/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file texturePosition.h * @author drose * @date 2000-12-04 */ #ifndef TEXTUREPOSITION_H #define TEXTUREPOSITION_H #include "pandatoolbase.h" #include "typedWritable.h" #include "luse.h" #include "eggTexture.h" class FactoryParams; /** * This represents a particular position of a texture within a PaletteImage. * There is only one of these per TexturePlacement, but it exists as a * separate structure so the TexturePlacement can easily consider * repositioning the texture. */ class TexturePosition : public TypedWritable { public: TexturePosition(); TexturePosition(const TexturePosition ©); void operator = (const TexturePosition ©); int _margin; int _x, _y; int _x_size, _y_size; LTexCoordd _min_uv; LTexCoordd _max_uv; EggTexture::WrapMode _wrap_u; EggTexture::WrapMode _wrap_v; // The TypedWritable interface follows. public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *writer, Datagram &datagram); protected: static TypedWritable *make_TexturePosition(const FactoryParams ¶ms); public: void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TypedWritable::init_type(); register_type(_type_handle, "TexturePosition", TypedWritable::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } private: static TypeHandle _type_handle; }; #endif