2 sx 1 1827 2 sy 1 1827 2 sz 1 1827 10 num_levels 1 1640 12 scale_factor 1 1827 9 amp_scale 1 1827 10 table_size 1 1640 4 seed 1 1884 690 0 0 6 854 1902 0 0 0 2 4 this 3 1902 4 copy 1 1903 691 0 0 4 855 1632 0 0 95 /** * Adds an arbitrary PerlinNoise3 object, and an associated amplitude, to the * stack. */ 3 4 this 3 1902 5 level 1 1897 3 amp 1 1827 692 0 0 4 856 1632 0 0 98 /** * Removes all levels from the stack. You must call add_level() again to * restore them. */ 1 4 this 3 1902 693 0 0 6 857 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1902 5 value 1 1698 694 0 0 6 857 1527 0 0 58 /** * Returns the noise function of the three inputs. */ 2 4 this 3 1902 5 value 1 1709 695 0 0 6 857 1827 0 0 58 /** * Returns the noise function of the three inputs. */ 4 4 this 3 1902 1 x 1 1827 1 y 1 1827 1 z 1 1827 696 0 0 6 858 1827 0 0 0 2 4 this 3 1902 5 value 1 1698 697 0 0 6 858 1527 0 0 0 2 4 this 3 1902 5 value 1 1709 698 0 0 6 858 1827 0 0 0 4 4 this 3 1902 1 x 1 1827 1 y 1 1827 1 z 1 1827 699 0 0 7 861 1905 1455 0 10 /** * */ 0 700 0 0 7 861 1905 1455 0 0 1 6 param0 0 1906 701 0 0 4 862 1632 0 0 115 /** * Removes all vertices and polygon specifications from the Triangulator, and * prepares it to start over. */ 1 4 this 3 1905 702 0 0 6 863 1640 0 0 82 /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ 2 4 this 3 1905 5 point 1 1908 703 0 0 6 863 1640 0 0 82 /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ 3 4 this 3 1905 1 x 1 1827 1 y 1 1827 704 0 0 6 864 1640 0 0 267 /** * Returns the number of vertices in the pool. Note that the Triangulator * might append new vertices, in addition to those added by the user, if any * of the polygon is self-intersecting, or if any of the holes intersect some * part of the polygon edges. */ 1 4 this 3 1906 705 0 0 6 865 1908 0 0 34 /** * Returns the nth vertex. */ 2 4 this 3 1906 1 n 1 1640 706 0 0 4 871 1632 0 0 112 /** * Removes the current polygon definition (and its set of holes), but does not * clear the vertex pool. */ 1 4 this 3 1905 707 0 0 4 872 1632 0 0 334 /** * Adds the next consecutive vertex of the polygon. This vertex should index * into the vertex pool established by repeated calls to add_vertex(). * * The vertices may be listed in either clockwise or counterclockwise order. * Vertices should not be repeated. In particular, do not repeat the first * vertex at the end. */ 2 4 this 3 1905 5 index 1 1640 708 0 0 6 873 1800 0 0 145 /** * Returns true if the polygon vertices are listed in counterclockwise order, * or false if they appear to be listed in clockwise order. */ 1 4 this 3 1906 709 0 0 4 874 1632 0 0 78 /** * Finishes the previous hole, if any, and prepares to add a new hole. */ 1 4 this 3 1905 710 0 0 4 875 1632 0 0 277 /** * Adds the next consecutive vertex of the current hole. This vertex should * index into the vertex pool established by repeated calls to add_vertex(). * * The vertices may be listed in either clockwise or counterclockwise order. * Vertices should not be repeated. */ 2 4 this 3 1905 5 index 1 1640 711 0 0 4 876 1632 0 0 181 /** * Does the work of triangulating the specified polygon. After this call, you * may retrieve the new triangles one at a time by iterating through * get_triangle_v0/1/2(). */ 1 4 this 3 1905 712 0 0 6 877 1640 0 0 94 /** * Returns the number of triangles generated by the previous call to * triangulate(). */ 1 4 this 3 1906 713 0 0 6 878 1640 0 0 194 /** * Returns vertex 0 of the nth triangle generated by the previous call to * triangulate(). * * This is a zero-based index into the vertices added by repeated calls to * add_vertex(). */ 2 4 this 3 1906 1 n 1 1640 714 0 0 6 879 1640 0 0 194 /** * Returns vertex 1 of the nth triangle generated by the previous call to * triangulate(). * * This is a zero-based index into the vertices added by repeated calls to * add_vertex(). */ 2 4 this 3 1906 1 n 1 1640 715 0 0 6 880 1640 0 0 194 /** * Returns vertex 2 of the nth triangle generated by the previous call to * triangulate(). * * This is a zero-based index into the vertices added by repeated calls to * add_vertex(). */ 2 4 this 3 1906 1 n 1 1640 716 0 0 7 883 1909 1464 0 10 /** * */ 0 717 0 0 7 883 1909 1464 0 0 1 6 param0 0 1910 718 0 0 4 884 1632 0 0 115 /** * Removes all vertices and polygon specifications from the Triangulator, and * prepares it to start over. */ 1 4 this 3 1909 719 0 0 6 885 1640 0 0 82 /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ 2 4 this 3 1909 5 point 1 1843 720 0 0 6 885 1640 0 0 82 /** * Adds a new vertex to the vertex pool. Returns the vertex index number. */ 4 4 this 3 1909 1 x 1 1827 1 y 1 1827 1 z 1 1827 721 0 0 6 886 1640 0 0 267 /** * Returns the number of vertices in the pool. Note that the Triangulator * might append new vertices, in addition to those added by the user, if any * of the polygon is self-intersecting, or if any of the holes intersect some * part of the polygon edges. */ 1 4 this 3 1910 722 0 0 6 887 1843 0 0 34 /** * Returns the nth vertex. */ 2 4 this 3 1910 1 n 1 1640 723 0 0 4 889 1632 0 0 181 /** * Does the work of triangulating the specified polygon. After this call, you * may retrieve the new triangles one at a time by iterating through * get_triangle_v0/1/2(). */ 1 4 this 3 1909 724 0 0 6 890 1842 0 0 100 /** * Returns the plane of the polygon. This is only available after calling * triangulate(). */ 1 4 this 3 1910 725 0 0 4 735 1632 0 0 0 3 3 mat 1 1912 3 fwd 1 1846 2 cs 1 1864 726 0 0 4 735 1632 0 0 0 4 3 mat 1 1912 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864 727 0 0 4 735 1632 0 0 0 3 3 mat 1 1913 3 fwd 1 1836 2 cs 1 1864 728 0 0 4 735 1632 0 0 0 4 3 mat 1 1913 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864 729 0 0 4 735 1632 0 0 0 3 3 mat 1 1849 3 fwd 1 1846 2 cs 1 1864 730 0 0 4 735 1632 0 0 0 4 3 mat 1 1849 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864 731 0 0 4 735 1632 0 0 0 3 3 mat 1 1839 3 fwd 1 1836 2 cs 1 1864 732 0 0 4 735 1632 0 0 0 4 3 mat 1 1839 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864 733 0 0 4 735 1632 0 0 0 3 4 quat 1 1914 3 fwd 1 1846 2 cs 1 1864 734 0 0 4 735 1632 0 0 0 4 4 quat 1 1914 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864 735 0 0 4 735 1632 0 0 0 3 4 quat 1 1916 3 fwd 1 1836 2 cs 1 1864 736 0 0 4 735 1632 0 0 0 4 4 quat 1 1916 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864 737 0 0 4 736 1632 0 0 0 3 3 mat 1 1912 3 fwd 1 1846 2 cs 1 1864 738 0 0 4 736 1632 0 0 0 4 3 mat 1 1912 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864 739 0 0 4 736 1632 0 0 0 3 3 mat 1 1913 3 fwd 1 1836 2 cs 1 1864 740 0 0 4 736 1632 0 0 0 4 3 mat 1 1913 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864 741 0 0 4 736 1632 0 0 0 3 3 mat 1 1849 3 fwd 1 1846 2 cs 1 1864 742 0 0 4 736 1632 0 0 0 4 3 mat 1 1849 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864 743 0 0 4 736 1632 0 0 0 3 3 mat 1 1839 3 fwd 1 1836 2 cs 1 1864 744 0 0 4 736 1632 0 0 0 4 3 mat 1 1839 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864 745 0 0 4 736 1632 0 0 0 3 4 quat 1 1914 3 fwd 1 1846 2 cs 1 1864 746 0 0 4 736 1632 0 0 0 4 4 quat 1 1914 3 fwd 1 1846 2 up 1 1846 2 cs 1 1864 747 0 0 4 736 1632 0 0 0 3 4 quat 1 1916 3 fwd 1 1836 2 cs 1 1864 748 0 0 4 736 1632 0 0 0 4 4 quat 1 1916 3 fwd 1 1836 2 up 1 1836 2 cs 1 1864 749 0 0 4 843 1632 0 0 0 3 3 mat 1 1912 1 a 1 1846 1 b 1 1846 750 0 0 4 843 1632 0 0 0 3 3 mat 1 1913 1 a 1 1836 1 b 1 1836 751 0 0 4 843 1632 0 0 0 3 3 mat 1 1849 1 a 1 1846 1 b 1 1846 752 0 0 4 843 1632 0 0 0 3 3 mat 1 1839 1 a 1 1836 1 b 1 1836 453 1465 32 ConstPointerToArray< LMatrix3d > 0 141313 32 ConstPointerToArray< LMatrix3d > 32 ConstPointerToArray< LMatrix3d > 0 0 0 1 756 768 0 11 757 758 759 760 761 762 763 764 765 766 767 0 0 1 0 1466 0 0 0 0 0 1466 31 PointerToArrayBase< LMatrix3d > 0 26625 31 PointerToArrayBase< LMatrix3d > 31 PointerToArrayBase< LMatrix3d > 0 0 0 0 755 0 0 0 0 1 0 1467 0 0 0 0 0 1467 52 PointerToBase< ReferenceCountedVector< LMatrix3d > > 0 43009 52 PointerToBase< ReferenceCountedVector< LMatrix3d > > 52 PointerToBase< ReferenceCountedVector< LMatrix3d > > 0 0 0 0 0 0 2 753 754 0 0 1 0 1468 0 0 0 0 0 1468 13 PointerToVoid 0 2048 13 PointerToVoid 13 PointerToVoid 0 0 0 0 0 0 0 0 0 0 0 0 373 /** * This is the non-template part of the base class for PointerTo and * ConstPointerTo. It is necessary so we can keep a pointer to a non-template * class within the ReferenceCount object, to implement weak reference * pointers--we need to have something to clean up when the ReferenceCount * object destructs. * * This is the base class for PointerToBase. */ 1469 32 ConstPointerToArray< LMatrix3f > 0 141313 32 ConstPointerToArray< LMatrix3f > 32 ConstPointerToArray< LMatrix3f > 0 0 0 1 772 784 0 11 773 774 775 776 777 778 779 780 781 782 783 0 0 1 0 1470 0 0 0 0 0 1470 31 PointerToArrayBase< LMatrix3f > 0 26625 31 PointerToArrayBase< LMatrix3f > 31 PointerToArrayBase< LMatrix3f > 0 0 0 0 771 0 0 0 0 1 0 1471 0 0 0 0 0 1471 52 PointerToBase< ReferenceCountedVector< LMatrix3f > > 0 43009 52 PointerToBase< ReferenceCountedVector< LMatrix3f > > 52 PointerToBase< ReferenceCountedVector< LMatrix3f > > 0 0 0 0 0 0 2 769 770 0 0 1 0 1468 0 0 0 0 0 1472 33 ConstPointerToArray< LVecBase2d > 0 141313 33 ConstPointerToArray< LVecBase2d > 33 ConstPointerToArray< LVecBase2d > 0 0 0 1 788 800 0 11 789 790 791 792 793 794 795 796 797 798 799 0 0 1 0 1473 0 0 0 0 0 1473 32 PointerToArrayBase< LVecBase2d > 0 26625 32 PointerToArrayBase< LVecBase2d > 32 PointerToArrayBase< LVecBase2d > 0 0 0 0 787 0 0 0 0 1 0 1474 0 0 0 0 0 1474 53 PointerToBase< ReferenceCountedVector< LVecBase2d > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase2d > > 53 PointerToBase< ReferenceCountedVector< LVecBase2d > > 0 0 0 0 0 0 2 785 786 0 0 1 0 1468 0 0 0 0 0 1475 33 ConstPointerToArray< LVecBase2f > 0 141313 33 ConstPointerToArray< LVecBase2f > 33 ConstPointerToArray< LVecBase2f > 0 0 0 1 804 816 0 11 805 806 807 808 809 810 811 812 813 814 815 0 0 1 0 1476 0 0 0 0 0 1476 32 PointerToArrayBase< LVecBase2f > 0 26625 32 PointerToArrayBase< LVecBase2f > 32 PointerToArrayBase< LVecBase2f > 0 0 0 0 803 0 0 0 0 1 0 1477 0 0 0 0 0 1477 53 PointerToBase< ReferenceCountedVector< LVecBase2f > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase2f > > 53 PointerToBase< ReferenceCountedVector< LVecBase2f > > 0 0 0 0 0 0 2 801 802 0 0 1 0 1468 0 0 0 0 0 1478 33 ConstPointerToArray< LVecBase2i > 0 141313 33 ConstPointerToArray< LVecBase2i > 33 ConstPointerToArray< LVecBase2i > 0 0 0 1 820 832 0 11 821 822 823 824 825 826 827 828 829 830 831 0 0 1 0 1479 0 0 0 0 0 1479 32 PointerToArrayBase< LVecBase2i > 0 26625 32 PointerToArrayBase< LVecBase2i > 32 PointerToArrayBase< LVecBase2i > 0 0 0 0 819 0 0 0 0 1 0 1480 0 0 0 0 0 1480 53 PointerToBase< ReferenceCountedVector< LVecBase2i > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase2i > > 53 PointerToBase< ReferenceCountedVector< LVecBase2i > > 0 0 0 0 0 0 2 817 818 0 0 1 0 1468 0 0 0 0 0 1481 33 ConstPointerToArray< LVecBase3d > 0 141313 33 ConstPointerToArray< LVecBase3d > 33 ConstPointerToArray< LVecBase3d > 0 0 0 1 836 848 0 11 837 838 839 840 841 842 843 844 845 846 847 0 0 1 0 1482 0 0 0 0 0 1482 32 PointerToArrayBase< LVecBase3d > 0 26625 32 PointerToArrayBase< LVecBase3d > 32 PointerToArrayBase< LVecBase3d > 0 0 0 0 835 0 0 0 0 1 0 1483 0 0 0 0 0 1483 53 PointerToBase< ReferenceCountedVector< LVecBase3d > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase3d > > 53 PointerToBase< ReferenceCountedVector< LVecBase3d > > 0 0 0 0 0 0 2 833 834 0 0 1 0 1468 0 0 0 0 0 1484 33 ConstPointerToArray< LVecBase3f > 0 141313 33 ConstPointerToArray< LVecBase3f > 33 ConstPointerToArray< LVecBase3f > 0 0 0 1 852 864 0 11 853 854 855 856 857 858 859 860 861 862 863 0 0 1 0 1485 0 0 0 0 0 1485 32 PointerToArrayBase< LVecBase3f > 0 26625 32 PointerToArrayBase< LVecBase3f > 32 PointerToArrayBase< LVecBase3f > 0 0 0 0 851 0 0 0 0 1 0 1486 0 0 0 0 0 1486 53 PointerToBase< ReferenceCountedVector< LVecBase3f > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase3f > > 53 PointerToBase< ReferenceCountedVector< LVecBase3f > > 0 0 0 0 0 0 2 849 850 0 0 1 0 1468 0 0 0 0 0 1487 33 ConstPointerToArray< LVecBase3i > 0 141313 33 ConstPointerToArray< LVecBase3i > 33 ConstPointerToArray< LVecBase3i > 0 0 0 1 868 880 0 11 869 870 871 872 873 874 875 876 877 878 879 0 0 1 0 1488 0 0 0 0 0 1488 32 PointerToArrayBase< LVecBase3i > 0 26625 32 PointerToArrayBase< LVecBase3i > 32 PointerToArrayBase< LVecBase3i > 0 0 0 0 867 0 0 0 0 1 0 1489 0 0 0 0 0 1489 53 PointerToBase< ReferenceCountedVector< LVecBase3i > > 0 43009 53 PointerToBase< ReferenceCountedVector< LVecBase3i > > 53 PointerToBase< ReferenceCountedVector< LVecBase3i > > 0 0 0 0 0 0 2 865 866 0 0 1 0 1468 0 0 0 0 0 1490 41 ConstPointerToArray< UnalignedLMatrix4d > 0 141313 41 ConstPointerToArray< UnalignedLMatrix4d > 41 ConstPointerToArray< UnalignedLMatrix4d > 0 0 0 1 884 896 0 11 885 886 887 888 889 890 891 892 893 894 895 0 0 1 0 1491 0 0 0 0 0 1491 40 PointerToArrayBase< UnalignedLMatrix4d > 0 26625 40 PointerToArrayBase< UnalignedLMatrix4d > 40 PointerToArrayBase< UnalignedLMatrix4d > 0 0 0 0 883 0 0 0 0 1 0 1492 0 0 0 0 0 1492 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > 0 43009 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > 0 0 0 0 0 0 2 881 882 0 0 1 0 1468 0 0 0 0 0 1493 41 ConstPointerToArray< UnalignedLMatrix4f > 0 141313 41 ConstPointerToArray< UnalignedLMatrix4f > 41 ConstPointerToArray< UnalignedLMatrix4f > 0 0 0 1 900 912 0 11 901 902 903 904 905 906 907 908 909 910 911 0 0 1 0 1494 0 0 0 0 0 1494 40 PointerToArrayBase< UnalignedLMatrix4f > 0 26625 40 PointerToArrayBase< UnalignedLMatrix4f > 40 PointerToArrayBase< UnalignedLMatrix4f > 0 0 0 0 899 0 0 0 0 1 0 1495 0 0 0 0 0 1495 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > 0 43009 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > 61 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > 0 0 0 0 0 0 2 897 898 0 0 1 0 1468 0 0 0 0 0 1496 42 ConstPointerToArray< UnalignedLVecBase4d > 0 141313 42 ConstPointerToArray< UnalignedLVecBase4d > 42 ConstPointerToArray< UnalignedLVecBase4d > 0 0 0 1 916 928 0 11 917 918 919 920 921 922 923 924 925 926 927 0 0 1 0 1497 0 0 0 0 0 1497 41 PointerToArrayBase< UnalignedLVecBase4d > 0 26625 41 PointerToArrayBase< UnalignedLVecBase4d > 41 PointerToArrayBase< UnalignedLVecBase4d > 0 0 0 0 915 0 0 0 0 1 0 1498 0 0 0 0 0 1498 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > 0 43009 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > 0 0 0 0 0 0 2 913 914 0 0 1 0 1468 0 0 0 0 0 1499 42 ConstPointerToArray< UnalignedLVecBase4f > 0 141313 42 ConstPointerToArray< UnalignedLVecBase4f > 42 ConstPointerToArray< UnalignedLVecBase4f > 0 0 0 1 932 944 0 11 933 934 935 936 937 938 939 940 941 942 943 0 0 1 0 1500 0 0 0 0 0 1500 41 PointerToArrayBase< UnalignedLVecBase4f > 0 26625 41 PointerToArrayBase< UnalignedLVecBase4f > 41 PointerToArrayBase< UnalignedLVecBase4f > 0 0 0 0 931 0 0 0 0 1 0 1501 0 0 0 0 0 1501 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > 0 43009 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > 0 0 0 0 0 0 2 929 930 0 0 1 0 1468 0 0 0 0 0 1502 42 ConstPointerToArray< UnalignedLVecBase4i > 0 141313 42 ConstPointerToArray< UnalignedLVecBase4i > 42 ConstPointerToArray< UnalignedLVecBase4i > 0 0 0 1 948 960 0 11 949 950 951 952 953 954 955 956 957 958 959 0 0 1 0 1503 0 0 0 0 0 1503 41 PointerToArrayBase< UnalignedLVecBase4i > 0 26625 41 PointerToArrayBase< UnalignedLVecBase4i > 41 PointerToArrayBase< UnalignedLVecBase4i > 0 0 0 0 947 0 0 0 0 1 0 1504 0 0 0 0 0 1504 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > 0 43009 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > 62 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > 0 0 0 0 0 0 2 945 946 0 0 1 0 1468 0 0 0 0 0 1505 27 PointerToArray< LMatrix3d > 0 141313 27 PointerToArray< LMatrix3d > 27 PointerToArray< LMatrix3d > 0 0 0 1 961 980 0 18 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 0 0 1 0 1466 0 0 0 0 0 1506 27 PointerToArray< LMatrix3f > 0 141313 27 PointerToArray< LMatrix3f > 27 PointerToArray< LMatrix3f > 0 0 0 1 981 1000 0 18 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 0 0 1 0 1470 0 0 0 0 0 1507 28 PointerToArray< LVecBase2d > 0 141313 28 PointerToArray< LVecBase2d > 28 PointerToArray< LVecBase2d > 0 0 0 1 1001 1020 0 18 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 0 0 1 0 1473 0 0 0 0 0 1508 28 PointerToArray< LVecBase2f > 0 141313 28 PointerToArray< LVecBase2f > 28 PointerToArray< LVecBase2f > 0 0 0 1 1021 1040 0 18 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 0 0 1 0 1476 0 0 0 0 0 1509 28 PointerToArray< LVecBase2i > 0 141313 28 PointerToArray< LVecBase2i > 28 PointerToArray< LVecBase2i > 0 0 0 1 1041 1060 0 18 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 0 0 1 0 1479 0 0 0 0 0 1510 28 PointerToArray< LVecBase3d > 0 141313 28 PointerToArray< LVecBase3d > 28 PointerToArray< LVecBase3d > 0 0 0 1 1061 1080 0 18 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 0 0 1 0 1482 0 0 0 0 0 1511 28 PointerToArray< LVecBase3f > 0 141313 28 PointerToArray< LVecBase3f > 28 PointerToArray< LVecBase3f > 0 0 0 1 1081 1100 0 18 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 0 0 1 0 1485 0 0 0 0 0 1512 28 PointerToArray< LVecBase3i > 0 141313 28 PointerToArray< LVecBase3i > 28 PointerToArray< LVecBase3i > 0 0 0 1 1101 1120 0 18 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 0 0 1 0 1488 0 0 0 0 0 1513 36 PointerToArray< UnalignedLMatrix4d > 0 141313 36 PointerToArray< UnalignedLMatrix4d > 36 PointerToArray< UnalignedLMatrix4d > 0 0 0 1 1121 1140 0 18 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 0 0 1 0 1491 0 0 0 0 0 1514 36 PointerToArray< UnalignedLMatrix4f > 0 141313 36 PointerToArray< UnalignedLMatrix4f > 36 PointerToArray< UnalignedLMatrix4f > 0 0 0 1 1141 1160 0 18 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 0 0 1 0 1494 0 0 0 0 0 1515 37 PointerToArray< UnalignedLVecBase4d > 0 141313 37 PointerToArray< UnalignedLVecBase4d > 37 PointerToArray< UnalignedLVecBase4d > 0 0 0 1 1161 1180 0 18 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 0 0 1 0 1497 0 0 0 0 0 1516 37 PointerToArray< UnalignedLVecBase4f > 0 141313 37 PointerToArray< UnalignedLVecBase4f > 37 PointerToArray< UnalignedLVecBase4f > 0 0 0 1 1181 1200 0 18 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 0 0 1 0 1500 0 0 0 0 0 1517 37 PointerToArray< UnalignedLVecBase4i > 0 141313 37 PointerToArray< UnalignedLVecBase4i > 37 PointerToArray< UnalignedLVecBase4i > 0 0 0 1 1201 1220 0 18 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 0 0 1 0 1503 0 0 0 0 0 1518 14 BoundingVolume 0 141313 14 BoundingVolume 14 BoundingVolume 0 0 0 0 1230 0 9 1221 1222 1223 1224 1225 1226 1227 1228 1229 0 0 1 0 1519 0 0 0 2 1520 1521 330 /** * This is an abstract class for any volume in any sense which can be said to * define the locality of reference of a node in a graph, along with all of * its descendants. It is not necessarily a geometric volume (although see * GeometricBoundingVolume); this is simply an abstract interface for bounds * of any sort. */ 1519 19 TypedReferenceCount 0 2048 19 TypedReferenceCount 19 TypedReferenceCount 0 0 0 0 0 0 0 0 0 0 0 0 410 /** * A base class for things which need to inherit from both TypedObject and * from ReferenceCount. It's convenient to define this intermediate base * class instead of multiply inheriting from the two classes each time they * are needed, so that we can sensibly pass around pointers to things which * are both TypedObjects and ReferenceCounters. * * See also TypedObject for detailed instructions. */ 1520 17 IntersectionFlags 0 794624 33 BoundingVolume::IntersectionFlags 33 BoundingVolume::IntersectionFlags 1518 0 0 0 0 0 0 0 0 0 5 18 IF_no_intersection 34 BoundingVolume::IF_no_intersection 65 // If no bits are set, it is known that there is no intersection. 0 11 IF_possible 27 BoundingVolume::IF_possible 56 // IF_possible is set if there might be an intersection. 1 7 IF_some 23 BoundingVolume::IF_some 105 // IF_some is set if there is definitely an intersection. In this case, // IF_possible will also be set. 2 6 IF_all 22 BoundingVolume::IF_all 69 // When IF_all is set, both IF_possible and IF_some will also be set. 4 18 IF_dont_understand 34 BoundingVolume::IF_dont_understand 106 // IF_dont_understand is set if the particular volumevolume intersection // test has not been implemented. 8 0 74 // The contains() functions return the union of one or more of these bits. 1521 10 BoundsType 0 794624 26 BoundingVolume::BoundsType 26 BoundingVolume::BoundsType 1518 0 0 0 0 0 0 0 0 0 5 10 BT_default 26 BoundingVolume::BT_default 0 0 7 BT_best 23 BoundingVolume::BT_best 0 1 9 BT_sphere 25 BoundingVolume::BT_sphere 0 2 6 BT_box 22 BoundingVolume::BT_box 0 3 10 BT_fastest 26 BoundingVolume::BT_fastest 0 4 0 80 // This enum is used to control the automatic generation of bounding // volumes. 