/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file occluderEffect.h * @author drose * @date 2011-03-17 */ #ifndef OCCLUDEREFFECT_H #define OCCLUDEREFFECT_H #include "pandabase.h" #include "occluderNode.h" #include "renderEffect.h" #include "nodePath.h" #include "ordered_vector.h" #include "pmap.h" /** * This functions similarly to a LightAttrib or ClipPlaneAttrib. It indicates * the set of occluders that modify the geometry at this level and below. * Unlike a ClipPlaneAttrib, an OccluderEffect takes effect immediately when * it is encountered during traversal, and thus can only add occluders; it may * not remove them. */ class EXPCL_PANDA_PGRAPH OccluderEffect : public RenderEffect { private: INLINE OccluderEffect(); INLINE OccluderEffect(const OccluderEffect ©); PUBLISHED: static CPT(RenderEffect) make(); INLINE int get_num_on_occluders() const; INLINE NodePath get_on_occluder(int n) const; MAKE_SEQ(get_on_occluders, get_num_on_occluders, get_on_occluder); INLINE bool has_on_occluder(const NodePath &occluder) const; INLINE bool is_identity() const; CPT(RenderEffect) add_on_occluder(const NodePath &occluder) const; CPT(RenderEffect) remove_on_occluder(const NodePath &occluder) const; public: virtual void output(std::ostream &out) const; protected: virtual int compare_to_impl(const RenderEffect *other) const; private: void sort_on_occluders(); private: typedef ov_set Occluders; Occluders _on_occluders; UpdateSeq _sort_seq; static CPT(RenderEffect) _empty_effect; public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); virtual int complete_pointers(TypedWritable **plist, BamReader *manager); virtual bool require_fully_complete() const; protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { RenderEffect::init_type(); register_type(_type_handle, "OccluderEffect", RenderEffect::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "occluderEffect.I" #endif