from toontown.building.DistributedElevatorInt import DistributedElevatorInt class DistributedCogdoElevatorInt(DistributedElevatorInt): def setupElevator(self): DistributedElevatorInt.setupElevator(self) self.elevatorSphereNodePath.setY(-1.0) self.elevatorSphereNodePath.setZ(1.5) def _getDoorsClosedInfo(self): return ('cogdoInterior', 'cogdoInterior')