/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file dynamicTextFont.h * @author drose * @date 2002-02-08 */ #ifndef DYNAMICTEXTFONT_H #define DYNAMICTEXTFONT_H #include "pandabase.h" #ifdef HAVE_FREETYPE #include "textFont.h" #include "freetypeFont.h" #include "dynamicTextGlyph.h" #include "dynamicTextPage.h" #include "filename.h" #include "pvector.h" #include "pmap.h" #include #include FT_FREETYPE_H class NurbsCurveResult; typedef struct hb_font_t hb_font_t; /** * A DynamicTextFont is a special TextFont object that rasterizes its glyphs * from a standard font file (e.g. a TTF file) on the fly. It requires the * FreeType 2.0 library (or any higher, backward-compatible version). */ class EXPCL_PANDA_TEXT DynamicTextFont : public TextFont, public FreetypeFont { PUBLISHED: DynamicTextFont(const Filename &font_filename, int face_index = 0); DynamicTextFont(const char *font_data, int data_length, int face_index); DynamicTextFont(const DynamicTextFont ©); virtual ~DynamicTextFont(); virtual PT(TextFont) make_copy() const; INLINE const std::string &get_name() const; INLINE bool set_point_size(PN_stdfloat point_size); INLINE PN_stdfloat get_point_size() const; MAKE_PROPERTY(point_size, get_point_size, set_point_size); INLINE bool set_pixels_per_unit(PN_stdfloat pixels_per_unit); INLINE PN_stdfloat get_pixels_per_unit() const; MAKE_PROPERTY(pixels_per_unit, get_pixels_per_unit, set_pixels_per_unit); INLINE bool set_scale_factor(PN_stdfloat scale_factor); INLINE PN_stdfloat get_scale_factor() const; MAKE_PROPERTY(scale_factor, get_scale_factor, set_scale_factor); INLINE void set_native_antialias(bool native_antialias); INLINE bool get_native_antialias() const; MAKE_PROPERTY(native_antialias, get_native_antialias, set_native_antialias); INLINE int get_font_pixel_size() const; MAKE_PROPERTY(font_pixel_size, get_font_pixel_size); INLINE PN_stdfloat get_line_height() const; INLINE PN_stdfloat get_space_advance() const; INLINE void set_texture_margin(int texture_margin); INLINE int get_texture_margin() const; INLINE void set_poly_margin(PN_stdfloat poly_margin); INLINE PN_stdfloat get_poly_margin() const; MAKE_PROPERTY(texture_margin, get_texture_margin, set_texture_margin); MAKE_PROPERTY(poly_margin, get_poly_margin, set_poly_margin); INLINE void set_page_size(const LVecBase2i &page_size); INLINE void set_page_size(int x_size, int y_size); INLINE const LVecBase2i &get_page_size() const; INLINE int get_page_x_size() const; INLINE int get_page_y_size() const; MAKE_PROPERTY(page_size, get_page_size, set_page_size); INLINE void set_minfilter(SamplerState::FilterType filter); INLINE SamplerState::FilterType get_minfilter() const; INLINE void set_magfilter(SamplerState::FilterType filter); INLINE SamplerState::FilterType get_magfilter() const; INLINE void set_anisotropic_degree(int anisotropic_degree); INLINE int get_anisotropic_degree() const; MAKE_PROPERTY(minfilter, get_minfilter, set_minfilter); MAKE_PROPERTY(magfilter, get_magfilter, set_magfilter); MAKE_PROPERTY(anisotropic_degree, get_anisotropic_degree, set_anisotropic_degree); INLINE void set_render_mode(RenderMode render_mode); INLINE RenderMode get_render_mode() const; MAKE_PROPERTY(render_mode, get_render_mode, set_render_mode); INLINE void set_fg(const LColor &fg); INLINE const LColor &get_fg() const; INLINE void set_bg(const LColor &bg); INLINE const LColor &get_bg() const; INLINE void set_outline(const LColor &outline_color, PN_stdfloat outline_width, PN_stdfloat outline_feather); INLINE const LColor &get_outline_color() const; INLINE PN_stdfloat get_outline_width() const; INLINE PN_stdfloat get_outline_feather() const; INLINE Texture::Format get_tex_format() const; MAKE_PROPERTY(fg, get_fg, set_fg); MAKE_PROPERTY(bg, get_bg, set_bg); MAKE_PROPERTY(tex_format, get_tex_format); int get_num_pages() const; DynamicTextPage *get_page(int n) const; MAKE_SEQ(get_pages, get_num_pages, get_page); MAKE_SEQ_PROPERTY(pages, get_num_pages, get_page); int garbage_collect(); void clear(); virtual void write(std::ostream &out, int indent_level) const; public: virtual bool get_glyph(int character, CPT(TextGlyph) &glyph); virtual PN_stdfloat get_kerning(int first, int second) const; bool get_glyph_by_index(int character, int glyph_index, CPT(TextGlyph) &glyph); hb_font_t *get_hb_font() const; private: void initialize(); void update_filters(); void determine_tex_format(); CPT(TextGlyph) make_glyph(int character, FT_Face face, int glyph_index); void copy_bitmap_to_texture(const FT_Bitmap &bitmap, DynamicTextGlyph *glyph); void copy_pnmimage_to_texture(const PNMImage &image, DynamicTextGlyph *glyph); void blend_pnmimage_to_texture(const PNMImage &image, DynamicTextGlyph *glyph, const LColor &fg); DynamicTextGlyph *slot_glyph(int character, int x_size, int y_size, PN_stdfloat advance); void render_wireframe_contours(TextGlyph *glyph); void render_polygon_contours(TextGlyph *glyph, bool face, bool extrude); int _texture_margin; PN_stdfloat _poly_margin; LVecBase2i _page_size; SamplerState::FilterType _minfilter; SamplerState::FilterType _magfilter; int _anisotropic_degree; RenderMode _render_mode; LColor _fg, _bg, _outline_color; PN_stdfloat _outline_width; PN_stdfloat _outline_feather; bool _has_outline; Texture::Format _tex_format; bool _needs_image_processing; typedef pvector< PT(DynamicTextPage) > Pages; Pages _pages; int _preferred_page; // This doesn't need to be a reference-counting pointer, because the // reference to each glyph is kept by the DynamicTextPage object. typedef pmap Cache; Cache _cache; // This is a list of the glyphs that do not have any printable properties // (e.g. space), but still have an advance measure. We store them here to // keep their reference counts; they also appear in the above table. typedef pvector< PT(TextGlyph) > EmptyGlyphs; EmptyGlyphs _empty_glyphs; mutable hb_font_t *_hb_font; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TextFont::init_type(); register_type(_type_handle, "DynamicTextFont", TextFont::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; friend class TextNode; }; INLINE std::ostream &operator << (std::ostream &out, const DynamicTextFont &dtf); #include "dynamicTextFont.I" #endif // HAVE_FREETYPE #endif