/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file throw_event.h * @author drose * @date 1999-02-19 */ #ifndef THROW_EVENT_H #define THROW_EVENT_H #include "pandabase.h" #include "eventQueue.h" #include "pt_Event.h" #include "eventParameter.h" // A handful of convenience functions to throw events. INLINE void throw_event(const CPT_Event &event); INLINE void throw_event(const std::string &event_name); INLINE void throw_event(const std::string &event_name, const EventParameter &p1); INLINE void throw_event(const std::string &event_name, const EventParameter &p1, const EventParameter &p2); INLINE void throw_event(const std::string &event_name, const EventParameter &p1, const EventParameter &p2, const EventParameter &p3); INLINE void throw_event(const std::string &event_name, const EventParameter &p1, const EventParameter &p2, const EventParameter &p3, const EventParameter &p4); #include "eventHandler.h" INLINE void throw_event_directly(EventHandler& handler, const CPT_Event &event); INLINE void throw_event_directly(EventHandler& handler, const std::string &event_name); INLINE void throw_event_directly(EventHandler& handler, const std::string &event_name, const EventParameter &p1); INLINE void throw_event_directly(EventHandler& handler, const std::string &event_name, const EventParameter &p1, const EventParameter &p2); INLINE void throw_event_directly(EventHandler& handler, const std::string &event_name, const EventParameter &p1, const EventParameter &p2, const EventParameter &p3); #include "throw_event.I" #endif