/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file audioLoadRequest.h * @author drose * @date 2006-08-29 */ #ifndef AUDIOLOADREQUEST_H #define AUDIOLOADREQUEST_H #include "pandabase.h" #include "asyncTask.h" #include "audioManager.h" #include "audioSound.h" #include "pointerTo.h" /** * A class object that manages a single asynchronous audio load request. This * works in conjunction with the Loader class defined in pgraph, or really * with any AsyncTaskManager. Create a new AudioLoadRequest, and add it to * the loader via load_async(), to begin an asynchronous load. */ class EXPCL_PANDA_AUDIO AudioLoadRequest : public AsyncTask { public: ALLOC_DELETED_CHAIN(AudioLoadRequest); PUBLISHED: INLINE explicit AudioLoadRequest(AudioManager *audio_manager, const std::string &filename, bool positional); INLINE AudioManager *get_audio_manager() const; INLINE const std::string &get_filename() const; INLINE bool get_positional() const; INLINE bool is_ready() const; INLINE AudioSound *get_sound() const; protected: virtual DoneStatus do_task(); private: PT(AudioManager) _audio_manager; std::string _filename; bool _positional; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { AsyncTask::init_type(); register_type(_type_handle, "AudioLoadRequest", AsyncTask::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "audioLoadRequest.I" #endif