1522 23 GeometricBoundingVolume 0 141313 23 GeometricBoundingVolume 23 GeometricBoundingVolume 0 0 0 0 1236 0 5 1231 1232 1233 1234 1235 0 0 1 0 1518 0 0 0 0 167 /** * This is another abstract class, for a general class of bounding volumes * that actually enclose points in 3-d space, such as BSP's and bounding * spheres. */ 1523 20 FiniteBoundingVolume 0 141313 20 FiniteBoundingVolume 20 FiniteBoundingVolume 0 0 0 0 1241 3 1918 1919 1920 4 1237 1238 1239 1240 0 0 1 0 1522 0 0 0 0 168 /** * A special kind of GeometricBoundingVolume that is known to be finite. It * is possible to query this kind of volume for its minimum and maximum * extents. */ 1524 7 LPoint3 0 2105344 7 LPoint3 7 LPoint3 0 0 1525 0 0 0 0 0 0 0 0 0 0 1525 8 LPoint3f 0 2048 8 LPoint3f 8 LPoint3f 0 0 0 0 0 0 0 0 0 0 0 0 337 /** * This is a three-component point in space (as opposed to a three-component * vector, which represents a direction and a distance). Some of the methods * are slightly different between LPoint3 and LVector3; in particular, * subtraction of two points yields a vector, while addition of a vector and a * point yields a point. */ 1526 11 PN_stdfloat 0 2105344 11 PN_stdfloat 11 PN_stdfloat 0 0 1527 0 0 0 0 0 0 0 0 0 0 1527 5 float 0 8194 5 float 5 float 0 2 0 0 0 0 0 0 0 0 0 0 0 1528 10 LParabolaf 0 26625 10 LParabolaf 10 LParabolaf 0 0 0 1 1242 1244 0 12 1243 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 0 0 0 0 0 200 /** * An abstract mathematical description of a parabola, particularly useful for * describing arcs of projectiles. * * The parabolic equation, given parametrically here, is P = At^2 + Bt + C. */ 1529 10 LParabolad 0 26625 10 LParabolad 10 LParabolad 0 0 0 1 1256 1258 0 12 1257 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 0 0 0 0 0 200 /** * An abstract mathematical description of a parabola, particularly useful for * describing arcs of projectiles. * * The parabolic equation, given parametrically here, is P = At^2 + Bt + C. */ 1530 9 LParabola 0 2105345 9 LParabola 9 LParabola 0 0 1528 0 0 0 0 0 0 0 0 0 0 1531 7 LPlanef 0 141313 7 LPlanef 7 LPlanef 0 0 0 1 1270 1288 0 17 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 0 0 1 0 1532 0 0 0 0 120 /** * An abstract mathematical description of a plane. A plane is defined by the * equation Ax + By + Cz + D = 0. */ 1532 10 LVecBase4f 0 2048 10 LVecBase4f 10 LVecBase4f 0 0 0 0 0 0 0 0 0 0 0 0 77 /** * This is the base class for all three-component vectors and points. */ 1533 7 LPlaned 0 141313 7 LPlaned 7 LPlaned 0 0 0 1 1289 1307 0 17 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 0 0 1 0 1534 0 0 0 0 120 /** * An abstract mathematical description of a plane. A plane is defined by the * equation Ax + By + Cz + D = 0. */ 1534 10 LVecBase4d 0 2048 10 LVecBase4d 10 LVecBase4d 0 0 0 0 0 0 0 0 0 0 0 0 77 /** * This is the base class for all three-component vectors and points. */ 1535 6 LPlane 0 2105345 6 LPlane 6 LPlane 0 0 1531 0 0 0 0 0 0 0 0 0 0 1536 6 PlaneF 0 2105345 6 PlaneF 6 PlaneF 0 0 1531 0 0 0 0 0 0 0 0 0 0 1537 6 PlaneD 0 2105345 6 PlaneD 6 PlaneD 0 0 1533 0 0 0 0 0 0 0 0 0 0 1538 5 Plane 0 2105345 5 Plane 5 Plane 0 0 1531 0 0 0 0 0 0 0 0 0 0 1539 11 BoundingBox 0 141313 11 BoundingBox 11 BoundingBox 0 0 0 1 1308 1320 2 1921 1922 9 1309 1310 1311 1312 1313 1314 1315 1318 1319 2 1933 1934 0 1 0 1523 0 0 0 0 201 /** * An axis-aligned bounding box; that is, a minimum and maximum coordinate * triple. * * This box is always axis-aligned. If you need a more general bounding box, * try BoundingHexahedron. */ 1540 9 LFrustumf 0 141313 9 LFrustumf 9 LFrustumf 0 0 0 1 1321 1328 0 6 1322 1323 1324 1325 1326 1327 0 0 0 0 0 10 /** * */ 1541 9 LFrustumd 0 141313 9 LFrustumd 9 LFrustumd 0 0 0 1 1329 1336 0 6 1330 1331 1332 1333 1334 1335 0 0 0 0 0 10 /** * */ 1542 8 LFrustum 0 2105345 8 LFrustum 8 LFrustum 0 0 1540 0 0 0 0 0 0 0 0 0 0 1543 8 FrustumF 0 2105345 8 FrustumF 8 FrustumF 0 0 1540 0 0 0 0 0 0 0 0 0 0 1544 8 FrustumD 0 2105345 8 FrustumD 8 FrustumD 0 0 1541 0 0 0 0 0 0 0 0 0 0 1545 7 Frustum 0 2105345 7 Frustum 7 Frustum 0 0 1540 0 0 0 0 0 0 0 0 0 0 1546 18 BoundingHexahedron 0 141313 18 BoundingHexahedron 18 BoundingHexahedron 0 0 0 1 1337 1345 2 1923 1924 5 1338 1339 1340 1341 1344 2 1935 1936 0 1 0 1523 0 0 0 0 300 /** * This defines a bounding convex hexahedron. It is typically used to * represent a frustum, but may represent any enclosing convex hexahedron, * including simple boxes. However, if all you want is an axis-aligned * bounding box, you may be better off with the simpler BoundingBox class. */ 1547 12 BoundingLine 0 141313 12 BoundingLine 12 BoundingLine 0 0 0 1 1346 1353 0 6 1347 1348 1349 1350 1351 1352 0 0 1 0 1522 0 0 0 0 320 /** * This funny bounding volume is an infinite line with no thickness and * extending to infinity in both directions. * * Note that it *always* extends in both directions, despite the fact that you * specify two points to the constructor. These are not endpoints, they are * two arbitrary points on the line. */ 1548 13 BoundingPlane 0 141313 13 BoundingPlane 13 BoundingPlane 0 0 0 1 1354 1360 1 1925 5 1355 1356 1357 1358 1359 0 0 1 0 1522 0 0 0 0 248 /** * This funny bounding volume is an infinite plane that divides space into two * regions: the part behind the normal, which is "inside" the bounding volume, * and the part in front of the normal, which is "outside" the bounding * volume. */ 1549 12 LPlane const 0 8832 12 LPlane const 12 LPlane const 0 0 1535 0 0 0 0 0 0 0 0 0 0 1550 14 BoundingSphere 0 141313 14 BoundingSphere 14 BoundingSphere 0 0 0 1 1361 1370 2 1926 1927 8 1362 1363 1364 1365 1366 1367 1368 1369 0 0 1 0 1523 0 0 0 0 147 /** * This defines a bounding sphere, consisting of a center and a radius. It is * always a sphere, and never an ellipsoid or other quadric. */ 1551 26 IntersectionBoundingVolume 0 141313 26 IntersectionBoundingVolume 26 IntersectionBoundingVolume 0 0 0 1 1371 1381 1 1928 8 1372 1373 1374 1375 1376 1378 1379 1380 1 1937 0 1 0 1522 0 0 0 0 232 /** * This special bounding volume is the intersection of all of its constituent * bounding volumes. * * A point is defined to be within an IntersectionBoundingVolume if it is * within all of its component bounding volumes. */ 1552 31 GeometricBoundingVolume const * 0 8576 31 GeometricBoundingVolume const * 31 GeometricBoundingVolume const * 0 0 1553 0 0 0 0 0 0 0 0 0 0 1553 29 GeometricBoundingVolume const 0 8832 29 GeometricBoundingVolume const 29 GeometricBoundingVolume const 0 0 1522 0 0 0 0 0 0 0 0 0 0 1554 8 Mersenne 0 141313 8 Mersenne 8 Mersenne 0 0 0 1 1384 1386 0 1 1385 0 0 0 0 1 1555 0 1555 0 0 794624 10 Mersenne:: 0 1554 0 0 0 0 0 0 0 0 0 1 9 max_value 19 Mersenne::max_value 0 2147483647 0 0 1556 18 OmniBoundingVolume 0 141313 18 OmniBoundingVolume 18 OmniBoundingVolume 0 0 0 1 1387 1389 0 1 1388 0 0 1 0 1522 0 0 0 0 85 /** * This is a special kind of GeometricBoundingVolume that fills all of space. */ 1557 19 UnionBoundingVolume 0 141313 19 UnionBoundingVolume 19 UnionBoundingVolume 0 0 0 1 1390 1401 1 1929 9 1391 1392 1393 1394 1395 1397 1398 1399 1400 1 1938 0 1 0 1522 0 0 0 0 229 /** * This special bounding volume is the union of all of its constituent * bounding volumes. * * A point is defined to be within a UnionBoundingVolume if it is within any * one or more of its component bounding volumes. */ 1558 10 Randomizer 0 141313 10 Randomizer 10 Randomizer 0 0 0 1 1402 1409 0 6 1403 1404 1405 1406 1407 1408 0 0 0 0 0 50 /** * A handy class to return random numbers. */ 1559 11 PerlinNoise 0 141313 11 PerlinNoise 11 PerlinNoise 0 0 0 0 1411 0 1 1410 0 0 0 0 0 183 /** * This is the base class for PerlinNoise2 and PerlinNoise3, different * dimensions of Perlin noise implementation. The base class just collects * the common functionality. */ 1560 12 PerlinNoise2 0 141313 12 PerlinNoise2 12 PerlinNoise2 0 0 0 1 1412 1417 0 4 1413 1414 1415 1416 0 0 1 0 1559 0 0 0 0 185 /** * This class provides an implementation of Perlin noise for 2 variables. * This code is loosely based on the reference implementation at * http://mrl.nyu.edu/~perlin/noise/ . */ 1561 12 PerlinNoise3 0 141313 12 PerlinNoise3 12 PerlinNoise3 0 0 0 1 1418 1423 0 4 1419 1420 1421 1422 0 0 1 0 1559 0 0 0 0 185 /** * This class provides an implementation of Perlin noise for 3 variables. * This code is loosely based on the reference implementation at * http://mrl.nyu.edu/~perlin/noise/ . */ 1562 13 PTA_LMatrix4f 0 2105345 13 PTA_LMatrix4f 13 PTA_LMatrix4f 0 0 1514 0 0 0 0 0 0 0 0 0 0 1563 14 CPTA_LMatrix4f 0 2105345 14 CPTA_LMatrix4f 14 CPTA_LMatrix4f 0 0 1493 0 0 0 0 0 0 0 0 0 0 1564 13 PTA_LMatrix4d 0 2105345 13 PTA_LMatrix4d 13 PTA_LMatrix4d 0 0 1513 0 0 0 0 0 0 0 0 0 0 1565 14 CPTA_LMatrix4d 0 2105345 14 CPTA_LMatrix4d 14 CPTA_LMatrix4d 0 0 1490 0 0 0 0 0 0 0 0 0 0 1566 12 PTA_LMatrix4 0 2105345 12 PTA_LMatrix4 12 PTA_LMatrix4 0 0 1562 0 0 0 0 0 0 0 0 0 0 1567 13 CPTA_LMatrix4 0 2105345 13 CPTA_LMatrix4 13 CPTA_LMatrix4 0 0 1563 0 0 0 0 0 0 0 0 0 0 1568 7 PTAMat4 0 2105345 7 PTAMat4 7 PTAMat4 0 0 1566 0 0 0 0 0 0 0 0 0 0 1569 8 CPTAMat4 0 2105345 8 CPTAMat4 8 CPTAMat4 0 0 1567 0 0 0 0 0 0 0 0 0 0 1570 8 PTAMat4d 0 2105345 8 PTAMat4d 8 PTAMat4d 0 0 1564 0 0 0 0 0 0 0 0 0 0 1571 9 CPTAMat4d 0 2105345 9 CPTAMat4d 9 CPTAMat4d 0 0 1565 0 0 0 0 0 0 0 0 0 0 1572 13 PTA_LMatrix3f 0 2105345 13 PTA_LMatrix3f 13 PTA_LMatrix3f 0 0 1506 0 0 0 0 0 0 0 0 0 0 1573 14 CPTA_LMatrix3f 0 2105345 14 CPTA_LMatrix3f 14 CPTA_LMatrix3f 0 0 1469 0 0 0 0 0 0 0 0 0 0 1574 13 PTA_LMatrix3d 0 2105345 13 PTA_LMatrix3d 13 PTA_LMatrix3d 0 0 1505 0 0 0 0 0 0 0 0 0 0 1575 14 CPTA_LMatrix3d 0 2105345 14 CPTA_LMatrix3d 14 CPTA_LMatrix3d 0 0 1465 0 0 0 0 0 0 0 0 0 0 1576 12 PTA_LMatrix3 0 2105345 12 PTA_LMatrix3 12 PTA_LMatrix3 0 0 1572 0 0 0 0 0 0 0 0 0 0 1577 13 CPTA_LMatrix3 0 2105345 13 CPTA_LMatrix3 13 CPTA_LMatrix3 0 0 1573 0 0 0 0 0 0 0 0 0 0 1578 7 PTAMat3 0 2105345 7 PTAMat3 7 PTAMat3 0 0 1576 0 0 0 0 0 0 0 0 0 0 1579 8 CPTAMat3 0 2105345 8 CPTAMat3 8 CPTAMat3 0 0 1577 0 0 0 0 0 0 0 0 0 0 1580 8 PTAMat3d 0 2105345 8 PTAMat3d 8 PTAMat3d 0 0 1574 0 0 0 0 0 0 0 0 0 0 1581 9 CPTAMat3d 0 2105345 9 CPTAMat3d 9 CPTAMat3d 0 0 1575 0 0 0 0 0 0 0 0 0 0 1582 14 PTA_LVecBase4f 0 2105345 14 PTA_LVecBase4f 14 PTA_LVecBase4f 0 0 1516 0 0 0 0 0 0 0 0 0 0 1583 15 CPTA_LVecBase4f 0 2105345 15 CPTA_LVecBase4f 15 CPTA_LVecBase4f 0 0 1499 0 0 0 0 0 0 0 0 0 0 1584 14 