/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file cycleDataLockedReader.h * @author drose * @date 2006-04-30 */ #ifndef CYCLEDATALOCKEDREADER_H #define CYCLEDATALOCKEDREADER_H #include "pandabase.h" #include "cycleData.h" #include "pipelineCycler.h" #include "thread.h" /** * This template class calls PipelineCycler::read() in the constructor and * PipelineCycler::release_read() in the destructor. In the interim, it * provides a transparent read-only access to the CycleData. * * Since a lock is held on the data while the instance of this class exists, * no other thread may modify any stage of the pipeline during that time. * Thus, this class is appropriate to use for cases in which you might want to * read and then modify the data. It is possible to pass an instance of * CycleDataLockedReader to the CycleDataWriter constructor, which * automatically elevates the read lock into a write lock. * * It exists as a syntactic convenience to access the data in the CycleData. * It also allows the whole system to compile down to nothing if DO_PIPELINING * is not defined. */ template class CycleDataLockedReader { public: // By hiding this template from interrogate, we improve compile-time speed // and memory utilization. #ifndef CPPPARSER INLINE CycleDataLockedReader(const PipelineCycler &cycler, Thread *current_thread = Thread::get_current_thread()); INLINE CycleDataLockedReader(const CycleDataLockedReader ©); INLINE CycleDataLockedReader(CycleDataLockedReader &&from) noexcept; INLINE void operator = (const CycleDataLockedReader ©); INLINE void operator = (CycleDataLockedReader &&from) noexcept; INLINE ~CycleDataLockedReader(); INLINE const CycleDataType *operator -> () const; INLINE operator const CycleDataType * () const; INLINE const CycleDataType *take_pointer(); INLINE Thread *get_current_thread() const; private: #ifdef DO_PIPELINING // This is the data stored for a real pipelining implementation. const PipelineCycler *_cycler; Thread *_current_thread; const CycleDataType *_pointer; CycleDataType *_write_pointer; #else // !DO_PIPELINING // This is all we need for the trivial, do-nothing implementation. const CycleDataType *_pointer; #endif // DO_PIPELINING #endif // CPPPARSER }; #include "cycleDataLockedReader.I" #endif