-- Sparksammy's FE GUI -- Made with Gui to Lua version: 3.2 -- Do not leak pls. -- sparkSammy.com -- Instances: local ScreenGui = Instance.new("ScreenGui") local gui = Instance.new("Frame") local button1 = Instance.new("TextButton") local button2 = Instance.new("TextButton") local button4 = Instance.new("TextButton") local button3 = Instance.new("TextButton") local button5 = Instance.new("TextButton") local button6 = Instance.new("TextButton") local button7 = Instance.new("TextButton") local button8 = Instance.new("TextButton") local back = Instance.new("TextButton") local next = Instance.new("TextButton") local title = Instance.new("TextLabel") local minimize = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.CoreGui gui.Name = "gui" gui.Parent = ScreenGui gui.BackgroundColor3 = Color3.fromRGB(0, 0, 0) gui.Position = UDim2.new(0.100000001, 0, 0.300000012, 0) gui.Size = UDim2.new(0.5, 0, 0.5, 0) button1.Name = "button1" button1.Parent = gui button1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button1.BorderSizePixel = 5 button1.Position = UDim2.new(0.0500000007, 0, 0.100000001, 0) button1.Size = UDim2.new(0.200000003, 0, 0.25, 0) button1.Font = Enum.Font.SciFi button1.TextColor3 = Color3.fromRGB(0, 255, 0) button1.TextScaled = true button1.TextSize = 14.000 button1.TextWrapped = true button2.Name = "button2" button2.Parent = gui button2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button2.BorderSizePixel = 5 button2.Position = UDim2.new(0.294289976, 0, 0.100000001, 0) button2.Size = UDim2.new(0.200000003, 0, 0.25, 0) button2.Font = Enum.Font.SciFi button2.TextColor3 = Color3.fromRGB(0, 255, 0) button2.TextScaled = true button2.TextSize = 14.000 button2.TextWrapped = true button4.Name = "button4" button4.Parent = gui button4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button4.BorderSizePixel = 5 button4.Position = UDim2.new(0.772939444, 0, 0.100000001, 0) button4.Size = UDim2.new(0.200000003, 0, 0.25, 0) button4.Font = Enum.Font.SciFi button4.TextColor3 = Color3.fromRGB(0, 255, 0) button4.TextScaled = true button4.TextSize = 14.000 button4.TextWrapped = true button3.Name = "button3" button3.Parent = gui button3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button3.BorderSizePixel = 5 button3.Position = UDim2.new(0.528649449, 0, 0.100000001, 0) button3.Size = UDim2.new(0.200000003, 0, 0.25, 0) button3.Font = Enum.Font.SciFi button3.TextColor3 = Color3.fromRGB(0, 255, 0) button3.TextScaled = true button3.TextSize = 14.000 button3.TextWrapped = true button5.Name = "button5" button5.Parent = gui button5.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button5.BorderSizePixel = 5 button5.Position = UDim2.new(0.0500000007, 0, 0.416008323, 0) button5.Size = UDim2.new(0.200000003, 0, 0.25, 0) button5.Font = Enum.Font.SciFi button5.TextColor3 = Color3.fromRGB(0, 255, 0) button5.TextScaled = true button5.TextSize = 14.000 button5.TextWrapped = true button6.Name = "button6" button6.Parent = gui button6.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button6.BorderSizePixel = 5 button6.Position = UDim2.new(0.294289976, 0, 0.416008323, 0) button6.Size = UDim2.new(0.200000003, 0, 0.25, 0) button6.Font = Enum.Font.SciFi button6.TextColor3 = Color3.fromRGB(0, 255, 0) button6.TextScaled = true button6.TextSize = 14.000 button6.TextWrapped = true button7.Name = "button7" button7.Parent = gui button7.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button7.BorderSizePixel = 5 button7.Position = UDim2.new(0.528649449, 0, 0.416008323, 0) button7.Size = UDim2.new(0.200000003, 0, 0.25, 0) button7.Font = Enum.Font.SciFi button7.TextColor3 = Color3.fromRGB(0, 255, 0) button7.TextScaled = true button7.TextSize = 14.000 button7.TextWrapped = true button8.Name = "button8" button8.Parent = gui button8.BackgroundColor3 = Color3.fromRGB(0, 0, 0) button8.BorderSizePixel = 5 button8.Position = UDim2.new(0.772939444, 0, 0.416008323, 0) button8.Size = UDim2.new(0.200000003, 0, 0.25, 0) button8.Font = Enum.Font.SciFi button8.TextColor3 = Color3.fromRGB(0, 255, 0) button8.TextScaled = true button8.TextSize = 14.000 button8.TextWrapped = true back.Name = "back" back.Parent = gui back.BackgroundColor3 = Color3.fromRGB(0, 0, 0) back.BorderSizePixel = 5 back.Position = UDim2.new(0.0500000119, 0, 0.702910602, 0) back.Size = UDim2.new(0.200000003, 0, 0.25, 0) back.Font = Enum.Font.SciFi back.Text = "Back" back.TextColor3 = Color3.fromRGB(0, 255, 0) back.TextScaled = true back.TextSize = 14.000 back.TextWrapped = true next.Name = "next" next.Parent = gui next.BackgroundColor3 = Color3.fromRGB(0, 0, 0) next.BorderSizePixel = 5 next.Position = UDim2.new(0.772939444, 0, 0.702910602, 0) next.Size = UDim2.new(0.200000003, 0, 0.25, 0) next.Font = Enum.Font.SciFi next.Text = "Next" next.TextColor3 = Color3.fromRGB(0, 255, 0) next.TextScaled = true next.TextSize = 14.000 next.TextWrapped = true title.Name = "title" title.Parent = gui title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) title.BorderSizePixel = 3 title.Position = UDim2.new(0.294289947, 0, 0.702910483, 0) title.Size = UDim2.new(0.449999988, 0, 0.200000003, 0) title.Font = Enum.Font.SciFi title.Text = "Sparksammy's Gui" title.TextColor3 = Color3.fromRGB(0, 85, 0) title.TextScaled = true title.TextSize = 14.000 title.TextWrapped = true minimize.Name = "minimize" minimize.Parent = ScreenGui minimize.BackgroundColor3 = Color3.fromRGB(0, 0, 0) minimize.BorderSizePixel = 3 minimize.Position = UDim2.new(0, 0, 0.445322242, 0) minimize.Size = UDim2.new(0.100000001, 0, 0.100000001, 0) minimize.Font = Enum.Font.SciFi minimize.Text = "Show/Hide" minimize.TextColor3 = Color3.fromRGB(0, 170, 0) minimize.TextScaled = true minimize.TextSize = 14.000 minimize.TextWrapped = true frame = gui frame.Draggable = true frame.Active = true frame.Selectable = true minimize.MouseButton1Down:connect(function() if frame.Visible == true then frame.Visible = false else frame.Visible = true end end) namesPage1 = {"Reviz Admin","Speed+","Speed-","Prison Life NNZone","FE Punch","Troller R6","Sparksammy's FE Suicide Gun","Sparksammy's Stair Climbing Bot"} namesPage2 = {"Sparksammy's FE Tool Spam","Tool Spam Off","Sparksammy's Funny Character","Sparksammy's Prison Life Auto-Keycard","Stop Auto-Keycard","Creeper R6","Creeper R15","(Un)ForceField"} pages = 2 page = 1 FF = false function refresh() if page == 1 then button1.Text = namesPage1[1] button2.Text = namesPage1[2] button3.Text = namesPage1[3] button4.Text = namesPage1[4] button5.Text = namesPage1[5] button6.Text = namesPage1[6] button7.Text = namesPage1[7] button8.Text = namesPage1[8] elseif page == 2 then button1.Text = namesPage2[1] button2.Text = namesPage2[2] button3.Text = namesPage2[3] button4.Text = namesPage2[4] button5.Text = namesPage2[5] button6.Text = namesPage2[6] button7.Text = namesPage2[7] button8.Text = namesPage2[8] end end button1.MouseButton1Down:connect(function() if page == 1 then -- Creator: illremember#3799 -- Credits to infinite yield, harkinian, dex creators prefix = "$" wait(0.3) Commands = { '[-] cmdbar is shown when ; is pressed.', '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player', '[2] bring [plr] -- You need a tool! Will bring player to you', '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy', '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting', '[5] attach [plr] -- You need a tool! Attaches you to player', '[6] unattach [plr] -- Attempts to unattach you from a player', '[7] follow [plr] -- Makes you follow behind the player', '[8] unfollow', '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air', '[10] trail [plr] -- The opposite of follow, you stay infront of player', '[11] untrail', '[12] orbit [plr] -- Makes you orbit the player', '[13] unorbit', '[14] fling [plr] -- Makes you fling the player', '[15] unfling', '[16] fecheck -- Checks if the game is FE or not', '[17] void [plr] -- Teleports player to the void', '[18] noclip -- Gives you noclip to walk through walls', '[19] clip -- Removes noclip', '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default', '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default', '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default', '[23] default -- Changes your speed, jumppower and hipheight to default values', '[24] annoy [plr] -- Loop teleports you