/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file eggXfmSAnim.h * @author drose * @date 1999-02-19 */ #ifndef EGGXFMSANIM_H #define EGGXFMSANIM_H #include "pandabase.h" #include "eggGroupNode.h" class EggXfmAnimData; /** * This corresponds to an entry, which is a collection of up to * nine entries that specify the nine components of a transformation. * It's implemented as a group that can contain any number of EggSAnimData * children. */ class EXPCL_PANDA_EGG EggXfmSAnim : public EggGroupNode { PUBLISHED: INLINE explicit EggXfmSAnim(const std::string &name = "", CoordinateSystem cs = CS_default); EggXfmSAnim(const EggXfmAnimData &convert_from); INLINE EggXfmSAnim(const EggXfmSAnim ©); INLINE EggXfmSAnim &operator = (const EggXfmSAnim ©); INLINE void set_fps(double fps); INLINE void clear_fps(); INLINE bool has_fps() const; INLINE double get_fps() const; INLINE void set_order(const std::string &order); INLINE void clear_order(); INLINE bool has_order() const; INLINE const std::string &get_order() const; INLINE static const std::string &get_standard_order(); INLINE CoordinateSystem get_coordinate_system() const; void optimize(); void optimize_to_standard_order(); void normalize(); int get_num_rows() const; void get_value(int row, LMatrix4d &mat) const; bool set_value(int row, const LMatrix4d &mat); INLINE void clear_data(); bool add_data(const LMatrix4d &mat); void add_component_data(const std::string &component_name, double value); void add_component_data(int component, double value); virtual bool is_anim_matrix() const; virtual void write(std::ostream &out, int indent_level) const; static void compose_with_order(LMatrix4d &mat, const LVecBase3d &scale, const LVecBase3d &shear, const LVecBase3d &hpr, const LVecBase3d &trans, const std::string &order, CoordinateSystem cs); protected: virtual void r_transform(const LMatrix4d &mat, const LMatrix4d &inv, CoordinateSystem to_cs); virtual void r_mark_coordsys(CoordinateSystem cs); private: void normalize_by_rebuilding(); void normalize_by_expanding(); private: double _fps; bool _has_fps; std::string _order; CoordinateSystem _coordsys; static const std::string _standard_order; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { EggGroupNode::init_type(); register_type(_type_handle, "EggXfmSAnim", EggGroupNode::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "eggXfmSAnim.I" #endif