/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file eglGraphicsWindow.h * @author rdb * @date 2009-05-21 */ #ifndef EGLGRAPHICSWINDOW_H #define EGLGRAPHICSWINDOW_H #include "pandabase.h" #include "eglGraphicsPipe.h" #include "x11GraphicsWindow.h" /** * An interface to the egl system for managing GLES windows under X. */ class eglGraphicsWindow : public x11GraphicsWindow { public: eglGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe, const std::string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host); virtual ~eglGraphicsWindow(); virtual bool begin_frame(FrameMode mode, Thread *current_thread); virtual void end_frame(FrameMode mode, Thread *current_thread); virtual void end_flip(); protected: virtual void close_window(); virtual bool open_window(); private: EGLDisplay _egl_display; EGLSurface _egl_surface; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { x11GraphicsWindow::init_type(); register_type(_type_handle, "eglGraphicsWindow", x11GraphicsWindow::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "eglGraphicsWindow.I" #endif