/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file auxBitplaneAttrib.h * @author drose * @date 2002-03-04 */ #ifndef AUXBITPLANEATTRIB_H #define AUXBITPLANEATTRIB_H #include "pandabase.h" #include "renderAttrib.h" class FactoryParams; /** * Modern frame buffers can have 'aux' bitplanes, which are additional * bitplanes above and beyond the standard depth and color. This attrib * controls what gets rendered into those additional bitplanes. It can also * affect what goes into the alpha channel of the primary color buffer. * * ABO_glow: copy the glow map into the alpha channel of the primary frame * buffer. If there is no glow map, set it to zero. Caveat: it is not * possible to write glow or depth values to the framebuffer alpha channel at * the same time as using alpha blending or alpha testing. Any attempt to use * transparency, blending, or alpha testing will cause this flag to be * overridden. * * ABO_aux_normal: put the camera-space normal into the into the R,G * components of the first auxiliary bitplane. * * ABO_aux_modelz: put the clip-space Z coordinate of the center of the model * (after perspective divide) into the B channel of the first auxiliary * bitplane. * * ABO_aux_glow: put a copy of the glow map into the alpha channel of the * first auxiliary bitplane. If there is no glow map, set it to zero. * * AuxBitplaneAttrib is relevant only when shader generation is enabled. * Otherwise, it has no effect. * */ class EXPCL_PANDA_PGRAPH AuxBitplaneAttrib : public RenderAttrib { private: INLINE AuxBitplaneAttrib(int outputs); PUBLISHED: enum AuxBitplaneOutput { ABO_glow = 1, ABO_aux_normal = 2, ABO_aux_glow = 4, }; static CPT(RenderAttrib) make(); static CPT(RenderAttrib) make(int outputs); static CPT(RenderAttrib) make_default(); INLINE int get_outputs() const; PUBLISHED: MAKE_PROPERTY(outputs, get_outputs); public: virtual void output(std::ostream &out) const; protected: virtual int compare_to_impl(const RenderAttrib *other) const; virtual size_t get_hash_impl() const; private: int _outputs; static CPT(RenderAttrib) _default; PUBLISHED: static int get_class_slot() { return _attrib_slot; } virtual int get_slot() const { return get_class_slot(); } MAKE_PROPERTY(class_slot, get_class_slot); public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { RenderAttrib::init_type(); register_type(_type_handle, "AuxBitplaneAttrib", RenderAttrib::get_class_type()); _attrib_slot = register_slot(_type_handle, 100, new AuxBitplaneAttrib(0)); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; static int _attrib_slot; }; #include "auxBitplaneAttrib.I" #endif