to the player', '[25] unannoy', '[26] headwalk [plr] -- Loop teleports you to the player head', '[27] unheadwalk', '[28] nolimbs -- Removes your arms and legs', '[29] god -- Gives you FE Godmode', '[30] drophats -- Drops your accessories', '[31] droptool -- Drops any tool you have equipped', '[32] loopdhats -- Loop drops your accessories', '[33] unloopdhats', '[34] loopdtool -- Loop drops any tools you have equipped', '[35] unloopdtool', '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS', '[37] view [plr] -- Changes your camera to the player character', '[38] unview', '[39] goto [plr] -- Teleports you to player', '[40] fly -- Allows you to fly, credit to Infinite Yield', '[41] unfly', '[42] chat [msg] -- Makes you chat a message', '[43] spam [msg] -- Spams a message', '[44] unspam', '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second', '[46] pmspam [plr] -- Spams a player in private message', '[47] unpmspam', '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you', '[49] uncfreeze [plr]', '[50] unlockws -- Unlocks the workspace', '[51] lockws -- Locks the workspace', '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you', '[53] pstand -- Enables platform stand', '[54] unpstand -- Disables platform stand', '[55] blockhead -- Removes your head mesh', '[56] sit', '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name', '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided', '[59] hypertotal -- Loads in my FE GUI Hypertotal', '[60] cmds -- Prints all commands', '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats', '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool', '[63] spinner -- Makes you spin', '[64] nospinner', '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom', '[66] noreach -- Removes reach, must have tool equipped', '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying', '[68] tp me [plr] -- Alternative to goto', '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player', '[70] uncbring', '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players', '[72] givetool [plr] -- Gives the tool you have equipped to the player', '[73] glitch [plr] -- Glitches you and the player, looks very cool', '[74] unglitch -- Unglitches you', '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode', '[76] explorer -- Loads up DEX', '[77] reset -- Resets your character.', '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX', '[79] animgui -- Loads up Energize animations GUI', '[80] savepos -- Saves your current position', '[81] loadpos -- Teleports you to your saved position', '[82] bang [plr] -- 18+ will not work if you have FE Godmode on', '[83] unbang', '[84] delcmdbar -- Removes the command bar completely', '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model', '[86] shutdown -- Uses harkinians script to shutdown server', '[87] respawn -- If grespawn doesnt work you can use respawn', '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided', '[89] getplrs -- Prints all players in game', '[90] deldecal -- Deletes all decals client sided', '[91] opfinality -- Loads in my FE GUI Opfinality', '[92] remotes -- Prints all remotes in the game in the console when added', '[93] noremotes -- Stops printing remotes', '[94] tpdefault -- Stops all loop teleports to a player', '[95] stopsit -- Will not allow you to sit', '[96] gosit -- Allows you to sit', '[97] clicktp -- Enables click tp', '[98] noclicktp -- Disables click tp', '[99] toolson -- If any tools are dropped in the workspace you will automatically get them', '[100] toolsoff -- Stops ;toolson', '[101] version -- Gets the admin version', '[102] state [num] -- Changes your humanoid state, ;unstate to stop.', '[103] gravity [num] -- Changes workspace gravity default is 196.2', '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled', '[105] clickdel -- Delete any block you press q on, client sided', '[106] noclickdel -- Stops clickdel', '[107] looprhats -- Loop removes mesh of your hats/loop block hats', '[108] unlooprhats -- Stops loop removing mesh', '[109] looprtool -- Loop removes mesh of your tool/loop block tools', '[110] unlooprtool -- Stops loop removing mesh', '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player', '[112] age [plr] -- Makes you chat the account age of the player', '[113] id [plr] -- Makes you chat the account ID of the player', '[114] .age [plr] -- Privately shows you the account age of the player', '[115] .id [plr] -- Privately shows you the account ID of the player', '[116] gameid -- Shows the game ID', '[117] removeinvis -- Removes all invisible walls/parts, client sided', '[118] removefog -- Removes fog, client sided', '[119] disable -- Disables your character by removing humanoid', '[120] enable -- Enables your character by adding humanoid', '[121] prefix [key] -- Changes the prefix used, default is ;', '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.', '[123] flyspeed [num] -- Change your fly speed, default is 1', '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on', '[125] uncarpet -- Stops carpet player', '[126] stare [plr] -- Turns your character to stare at another player', '[127] unstare -- Stops stare player', '[128] logchat -- Logs all chat (including /e and whispers) of all players', '[129] unlogchat -- Disables logchat', '[130] fixcam -- Fixes/resets your camera', '[131] unstate -- Stops changing state', } speedget = 1 lplayer = game:GetService("Players").LocalPlayer lplayer.CharacterAdded:Connect(function(character) spin = false flying = false staring = false banpl = false end) function change() prefix = prefix speedfly = speedfly end function GetPlayer(String) -- Credit to Timeless/xFunnieuss local Found = {} local strl = String:lower() if strl == "all" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do table.insert(Found,v) end elseif strl == "others" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name ~= lplayer.Name then table.insert(Found,v) end end elseif strl == "me" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name == lplayer.Name then table.insert(Found,v) end end else for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1, #String) == String:lower() then table.insert(Found,v) end end end return Found end local Mouse = lplayer:GetMouse() spin = false followed = false traill = false noclip = false annoying = false hwalk = false droppinghats = false droppingtools = false flying = false spamdelay = 1 spamming = false spammingpm = false cbringing = false remotes = true added = true binds = false stopsitting = false clickgoto = false gettingtools = false removingmeshhats = false removingmeshtool = false clickdel = false staring = false chatlogs = false banpl = false changingstate = false statechosen = 0 adminversion = "Reviz Admin by illremember, Version 2.0" flying = false speedfly = 1 function plrchat(plr, chat) print(plr.Name..": "..tick().."\n"..chat) end for i,v in pairs(game:GetService("Players"):GetPlayers()) do v.Chatted:connect(function(chat) if chatlogs then plrchat(v, chat) end end) end game:GetService("Players").PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) if chatlogs then plrchat(plr, chat) end end) end) local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local CMDBAR = Instance.new("TextBox") ScreenGui.Parent = game:GetService("CoreGui") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1) Frame.BackgroundTransparency = 0.3 Frame.Position = UDim2.new(0.5, 0, 0, 10) Frame.Size = UDim2.new(0, 200, 0, 40) Frame.Active = true Frame.Draggable = true CMDBAR.Name = "CMDBAR" CMDBAR.Parent = Frame CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843) CMDBAR.BackgroundTransparency = 0.20000000298023 CMDBAR.Size = UDim2.new(0, 180, 0, 20) CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0) CMDBAR.Font = Enum.Font.SourceSansLight CMDBAR.FontSize = Enum.FontSize.Size14 CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) CMDBAR.TextScaled = true CMDBAR.TextSize = 14 CMDBAR.TextWrapped = true CMDBAR.Text = "Press ; to type, Enter to execute" local CMDS = Instance.new("ScreenGui") local CMDSFRAME = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local closegui = Instance.new("TextButton") CMDS.Name = "CMDS" CMDS.Parent = game:GetService("CoreGui") CMDSFRAME.Name = "CMDSFRAME" CMDSFRAME.Parent = CMDS CMDSFRAME.Active = true CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804) CMDSFRAME.BorderSizePixel = 0 CMDSFRAME.Draggable = true CMDSFRAME.Position = UDim2.new(0, 315, 0, 100) CMDSFRAME.Size = UDim2.new(0, 275, 0, 275) CMDSFRAME.Visible = false ScrollingFrame.Parent = CMDSFRAME ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0) ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0) TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size18 TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands." TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 15 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextYAlignment = Enum.TextYAlignment.Top closegui.Name = "closegui" closegui.Parent = CMDSFRAME closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235) closegui.BorderSizePixel = 0 closegui.Position = UDim2.new(0.995000005, 0, 0, 0) closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0) closegui.Font = Enum.Font.SourceSansBold closegui.FontSize = Enum.FontSize.Size24 closegui.Text = "X" closegui.TextColor3 = Color3.new(1, 1, 1) closegui.TextSize = 20 closegui.MouseButton1Click:connect(function() CMDSFRAME.Visible = false end) game:GetService('RunService').Stepped:connect(function() if spin then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame end if followed then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5 end if traill then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5 end if annoying then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame end if hwalk then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0) end if staring then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position) end end) game:GetService('RunService').Stepped:connect(function() if noclip then if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then lplayer.Character.Head.CanCollide = false lplayer.Character.Torso.CanCollide = false lplayer.Character["Left Leg"].CanCollide = false lplayer.Character["Right Leg"].CanCollide = false else lplayer.Character.Humanoid:ChangeState(11) end end if changingstate then lplayer.Character.Humanoid:ChangeState(statechosen) end end) game:GetService('RunService').Stepped:connect(function() if droppinghats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if droppingtools then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if removingmeshhats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if removingmeshtool then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end end) game:GetService('RunService').Stepped:connect(function() if banpl then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame end end) game:GetService('RunService').Stepped:connect(function() if stopsitting then lplayer.Character.Humanoid.Sit = false end end) plr = lplayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then if mouse.Target then if clickgoto then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) elseif clickdel then mouse.Target:Destroy() end end end end) game:GetService("Workspace").ChildAdded:connect(function(part) if gettingtools then if part:IsA("Tool") then part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame end end end) lplayer.Chatted:Connect(function(msg) if string.sub(msg, 1, 6) == (prefix.."kill ") then if string.sub(msg, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(msg, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(msg, 1, 7) == (prefix.."bring ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 6) == (prefix.."spin ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" lplayer.Character.Animate.Disabled = false for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."unspin") then spin = false end if string.sub(msg, 1, 8) == (prefix.."attach ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 10) == (prefix.."unattach ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(msg, 1, 8) == (prefix.."follow ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do followed = true flwplr = v end end if string.sub(msg, 1, 9) == (prefix.."unfollow") then followed = false end if string.sub(msg, 1, 10) == (prefix.."freefall ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."trail ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do traill = true trlplr = v end end if string.sub(msg, 1, 8) == (prefix.."untrail") then traill = false end if string.sub(msg, 1, 7) == (prefix.."orbit ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(msg, 1, 7) == (prefix.."fling ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(msg, 1, 8) == (prefix.."fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(msg, 1, 6) == (prefix.."void ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(msg, 1, 5) == (prefix.."clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(msg, 1, 7) == (prefix.."speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8)) end if string.sub(msg, 1, 4) == (prefix.."ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5)) end if string.sub(msg, 1, 8) == (prefix.."default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(msg, 1, 7) == (prefix.."annoy ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do annoying = true annplr = v end end if string.sub(msg, 1, 8) == (prefix.."unannoy") then annoying = false end if string.sub(msg, 1, 10) == (prefix.."headwalk ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do hwalk = true hdwplr = v end end if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then hwalk = false end if string.sub(msg, 1, 8) == (prefix.."nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(msg, 1, 4) == (prefix.."god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove"; }) end if string.sub(msg, 1, 9) == (prefix.."drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(msg, 1, 9) == (prefix.."droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(msg, 1, 10) == (prefix.."loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(msg, 1, 6) == (prefix.."view ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(msg, 1, 7) == (prefix.."unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(msg, 1, 6) == (prefix.."goto ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 4) == (prefix.."fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(msg, 1, 6) == (prefix.."unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 6) == (prefix.."chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All") end if string.sub(msg, 1, 6) == (prefix.."spam ") then spamtext = (string.sub(msg, 7)) spamming = true end if string.sub(msg, 1, 7) == (prefix.."unspam") then spamming = false end if string.sub(msg, 1, 10) == (prefix.."spamwait ") then spamdelay = (string.sub(msg, 11)) end if string.sub(msg, 1, 8) == (prefix.."pmspam ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do pmspammed = v.Name spammingpm = true end end if string.sub(msg, 1, 9) == (prefix.."unpmspam") then spammingpm = false end if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 10))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 12))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(msg, 1, 9) == (prefix.."unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(msg, 1, 7) == (prefix.."lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(msg, 1, 7) == (prefix.."btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(msg, 1, 7) == (prefix.."pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(msg, 1, 9) == (prefix.."unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 10) == (prefix.."blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(msg, 1, 4) == (prefix.."sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(msg, 1, 10) == (prefix.."bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(msg, 1, 7) == (prefix.."wsvis ") then vis = (string.sub(msg, 8)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(msg, 1, 11) == (prefix.."hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(msg, 1, 5) == (prefix.."cmds") then CMDSFRAME.Visible = true end if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(msg, 1, 7) == (prefix.."reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 7) == (prefix.."reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then handleSize = v.Handle.Size wait() local a = Instance.new("SelectionBox",v.Handle) a.Name = "a" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 8) == (prefix.."noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.a:Destroy() v.Handle.Size = handleSize end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(msg, 1, 7) == (prefix.."rkill ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."tp me ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 8) == (prefix.."cbring ") then if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(msg, 9))) do brplr = v.Name end end cbring = true end if string.sub(msg, 1, 9) == (prefix.."uncbring") then cbring = false cbringall = false end if string.sub(msg, 1, 6) == (prefix.."swap ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 8) == (prefix.."glitch ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 9) == (prefix.."unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(msg, 1, 9) == (prefix.."grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(msg, 1, 9) == (prefix.."explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(msg, 1, 6) == (prefix.."anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(msg, 1, 8) == (prefix.."animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(msg, 1, 8) == (prefix.."loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(msg, 1, 6) == (prefix.."bang ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 7) == (prefix.."unbang") then banpl = false end if string.sub(msg, 1, 10) == (prefix.."bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(msg, 1, 8) == (prefix.."respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(msg, 1, 9) == (prefix.."shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(msg, 1, 8) == (prefix.."delobj ") then objtodel = (string.sub(msg, 9)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(msg, 1, 9) == (prefix.."deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(msg, 1, 11) == (prefix.."opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(msg, 1, 8) == (prefix.."stopsit") then stopsitting = true end if string.sub(msg, 1, 6) == (prefix.."gosit") then stopsitting = false end if string.sub(msg, 1, 8) == (prefix.."version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(msg, 1, 8) == (prefix.."clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position, ;noclicktp to stop"; }) end if string.sub(msg, 1, 9) == (prefix.."clickdel") then clickdel = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Press E to delete part at mouse, ;noclickdel to stop"; }) end if string.sub(msg, 1, 11) == (prefix.."noclickdel") then clickdel = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Click delete has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 8) == (prefix.."toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(msg, 1, 9) == (prefix.."toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then ScreenGui:Destroy() end if string.sub(msg, 1, 6) == (prefix.."reset") then lplayer.Character.Head:Destroy() end if string.sub(msg, 1, 7) == (prefix.."state ") then statechosen = string.sub(msg, 8) changingstate = true end if string.sub(msg, 1, 9) == (prefix.."gravity ") then game:GetService("Workspace").Gravity = string.sub(msg, 10) end if string.sub(msg, 1, 10) == (prefix.."looprhats") then removingmeshhats = true end if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then removingmeshhats = false end if string.sub(msg, 1, 10) == (prefix.."looprtool") then removingmeshtool = true end if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then removingmeshtool = false end if string.sub(msg, 1, 10) == (prefix.."givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(msg, 11))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 14) == (prefix.."givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(msg, 15))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 5) == (prefix.."age ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(msg, 1, 4) == (prefix.."id ") then for i,player in pairs(GetPlayer(string.sub(msg, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(msg, 1, 6) == (prefix..".age ") then for i,player in pairs(GetPlayer(string.sub(msg, 7))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(msg, 1, 5) == (prefix..".id ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(msg, 1, 7) == (prefix.."gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(msg, 1, 4) == (prefix.."pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(msg, 1, 12) == (prefix.."removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(msg, 1, 10) == (prefix.."removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(msg, 1, 8) == (prefix.."disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(msg, 1, 7) == (prefix.."enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(msg, 1, 8) == (prefix.."prefix ") then prefix = (string.sub(msg, 9, 9)) wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;"; }) end if string.sub(msg, 1, 12) == (";resetprefix") then prefix = ";" wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Make sure it's one key!"; }) end if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then speedfly = string.sub(msg, 11) wait() change() end if string.sub(msg, 1, 8) == (prefix.."carpet ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 9) == (prefix.."uncarpet") then banpl = false end if string.sub(msg, 1, 7) == (prefix.."stare ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do staring = true stareplr = v end end if string.sub(msg, 1, 8) == (prefix.."unstare") then staring = false end if string.sub(msg, 1, 8) == (prefix.."logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(msg, 1, 10) == (prefix.."unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(msg, 1, 7) == (prefix.."fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(msg, 1, 8) == (prefix.."unstate") then changingstate = false end end) local function tp() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then if player.Name == brplr then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2 end end end end local function tpall() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3 end end end spawn(function() while wait(spamdelay) do if spamming == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All") end end end) spawn(function() while wait(spamdelay) do if spammingpm == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All") end end end) spawn(function() while wait() do if cbring == true then tp() end end end) spawn(function() while wait() do if cbringall == true then tpall() end end end) Mouse.KeyDown:connect(function(Key) if Key == prefix then CMDBAR:CaptureFocus() end end) CMDBAR.FocusLost:connect(function(enterPressed) if enterPressed then if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then if string.sub(CMDBAR.Text, 6) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then spin = false end if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do followed = true flwplr = v end end if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then followed = false end if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do traill = true trlplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then traill = false end if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("void ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7)) end if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 7) == ("default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do annoying = true annplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then annoying = false end if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do hwalk = true hdwplr = v end end if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then hwalk = false end if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("view ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(CMDBAR.Text, 1, 6) == ("unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 3) == ("fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All") end if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then spamtext = (string.sub(CMDBAR.Text, 6)) spamming = true end if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then spamming = false end if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then spamdelay = (string.sub(CMDBAR.Text, 10)) end if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do pmspammed = v.Name spammingpm = true end end if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then spammingpm = false end