from direct.distributed.ClockDelta import globalClockDelta from panda3d.core import Point3 from toontown.toonbase import TTLocalizer import PartyGlobals from DistributedPartyTeamActivity import DistributedPartyTeamActivity from PartyCogActivity import PartyCogActivity class DistributedPartyCogActivity(DistributedPartyTeamActivity): notify = directNotify.newCategory('DistributedPartyCogActivity') players = {} localPlayer = None view = None def __init__(self, cr, arenaModel = 'phase_13/models/parties/cogPieArena_model', texture = None): DistributedPartyTeamActivity.__init__(self, cr, PartyGlobals.ActivityIds.PartyCog, startDelay=PartyGlobals.CogActivityStartDelay, balanceTeams=PartyGlobals.CogActivityBalanceTeams) self.arenaModel = arenaModel self.texture = texture def load(self): DistributedPartyTeamActivity.load(self) self.view = PartyCogActivity(self, self.arenaModel, self.texture) self.view.load() def announceGenerate(self): DistributedPartyTeamActivity.announceGenerate(self) for i in xrange(len(self.toonIds)): for toonId in self.toonIds[i]: toon = base.cr.doId2do.get(toonId, None) if toon: self.view.handleToonJoined(toon, i, lateEntry=True) return def unload(self): if hasattr(self, 'view') and self.view is not None: self.view.unload() del self.view DistributedPartyTeamActivity.unload(self) return def enable(self): DistributedPartyTeamActivity.enable(self) def disable(self): DistributedPartyTeamActivity.disable(self) def getTitle(self): return TTLocalizer.PartyCogTitle def getInstructions(self): return TTLocalizer.PartyCogInstructions def pieThrow(self, toonId, timestamp, h, x, y, z, power): if toonId not in self.toonIds: return if toonId != base.localAvatar.doId: self.view.pieThrow(toonId, timestamp, h, Point3(x, y, z), power) def b_pieThrow(self, toon, power): timestamp = globalClockDelta.localToNetworkTime(globalClock.getFrameTime(), bits=32) pos = toon.getPos() h = toon.getH() toonId = toon.doId self.view.pieThrow(toonId, timestamp, h, pos, power) self.d_broadcastPieThrow(toonId, timestamp, h, pos[0], pos[1], pos[2], power) def d_broadcastPieThrow(self, toonId, timestamp, h, x, y, z, power): self.sendUpdate('pieThrow', [toonId, timestamp, h, x, y, z, power]) def pieHitsToon(self, toonId, timestamp, x, y, z): if toonId not in self.toonIds: return self.view.pieHitsToon(toonId, timestamp, Point3(x, y, z)) def d_broadcastPieHitsToon(self, toonId, timestamp, pos): self.sendUpdate('pieHitsToon', [toonId, timestamp, pos[0], pos[1], pos[2]]) def b_pieHitsToon(self, toonId, timestamp, pos): self.view.pieHitsToon(toonId, timestamp, pos) self.d_broadcastPieHitsToon(toonId, timestamp, pos) def pieHitsCog(self, toonId, timestamp, hitCogNum, x, y, z, direction, part): if toonId not in self.toonIds: return if toonId != base.localAvatar.doId: self.view.pieHitsCog(timestamp, hitCogNum, Point3(x, y, z), direction, part) def b_pieHitsCog(self, timestamp, hitCogNum, pos, direction, part): self.view.pieHitsCog(timestamp, hitCogNum, pos, direction, part) self.d_broadcastSendPieHitsCog(timestamp, hitCogNum, pos, direction, part) def d_broadcastSendPieHitsCog(self, timestamp, hitCogNum, pos, direction, part): self.sendUpdate('pieHitsCog', [base.localAvatar.doId, timestamp, hitCogNum, pos[0], pos[1], pos[2], direction, part]) def setCogDistances(self, distances): self.view.setCogDistances(distances) def setHighScore(self, toonName, score): self.setSignNote(TTLocalizer.PartyCogSignNote % (toonName, score)) def handleToonJoined(self, toonId): DistributedPartyTeamActivity.handleToonJoined(self, toonId) toon = base.cr.doId2do.get(toonId, None) team = self.getTeam(toonId) if toon is not None and self.view is not None: self.view.handleToonJoined(toon, team) return def handleToonExited(self, toonId): toon = base.cr.doId2do.get(toonId, None) if toon is None: return if self.view is not None: self.view.handleToonExited(toon) DistributedPartyTeamActivity.handleToonExited(self, toonId) return def handleToonShifted(self, toonId): toon = base.cr.doId2do.get(toonId, None) if toon is None: return if self.view is not None: self.view.handleToonShifted(toon) return def handleToonSwitchedTeams(self, toonId): DistributedPartyTeamActivity.handleToonSwitchedTeams(self, toonId) toon = base.cr.doId2do.get(toonId, None) if toon is None: return if self.view is not None: self.view.handleToonSwitchedTeams(toon) return def handleToonDisabled(self, toonId): if self.view is not None: self.view.handleToonDisabled(toonId) return def startWaitForEnough(self): DistributedPartyTeamActivity.startWaitForEnough(self) self.view.openArenaDoors() self.view.hideCogs() def startRules(self): DistributedPartyTeamActivity.startRules(self) self.view.closeArenaDoors() self.view.showCogs() def startActive(self): DistributedPartyTeamActivity.startActive(self) self.view.startActivity(self.getCurrentActivityTime()) self.view.closeArenaDoors() if not self.isLocalToonPlaying: self.view.showArenaDoorTimers(self._duration + PartyGlobals.CogActivityConclusionDuration + 1.0 - self.getCurrentActivityTime()) def finishActive(self): DistributedPartyTeamActivity.finishActive(self) self.view.stopActivity() def startConclusion(self, data): DistributedPartyTeamActivity.startConclusion(self, data) if self.isLocalToonPlaying: score = (int(data / 10000), data % 10000) winner = 2 if score[PartyGlobals.TeamActivityTeams.LeftTeam] > score[PartyGlobals.TeamActivityTeams.RightTeam]: winner = PartyGlobals.TeamActivityTeams.LeftTeam elif score[PartyGlobals.TeamActivityTeams.LeftTeam] < score[PartyGlobals.TeamActivityTeams.RightTeam]: winner = PartyGlobals.TeamActivityTeams.RightTeam if winner < 2: if self.getTeam(base.localAvatar.doId) == winner: resultsText = TTLocalizer.PartyTeamActivityLocalAvatarTeamWins else: resultsText = TTLocalizer.PartyTeamActivityWins % TTLocalizer.PartyCogTeams[winner] else: resultsText = TTLocalizer.PartyTeamActivityGameTie self.view.showResults(resultsText, winner, score) def finishConclusion(self): self.view.hideResults() DistributedPartyTeamActivity.finishConclusion(self) self.view.hideArenaDoorTimers()