PTA_LVecBase4d 0 2105345 14 PTA_LVecBase4d 14 PTA_LVecBase4d 0 0 1515 0 0 0 0 0 0 0 0 0 0 1585 15 CPTA_LVecBase4d 0 2105345 15 CPTA_LVecBase4d 15 CPTA_LVecBase4d 0 0 1496 0 0 0 0 0 0 0 0 0 0 1586 14 PTA_LVecBase4i 0 2105345 14 PTA_LVecBase4i 14 PTA_LVecBase4i 0 0 1517 0 0 0 0 0 0 0 0 0 0 1587 15 CPTA_LVecBase4i 0 2105345 15 CPTA_LVecBase4i 15 CPTA_LVecBase4i 0 0 1502 0 0 0 0 0 0 0 0 0 0 1588 13 PTA_LVecBase4 0 2105345 13 PTA_LVecBase4 13 PTA_LVecBase4 0 0 1582 0 0 0 0 0 0 0 0 0 0 1589 14 CPTA_LVecBase4 0 2105345 14 CPTA_LVecBase4 14 CPTA_LVecBase4 0 0 1583 0 0 0 0 0 0 0 0 0 0 1590 12 PTAVecBase4f 0 2105345 12 PTAVecBase4f 12 PTAVecBase4f 0 0 1582 0 0 0 0 0 0 0 0 0 0 1591 13 CPTAVecBase4f 0 2105345 13 CPTAVecBase4f 13 CPTAVecBase4f 0 0 1583 0 0 0 0 0 0 0 0 0 0 1592 12 PTAVecBase4d 0 2105345 12 PTAVecBase4d 12 PTAVecBase4d 0 0 1584 0 0 0 0 0 0 0 0 0 0 1593 13 CPTAVecBase4d 0 2105345 13 CPTAVecBase4d 13 CPTAVecBase4d 0 0 1585 0 0 0 0 0 0 0 0 0 0 1594 14 PTA_LVecBase3f 0 2105345 14 PTA_LVecBase3f 14 PTA_LVecBase3f 0 0 1511 0 0 0 0 0 0 0 0 0 0 1595 15 CPTA_LVecBase3f 0 2105345 15 CPTA_LVecBase3f 15 CPTA_LVecBase3f 0 0 1484 0 0 0 0 0 0 0 0 0 0 1596 14 PTA_LVecBase3d 0 2105345 14 PTA_LVecBase3d 14 PTA_LVecBase3d 0 0 1510 0 0 0 0 0 0 0 0 0 0 1597 15 CPTA_LVecBase3d 0 2105345 15 CPTA_LVecBase3d 15 CPTA_LVecBase3d 0 0 1481 0 0 0 0 0 0 0 0 0 0 1598 14 PTA_LVecBase3i 0 2105345 14 PTA_LVecBase3i 14 PTA_LVecBase3i 0 0 1512 0 0 0 0 0 0 0 0 0 0 1599 15 CPTA_LVecBase3i 0 2105345 15 CPTA_LVecBase3i 15 CPTA_LVecBase3i 0 0 1487 0 0 0 0 0 0 0 0 0 0 1600 13 PTA_LVecBase3 0 2105345 13 PTA_LVecBase3 13 PTA_LVecBase3 0 0 1594 0 0 0 0 0 0 0 0 0 0 1601 14 CPTA_LVecBase3 0 2105345 14 CPTA_LVecBase3 14 CPTA_LVecBase3 0 0 1595 0 0 0 0 0 0 0 0 0 0 1602 12 PTAVecBase3f 0 2105345 12 PTAVecBase3f 12 PTAVecBase3f 0 0 1594 0 0 0 0 0 0 0 0 0 0 1603 13 CPTAVecBase3f 0 2105345 13 CPTAVecBase3f 13 CPTAVecBase3f 0 0 1595 0 0 0 0 0 0 0 0 0 0 1604 12 PTAVecBase3d 0 2105345 12 PTAVecBase3d 12 PTAVecBase3d 0 0 1596 0 0 0 0 0 0 0 0 0 0 1605 13 CPTAVecBase3d 0 2105345 13 CPTAVecBase3d 13 CPTAVecBase3d 0 0 1597 0 0 0 0 0 0 0 0 0 0 1606 14 PTA_LVecBase2f 0 2105345 14 PTA_LVecBase2f 14 PTA_LVecBase2f 0 0 1508 0 0 0 0 0 0 0 0 0 0 1607 15 CPTA_LVecBase2f 0 2105345 15 CPTA_LVecBase2f 15 CPTA_LVecBase2f 0 0 1475 0 0 0 0 0 0 0 0 0 0 1608 14 PTA_LVecBase2d 0 2105345 14 PTA_LVecBase2d 14 PTA_LVecBase2d 0 0 1507 0 0 0 0 0 0 0 0 0 0 1609 15 CPTA_LVecBase2d 0 2105345 15 CPTA_LVecBase2d 15 CPTA_LVecBase2d 0 0 1472 0 0 0 0 0 0 0 0 0 0 1610 14 PTA_LVecBase2i 0 2105345 14 PTA_LVecBase2i 14 PTA_LVecBase2i 0 0 1509 0 0 0 0 0 0 0 0 0 0 1611 15 CPTA_LVecBase2i 0 2105345 15 CPTA_LVecBase2i 15 CPTA_LVecBase2i 0 0 1478 0 0 0 0 0 0 0 0 0 0 1612 13 PTA_LVecBase2 0 2105345 13 PTA_LVecBase2 13 PTA_LVecBase2 0 0 1606 0 0 0 0 0 0 0 0 0 0 1613 14 CPTA_LVecBase2 0 2105345 14 CPTA_LVecBase2 14 CPTA_LVecBase2 0 0 1607 0 0 0 0 0 0 0 0 0 0 1614 12 PTAVecBase2f 0 2105345 12 PTAVecBase2f 12 PTAVecBase2f 0 0 1606 0 0 0 0 0 0 0 0 0 0 1615 13 CPTAVecBase2f 0 2105345 13 CPTAVecBase2f 13 CPTAVecBase2f 0 0 1607 0 0 0 0 0 0 0 0 0 0 1616 12 PTAVecBase2d 0 2105345 12 PTAVecBase2d 12 PTAVecBase2d 0 0 1608 0 0 0 0 0 0 0 0 0 0 1617 13 CPTAVecBase2d 0 2105345 13 CPTAVecBase2d 13 CPTAVecBase2d 0 0 1609 0 0 0 0 0 0 0 0 0 0 1618 19 StackedPerlinNoise2 0 141313 19 StackedPerlinNoise2 19 StackedPerlinNoise2 0 0 0 1 1425 1431 0 5 1426 1427 1428 1429 1430 0 0 0 0 0 147 /** * Implements a multi-layer PerlinNoise, with one or more high-frequency noise * functions added to a lower-frequency base noise function. */ 1619 19 StackedPerlinNoise3 0 141313 19 StackedPerlinNoise3 19 StackedPerlinNoise3 0 0 0 1 1432 1438 0 5 1433 1434 1435 1436 1437 0 0 0 0 0 147 /** * Implements a multi-layer PerlinNoise, with one or more high-frequency noise * functions added to a lower-frequency base noise function. */ 1620 12 Triangulator 0 141313 12 Triangulator 12 Triangulator 0 0 0 1 1439 1455 1 1930 14 1440 1441 1442 1443 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1 1939 0 0 0 0 382 /** * This class can triangulate a convex or concave polygon, even one with * holes. It is adapted from an algorithm published as: * * Narkhede A. and Manocha D., Fast polygon triangulation algorithm based on * Seidel's Algorithm, UNC-CH, 1994. * * http://www.cs.unc.edu/~dm/CODE/GEM/chapter.html * * It works strictly on 2-d points. See Triangulator3 for 3-d points. */ 1621 14 LPoint2d const 0 8832 14 LPoint2d const 14 LPoint2d const 0 0 1622 0 0 0 0 0 0 0 0 0 0 1622 8 LPoint2d 0 2048 8 LPoint2d 8 LPoint2d 0 0 0 0 0 0 0 0 0 0 0 0 50 /** * This is a two-component point in space. */ 1623 13 Triangulator3 0 141313 13 Triangulator3 13 Triangulator3 0 0 0 1 1456 1464 2 1931 1932 6 1457 1458 1459 1460 1461 1462 1 1940 0 1 0 1620 0 0 0 0 264 /** * This is an extension of Triangulator to handle polygons with three- * dimensional points. It assumes all of the points lie in a single plane, * and internally projects the supplied points into 2-D for passing to the * underlying Triangulator object. */ 1624 14 LPoint3d const 0 8832 14 LPoint3d const 14 LPoint3d const 0 0 1625 0 0 0 0 0 0 0 0 0 0 1625 8 LPoint3d 0 2048 8 LPoint3d 8 LPoint3d 0 0 0 0 0 0 0 0 0 0 0 0 337 /** * This is a three-component point in space (as opposed to a three-component * vector, which represents a direction and a distance). Some of the methods * are slightly different between LPoint3 and LVector3; in particular, * subtraction of two points yields a vector, while addition of a vector and a * point yields a point. */ 1626 13 LPlaned const 0 8832 13 LPlaned const 13 LPlaned const 0 0 1533 0 0 0 0 0 0 0 0 0 0 1627 40 ConstPointerToArray< LMatrix3d > const * 0 8576 40 ConstPointerToArray< LMatrix3d > const * 40 ConstPointerToArray< LMatrix3d > const * 0 0 1628 0 0 0 0 0 0 0 0 0 0 1628 38 ConstPointerToArray< LMatrix3d > const 0 8832 38 ConstPointerToArray< LMatrix3d > const 38 ConstPointerToArray< LMatrix3d > const 0 0 1465 0 0 0 0 0 0 0 0 0 0 1629 34 ConstPointerToArray< LMatrix3d > * 0 8576 34 ConstPointerToArray< LMatrix3d > * 34 ConstPointerToArray< LMatrix3d > * 0 0 1465 0 0 0 0 0 0 0 0 0 0 1630 35 PointerToArray< LMatrix3d > const * 0 8576 35 PointerToArray< LMatrix3d > const * 35 PointerToArray< LMatrix3d > const * 0 0 1631 0 0 0 0 0 0 0 0 0 0 1631 33 PointerToArray< LMatrix3d > const 0 8832 33 PointerToArray< LMatrix3d > const 33 PointerToArray< LMatrix3d > const 0 0 1505 0 0 0 0 0 0 0 0 0 0 1632 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0 1633 22 unsigned long long int 0 8230 22 unsigned long long int 22 unsigned long long int 0 8 0 0 0 0 0 0 0 0 0 0 0 1634 17 LMatrix3d const * 0 8576 17 LMatrix3d const * 17 LMatrix3d const * 0 0 1635 0 0 0 0 0 0 0 0 0 0 1635 15 LMatrix3d const 0 8832 15 LMatrix3d const 15 LMatrix3d const 0 0 1636 0 0 0 0 0 0 0 0 0 0 1636 9 LMatrix3d 0 2048 9 LMatrix3d 9 LMatrix3d 0 0 0 0 0 0 0 0 0 0 0 0 231 /** * This is a 3-by-3 transform matrix. It typically will represent either a * rotation-and-scale (no translation) matrix in 3-d, or a full affine matrix * (rotation, scale, translation) in 2-d, e.g. for a texture matrix. */ 1637 10 PyObject * 0 8576 10 PyObject * 10 PyObject * 0 0 1638 0 0 0 0 0 0 0 0 0 0 1638 8 PyObject 0 2105344 8 PyObject 8 PyObject 0 0 1639 0 0 0 0 0 0 0 0 0 0 1639 7 _object 0 1024 7 _object 7 _object 0 0 0 0 0 0 0 0 0 0 0 0 0 1640 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0 1641 11 Py_buffer * 0 8576 11 Py_buffer * 11 Py_buffer * 0 0 1642 0 0 0 0 0 0 0 0 0 0 1642 9 Py_buffer 0 2105344 9 Py_buffer 9 Py_buffer 0 0 1643 0 0 0 0 0 0 0 0 0 0 1643 10 bufferinfo 0 1024 10 bufferinfo 10 bufferinfo 0 0 0 0 0 0 0 0 0 0 0 0 0 1644 54 PointerToBase< ReferenceCountedVector< LMatrix3d > > * 0 8576 54 PointerToBase< ReferenceCountedVector< LMatrix3d > > * 54 PointerToBase< ReferenceCountedVector< LMatrix3d > > * 0 0 1467 0 0 0 0 0 0 0 0 0 0 1645 60 PointerToBase< ReferenceCountedVector< LMatrix3d > > const * 0 8576 60 PointerToBase< ReferenceCountedVector< LMatrix3d > > const * 60 PointerToBase< ReferenceCountedVector< LMatrix3d > > const * 0 0 1646 0 0 0 0 0 0 0 0 0 0 1646 58 PointerToBase< ReferenceCountedVector< LMatrix3d > > const 0 8832 58 PointerToBase< ReferenceCountedVector< LMatrix3d > > const 58 PointerToBase< ReferenceCountedVector< LMatrix3d > > const 0 0 1467 0 0 0 0 0 0 0 0 0 0 1647 9 ostream * 0 8576 14 std::ostream * 14 std::ostream * 0 0 1648 0 0 0 0 0 0 0 0 0 0 1648 7 ostream 0 2048 12 std::ostream 12 std::ostream 0 0 0 0 0 0 0 0 0 0 0 0 0 1649 40 ConstPointerToArray< LMatrix3f > const * 0 8576 40 ConstPointerToArray< LMatrix3f > const * 40 ConstPointerToArray< LMatrix3f > const * 0 0 1650 0 0 0 0 0 0 0 0 0 0 1650 38 ConstPointerToArray< LMatrix3f > const 0 8832 38 ConstPointerToArray< LMatrix3f > const 38 ConstPointerToArray< LMatrix3f > const 0 0 1469 0 0 0 0 0 0 0 0 0 0 1651 34 ConstPointerToArray< LMatrix3f > * 0 8576 34 ConstPointerToArray< LMatrix3f > * 34 ConstPointerToArray< LMatrix3f > * 0 0 1469 0 0 0 0 0 0 0 0 0 0 1652 35 PointerToArray< LMatrix3f > const * 0 8576 35 PointerToArray< LMatrix3f > const * 35 PointerToArray< LMatrix3f > const * 0 0 1653 0 0 0 0 0 0 0 0 0 0 1653 33 PointerToArray< LMatrix3f > const 0 8832 33 PointerToArray< LMatrix3f > const 33 PointerToArray< LMatrix3f > const 0 0 1506 0 0 0 0 0 0 0 0 0 0 1654 17 LMatrix3f const * 0 8576 17 LMatrix3f const * 17 LMatrix3f const * 0 0 1655 0 0 0 0 0 0 0 0 0 0 1655 15 LMatrix3f const 0 8832 15 LMatrix3f const 15 LMatrix3f const 0 0 1656 0 0 0 0 0 0 0 0 0 0 1656 9 LMatrix3f 0 2048 9 LMatrix3f 9 LMatrix3f 0 0 0 0 0 0 0 0 0 0 0 0 231 /** * This is a 3-by-3 transform matrix. It typically will represent either a * rotation-and-scale (no translation) matrix in 3-d, or a full affine matrix * (rotation, scale, translation) in 2-d, e.g. for a texture matrix. */ 1657 54 PointerToBase< ReferenceCountedVector< LMatrix3f > > * 0 8576 54 PointerToBase< ReferenceCountedVector< LMatrix3f > > * 54 PointerToBase< ReferenceCountedVector< LMatrix3f > > * 0 0 1471 0 0 0 0 0 0 0 0 0 0 1658 60 PointerToBase< ReferenceCountedVector< LMatrix3f > > const * 0 8576 60 PointerToBase< ReferenceCountedVector< LMatrix3f > > const * 60 PointerToBase< ReferenceCountedVector< LMatrix3f > > const * 0 0 1659 0 0 0 0 0 0 0 0 0 0 1659 58 PointerToBase< ReferenceCountedVector< LMatrix3f > > const 0 8832 58 PointerToBase< ReferenceCountedVector< LMatrix3f > > const 58 PointerToBase< ReferenceCountedVector< LMatrix3f > > const 0 0 