if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(CMDBAR.Text, 1, 6) == ("btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then vis = (string.sub(CMDBAR.Text, 7)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then CMDSFRAME.Visible = true end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Name = "Reach" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.Reach:Destroy() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do brplr = v.Name end end cbring = true end if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then cbring = false cbringall = false end if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then banpl = false end if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then objtodel = (string.sub(CMDBAR.Text, 8)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then stopsitting = true end if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then stopsitting = false end if string.sub(CMDBAR.Text, 1, 7) == ("version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position"; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then ScreenGui:Destroy() end if string.sub(CMDBAR.Text, 1, 5) == ("reset") then lplayer.Character.Head:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("state ") then statechosen = string.sub(CMDBAR.Text, 7) changingstate = true end if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9) end if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then removingmeshhats = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then removingmeshhats = false end if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then removingmeshtool = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then removingmeshtool = false end if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 4) == ("age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(CMDBAR.Text, 1, 3) == ("id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(CMDBAR.Text, 1, 5) == (".age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 4) == (".id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(CMDBAR.Text, 1, 7) == ("disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(CMDBAR.Text, 1, 6) == ("enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then speedfly = string.sub(CMDBAR.Text, 10) wait() change() end if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then banpl = false end if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do staring = true stareplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then staring = false end if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then changingstate = false end CMDBAR.Text = "" end end) wait(0.3) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loaded successfully!"; Text = "Reviz Admin V2 by illremember"; }) wait(0.1) print("Reviz Admin V2 loaded!") if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end local intro = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") intro.Parent = game:GetService("CoreGui") Frame.Parent = intro Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.BackgroundTransparency = 1 Frame.Size = UDim2.new(1, 0, 0, 300) Frame.Position = UDim2.new(0, 0, -0.4, 0) ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(0, 0, 0, 0) ImageLabel.Size = UDim2.new(1, 0, 1, 0) ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618" Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3) wait(3.01) Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5) wait(5.01) intro:Destroy() elseif page == 2 then --SPAM PARTS --BY SPARKSAMMY _G.spamparts = true while wait(.1) and _G.spamparts == true do pos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position for _, a in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if a:IsA("Tool") then wait(.1) a.CanBeDropped = true game.Players.LocalPlayer.Character.Humanoid:EquipTool(a) a.Handle.Mesh:Destroy() a.Parent = game.Workspace end end game.Players.LocalPlayer.Character.Humanoid.Health = 0 wait(6) game.Players.LocalPlayer.Character:MoveTo(pos); end end end) button2.MouseButton1Down:connect(function() if page == 1 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed += 1 elseif page == 2 then _G.spamparts = false end end) button3.MouseButton1Down:connect(function() if page == 1 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed -= 1 elseif page == 2 then --Sparksammy's Funnny Character Script game.Players.LocalPlayer.Character.Head.Mesh:Destroy() game.Players.LocalPlayer.Character.Head:FindFirstChildOfClass("Decal"):Destroy() game.Players.LocalPlayer.Character["Left Arm"]:Destroy() game.Players.LocalPlayer.Character["Right Arm"]:Destroy() repeat AnimationId = "121572214" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(0.2) wait(.075) k:AdjustSpeed(1.6) wait(.1) k:AdjustSpeed(4.6) wait(.2) local Humanoid = game.Players.LocalPlayer.Character.Humanoid local ActiveTracks = Humanoid:GetPlayingAnimationTracks() for _,v in pairs(ActiveTracks) do v:Stop() end wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end end) button4.MouseButton1Down:connect(function() if page == 1 then --[[ _ __ _ __ _______ _ __ ___ | '_ \| '_ \ |_ / _ \| '_ \ / _ \ | | | | | | | / / (_) | | | | __/ |_| |_|_| |_| /___\___/|_| |_|\___| ]] -- created by .absolutenn#3791 local nnzone = Instance.new("ScreenGui") local pbackground = Instance.new("Frame") local frontpanel = Instance.new("Frame") local exitButton = Instance.new("TextButton") local header = Instance.new("TextLabel") local criminalButton = Instance.new("TextButton") local policeButton = Instance.new("TextButton") local neutralButton = Instance.new("TextButton") local prisonerButton = Instance.new("TextButton") local grabgunsButton = Instance.new("TextButton") local modifyButton = Instance.new("TextButton") local wsplusButton = Instance.new("TextButton") local wpminButton = Instance.new("TextButton") local jpminButton = Instance.new("TextButton") local jpplusButton = Instance.new("TextButton") local superpnchButton = Instance.new("TextButton") local flyButton = Instance.new("TextButton") local prisontpButton = Instance.new("TextButton") local crimtpButton = Instance.new("TextButton") local removedoorsButton = Instance.new("TextButton") local loader = Instance.new("Frame") local frontpanel_2 = Instance.new("Frame") local prisonlifeButton = Instance.new("TextButton") local header_2 = Instance.new("TextLabel") local madeby = Instance.new("TextLabel") local exitButton_2 = Instance.new("TextButton") --Properties: nnzone.Name = "nnzone" nnzone.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") nnzone.ZIndexBehavior = Enum.ZIndexBehavior.Sibling pbackground.Name = "pbackground" pbackground.Parent = nnzone pbackground.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) pbackground.BorderColor3 = Color3.new(0.211765, 0.211765, 0.211765) pbackground.Position = UDim2.new(0.0171822309, 0, 0.665105462, 0) pbackground.Size = UDim2.new(0, 317, 0, 264) frontpanel.Name = "frontpanel" frontpanel.Parent = pbackground frontpanel.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333) frontpanel.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) frontpanel.Position = UDim2.new(0.0190569274, 0, 0.02309094, 0) frontpanel.Size = UDim2.new(0, 306, 0, 253) exitButton.Name = "exitButton" exitButton.Parent = pbackground exitButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) exitButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) exitButton.Position = UDim2.new(0.876971602, 0, 0.0492424257, 0) exitButton.Size = UDim2.new(0, 27, 0, 21) exitButton.Font = Enum.Font.Gotham exitButton.Text = "X" exitButton.TextColor3 = Color3.new(1, 1, 1) exitButton.TextSize = 14 header.Name = "header" header.Parent = pbackground header.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333) header.