from direct.directnotify import DirectNotifyGlobal from direct.interval.IntervalGlobal import * from direct.fsm import State from panda3d.core import * from toontown.building import Elevator from toontown.coghq import CogHQExterior from toontown.safezone import Train class CashbotHQExterior(CogHQExterior.CogHQExterior): notify = DirectNotifyGlobal.directNotify.newCategory('CashbotHQExterior') TrackZ = -67 TrainTracks = [{'start': Point3(-1000, -54.45, TrackZ), 'end': Point3(2200, -54.45, TrackZ)}, {'start': Point3(1800, -133.45, TrackZ), 'end': Point3(-1200, -133.45, TrackZ)}, {'start': Point3(-1000, -212.45, TrackZ), 'end': Point3(2200, -212.45, TrackZ)}, {'start': Point3(1800, -291.45, TrackZ), 'end': Point3(-1200, -291.45, TrackZ)}] def __init__(self, loader, parentFSM, doneEvent): CogHQExterior.CogHQExterior.__init__(self, loader, parentFSM, doneEvent) self.elevatorDoneEvent = 'elevatorDone' self.trains = None self.fsm.addState(State.State('elevator', self.enterElevator, self.exitElevator, ['walk', 'stopped'])) state = self.fsm.getStateNamed('walk') state.addTransition('elevator') state = self.fsm.getStateNamed('stopped') state.addTransition('elevator') state = self.fsm.getStateNamed('stickerBook') state.addTransition('elevator') state = self.fsm.getStateNamed('squished') state.addTransition('elevator') return def load(self): CogHQExterior.CogHQExterior.load(self) if not self.trains: self.trains = [] for track in self.TrainTracks: train = Train.Train(track['start'], track['end'], self.TrainTracks.index(track), len(self.TrainTracks)) self.trains.append(train) def unload(self): CogHQExterior.CogHQExterior.unload(self) for train in self.trains: train.delete() self.trains = None return def enter(self, requestStatus): CogHQExterior.CogHQExterior.enter(self, requestStatus) for train in self.trains: train.show() def exit(self): CogHQExterior.CogHQExterior.exit(self) for train in self.trains: train.hide() def enterElevator(self, distElevator, skipDFABoard = 0): self.accept(self.elevatorDoneEvent, self.handleElevatorDone) self.elevator = Elevator.Elevator(self.fsm.getStateNamed('elevator'), self.elevatorDoneEvent, distElevator) if skipDFABoard: self.elevator.skipDFABoard = 1 self.elevator.load() self.elevator.enter() def exitElevator(self): self.ignore(self.elevatorDoneEvent) self.elevator.unload() self.elevator.exit() del self.elevator def detectedElevatorCollision(self, distElevator): self.fsm.request('elevator', [distElevator]) def handleElevatorDone(self, doneStatus): self.notify.debug('handling elevator done event') where = doneStatus['where'] if where == 'reject': if hasattr(base.localAvatar, 'elevatorNotifier') and base.localAvatar.elevatorNotifier.isNotifierOpen(): pass else: self.fsm.request('walk') elif where == 'exit': self.fsm.request('walk') elif where == 'mintInterior': self.doneStatus = doneStatus messenger.send(self.doneEvent) else: self.notify.error('Unknown mode: ' + where + ' in handleElevatorDone')