1471 0 0 0 0 0 0 0 0 0 0 1660 41 ConstPointerToArray< LVecBase2d > const * 0 8576 41 ConstPointerToArray< LVecBase2d > const * 41 ConstPointerToArray< LVecBase2d > const * 0 0 1661 0 0 0 0 0 0 0 0 0 0 1661 39 ConstPointerToArray< LVecBase2d > const 0 8832 39 ConstPointerToArray< LVecBase2d > const 39 ConstPointerToArray< LVecBase2d > const 0 0 1472 0 0 0 0 0 0 0 0 0 0 1662 35 ConstPointerToArray< LVecBase2d > * 0 8576 35 ConstPointerToArray< LVecBase2d > * 35 ConstPointerToArray< LVecBase2d > * 0 0 1472 0 0 0 0 0 0 0 0 0 0 1663 36 PointerToArray< LVecBase2d > const * 0 8576 36 PointerToArray< LVecBase2d > const * 36 PointerToArray< LVecBase2d > const * 0 0 1664 0 0 0 0 0 0 0 0 0 0 1664 34 PointerToArray< LVecBase2d > const 0 8832 34 PointerToArray< LVecBase2d > const 34 PointerToArray< LVecBase2d > const 0 0 1507 0 0 0 0 0 0 0 0 0 0 1665 18 LVecBase2d const * 0 8576 18 LVecBase2d const * 18 LVecBase2d const * 0 0 1666 0 0 0 0 0 0 0 0 0 0 1666 16 LVecBase2d const 0 8832 16 LVecBase2d const 16 LVecBase2d const 0 0 1667 0 0 0 0 0 0 0 0 0 0 1667 10 LVecBase2d 0 2048 10 LVecBase2d 10 LVecBase2d 0 0 0 0 0 0 0 0 0 0 0 0 75 /** * This is the base class for all two-component vectors and points. */ 1668 55 PointerToBase< ReferenceCountedVector< LVecBase2d > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase2d > > * 55 PointerToBase< ReferenceCountedVector< LVecBase2d > > * 0 0 1474 0 0 0 0 0 0 0 0 0 0 1669 61 PointerToBase< ReferenceCountedVector< LVecBase2d > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase2d > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase2d > > const * 0 0 1670 0 0 0 0 0 0 0 0 0 0 1670 59 PointerToBase< ReferenceCountedVector< LVecBase2d > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase2d > > const 59 PointerToBase< ReferenceCountedVector< LVecBase2d > > const 0 0 1474 0 0 0 0 0 0 0 0 0 0 1671 41 ConstPointerToArray< LVecBase2f > const * 0 8576 41 ConstPointerToArray< LVecBase2f > const * 41 ConstPointerToArray< LVecBase2f > const * 0 0 1672 0 0 0 0 0 0 0 0 0 0 1672 39 ConstPointerToArray< LVecBase2f > const 0 8832 39 ConstPointerToArray< LVecBase2f > const 39 ConstPointerToArray< LVecBase2f > const 0 0 1475 0 0 0 0 0 0 0 0 0 0 1673 35 ConstPointerToArray< LVecBase2f > * 0 8576 35 ConstPointerToArray< LVecBase2f > * 35 ConstPointerToArray< LVecBase2f > * 0 0 1475 0 0 0 0 0 0 0 0 0 0 1674 36 PointerToArray< LVecBase2f > const * 0 8576 36 PointerToArray< LVecBase2f > const * 36 PointerToArray< LVecBase2f > const * 0 0 1675 0 0 0 0 0 0 0 0 0 0 1675 34 PointerToArray< LVecBase2f > const 0 8832 34 PointerToArray< LVecBase2f > const 34 PointerToArray< LVecBase2f > const 0 0 1508 0 0 0 0 0 0 0 0 0 0 1676 18 LVecBase2f const * 0 8576 18 LVecBase2f const * 18 LVecBase2f const * 0 0 1677 0 0 0 0 0 0 0 0 0 0 1677 16 LVecBase2f const 0 8832 16 LVecBase2f const 16 LVecBase2f const 0 0 1678 0 0 0 0 0 0 0 0 0 0 1678 10 LVecBase2f 0 2048 10 LVecBase2f 10 LVecBase2f 0 0 0 0 0 0 0 0 0 0 0 0 75 /** * This is the base class for all two-component vectors and points. */ 1679 55 PointerToBase< ReferenceCountedVector< LVecBase2f > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase2f > > * 55 PointerToBase< ReferenceCountedVector< LVecBase2f > > * 0 0 1477 0 0 0 0 0 0 0 0 0 0 1680 61 PointerToBase< ReferenceCountedVector< LVecBase2f > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase2f > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase2f > > const * 0 0 1681 0 0 0 0 0 0 0 0 0 0 1681 59 PointerToBase< ReferenceCountedVector< LVecBase2f > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase2f > > const 59 PointerToBase< ReferenceCountedVector< LVecBase2f > > const 0 0 1477 0 0 0 0 0 0 0 0 0 0 1682 41 ConstPointerToArray< LVecBase2i > const * 0 8576 41 ConstPointerToArray< LVecBase2i > const * 41 ConstPointerToArray< LVecBase2i > const * 0 0 1683 0 0 0 0 0 0 0 0 0 0 1683 39 ConstPointerToArray< LVecBase2i > const 0 8832 39 ConstPointerToArray< LVecBase2i > const 39 ConstPointerToArray< LVecBase2i > const 0 0 1478 0 0 0 0 0 0 0 0 0 0 1684 35 ConstPointerToArray< LVecBase2i > * 0 8576 35 ConstPointerToArray< LVecBase2i > * 35 ConstPointerToArray< LVecBase2i > * 0 0 1478 0 0 0 0 0 0 0 0 0 0 1685 36 PointerToArray< LVecBase2i > const * 0 8576 36 PointerToArray< LVecBase2i > const * 36 PointerToArray< LVecBase2i > const * 0 0 1686 0 0 0 0 0 0 0 0 0 0 1686 34 PointerToArray< LVecBase2i > const 0 8832 34 PointerToArray< LVecBase2i > const 34 PointerToArray< LVecBase2i > const 0 0 1509 0 0 0 0 0 0 0 0 0 0 1687 18 LVecBase2i const * 0 8576 18 LVecBase2i const * 18 LVecBase2i const * 0 0 1688 0 0 0 0 0 0 0 0 0 0 1688 16 LVecBase2i const 0 8832 16 LVecBase2i const 16 LVecBase2i const 0 0 1689 0 0 0 0 0 0 0 0 0 0 1689 10 LVecBase2i 0 2048 10 LVecBase2i 10 LVecBase2i 0 0 0 0 0 0 0 0 0 0 0 0 75 /** * This is the base class for all two-component vectors and points. */ 1690 55 PointerToBase< ReferenceCountedVector< LVecBase2i > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase2i > > * 55 PointerToBase< ReferenceCountedVector< LVecBase2i > > * 0 0 1480 0 0 0 0 0 0 0 0 0 0 1691 61 PointerToBase< ReferenceCountedVector< LVecBase2i > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase2i > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase2i > > const * 0 0 1692 0 0 0 0 0 0 0 0 0 0 1692 59 PointerToBase< ReferenceCountedVector< LVecBase2i > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase2i > > const 59 PointerToBase< ReferenceCountedVector< LVecBase2i > > const 0 0 1480 0 0 0 0 0 0 0 0 0 0 1693 41 ConstPointerToArray< LVecBase3d > const * 0 8576 41 ConstPointerToArray< LVecBase3d > const * 41 ConstPointerToArray< LVecBase3d > const * 0 0 1694 0 0 0 0 0 0 0 0 0 0 1694 39 ConstPointerToArray< LVecBase3d > const 0 8832 39 ConstPointerToArray< LVecBase3d > const 39 ConstPointerToArray< LVecBase3d > const 0 0 1481 0 0 0 0 0 0 0 0 0 0 1695 35 ConstPointerToArray< LVecBase3d > * 0 8576 35 ConstPointerToArray< LVecBase3d > * 35 ConstPointerToArray< LVecBase3d > * 0 0 1481 0 0 0 0 0 0 0 0 0 0 1696 36 PointerToArray< LVecBase3d > const * 0 8576 36 PointerToArray< LVecBase3d > const * 36 PointerToArray< LVecBase3d > const * 0 0 1697 0 0 0 0 0 0 0 0 0 0 1697 34 PointerToArray< LVecBase3d > const 0 8832 34 PointerToArray< LVecBase3d > const 34 PointerToArray< LVecBase3d > const 0 0 1510 0 0 0 0 0 0 0 0 0 0 1698 18 LVecBase3d const * 0 8576 18 LVecBase3d const * 18 LVecBase3d const * 0 0 1699 0 0 0 0 0 0 0 0 0 0 1699 16 LVecBase3d const 0 8832 16 LVecBase3d const 16 LVecBase3d const 0 0 1700 0 0 0 0 0 0 0 0 0 0 1700 10 LVecBase3d 0 2048 10 LVecBase3d 10 LVecBase3d 0 0 0 0 0 0 0 0 0 0 0 0 77 /** * This is the base class for all three-component vectors and points. */ 1701 55 PointerToBase< ReferenceCountedVector< LVecBase3d > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase3d > > * 55 PointerToBase< ReferenceCountedVector< LVecBase3d > > * 0 0 1483 0 0 0 0 0 0 0 0 0 0 1702 61 PointerToBase< ReferenceCountedVector< LVecBase3d > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase3d > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase3d > > const * 0 0 1703 0 0 0 0 0 0 0 0 0 0 1703 59 PointerToBase< ReferenceCountedVector< LVecBase3d > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase3d > > const 59 PointerToBase< ReferenceCountedVector< LVecBase3d > > const 0 0 1483 0 0 0 0 0 0 0 0 0 0 1704 41 ConstPointerToArray< LVecBase3f > const * 0 8576 41 ConstPointerToArray< LVecBase3f > const * 41 ConstPointerToArray< LVecBase3f > const * 0 0 1705 0 0 0 0 0 0 0 0 0 0 1705 39 ConstPointerToArray< LVecBase3f > const 0 8832 39 ConstPointerToArray< LVecBase3f > const 39 ConstPointerToArray< LVecBase3f > const 0 0 1484 0 0 0 0 0 0 0 0 0 0 1706 35 ConstPointerToArray< LVecBase3f > * 0 8576 35 ConstPointerToArray< LVecBase3f > * 35 ConstPointerToArray< LVecBase3f > * 0 0 1484 0 0 0 0 0 0 0 0 0 0 1707 36 PointerToArray< LVecBase3f > const * 0 8576 36 PointerToArray< LVecBase3f > const * 36 PointerToArray< LVecBase3f > const * 0 0 1708 0 0 0 0 0 0 0 0 0 0 1708 34 PointerToArray< LVecBase3f > const 0 8832 34 PointerToArray< LVecBase3f > const 34 PointerToArray< LVecBase3f > const 0 0 1511 0 0 0 0 0 0 0 0 0 0 1709 18 LVecBase3f const * 0 8576 18 LVecBase3f const * 18 LVecBase3f const * 0 0 1710 0 0 0 0 0 0 0 0 0 0 1710 16 LVecBase3f const 0 8832 16 LVecBase3f const 16 LVecBase3f const 0 0 1711 0 0 0 0 0 0 0 0 0 0 1711 10 LVecBase3f 0 2048 10 LVecBase3f 10 LVecBase3f 0 0 0 0 0 0 0 0 0 0 0 0 77 /** * This is the base class for all three-component vectors and points. */ 1712 55 PointerToBase< ReferenceCountedVector< LVecBase3f > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase3f > > * 55 PointerToBase< ReferenceCountedVector< LVecBase3f > > * 0 0 1486 0 0 0 0 0 0 0 0 0 0 1713 61 PointerToBase< ReferenceCountedVector< LVecBase3f > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase3f > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase3f > > const * 0 0 1714 0 0 0 0 0 0 0 0 0 0 1714 59 PointerToBase< ReferenceCountedVector< LVecBase3f > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase3f > > const 59 PointerToBase< ReferenceCountedVector< LVecBase3f > > const 0 0 1486 0 0 0 0 0 0 0 0 0 0 1715 41 ConstPointerToArray< LVecBase3i > const * 0 8576 41 ConstPointerToArray< LVecBase3i > const * 41 ConstPointerToArray< LVecBase3i > const * 0 0 1716 0 0 0 0 0 0 0 0 0 0 1716 39 ConstPointerToArray< LVecBase3i > const 0 8832 39 ConstPointerToArray< LVecBase3i > const 39 ConstPointerToArray< LVecBase3i > const 0 0 1487 0 0 0 0 0 0 0 0 0 0 1717 35 ConstPointerToArray< LVecBase3i > * 0 8576 35 ConstPointerToArray< LVecBase3i > * 35 ConstPointerToArray< LVecBase3i > * 0 0 1487 0 0 0 0 0 0 0 0 0 0 1718 36 PointerToArray< LVecBase3i > const * 0 8576 36 PointerToArray< LVecBase3i > const * 36 PointerToArray< LVecBase3i > const * 0 0 1719 0 0 0 0 0 0 0 0 0 0 1719 34 PointerToArray< LVecBase3i > const 0 8832 34 PointerToArray< LVecBase3i > const 34 PointerToArray< LVecBase3i > const 0 0 1512 0 0 0 0 0 0 0 0 0 0 1720 18 LVecBase3i const * 0 8576 18 LVecBase3i const * 18 LVecBase3i const * 0 0 1721 0 0 0 0 0 0 0 0 0 0 1721 16 LVecBase3i const 0 8832 16 LVecBase3i const 16 LVecBase3i const 0 0 1722 0 0 0 0 0 0 0 0 0 0 1722 10 LVecBase3i 0 2048 10 LVecBase3i 10 LVecBase3i 0 0 0 0 0 0 0 0 0 0 0 0 77 /** * This is the base class for all three-component vectors and points. */ 1723 55 PointerToBase< ReferenceCountedVector< LVecBase3i > > * 0 8576 55 