self.reset() self.setPos(0.000, 0.000, 0.000) self.setHpr(0.000, 0.000, 0.000) self.setScale(1.000, 1.000, 1.000) p0 = Particles.Particles('particles-1') # Particles parameters p0.setFactory("ZSpinParticleFactory") p0.setRenderer("SpriteParticleRenderer") p0.setEmitter("PointEmitter") p0.setPoolSize(7) p0.setBirthRate(0.0500) p0.setLitterSize(3) p0.setLitterSpread(0) p0.setSystemLifespan(0.0000) p0.setLocalVelocityFlag(1) p0.setSystemGrowsOlderFlag(0) # Factory parameters p0.factory.setLifespanBase(0.5000) p0.factory.setLifespanSpread(0.0000) p0.factory.setMassBase(1.0000) p0.factory.setMassSpread(0.0000) p0.factory.setTerminalVelocityBase(400.0000) p0.factory.setTerminalVelocitySpread(0.0000) # Z Spin factory parameters p0.factory.setInitialAngle(0.0000) p0.factory.setInitialAngleSpread(180.0000) p0.factory.enableAngularVelocity(1) p0.factory.setAngularVelocity(0.0000) p0.factory.setAngularVelocitySpread(0.0000) # Renderer parameters p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAINOUT) p0.renderer.setUserAlpha(1.00) # Sprite parameters p0.renderer.setTextureFromNode("phase_5/models/props/uberSoundEffects", "**/break") #p0.renderer.addTextureFromFile('maps/break.tif') p0.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00)) p0.renderer.setXScaleFlag(1) p0.renderer.setYScaleFlag(1) p0.renderer.setAnimAngleFlag(1) p0.renderer.setInitialXScale(1.5000) p0.renderer.setFinalXScale(1.5000) p0.renderer.setInitialYScale(0.0000) p0.renderer.setFinalYScale(9.0000) p0.renderer.setNonanimatedTheta(319.3987) p0.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR) p0.renderer.setAlphaDisable(0) # Emitter parameters p0.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE) p0.emitter.setAmplitude(1.0000) p0.emitter.setAmplitudeSpread(0.0000) p0.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 0.0000)) p0.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000)) p0.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000)) # Point parameters p0.emitter.setLocation(Point3(0.0000, 0.0000, 0.0000)) self.addParticles(p0)