/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file fltLightSourceDefinition.h * @author drose * @date 2000-08-26 */ #ifndef FLTLIGHTSOURCEDEFINITION_H #define FLTLIGHTSOURCEDEFINITION_H #include "pandatoolbase.h" #include "fltRecord.h" #include "luse.h" /** * Represents a single entry in the light source palette. This completely * defines the color, etc. of a single light source, which may be referenced * later by a FltLightSource bead in the hierarchy. */ class FltLightSourceDefinition : public FltRecord { public: FltLightSourceDefinition(FltHeader *header); enum LightType { LT_infinite = 0, LT_local = 1, LT_spot = 2 }; int _light_index; std::string _light_name; LColor _ambient; LColor _diffuse; LColor _specular; LightType _light_type; PN_stdfloat _exponential_dropoff; PN_stdfloat _cutoff_angle; // in degrees // yaw and pitch only for modeling lights, which are positioned at the // eyepoint. PN_stdfloat _yaw; PN_stdfloat _pitch; PN_stdfloat _constant_coefficient; PN_stdfloat _linear_coefficient; PN_stdfloat _quadratic_coefficient; bool _modeling_light; protected: virtual bool extract_record(FltRecordReader &reader); virtual bool build_record(FltRecordWriter &writer) const; public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { FltRecord::init_type(); register_type(_type_handle, "FltLightSourceDefinition", FltRecord::get_class_type()); } private: static TypeHandle _type_handle; friend class FltHeader; }; #endif