from panda3d.core import * from direct.interval.IntervalGlobal import * from ElevatorConstants import * from toontown.toonbase import ToontownGlobals def getLeftClosePoint(type): width = ElevatorData[type]['width'] return Point3(width, 0, 0) def getRightClosePoint(type): width = ElevatorData[type]['width'] return Point3(-width, 0, 0) def getLeftOpenPoint(type): return Point3(0, 0, 0) def getRightOpenPoint(type): return Point3(0, 0, 0) def closeDoors(leftDoor, rightDoor, type = ELEVATOR_NORMAL): closedPosLeft = getLeftClosePoint(type) closedPosRight = getRightClosePoint(type) leftDoor.setPos(closedPosLeft) rightDoor.setPos(closedPosRight) def openDoors(leftDoor, rightDoor, type = ELEVATOR_NORMAL): openPosLeft = getLeftOpenPoint(type) openPosRight = getRightOpenPoint(type) leftDoor.setPos(openPosLeft) rightDoor.setPos(openPosRight) def getLeftOpenInterval(distObj, leftDoor, type): openTime = ElevatorData[type]['openTime'] closedPos = getLeftClosePoint(type) openPos = getLeftOpenPoint(type) leftOpenInterval = LerpPosInterval(leftDoor, openTime, openPos, startPos=closedPos, blendType='easeOut', name=distObj.uniqueName('leftDoorOpen')) return leftOpenInterval def getRightOpenInterval(distObj, rightDoor, type): openTime = ElevatorData[type]['openTime'] closedPos = getRightClosePoint(type) openPos = getRightOpenPoint(type) rightOpenInterval = LerpPosInterval(rightDoor, openTime, openPos, startPos=closedPos, blendType='easeOut', name=distObj.uniqueName('rightDoorOpen')) return rightOpenInterval def getOpenInterval(distObj, leftDoor, rightDoor, openSfx, finalOpenSfx, type = ELEVATOR_NORMAL): left = getLeftOpenInterval(distObj, leftDoor, type) right = getRightOpenInterval(distObj, rightDoor, type) openDuration = left.getDuration() sfxVolume = ElevatorData[type]['sfxVolume'] if finalOpenSfx: sound = Sequence(SoundInterval(openSfx, duration=openDuration, volume=sfxVolume, node=leftDoor), SoundInterval(finalOpenSfx, volume=sfxVolume, node=leftDoor)) else: sound = SoundInterval(openSfx, volume=sfxVolume, node=leftDoor) return Parallel(sound, left, right) def getLeftCloseInterval(distObj, leftDoor, type): closeTime = ElevatorData[type]['closeTime'] closedPos = getLeftClosePoint(type) openPos = getLeftOpenPoint(type) leftCloseInterval = LerpPosInterval(leftDoor, closeTime, closedPos, startPos=openPos, blendType='easeOut', name=distObj.uniqueName('leftDoorClose')) return leftCloseInterval def getRightCloseInterval(distObj, rightDoor, type): closeTime = ElevatorData[type]['closeTime'] closedPos = getRightClosePoint(type) openPos = getRightOpenPoint(type) rightCloseInterval = LerpPosInterval(rightDoor, closeTime, closedPos, startPos=openPos, blendType='easeOut', name=distObj.uniqueName('rightDoorClose')) return rightCloseInterval def getCloseInterval(distObj, leftDoor, rightDoor, closeSfx, finalCloseSfx, type = ELEVATOR_NORMAL): left = getLeftCloseInterval(distObj, leftDoor, type) right = getRightCloseInterval(distObj, rightDoor, type) closeDuration = left.getDuration() sfxVolume = ElevatorData[type]['sfxVolume'] if finalCloseSfx: sound = Sequence(SoundInterval(closeSfx, duration=closeDuration, volume=sfxVolume, node=leftDoor), SoundInterval(finalCloseSfx, volume=sfxVolume, node=leftDoor)) else: sound = SoundInterval(closeSfx, volume=sfxVolume, node=leftDoor) return Parallel(sound, left, right) def getRideElevatorInterval(type = ELEVATOR_NORMAL): if type == ELEVATOR_VP or type == ELEVATOR_CFO or type == ELEVATOR_CJ: yValue = 30 zMin = 7.8 zMid = 8 zMax = 8.2 elif type == ELEVATOR_BB: yValue = 21 zMin = 7 zMid = 7.2 zMax = 7.4 if type in (ELEVATOR_VP, ELEVATOR_CFO, ELEVATOR_CJ, ELEVATOR_BB): base.camLens.setFov(ToontownGlobals.CogHQCameraFov) ival = Sequence(Wait(0.5), LerpPosInterval(camera, 0.5, Point3(0, yValue, zMin), startPos=Point3(0, yValue, zMid), blendType='easeOut'), LerpPosInterval(camera, 0.5, Point3(0, yValue, zMid), startPos=Point3(0, yValue, zMin)), Wait(1.0), LerpPosInterval(camera, 0.5, Point3(0, yValue, zMax), startPos=Point3(0, yValue, zMid), blendType='easeOut'), LerpPosInterval(camera, 1.0, Point3(0, yValue, zMid), startPos=Point3(0, yValue, zMax))) else: base.camLens.setFov(ToontownGlobals.DefaultCameraFov) ival = Sequence(Wait(0.5), LerpPosInterval(camera, 0.5, Point3(0, 14, 3.8), startPos=Point3(0, 14, 4), blendType='easeOut'), LerpPosInterval(camera, 0.5, Point3(0, 14, 4), startPos=Point3(0, 14, 3.8)), Wait(1.0), LerpPosInterval(camera, 0.5, Point3(0, 14, 4.2), startPos=Point3(0, 14, 4), blendType='easeOut'), LerpPosInterval(camera, 1.0, Point3(0, 14, 4), startPos=Point3(0, 14, 4.2))) return ival