/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file queuedConnectionManager.h * @author drose * @date 2000-02-09 */ #ifndef QUEUEDCONNECTIONMANAGER_H #define QUEUEDCONNECTIONMANAGER_H #include "pandabase.h" #include "connectionManager.h" #include "queuedReturn.h" #include "pdeque.h" EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_NET, EXPTP_PANDA_NET, QueuedReturn< PT(Connection) >); /** * This flavor of ConnectionManager will queue up all of the reset-connection * messages from the ConnectionReaders and ConnectionWriters and report them * to the client on demand. * * When a reset connection has been discovered via * reset_connection_available()/get_reset_connection(), it is still the * responsibility of the client to call close_connection() on that connection * to free up its resources. */ class EXPCL_PANDA_NET QueuedConnectionManager : public ConnectionManager, public QueuedReturn< PT(Connection) > { PUBLISHED: QueuedConnectionManager(); ~QueuedConnectionManager(); bool reset_connection_available() const; bool get_reset_connection(PT(Connection) &connection); protected: virtual void connection_reset(const PT(Connection) &connection, bool okflag); }; #endif