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333) header.Position = UDim2.new(0.0587013736, 0, 0.0344202854, 0) header.Size = UDim2.new(0, 123, 0, 16) header.Font = Enum.Font.Gotham header.Text = "nn zone - prisonlife" header.TextColor3 = Color3.new(1, 1, 1) header.TextSize = 14 criminalButton.Name = "criminalButton" criminalButton.Parent = pbackground criminalButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) criminalButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) criminalButton.Position = UDim2.new(0.0304155312, 5, 0.142952532, 0) criminalButton.Size = UDim2.new(0, 142, 0, 18) criminalButton.Font = Enum.Font.Gotham criminalButton.Text = "Criminal " criminalButton.TextColor3 = Color3.new(1, 1, 1) criminalButton.TextSize = 13 policeButton.Name = "policeButton" policeButton.Parent = pbackground policeButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) policeButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) policeButton.Position = UDim2.new(0.487828761, 5, 0.142952532, 0) policeButton.Size = UDim2.new(0, 142, 0, 18) policeButton.Font = Enum.Font.Gotham policeButton.Text = "Police" policeButton.TextColor3 = Color3.new(1, 1, 1) policeButton.TextSize = 13 neutralButton.Name = "neutralButton" neutralButton.Parent = pbackground neutralButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) neutralButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) neutralButton.Position = UDim2.new(0.487828761, 5, 0.223100007, 0) neutralButton.Size = UDim2.new(0, 142, 0, 18) neutralButton.Font = Enum.Font.Gotham neutralButton.Text = "Neutral" neutralButton.TextColor3 = Color3.new(1, 1, 1) neutralButton.TextSize = 13 prisonerButton.Name = "prisonerButton" prisonerButton.Parent = pbackground prisonerButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) prisonerButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) prisonerButton.Position = UDim2.new(0.0304155052, 5, 0.223100007, 0) prisonerButton.Size = UDim2.new(0, 142, 0, 18) prisonerButton.Font = Enum.Font.Gotham prisonerButton.Text = "Prisoner" prisonerButton.TextColor3 = Color3.new(1, 1, 1) prisonerButton.TextSize = 13 grabgunsButton.Name = "grabgunsButton" grabgunsButton.Parent = pbackground grabgunsButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) grabgunsButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) grabgunsButton.Position = UDim2.new(0.0304155312, 5, 0.303000003, 0) grabgunsButton.Size = UDim2.new(0, 287, 0, 18) grabgunsButton.Font = Enum.Font.Gotham grabgunsButton.Text = "Grab Guns" grabgunsButton.TextColor3 = Color3.new(1, 1, 1) grabgunsButton.TextSize = 13 modifyButton.Name = "modifyButton" modifyButton.Parent = pbackground modifyButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) modifyButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) modifyButton.Position = UDim2.new(0.0304155312, 5, 0.381999999, 0) modifyButton.Size = UDim2.new(0, 287, 0, 18) modifyButton.Font = Enum.Font.Gotham modifyButton.Text = "Modify Gun (Eqiupped)" modifyButton.TextColor3 = Color3.new(1, 1, 1) modifyButton.TextSize = 13 wsplusButton.Name = "wsplusButton" wsplusButton.Parent = pbackground wsplusButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) wsplusButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) wsplusButton.Position = UDim2.new(0.0304155312, 5, 0.463, 0) wsplusButton.Size = UDim2.new(0, 142, 0, 18) wsplusButton.Font = Enum.Font.Gotham wsplusButton.Text = "Walkspeed + 10" wsplusButton.TextColor3 = Color3.new(1, 1, 1) wsplusButton.TextSize = 13 wpminButton.Name = "wpminButton" wpminButton.Parent = pbackground wpminButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) wpminButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) wpminButton.Position = UDim2.new(0.487828761, 5, 0.463, 0) wpminButton.Size = UDim2.new(0, 142, 0, 18) wpminButton.Font = Enum.Font.Gotham wpminButton.Text = "Walkspeed - 10" wpminButton.TextColor3 = Color3.new(1, 1, 1) wpminButton.TextSize = 13 jpminButton.Name = "jpminButton" jpminButton.Parent = pbackground jpminButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) jpminButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) jpminButton.Position = UDim2.new(0.487828761, 5, 0.541999996, 0) jpminButton.Size = UDim2.new(0, 142, 0, 18) jpminButton.Font = Enum.Font.Gotham jpminButton.Text = "Jumpower - 10" jpminButton.TextColor3 = Color3.new(1, 1, 1) jpminButton.TextSize = 13 jpplusButton.Name = "jpplusButton" jpplusButton.Parent = pbackground jpplusButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) jpplusButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) jpplusButton.Position = UDim2.new(0.0304155052, 5, 0.541999996, 0) jpplusButton.Size = UDim2.new(0, 142, 0, 18) jpplusButton.Font = Enum.Font.Gotham jpplusButton.Text = "Jumpower + 10" jpplusButton.TextColor3 = Color3.new(1, 1, 1) jpplusButton.TextSize = 13 superpnchButton.Name = "superpnchButton" superpnchButton.Parent = pbackground superpnchButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) superpnchButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) superpnchButton.Position = UDim2.new(0.0304155312, 5, 0.623000026, 0) superpnchButton.Size = UDim2.new(0, 287, 0, 18) superpnchButton.Font = Enum.Font.Gotham superpnchButton.Text = "Super Punch" superpnchButton.TextColor3 = Color3.new(1, 1, 1) superpnchButton.TextSize = 13 flyButton.Name = "flyButton" flyButton.Parent = pbackground flyButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) flyButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) flyButton.Position = UDim2.new(0.0304155312, 5, 0.699999988, 0) flyButton.Size = UDim2.new(0, 287, 0, 18) flyButton.Font = Enum.Font.Gotham flyButton.Text = "Fly (e)" flyButton.TextColor3 = Color3.new(1, 1, 1) flyButton.TextSize = 13 prisontpButton.Name = "prisontpButton" prisontpButton.Parent = pbackground prisontpButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) prisontpButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) prisontpButton.Position = UDim2.new(0.0304155312, 5, 0.782000005, 0) prisontpButton.Size = UDim2.new(0, 142, 0, 18) prisontpButton.Font = Enum.Font.Gotham prisontpButton.Text = "TP Prison" prisontpButton.TextColor3 = Color3.new(1, 1, 1) prisontpButton.TextSize = 13 crimtpButton.Name = "crimtpButton" crimtpButton.Parent = pbackground crimtpButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) crimtpButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) crimtpButton.Position = UDim2.new(0.487828761, 5, 0.782000005, 0) crimtpButton.Size = UDim2.new(0, 142, 0, 18) crimtpButton.Font = Enum.Font.Gotham crimtpButton.Text = "TP Criminal Base" crimtpButton.TextColor3 = Color3.new(1, 1, 1) crimtpButton.TextSize = 13 removedoorsButton.Name = "removedoorsButton" removedoorsButton.Parent = pbackground removedoorsButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) removedoorsButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) removedoorsButton.Position = UDim2.new(0.0304155312, 5, 0.862999976, 0) removedoorsButton.Size = UDim2.new(0, 287, 0, 18) removedoorsButton.Font = Enum.Font.Gotham removedoorsButton.Text = "Remove Doors" removedoorsButton.TextColor3 = Color3.new(1, 1, 1) removedoorsButton.TextSize = 13 loader.Name = "loader" loader.Parent = nnzone loader.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) loader.BorderColor3 = Color3.new(0.211765, 0.211765, 0.211765) loader.Position = UDim2.new(0.423104495, 0, 0.402810365, 0) loader.Size = UDim2.new(0, 249, 0, 97) frontpanel_2.Name = "frontpanel" frontpanel_2.Parent = loader frontpanel_2.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333) frontpanel_2.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) frontpanel_2.Position = UDim2.new(0.018980708, 0, 0.0226250477, 0) frontpanel_2.Size = UDim2.new(0, 240, 0, 92) prisonlifeButton.Name = "prisonlifeButton" prisonlifeButton.Parent = frontpanel_2 prisonlifeButton.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) prisonlifeButton.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) prisonlifeButton.Position = UDim2.new(0.00833333377, 5, 0.644869566, 0) prisonlifeButton.Size = UDim2.new(0, 225, 0, 25) prisonlifeButton.Font = Enum.Font.Gotham prisonlifeButton.Text = "Prison Life" prisonlifeButton.TextColor3 = Color3.new(1, 1, 1) prisonlifeButton.TextSize = 13 header_2.Name = "header" header_2.Parent = frontpanel_2 header_2.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333) header_2.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333) header_2.Position = UDim2.new(0.225000009, 0, 0.184782594, 0) header_2.Size = UDim2.new(0, 123, 0, 16) header_2.Font = Enum.Font.Gotham header_2.Text = "nn zone - v1.10a" header_2.TextColor3 = Color3.new(1, 1, 1) header_2.TextSize = 14 madeby.Name = "madeby" madeby.Parent = frontpanel_2 madeby.