/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file texMatrixAttrib.h * @author drose * @date 2002-03-14 */ #ifndef TEXMATRIXATTRIB_H #define TEXMATRIXATTRIB_H #include "pandabase.h" #include "geom.h" #include "renderAttrib.h" #include "textureStage.h" #include "transformState.h" #include "pointerTo.h" class FactoryParams; /** * Applies a transform matrix to UV's before they are rendered. */ class EXPCL_PANDA_PGRAPH TexMatrixAttrib : public RenderAttrib { protected: INLINE TexMatrixAttrib(); INLINE TexMatrixAttrib(const TexMatrixAttrib ©); public: virtual ~TexMatrixAttrib(); PUBLISHED: static CPT(RenderAttrib) make(); static CPT(RenderAttrib) make(const LMatrix4 &mat); static CPT(RenderAttrib) make(TextureStage *stage, const TransformState *transform); static CPT(RenderAttrib) make_default(); CPT(RenderAttrib) add_stage(TextureStage *stage, const TransformState *transform, int override = 0) const; CPT(RenderAttrib) remove_stage(TextureStage *stage) const; bool is_empty() const; bool has_stage(TextureStage *stage) const; int get_num_stages() const; TextureStage *get_stage(int n) const; MAKE_SEQ(get_stages, get_num_stages, get_stage); const LMatrix4 &get_mat() const; const LMatrix4 &get_mat(TextureStage *stage) const; CPT(TransformState) get_transform(TextureStage *stage) const; INLINE int get_override(TextureStage *stage) const; INLINE int get_geom_rendering(int geom_rendering) const; public: virtual void output(std::ostream &out) const; protected: virtual int compare_to_impl(const RenderAttrib *other) const; virtual size_t get_hash_impl() const; virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const; virtual CPT(RenderAttrib) invert_compose_impl(const RenderAttrib *other) const; private: INLINE void check_stage_list() const; void rebuild_stage_list(); private: class StageNode { public: INLINE StageNode(const TextureStage *stage); INLINE bool operator < (const StageNode &other) const; PT(TextureStage) _stage; CPT(TransformState) _transform; int _override; }; class CompareTextureStagePointer { public: INLINE bool operator () (const TexMatrixAttrib::StageNode &a, const TexMatrixAttrib::StageNode &b) const; }; typedef ov_set Stages; Stages _stages; static CPT(RenderAttrib) _empty_attrib; PUBLISHED: static int get_class_slot() { return _attrib_slot; } virtual int get_slot() const { return get_class_slot(); } MAKE_PROPERTY(class_slot, get_class_slot); public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); virtual int complete_pointers(TypedWritable **plist, BamReader *manager); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { RenderAttrib::init_type(); register_type(_type_handle, "TexMatrixAttrib", RenderAttrib::get_class_type()); _attrib_slot = register_slot(_type_handle, 100, new TexMatrixAttrib); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; static int _attrib_slot; }; #include "texMatrixAttrib.I" #endif