PointerToBase< ReferenceCountedVector< LVecBase3i > > * 55 PointerToBase< ReferenceCountedVector< LVecBase3i > > * 0 0 1489 0 0 0 0 0 0 0 0 0 0 1724 61 PointerToBase< ReferenceCountedVector< LVecBase3i > > const * 0 8576 61 PointerToBase< ReferenceCountedVector< LVecBase3i > > const * 61 PointerToBase< ReferenceCountedVector< LVecBase3i > > const * 0 0 1725 0 0 0 0 0 0 0 0 0 0 1725 59 PointerToBase< ReferenceCountedVector< LVecBase3i > > const 0 8832 59 PointerToBase< ReferenceCountedVector< LVecBase3i > > const 59 PointerToBase< ReferenceCountedVector< LVecBase3i > > const 0 0 1489 0 0 0 0 0 0 0 0 0 0 1726 49 ConstPointerToArray< UnalignedLMatrix4d > const * 0 8576 49 ConstPointerToArray< UnalignedLMatrix4d > const * 49 ConstPointerToArray< UnalignedLMatrix4d > const * 0 0 1727 0 0 0 0 0 0 0 0 0 0 1727 47 ConstPointerToArray< UnalignedLMatrix4d > const 0 8832 47 ConstPointerToArray< UnalignedLMatrix4d > const 47 ConstPointerToArray< UnalignedLMatrix4d > const 0 0 1490 0 0 0 0 0 0 0 0 0 0 1728 43 ConstPointerToArray< UnalignedLMatrix4d > * 0 8576 43 ConstPointerToArray< UnalignedLMatrix4d > * 43 ConstPointerToArray< UnalignedLMatrix4d > * 0 0 1490 0 0 0 0 0 0 0 0 0 0 1729 44 PointerToArray< UnalignedLMatrix4d > const * 0 8576 44 PointerToArray< UnalignedLMatrix4d > const * 44 PointerToArray< UnalignedLMatrix4d > const * 0 0 1730 0 0 0 0 0 0 0 0 0 0 1730 42 PointerToArray< UnalignedLMatrix4d > const 0 8832 42 PointerToArray< UnalignedLMatrix4d > const 42 PointerToArray< UnalignedLMatrix4d > const 0 0 1513 0 0 0 0 0 0 0 0 0 0 1731 26 UnalignedLMatrix4d const * 0 8576 26 UnalignedLMatrix4d const * 26 UnalignedLMatrix4d const * 0 0 1732 0 0 0 0 0 0 0 0 0 0 1732 24 UnalignedLMatrix4d const 0 8832 24 UnalignedLMatrix4d const 24 UnalignedLMatrix4d const 0 0 1733 0 0 0 0 0 0 0 0 0 0 1733 18 UnalignedLMatrix4d 0 2048 18 UnalignedLMatrix4d 18 UnalignedLMatrix4d 0 0 0 0 0 0 0 0 0 0 0 0 385 /** * This is an "unaligned" LMatrix4. It has no functionality other than to * store numbers, and it will pack them in as tightly as possible, avoiding * any SSE2 alignment requirements shared by the primary LMatrix4 class. * * Use it only when you need to pack numbers tightly without respect to * alignment, and then copy it to a proper LMatrix4 to get actual use from it. */ 1734 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > * 0 8576 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > * 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > * 0 0 1492 0 0 0 0 0 0 0 0 0 0 1735 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const * 0 8576 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const * 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const * 0 0 1736 0 0 0 0 0 0 0 0 0 0 1736 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const 0 8832 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4d > > const 0 0 1492 0 0 0 0 0 0 0 0 0 0 1737 49 ConstPointerToArray< UnalignedLMatrix4f > const * 0 8576 49 ConstPointerToArray< UnalignedLMatrix4f > const * 49 ConstPointerToArray< UnalignedLMatrix4f > const * 0 0 1738 0 0 0 0 0 0 0 0 0 0 1738 47 ConstPointerToArray< UnalignedLMatrix4f > const 0 8832 47 ConstPointerToArray< UnalignedLMatrix4f > const 47 ConstPointerToArray< UnalignedLMatrix4f > const 0 0 1493 0 0 0 0 0 0 0 0 0 0 1739 43 ConstPointerToArray< UnalignedLMatrix4f > * 0 8576 43 ConstPointerToArray< UnalignedLMatrix4f > * 43 ConstPointerToArray< UnalignedLMatrix4f > * 0 0 1493 0 0 0 0 0 0 0 0 0 0 1740 44 PointerToArray< UnalignedLMatrix4f > const * 0 8576 44 PointerToArray< UnalignedLMatrix4f > const * 44 PointerToArray< UnalignedLMatrix4f > const * 0 0 1741 0 0 0 0 0 0 0 0 0 0 1741 42 PointerToArray< UnalignedLMatrix4f > const 0 8832 42 PointerToArray< UnalignedLMatrix4f > const 42 PointerToArray< UnalignedLMatrix4f > const 0 0 1514 0 0 0 0 0 0 0 0 0 0 1742 26 UnalignedLMatrix4f const * 0 8576 26 UnalignedLMatrix4f const * 26 UnalignedLMatrix4f const * 0 0 1743 0 0 0 0 0 0 0 0 0 0 1743 24 UnalignedLMatrix4f const 0 8832 24 UnalignedLMatrix4f const 24 UnalignedLMatrix4f const 0 0 1744 0 0 0 0 0 0 0 0 0 0 1744 18 UnalignedLMatrix4f 0 2048 18 UnalignedLMatrix4f 18 UnalignedLMatrix4f 0 0 0 0 0 0 0 0 0 0 0 0 385 /** * This is an "unaligned" LMatrix4. It has no functionality other than to * store numbers, and it will pack them in as tightly as possible, avoiding * any SSE2 alignment requirements shared by the primary LMatrix4 class. * * Use it only when you need to pack numbers tightly without respect to * alignment, and then copy it to a proper LMatrix4 to get actual use from it. */ 1745 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > * 0 8576 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > * 63 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > * 0 0 1495 0 0 0 0 0 0 0 0 0 0 1746 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const * 0 8576 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const * 69 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const * 0 0 1747 0 0 0 0 0 0 0 0 0 0 1747 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const 0 8832 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const 67 PointerToBase< ReferenceCountedVector< UnalignedLMatrix4f > > const 0 0 1495 0 0 0 0 0 0 0 0 0 0 1748 50 ConstPointerToArray< UnalignedLVecBase4d > const * 0 8576 50 ConstPointerToArray< UnalignedLVecBase4d > const * 50 ConstPointerToArray< UnalignedLVecBase4d > const * 0 0 1749 0 0 0 0 0 0 0 0 0 0 1749 48 ConstPointerToArray< UnalignedLVecBase4d > const 0 8832 48 ConstPointerToArray< UnalignedLVecBase4d > const 48 ConstPointerToArray< UnalignedLVecBase4d > const 0 0 1496 0 0 0 0 0 0 0 0 0 0 1750 44 ConstPointerToArray< UnalignedLVecBase4d > * 0 8576 44 ConstPointerToArray< UnalignedLVecBase4d > * 44 ConstPointerToArray< UnalignedLVecBase4d > * 0 0 1496 0 0 0 0 0 0 0 0 0 0 1751 45 PointerToArray< UnalignedLVecBase4d > const * 0 8576 45 PointerToArray< UnalignedLVecBase4d > const * 45 PointerToArray< UnalignedLVecBase4d > const * 0 0 1752 0 0 0 0 0 0 0 0 0 0 1752 43 PointerToArray< UnalignedLVecBase4d > const 0 8832 43 PointerToArray< UnalignedLVecBase4d > const 43 PointerToArray< UnalignedLVecBase4d > const 0 0 1515 0 0 0 0 0 0 0 0 0 0 1753 27 UnalignedLVecBase4d const * 0 8576 27 UnalignedLVecBase4d const * 27 UnalignedLVecBase4d const * 0 0 1754 0 0 0 0 0 0 0 0 0 0 1754 25 UnalignedLVecBase4d const 0 8832 25 UnalignedLVecBase4d const 25 UnalignedLVecBase4d const 0 0 1755 0 0 0 0 0 0 0 0 0 0 1755 19 UnalignedLVecBase4d 0 2048 19 UnalignedLVecBase4d 19 UnalignedLVecBase4d 0 0 0 0 0 0 0 0 0 0 0 0 391 /** * This is an "unaligned" LVecBase4. It has no functionality other than to * store numbers, and it will pack them in as tightly as possible, avoiding * any SSE2 alignment requirements shared by the primary LVecBase4 class. * * Use it only when you need to pack numbers tightly without respect to * alignment, and then copy it to a proper LVecBase4 to get actual use from * it. */ 1756 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > * 0 8576 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > * 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > * 0 0 1498 0 0 0 0 0 0 0 0 0 0 1757 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const * 0 8576 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const * 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const * 0 0 1758 0 0 0 0 0 0 0 0 0 0 1758 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const 0 8832 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4d > > const 0 0 1498 0 0 0 0 0 0 0 0 0 0 1759 50 ConstPointerToArray< UnalignedLVecBase4f > const * 0 8576 50 ConstPointerToArray< UnalignedLVecBase4f > const * 50 ConstPointerToArray< UnalignedLVecBase4f > const * 0 0 1760 0 0 0 0 0 0 0 0 0 0 1760 48 ConstPointerToArray< UnalignedLVecBase4f > const 0 8832 48 ConstPointerToArray< UnalignedLVecBase4f > const 48 ConstPointerToArray< UnalignedLVecBase4f > const 0 0 1499 0 0 0 0 0 0 0 0 0 0 1761 44 ConstPointerToArray< UnalignedLVecBase4f > * 0 8576 44 ConstPointerToArray< UnalignedLVecBase4f > * 44 ConstPointerToArray< UnalignedLVecBase4f > * 0 0 1499 0 0 0 0 0 0 0 0 0 0 1762 45 PointerToArray< UnalignedLVecBase4f > const * 0 8576 45 PointerToArray< UnalignedLVecBase4f > const * 45 PointerToArray< UnalignedLVecBase4f > const * 0 0 1763 0 0 0 0 0 0 0 0 0 0 1763 43 PointerToArray< UnalignedLVecBase4f > const 0 8832 43 PointerToArray< UnalignedLVecBase4f > const 43 PointerToArray< UnalignedLVecBase4f > const 0 0 1516 0 0 0 0 0 0 0 0 0 0 1764 27 UnalignedLVecBase4f const * 0 8576 27 UnalignedLVecBase4f const * 27 UnalignedLVecBase4f const * 0 0 1765 0 0 0 0 0 0 0 0 0 0 1765 25 UnalignedLVecBase4f const 0 8832 25 UnalignedLVecBase4f const 25 UnalignedLVecBase4f const 0 0 1766 0 0 0 0 0 0 0 0 0 0 1766 19 UnalignedLVecBase4f 0 2048 19 UnalignedLVecBase4f 19 UnalignedLVecBase4f 0 0 0 0 0 0 0 0 0 0 0 0 391 /** * This is an "unaligned" LVecBase4. It has no functionality other than to * store numbers, and it will pack them in as tightly as possible, avoiding * any SSE2 alignment requirements shared by the primary LVecBase4 class. * * Use it only when you need to pack numbers tightly without respect to * alignment, and then copy it to a proper LVecBase4 to get actual use from * it. */ 1767 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > * 0 8576 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > * 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > * 0 0 1501 0 0 0 0 0 0 0 0 0 0 1768 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const * 0 8576 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const * 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const * 0 0 1769 0 0 0 0 0 0 0 0 0 0 1769 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const 0 8832 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4f > > const 0 0 1501 0 0 0 0 0 0 0 0 0 0 1770 50 ConstPointerToArray< UnalignedLVecBase4i > const * 0 8576 50 ConstPointerToArray< UnalignedLVecBase4i > const * 50 ConstPointerToArray< UnalignedLVecBase4i > const * 0 0 1771 0 0 0 0 0 0 0 0 0 0 1771 48 ConstPointerToArray< UnalignedLVecBase4i > const 0 8832 48 ConstPointerToArray< UnalignedLVecBase4i > const 48 ConstPointerToArray< UnalignedLVecBase4i > const 0 0 1502 0 0 0 0 0 0 0 0 0 0 1772 44 ConstPointerToArray< UnalignedLVecBase4i > * 0 8576 44 ConstPointerToArray< UnalignedLVecBase4i > * 44 ConstPointerToArray< UnalignedLVecBase4i > * 0 0 1502 0 0 0 0 0 0 0 0 0 0 1773 45 