from panda3d.core import * from toontown.toontowngui import TTDialog from toontown.toonbase import TTLocalizer from direct.showbase import Transitions from direct.gui.DirectGui import * import LaffMeter class DeathForceAcknowledge: def __init__(self, doneEvent): fadeModel = loader.loadModel('phase_3/models/misc/fade') if fadeModel: self.fade = DirectFrame( parent=aspect2dp, relief=None, image=fadeModel, image_color=(0, 0, 0, 0.4), image_scale=3.0, state=DGG.NORMAL) self.fade.reparentTo(aspect2d, DGG.FADE_SORT_INDEX) fadeModel.removeNode() else: print 'Problem loading fadeModel.' self.fade = None self.dialog = TTDialog.TTGlobalDialog( message=TTLocalizer.PlaygroundDeathAckMessage, doneEvent=doneEvent, style=TTDialog.Acknowledge, suppressKeys=True) self.dialog['text_pos'] = (-.26, 0.1) scale = self.dialog.component('image0').getScale() scale.setX(scale[0] * 1.3) self.dialog.component('image0').setScale(scale) av = base.localAvatar self.laffMeter = LaffMeter.LaffMeter(av.style, av.hp, av.maxHp) self.laffMeter.reparentTo(self.dialog) if av.style.getAnimal() == 'monkey': self.laffMeter.setPos(-0.46, 0, -0.035) self.laffMeter.setScale(0.085) else: self.laffMeter.setPos(-0.48, 0, -0.035) self.laffMeter.setScale(0.1) self.laffMeter.start() self.dialog.show() return def cleanup(self): if self.fade: self.fade.destroy() if self.laffMeter: self.laffMeter.destroy() del self.laffMeter if self.dialog: self.dialog.cleanup() self.dialog = None return