PointerToArray< UnalignedLVecBase4i > const * 0 8576 45 PointerToArray< UnalignedLVecBase4i > const * 45 PointerToArray< UnalignedLVecBase4i > const * 0 0 1774 0 0 0 0 0 0 0 0 0 0 1774 43 PointerToArray< UnalignedLVecBase4i > const 0 8832 43 PointerToArray< UnalignedLVecBase4i > const 43 PointerToArray< UnalignedLVecBase4i > const 0 0 1517 0 0 0 0 0 0 0 0 0 0 1775 27 UnalignedLVecBase4i const * 0 8576 27 UnalignedLVecBase4i const * 27 UnalignedLVecBase4i const * 0 0 1776 0 0 0 0 0 0 0 0 0 0 1776 25 UnalignedLVecBase4i const 0 8832 25 UnalignedLVecBase4i const 25 UnalignedLVecBase4i const 0 0 1777 0 0 0 0 0 0 0 0 0 0 1777 19 UnalignedLVecBase4i 0 2048 19 UnalignedLVecBase4i 19 UnalignedLVecBase4i 0 0 0 0 0 0 0 0 0 0 0 0 391 /** * This is an "unaligned" LVecBase4. It has no functionality other than to * store numbers, and it will pack them in as tightly as possible, avoiding * any SSE2 alignment requirements shared by the primary LVecBase4 class. * * Use it only when you need to pack numbers tightly without respect to * alignment, and then copy it to a proper LVecBase4 to get actual use from * it. */ 1778 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > * 0 8576 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > * 64 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > * 0 0 1504 0 0 0 0 0 0 0 0 0 0 1779 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const * 0 8576 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const * 70 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const * 0 0 1780 0 0 0 0 0 0 0 0 0 0 1780 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const 0 8832 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const 68 PointerToBase< ReferenceCountedVector< UnalignedLVecBase4i > > const 0 0 1504 0 0 0 0 0 0 0 0 0 0 1781 29 PointerToArray< LMatrix3d > * 0 8576 29 PointerToArray< LMatrix3d > * 29 PointerToArray< LMatrix3d > * 0 0 1505 0 0 0 0 0 0 0 0 0 0 1782 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 1783 0 0 0 0 0 0 0 0 0 0 1783 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732 /** * TypeHandle is the identifier used to differentiate C++ class types. Any * C++ classes that inherit from some base class, and must be differentiated * at run time, should store a static TypeHandle object that can be queried * through a static member function named get_class_type(). Most of the time, * it is also desirable to inherit from TypedObject, which provides some * virtual functions to return the TypeHandle for a particular instance. * * At its essence, a TypeHandle is simply a unique identifier that is assigned * by the TypeRegistry. The TypeRegistry stores a tree of TypeHandles, so * that ancestry of a particular type may be queried, and the type name may be * retrieved for run-time display. */ 1784 13 atomic string 0 2 13 atomic string 13 atomic string 0 7 0 0 0 0 0 0 0 0 0 0 0 1785 29 PointerToArray< LMatrix3f > * 0 8576 29 PointerToArray< LMatrix3f > * 29 PointerToArray< LMatrix3f > * 0 0 1506 0 0 0 0 0 0 0 0 0 0 1786 30 PointerToArray< LVecBase2d > * 0 8576 30 PointerToArray< LVecBase2d > * 30 PointerToArray< LVecBase2d > * 0 0 1507 0 0 0 0 0 0 0 0 0 0 1787 30 PointerToArray< LVecBase2f > * 0 8576 30 PointerToArray< LVecBase2f > * 30 PointerToArray< LVecBase2f > * 0 0 1508 0 0 0 0 0 0 0 0 0 0 1788 30 PointerToArray< LVecBase2i > * 0 8576 30 PointerToArray< LVecBase2i > * 30 PointerToArray< LVecBase2i > * 0 0 1509 0 0 0 0 0 0 0 0 0 0 1789 30 PointerToArray< LVecBase3d > * 0 8576 30 PointerToArray< LVecBase3d > * 30 PointerToArray< LVecBase3d > * 0 0 1510 0 0 0 0 0 0 0 0 0 0 1790 30 PointerToArray< LVecBase3f > * 0 8576 30 PointerToArray< LVecBase3f > * 30 PointerToArray< LVecBase3f > * 0 0 1511 0 0 0 0 0 0 0 0 0 0 1791 30 PointerToArray< LVecBase3i > * 0 8576 30 PointerToArray< LVecBase3i > * 30 PointerToArray< LVecBase3i > * 0 0 1512 0 0 0 0 0 0 0 0 0 0 1792 38 PointerToArray< UnalignedLMatrix4d > * 0 8576 38 PointerToArray< UnalignedLMatrix4d > * 38 PointerToArray< UnalignedLMatrix4d > * 0 0 1513 0 0 0 0 0 0 0 0 0 0 1793 38 PointerToArray< UnalignedLMatrix4f > * 0 8576 38 PointerToArray< UnalignedLMatrix4f > * 38 PointerToArray< UnalignedLMatrix4f > * 0 0 1514 0 0 0 0 0 0 0 0 0 0 1794 39 PointerToArray< UnalignedLVecBase4d > * 0 8576 39 PointerToArray< UnalignedLVecBase4d > * 39 PointerToArray< UnalignedLVecBase4d > * 0 0 1515 0 0 0 0 0 0 0 0 0 0 1795 39 PointerToArray< UnalignedLVecBase4f > * 0 8576 39 PointerToArray< UnalignedLVecBase4f > * 39 PointerToArray< UnalignedLVecBase4f > * 0 0 1516 0 0 0 0 0 0 0 0 0 0 1796 39 PointerToArray< UnalignedLVecBase4i > * 0 8576 39 PointerToArray< UnalignedLVecBase4i > * 39 PointerToArray< UnalignedLVecBase4i > * 0 0 1517 0 0 0 0 0 0 0 0 0 0 1797 22 BoundingVolume const * 0 8576 22 BoundingVolume const * 22 BoundingVolume const * 0 0 1798 0 0 0 0 0 0 0 0 0 0 1798 20 BoundingVolume const 0 8832 20 BoundingVolume const 20 BoundingVolume const 0 0 1518 0 0 0 0 0 0 0 0 0 0 1799 16 BoundingVolume * 0 8576 16 BoundingVolume * 16 BoundingVolume * 0 0 1518 0 0 0 0 0 0 0 0 0 0 1800 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0 1801 25 GeometricBoundingVolume * 0 8576 25 GeometricBoundingVolume * 25 GeometricBoundingVolume * 0 0 1522 0 0 0 0 0 0 0 0 0 0 1802 15 LPoint3 const * 0 8576 15 LPoint3 const * 15 LPoint3 const * 0 0 1803 0 0 0 0 0 0 0 0 0 0 1803 13 LPoint3 const 0 8832 13 LPoint3 const 13 LPoint3 const 0 0 1524 0 0 0 0 0 0 0 0 0 0 1804 9 LPoint3 * 0 8576 9 LPoint3 * 9 LPoint3 * 0 0 1524 0 0 0 0 0 0 0 0 0 0 1805 16 LMatrix4 const * 0 8576 16 LMatrix4 const * 16 LMatrix4 const * 0 0 1806 0 0 0 0 0 0 0 0 0 0 1806 14 LMatrix4 const 0 8832 14 LMatrix4 const 14 LMatrix4 const 0 0 1807 0 0 0 0 0 0 0 0 0 0 1807 8 LMatrix4 0 2105344 8 LMatrix4 8 LMatrix4 0 0 1808 0 0 0 0 0 0 0 0 0 0 1808 9 LMatrix4f 0 2048 9 LMatrix4f 9 LMatrix4f 0 0 0 0 0 0 0 0 0 0 0 0 45 /** * This is a 4-by-4 transform matrix. */ 1809 28 FiniteBoundingVolume const * 0 8576 28 FiniteBoundingVolume const * 28 FiniteBoundingVolume const * 0 0 1810 0 0 0 0 0 0 0 0 0 0 1810 26 FiniteBoundingVolume const 0 8832 26 FiniteBoundingVolume const 26 FiniteBoundingVolume const 0 0 1523 0 0 0 0 0 0 0 0 0 0 1811 12 LParabolaf * 0 8576 12 LParabolaf * 12 LParabolaf * 0 0 1528 0 0 0 0 0 0 0 0 0 0 1812 18 LParabolaf const * 0 8576 18 LParabolaf const * 18 LParabolaf const * 0 0 1813 0 0 0 0 0 0 0 0 0 0 1813 16 LParabolaf const 0 8832 16 LParabolaf const 16 LParabolaf const 0 0 1528 0 0 0 0 0 0 0 0 0 0 1814 17 LMatrix4f const * 0 8576 17 LMatrix4f const * 17 LMatrix4f const * 0 0 1815 0 0 0 0 0 0 0 0 0 0 1815 15 LMatrix4f const 0 8832 15 LMatrix4f const 15 LMatrix4f const 0 0 1808 0 0 0 0 0 0 0 0 0 0 1816 10 LPoint3f * 0 8576 10 LPoint3f * 10 LPoint3f * 0 0 1525 0 0 0 0 0 0 0 0 0 0 1817 10 Datagram * 0 8576 10 Datagram * 10 Datagram * 0 0 1818 0 0 0 0 0 0 0 0 0 0 1818 8 Datagram 0 2048 8 Datagram 8 Datagram 0 0 0 0 0 0 0 0 0 0 0 0 565 /** * An ordered list of data elements, formatted in memory for transmission over * a socket or writing to a data file. * * Data elements should be added one at a time, in order, to the Datagram. * The nature and contents of the data elements are totally up to the user. * When a Datagram has been transmitted and received, its data elements may be * extracted using a DatagramIterator; it is up to the caller to know the * correct type of each data element in order. * * A Datagram is itself headerless; it is simply a collection of data * elements. */ 1819 18 DatagramIterator * 0 8576 18 DatagramIterator * 18 DatagramIterator * 0 0 1820 0 0 0 0 0 0 0 0 0 0 1820 16 DatagramIterator 0 2048 16 DatagramIterator 16 DatagramIterator 0 0 0 0 0 0 0 0 0 0 0 0 215 /** * A class to retrieve the individual data elements previously stored in a * Datagram. Elements may be retrieved one at a time; it is up to the caller * to know the correct type and order of each element. */ 1821 12 LParabolad * 0 8576 12 LParabolad * 12 LParabolad * 0 0 1529 0 0 0 0 0 0 0 0 0 0 1822 18 LParabolad const * 0 8576 18 LParabolad const * 18 LParabolad const * 0 0 1823 0 0 0 0 0 0 0 0 0 0 1823 16 LParabolad const 0 8832 16 LParabolad const 16 LParabolad const 0 0 1529 0 0 0 0 0 0 0 0 0 0 1824 17 LMatrix4d const * 0 8576 17 LMatrix4d const * 17 LMatrix4d const * 0 0 1825 0 0 0 0 0 0 0 0 0 0 1825 15 LMatrix4d const 0 8832 15 LMatrix4d const 15 LMatrix4d const 0 0 1826 0 0 0 0 0 0 0 0 0 0 1826 9 LMatrix4d 0 2048 9 LMatrix4d 9 LMatrix4d 0 0 0 0 0 0 0 0 0 0 0 0 45 /** * This is a 4-by-4 transform matrix. */ 1827 6 double 0 8194 6 double 6 double 0 3 0 0 0 0 0 0 0 0 0 0 0 1828 10 LPoint3d * 0 8576 10 LPoint3d * 10 LPoint3d * 0 0 1625 0 0 0 0 0 0 0 0 0 0 1829 9 LPlanef * 0 8576 9 LPlanef * 9 LPlanef * 0 0 1531 0 0 0 0 0 0 0 0 0 0 1830 15 LPlanef const * 0 8576 15 LPlanef const * 15 LPlanef const * 0 0 1831 0 0 0 0 0 0 0 0 0 0 1831 13 LPlanef const 0 8832 13 LPlanef const 13 LPlanef const 0 0 1531 0 0 0 0 0 0 0 0 0 0 1832 16 LPoint3f const * 0 8576 16 LPoint3f const * 16 LPoint3f const * 0 0 1833 0 0 0 0 0 0 0 0 0 0 1833 14 LPoint3f const 0 8832 14 LPoint3f const 14 LPoint3f const 0 0 1525 0 0 0 0 0 0 0 0 0 0 1834 18 LVecBase4f const * 0 8576 18 LVecBase4f const * 18 LVecBase4f const * 0 0 1835 0 0 0 0 0 0 0 0 0 0 1835 16 LVecBase4f const 0 8832 16 LVecBase4f const 16 LVecBase4f const 0 0 1532 0 0 0 0 0 0 0 0 0 0 1836 17 LVector3f const * 0 8576 17 LVector3f const * 17 LVector3f const * 0 0 1837 0 0 0 0 0 0 0 0 0 0 1837 15 LVector3f const 0 8832 15 LVector3f const 15 LVector3f const 0 0 1838 0 0 0 0 0 0 0 0 0 0 1838 9 LVector3f 0 2048 9 LVector3f 9 LVector3f 0 0 0 0 0 0 0 0 0 0 0 0 338 /** * This is a three-component vector distance (as opposed to a three-component * point, which represents a particular point in space). Some of the methods * are slightly different between LPoint3 and LVector3; in particular, * subtraction of two points yields a vector, while addition of a vector and a * point yields a point. */ 1839 11 LMatrix4f * 0 8576 11 LMatrix4f * 11 LMatrix4f * 0 0 1808 0 0 0 0 0 0 0 0 0 0 1840 11 LVector3f * 0 8576 11 LVector3f * 11 LVector3f * 0 0 1838 0 0 0 0 0 0 0 0 0 0 1841 9 LPlaned * 0 8576 9 LPlaned * 9 LPlaned * 0 0 1533 0 0 0 0 0 0 0 0 0 0 1842 15 LPlaned const * 0 8576 15 LPlaned const * 15 LPlaned const * 0 0 1626 0 0 0 0 0 0 0 0 0 0 1843 16 LPoint3d const * 0 8576 16 LPoint3d const * 16 LPoint3d const * 0 0 1624 0 0 0 0 0 0 0 0 0 0 1844 18 LVecBase4d const * 0 8576 18 LVecBase4d const * 18 LVecBase4d const * 0 0 1845 0 0 0 0 0 0 0 0 0 0 1845 16 LVecBase4d const 0 8832 16 LVecBase4d const 16 LVecBase4d const 0 0 1534 0 0 0 0 0 0 0 0 0 0 1846 17 LVector3d const * 0 8576 17 LVector3d const * 17 LVector3d const * 0 0 1847 0 0 0 0 0 0 0 0 0 0 1847 15 LVector3d const 0 8832 15 LVector3d const 15 LVector3d const 0 0 1848 0 0 0 0 0 0 0 0 0 0 1848 9 LVector3d 0 2048 9 LVector3d 9 LVector3d 0 0 0 0 0 0 0 0 0 0 0 0 338 /** * This is a three-component vector distance (as opposed to a three-component * point, which represents a particular point in space). Some of the methods * are slightly different between LPoint3 and LVector3; in particular, * subtraction of two points yields a vector, while addition of a vector and a * point yields a point. */ 1849 11 LMatrix4d * 0 8576 11 LMatrix4d * 11 LMatrix4d * 0 0 1826 0 0 0 0 0 0 0 0 0 0 1850 11 LVector3d * 0 8576 11 LVector3d * 11 LVector3d * 0 0 1848 0 0 0 0 0 0 0 0 0 0 1851 13 BoundingBox * 0 8576 13 BoundingBox * 13 BoundingBox * 0 0 1539 0 0 0 0 0 0 0 0 0 0 1852 6 size_t 0 2105344 11 std::size_t 11 std::size_t 0 0 1633 0 0 0 0 0 0 0 0 0 0 1853 19 BoundingBox const * 0 8576 19 BoundingBox const * 19 BoundingBox const * 0 0 1854 0 0 0 0 0 0 0 0 0 0 1854 17 BoundingBox const 0 8832 17 BoundingBox const 17 BoundingBox const 0 0 1539 0 0 0 0 0 0 0 0 0 0 1855 8 LPlane * 0 8576 8 LPlane * 8 LPlane * 0 0 1535 0 0 0 0 0 0 0 0 0 0 1856 11 LFrustumf * 0 8576 11 LFrustumf * 11 LFrustumf * 0 0 1540 0 0 0 0 0 0 0 0 0 0 1857 17 LFrustumf const * 0 8576 17 LFrustumf const * 17 LFrustumf const * 0 0 1858 0 0 0 0 0 0 0 0 0 0 1858 15 LFrustumf const 0 8832 15 LFrustumf const 15 LFrustumf const 0 0 1540 0 0 0 0 0 0 0 0 0 0 1859 11 LFrustumd * 0 8576 11 LFrustumd * 11 LFrustumd * 0 0 1541 0 0 0 0 0 0 0 0 0 0 1860 17 LFrustumd const * 0 8576 17 LFrustumd const * 17 LFrustumd const * 0 0 1861 0 0 0 0 0 0 0 0 0 0 1861 15 LFrustumd const 0 8832 15 LFrustumd const 15 LFrustumd const 0 0 1541 0 0 0 0 0 0 0 0 0 0 1862 16 LFrustum const * 0 8576 16 LFrustum const * 16 LFrustum const * 0 0 1863 0 0 0 0 0 0 0 0 0 0 1863 14 LFrustum const 0 8832 14 LFrustum const 14 LFrustum const 0 0 1542 0 0 0 0 0 0 0 0 0 0 1864 16 CoordinateSystem 0 532480 16 CoordinateSystem 16 CoordinateSystem 0 0 0 0 0 0 0 0 0 0 6 10 CS_default 10 CS_default 210 // The CS_default entry does not refer to a particular coordinate system, // but rather to the value stored in default_coordinate_system, which in // turn is loaded from the config variable "coordinate-system". 0 12 CS_zup_right 12 CS_zup_right 21 // Z-Up, Right-handed 1 12 CS_yup_right 12 CS_yup_right 21 // Y-Up, Right-handed 2 11 CS_zup_left 11 CS_zup_left 20 // Z-Up, Left-handed 3 11 CS_yup_left 11 CS_yup_left 20 // Y-Up, Left-handed 4 10 CS_invalid 10 CS_invalid 156 // CS_invalid is not a coordinate system at all. It can be used in user- // input processing code to indicate a contradictory coordinate system // request. 5 0 0 1865 20 BoundingHexahedron * 0 8576 20 BoundingHexahedron * 20 BoundingHexahedron * 0 0 1546 0 0 0 0 0 0 0 0 0 0 1866 26 BoundingHexahedron const * 0 8576 26 BoundingHexahedron const * 26 BoundingHexahedron const * 0 0 1867 0 0 0 0 0 0 0 0 0 0 1867 24 BoundingHexahedron const 0 8832 24 BoundingHexahedron const 24 BoundingHexahedron const 0 0 1546 0 0 0 0 0 0 0 0 0 0 1868 14 BoundingLine * 0 8576 14 BoundingLine * 14 BoundingLine * 0 0 1547 0 0 0 0 0 0 0 0 0 0 1869 20 BoundingLine const * 0 8576 20 BoundingLine const * 20 BoundingLine const * 0 0 1870 0 0 0 0 0 0 0 0 0 0 1870 18 BoundingLine const 0 8832 18 BoundingLine const 18 BoundingLine const 0 0 1547 0 0 0 0 0 0 0 0 0 0 1871 15 BoundingPlane * 0 8576 15 BoundingPlane * 15 BoundingPlane * 0 0 1548 0 0 0 0 0 0 0 0 0 0 1872 14 LPlane const * 0 8576 14 LPlane const * 14 LPlane const * 0 0 1549 0 0 0 0 0 0 0 0 0 0 1873 21 BoundingPlane const * 0 8576 21 BoundingPlane const * 21 BoundingPlane const * 0 0 1874 0 0 0 0 0 0 0 0 0 0 1874 19 BoundingPlane const 0 8832 19 BoundingPlane const 19 BoundingPlane const 0 0 1548 0 0 0 0 0 0 0 0 0 0 1875 16 BoundingSphere * 0 8576 16 BoundingSphere * 16 BoundingSphere * 0 0 1550 0 0 0 0 0 0 0 0 0 0 1876 22 BoundingSphere const * 0 8576 22 BoundingSphere const * 22 BoundingSphere const * 0 0 1877 0 0 0 0 0 0 0 0 0 0 1877 20 BoundingSphere const 0 8832 20 BoundingSphere const 20 BoundingSphere const 0 0 1550 0 0 0 0 0 0 0 0 0 0 1878 28 IntersectionBoundingVolume * 0 8576 28 IntersectionBoundingVolume * 28 IntersectionBoundingVolume * 0 0 1551 0 0 0 0 0 0 0 0 0 0 1879 34 IntersectionBoundingVolume const * 0 8576 34 IntersectionBoundingVolume const * 34 IntersectionBoundingVolume const * 0 0 1880 0 0 0 0 0 0 0 0 0 0 1880 32 IntersectionBoundingVolume const 0 8832 32 IntersectionBoundingVolume const 32 IntersectionBoundingVolume const 0 0 1551 0 0 0 0 0 0 0 0 0 0 1881 16 Mersenne const * 0 8576 16 Mersenne const * 16 Mersenne const * 0 0 1882 0 0 0 0 0 0 0 0 0 0 1882 14 Mersenne const 0 8832 14 Mersenne const 14 Mersenne const 0 0 1554 0 0 0 0 0 0 0 0 0 0 1883 10 Mersenne * 0 8576 10 Mersenne * 10 Mersenne * 0 0 1554 0 0 0 0 0 0 0 0 0 0 1884 17 unsigned long int 0 8214 17 unsigned long int 17 unsigned long int 0 1 0 0 0 0 0 0 0 0 0 0 0 1885 20 OmniBoundingVolume * 0 8576 20 OmniBoundingVolume * 20 OmniBoundingVolume * 0 0 1556 0 0 0 0 0 0 0 0 0 0 1886 21 UnionBoundingVolume * 0 8576 21 UnionBoundingVolume * 21 UnionBoundingVolume * 0 0 1557 0 0 0 0 0 0 0 0 0 0 1887 27 UnionBoundingVolume const * 0 8576 27 UnionBoundingVolume const * 27 UnionBoundingVolume const * 0 0 1888 0 0 0 0 0 0 0 0 0 0 1888 25 UnionBoundingVolume const 0 8832 25 UnionBoundingVolume const 25 UnionBoundingVolume const 0 0 1557 0 0 0 0 0 0 0 0 0 0 1889 18 Randomizer const * 0 8576 18 Randomizer const * 18 Randomizer const * 0 0 1890 0 0 0 0 0 0 0 0 0 0 1890 16 Randomizer const 0 8832 16 Randomizer const 16 Randomizer const 0 0 1558 0 0 0 0 0 0 0 0 0 0 1891 12 Randomizer * 0 8576 12 Randomizer * 12 Randomizer * 0 0 1558 0 0 0 0 0 0 0 0 0 0 1892 13 PerlinNoise * 0 8576 13 PerlinNoise * 13 PerlinNoise * 0 0 1559 0 0 0 0 0 0 0 0 0 0 1893 14 PerlinNoise2 * 0 8576 14 PerlinNoise2 * 14 PerlinNoise2 * 0 0 1560 0 0 0 0 0 0 0 0 0 0 1894 20 PerlinNoise2 const * 0 8576 20 PerlinNoise2 const * 20 PerlinNoise2 const * 0 0 1895 0 0 0 0 0 0 0 0 0 0 1895 18 PerlinNoise2 const 0 8832 18 PerlinNoise2 const 18 PerlinNoise2 const 0 0 1560 0 0 0 0 0 0 0 0 0 0 1896 14 PerlinNoise3 * 0 8576 14 PerlinNoise3 * 14 PerlinNoise3 * 0 0 1561 0 0 0 0 0 0 0 0 0 0 1897 20 PerlinNoise3 const * 0 8576 20 PerlinNoise3 const * 20 PerlinNoise3 const * 0 0 1898 0 0 0 0 0 0 0 0 0 0 1898 18 PerlinNoise3 const 0 8832 18 PerlinNoise3 const 18 PerlinNoise3 const 0 0 1561 0 0 0 0 0 0 0 0 0 0 1899 21 StackedPerlinNoise2 * 0 8576 21 StackedPerlinNoise2 * 21 StackedPerlinNoise2 * 0 0 1618 0 0 0 0 0 0 0 0 0 0 1900 27 StackedPerlinNoise2 const * 0 8576 27 StackedPerlinNoise2 const * 27 StackedPerlinNoise2 const * 0 0 1901 0 0 0 0 0 0 0 0 0 0 1901 25 StackedPerlinNoise2 const 0 8832 25 StackedPerlinNoise2 const 25 StackedPerlinNoise2 const 0 0 1618 0 0 0 0 0 0 0 0 0 0 1902 21 StackedPerlinNoise3 * 0 8576 21 StackedPerlinNoise3 * 21 StackedPerlinNoise3 * 0 0 1619 0 0 0 0 0 0 0 0 0 0 1903 27 StackedPerlinNoise3 const * 0 8576 27 StackedPerlinNoise3 const * 27 StackedPerlinNoise3 const * 0 0 1904 0 0 0 0 0 0 0 0 0 0 1904 25 StackedPerlinNoise3 const 0 8832 25 StackedPerlinNoise3 const 25 StackedPerlinNoise3 const 0 0 1619 0 0 0 0 0 0 0 0 0 0 1905 14 Triangulator * 0 8576 14 Triangulator * 14 Triangulator * 0 0 1620 0 0 0 0 0 0 0 0 0 0 1906 20 Triangulator const * 0 8576 20 Triangulator const * 20 Triangulator const * 0 0 1907 0 0 0 0 0 0 0 0 0 0 1907 18 Triangulator const 0 8832 18 Triangulator const 18 Triangulator const 0 0 1620 0 0 0 0 0 0 0 0 0 0 1908 16 LPoint2d const * 0 8576 16 LPoint2d const * 16 LPoint2d const * 0 0 1621 0 0 0 0 0 0 0 0 0 0 1909 15 Triangulator3 * 0 8576 15 Triangulator3 * 15 Triangulator3 * 0 0 1623 0 0 0 0 0 0 0 0 0 0 1910 21 Triangulator3 const * 0 8576 21 Triangulator3 const * 21 Triangulator3 const * 0 0 1911 0 0 0 0 0 0 0 0 0 0 1911 19 Triangulator3 const 0 8832 19 Triangulator3 const 19 Triangulator3 const 0 0 1623 0 0 0 0 0 0 0 0 0 0 1912 11 LMatrix3d * 0 8576 11 LMatrix3d * 11 LMatrix3d * 0 0 1636 0 0 0 0 0 0 0 0 0 0 1913 11 LMatrix3f * 0 8576 11 LMatrix3f * 11 LMatrix3f * 0 0 1656 0 0 0 0 0 0 0 0 0 0 1914 14 LQuaterniond * 0 8576 14 LQuaterniond * 14 LQuaterniond * 0 0 1915 0 0 0 0 0 0 0 0 0 0 1915 12 LQuaterniond 0 2048 12 LQuaterniond 12 LQuaterniond 0 0 0 0 0 0 0 0 0 0 0 0 44 /** * This is the base quaternion class */ 1916 14 LQuaternionf * 0 8576 14 LQuaternionf * 14 LQuaternionf * 0 0 1917 0 0 0 0 0 0 0 0 0 0 1917 12 LQuaternionf 0 2048 12 LQuaternionf 12 LQuaternionf 0 0 0 0 0 0 0 0 0 0 0 0 44 /** * This is the base quaternion class */ 0 15 1918 3 min 0 2 1524 1237 0 0 0 0 0 0 0 25 FiniteBoundingVolume::min 0 1919 3 max 0 2 1524 1238 0 0 0 0 0 0 0 25 FiniteBoundingVolume::max 0 1920 6 volume 0 2 1526 1239 0 0 0 0 0 0 0 28 FiniteBoundingVolume::volume 0 1921 6 points 0 66 1524 1316 0 0 0 0 1312 0 0 19 BoundingBox::points 0 1922 6 planes 0 66 1535 1317 0 0 0 0 1314 0 0 19 BoundingBox::planes 0 1923 6 points 0 66 1524 1342 0 0 0 0 1338 0 0 26 BoundingHexahedron::points 0 1924 6 planes 0 66 1535 1343 0 0 0 0 1340 0 0 26 BoundingHexahedron::planes 0 1925 5 plane 0 2 1549 1358 0 0 0 0 0 0 0 20 BoundingPlane::plane 0 1926 6 center 0 6 1524 1365 1367 0 0 0 0 0 0 22 BoundingSphere::center 0 1927 6 radius 0 6 1526 1366 1368 0 0 0 0 0 0 22 BoundingSphere::radius 0 1928 10 components 0 66 1552 1377 0 0 0 0 1375 0 0 38 IntersectionBoundingVolume::components 0 1929 10 components 0 66 1552 1396 0 0 0 0 1394 0 0 31 UnionBoundingVolume::components 0 1930 8 vertices 0 66 1621 1444 0 0 0 0 1442 0 0 22 Triangulator::vertices 0 1931 8 vertices 0 66 1624 1463 0 0 0 0 1459 0 0 23 Triangulator3::vertices 0 1932 5 plane 0 2 1626 1462 0 0 0 0 0 0 0 20 Triangulator3::plane 0 8 1933 10 get_points 0 1312 1313 23 BoundingBox::get_points 0 1934 10 get_planes 0 1314 1315 23 BoundingBox::get_planes 0 1935 10 get_points 0 1338 1339 30 BoundingHexahedron::get_points 0 1936 10 get_planes 0 1340 1341 30 BoundingHexahedron::get_planes 0 1937 14 get_components 0 1375 1376 42 IntersectionBoundingVolume::get_components 0 1938 14 get_components 0 1394 1395 35 UnionBoundingVolume::get_components 0 1939 12 get_vertices 0 1442 1443 26 Triangulator::get_vertices 0 1940 12 get_vertices 0 1459 1460 27 Triangulator3::get_vertices 0