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333) madeby.BorderColor3 = Color3.new(0.133333, 0.133333, 0.133333) madeby.Position = UDim2.new(0.258333325, 0, 0.402173907, 0) madeby.Size = UDim2.new(0, 123, 0, 16) madeby.Font = Enum.Font.Gotham madeby.Text = "created by .absolutenn#3791 " madeby.TextColor3 = Color3.new(1, 1, 1) madeby.TextSize = 14 exitButton_2.Name = "exitButton" exitButton_2.Parent = loader exitButton_2.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314) exitButton_2.BorderColor3 = Color3.new(0.176471, 0.176471, 0.176471) exitButton_2.Position = UDim2.new(0.845351636, 0, 0.0487466268, 0) exitButton_2.Size = UDim2.new(0, 28, 0, 25) exitButton_2.Font = Enum.Font.Gotham exitButton_2.Text = "X" exitButton_2.TextColor3 = Color3.new(1, 1, 1) exitButton_2.TextSize = 14 -- Scripts: function exit_button_script() -- exitButton.exitScript local script = Instance.new('LocalScript') script.Parent = exitButton pbackground.Visible = false loader.Visible = true end coroutine.resume(coroutine.create(exit_button_script)) function prison_drag_script() -- pbackground.dragScript local script = Instance.new('LocalScript') script.Parent = pbackground local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.resume(coroutine.create(prison_drag_script)) function hide_prison_script() -- pbackground.LocalScript local script = Instance.new('LocalScript') script.Parent = pbackground local frm = script.Parent frm.Visible = false end coroutine.resume(coroutine.create(hide_prison_script)) function criminal_prison_script() -- criminalButton.LocalScript local script = Instance.new('LocalScript') script.Parent = criminalButton script.Parent.MouseButton1Click:Connect(function() local LCS = game.Workspace["Criminals Spawn"].SpawnLocation LCS.CanCollide = false LCS.Size = Vector3.new(51.05, 24.12, 54.76) LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame LCS.Transparency = 1 wait(0.5) LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0) LCS.Size = Vector3.new(6, 0.2, 6) LCS.Transparency = 0 end) end coroutine.resume(coroutine.create(criminal_prison_script)) function police_prison_script() -- policeButton.LocalScript local script = Instance.new('LocalScript') script.Parent = policeButton script.Parent.MouseButton1Click:Connect(function() game.Workspace.Remote.TeamEvent:FireServer("Bright blue") end) end coroutine.resume(coroutine.create(police_prison_script)) function neutral_prison_script() -- neutralButton.LocalScript local script = Instance.new('LocalScript') script.Parent = neutralButton script.Parent.MouseButton1Click:Connect(function() game.Workspace.Remote.TeamEvent:FireServer("Medium stone grey") end) end coroutine.resume(coroutine.create(neutral_prison_script)) function prisoner_prison_script() -- prisonerButton.LocalScript local script = Instance.new('LocalScript') script.Parent = prisonerButton script.Parent.MouseButton1Click:Connect(function() game.Workspace.Remote.TeamEvent:FireServer("Bright orange") end) end coroutine.resume(coroutine.create(prisoner_prison_script)) function grabguns_prison_script() -- grabgunsButton.LocalScript local script = Instance.new('LocalScript') script.Parent = grabgunsButton script.Parent.MouseButton1Click:Connect(function() for i,v in pairs(game.Workspace.Prison_ITEMS.giver:GetChildren()) do local OwO = game.Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP) end end) end coroutine.resume(coroutine.create(grabguns_prison_script)) function modifyguns_prison_script() -- modifyButton.LocalScript local script = Instance.new('LocalScript') script.Parent = modifyButton script.Parent.MouseButton1Click:Connect(function() local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates) m.Damage = 100 m.MaxAmmo = math.huge m.CurrentAmmo = math.huge m.AutoFire = true m.FireRate = 0 end) end coroutine.resume(coroutine.create(modifyguns_prison_script)) function wsp_prison_script() -- wsplusButton.LocalScript local script = Instance.new('LocalScript') script.Parent = wsplusButton script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 10 end) end coroutine.resume(coroutine.create(wsp_prison_script)) function wsm_prison_script() -- wpminButton.LocalScript local script = Instance.new('LocalScript') script.Parent = wpminButton script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed - 10 end) end coroutine.resume(coroutine.create(wsm_prison_script)) function jpp_prison_script() -- jpminButton.LocalScript local script = Instance.new('LocalScript') script.Parent = jpminButton script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.Character.Humanoid.JumpPower - 10 end) end coroutine.resume(coroutine.create(jpp_prison_script)) function jpm_prison_script() -- jpplusButton.LocalScript local script = Instance.new('LocalScript') script.Parent = jpplusButton script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.Character.Humanoid.JumpPower + 10 end) end coroutine.resume(coroutine.create(jpm_prison_script)) function superpunch_prison_script() -- superpnchButton.LocalScript local script = Instance.new('LocalScript') script.Parent = superpnchButton script.Parent.MouseButton1Click:Connect(function() local mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] local mouse = game.Players.LocalPlayer:GetMouse() local punching = false local cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end) end) end coroutine.resume(coroutine.create(superpunch_prison_script)) function fly_prison_script() -- flyButton.LocalScript local script = Instance.new('LocalScript') script.Parent = flyButton script.Parent.MouseButton1Click:Connect(function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() end) end coroutine.resume(coroutine.create(fly_prison_script)) function tpprison_prison_script() -- prisontpButton.LocalScript local script = Instance.new('LocalScript') script.Parent = prisontpButton script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(879,99,2377) end) end coroutine.resume(coroutine.create(tpprison_prison_script)) function tpcrim_prison_script() -- crimtpButton.LocalScript local script = Instance.new('LocalScript') script.Parent = crimtpButton script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943, 96, 2055) end) end coroutine.resume(coroutine.create(tpcrim_prison_script)) function removedoors_prison_script() -- removedoorsButton.LocalScript local script = Instance.new('LocalScript') script.Parent = removedoorsButton script.Parent.MouseButton1Click:Connect(function() game.Workspace.Prison_Cellblock.doors:Destroy() for i,v in pairs(workspace:GetChildren())do if v.Name == "Doors" then v:Destroy() end end end) end coroutine.resume(coroutine.create(removedoors_prison_script)) -- loader gui function select_prisonlife_loader() -- prisonlifeButton.LocalScript local script = Instance.new('LocalScript') script.Parent = prisonlifeButton script.Parent.MouseButton1Click:Connect(function() pbackground.Visible = true loader.Visible = false --prisonbutton end) end coroutine.resume(coroutine.create(select_prisonlife_loader)) function exit_button_script1() -- exitButton_2.exitScript local script = Instance.new('LocalScript') script.Parent = exitButton_2 button = script.Parent window = script.Parent.Parent.Parent function onClicked(GUI) window:remove() end script.Parent.MouseButton1Click:connect(onClicked) end coroutine.resume(coroutine.create(exit_button_script1)) function loader_drag_script() -- loader.dragScript local script = Instance.new('LocalScript') script.Parent = loader local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.resume(coroutine.create(loader_drag_script)) function loader_test_hide() -- loader.LocalScript local script = Instance.new('LocalScript') script.Parent = loader local frm = script.Parent frm.Visible = true end coroutine.resume(coroutine.create(loader_test_hide)) elseif page == 2 then --Autokey for prison life --by Sparksammy _G.keybreak = false while wait() and _G.keybreak == false do for i,v in pairs(game.Workspace.Prison_ITEMS.single:GetChildren()) do if v.Name == "Key card" then local OwO = game.Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP) end end end end end) button5.MouseButton1Down:connect(function() if page == 1 then -- Farewell Infortality. -- Version: 2.82 -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextBox = Instance.new("TextBox") local TextBox_2 = Instance.new("TextBox") local Frame_2 = Instance.new("Frame") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.Active = true Frame.Draggable = true Frame.BackgroundColor3 = Color3.new(0.580392, 0.996078, 1) Frame.BackgroundTransparency = 0.40000000596046 Frame.BorderColor3 = Color3.new(0, 0, 0) Frame.Position = UDim2.new(0.118370466, 0, 0.391167223, 0) Frame.Size = UDim2.new(0, 174, 0, 150) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 0.5 TextLabel.Position = UDim2.new(-0.00833322853, 0, 0, 0) TextLabel.Size = UDim2.new(0, 175, 0, 34) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "Keybinds" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextSize = 14 TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 0.40000000596046 TextLabel_2.Position = UDim2.new(0.0734596699, 0, 0.306236565, 0) TextLabel_2.Size = UDim2.new(0, 71, 0, 33) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "punch" TextLabel_2.TextColor3 = Color3.new(0, 0, 0) TextLabel_2.TextSize = 14 TextLabel_3.Parent = Frame TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 0.40000000596046 TextLabel_3.Position = UDim2.new(0.0734596699, 0, 0.627742052, 0) TextLabel_3.Size = UDim2.new(0, 70, 0, 33) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.Text = "slash" TextLabel_3.TextColor3 = Color3.new(0, 0, 0) TextLabel_3.TextSize = 14 TextBox.Parent = Frame TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.BackgroundTransparency = 0.40000000596046 TextBox.Position = UDim2.new(0.481505632, 0, 0.306236565, 0) TextBox.Size = UDim2.new(0, 70, 0, 33) TextBox.Font = Enum.Font.SourceSans TextBox.Text = "f" TextBox.TextColor3 = Color3.new(0, 0, 0) TextBox.TextSize = 14 TextBox_2.Parent = Frame TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1) TextBox_2.BackgroundTransparency = 0.40000000596046 TextBox_2.Position = UDim2.new(0.475758493, 0, 0.626236558, 0) TextBox_2.Size = UDim2.new(0, 70, 0, 33) TextBox_2.Font = Enum.Font.SourceSans TextBox_2.Text = "c" TextBox_2.TextColor3 = Color3.new(0, 0, 0) TextBox_2.TextSize = 14 Frame_2.Parent = ScreenGui Frame_2.Active = true Frame_2.Draggable = true Frame_2.BackgroundColor3 = Color3.new(0.411765, 0.901961, 1) Frame_2.BackgroundTransparency = 0.60000002384186 Frame_2.Position = UDim2.new(0.717140675, 0, 0.384858042, 0) Frame_2.Size = UDim2.new(0, 106, 0, 158) TextButton.Parent = Frame_2 TextButton.BackgroundColor3 = Color3.new(0.337255, 0.968628, 0.94902) TextButton.BackgroundTransparency = 0.30000001192093 TextButton.NextSelectionDown = TextButton_2 TextButton.Size = UDim2.new(0, 106, 0, 82) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "^" TextButton.TextColor3 = Color3.new(0, 0, 0) TextButton.TextSize = 70 TextButton.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,2,0) end) TextButton_2.Parent = Frame_2 TextButton_2.BackgroundColor3 = Color3.new(0.337255, 0.968628, 0.94902) TextButton_2.BackgroundTransparency = 0.30000001192093 TextButton_2.Position = UDim2.new(0, 0, 0.524908125, 0) TextButton_2.Size = UDim2.new(0, 106, 0, 74) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "v" TextButton_2.TextColor3 = Color3.new(0, 0, 0) TextButton_2.TextSize = 56 TextButton_2.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,-2,0) end) spawn(function() while true do wait(0.1) if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then Frame.Visible = false Frame_2.Visible = false end end end) function haveTools() local a = false local b = false for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then if v ~= nil then a = true else a = false end end end for i,k in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do if k:IsA("Tool") then if k ~= nil then b = true else b = false end end end return a or b end power = math.huge unholding = true spawn(function() while unholding do wait() game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "f" then if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then AnimationId = "846744780" else AnimationId = "204062532" end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed. unholding = false wait() if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character end wait(1) game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() unholding = true end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "c" then if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then AnimationId = "675025570" else AnimationId = "218504594" end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then k:AdjustSpeed(3.4) --Set '1' to any value you want to adjust the animation speed. else k:AdjustSpeed(1) end unholding = false wait() if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character end wait(1) game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() unholding = true end end end) -- Press Q or E to move up or down. Q is down, E is up. -- Press R or T to change WalkSpeed. R is slower, T is faster. if haveTools() == false then local LocalPlayer = game:GetService("Players").LocalPlayer for _, hat in pairs(LocalPlayer.Character.Humanoid:GetAccessories()) do if hat.Handle ~= nil then local tool = Instance.new("Tool", LocalPlayer.Backpack) tool.Name = hat.Name local hathandle = hat.Handle hathandle:FindFirstChildOfClass("Weld").Part1 = nil hathandle.Parent = tool hathandle.Massless = true end break end end game.Players.LocalPlayer.Character.Animate.toolnone.ToolNoneAnim.AnimationId = "nil" wait() game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 local noclip = true game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) wait() spawn(function() while game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 do for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.GripPos = Vector3.new(0,power,250) end end wait() end end) spawn(function() while game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 do for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.GripPos = Vector3.new(0,power,250) end end wait() end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "q" then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "e" then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "r" then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "t" then end end end) repeat local noclip = true wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 wait() noclip = false plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "q" then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "e" then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "r" then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then if key == "t" then end end end) elseif page == 2 then keybreak = true end end) button6.MouseButton1Down:connect(function() if page == 1 then local troller = Instance.new("ScreenGui") local Main = Instance.new("Frame") local nameofgui = Instance.new("TextLabel") local border = Instance.new("Frame") local invis = Instance.new("TextButton") local pp = Instance.new("TextButton") local memedog = Instance.new("TextLabel") local die = Instance.new("TextLabel") local worm = Instance.new("TextButton") local cycl = Instance.new("TextButton") local axy = Instance.new("TextLabel") local diemie = Instance.new("TextLabel") troller.Name = "troller" troller.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") troller.ZIndexBehavior = Enum.ZIndexBehavior.Sibling troller.ResetOnSpawn = false Main.Name = "Main" Main.Parent = troller Main.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412) Main.BorderSizePixel = 0 Main.ClipsDescendants = true Main.Position = UDim2.new(0.04588015, 0, 0.087649405, 0) Main.Size = UDim2.new(0, 248, 0, 311) nameofgui.Name = "nameofgui" nameofgui.Parent = Main nameofgui.BackgroundColor3 = Color3.new(1, 1, 1) nameofgui.BackgroundTransparency = 1 nameofgui.ClipsDescendants = true nameofgui.Size = UDim2.new(0, 248, 0, 19) nameofgui.Font = Enum.Font.GothamBold nameofgui.Text = "Troller" nameofgui.TextColor3 = Color3.new(1, 1, 1) nameofgui.TextSize = 16 nameofgui.TextXAlignment = Enum.TextXAlignment.Left border.Name = "border" border.Parent = Main border.BackgroundColor3 = Color3.new(1, 1, 1) border.ClipsDescendants = true border.Position = UDim2.new(-0.00131386518, 0, 0.0696422011, 0) border.Size = UDim2.new(0, 248, 0, 1) invis.Name = "invis" invis.Parent = Main invis.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706) invis.ClipsDescendants = true invis.Position = UDim2.new(0, 0, 0.115512639, 0) invis.Size = UDim2.new(0, 248, 0, 27) invis.Font = Enum.Font.SourceSansItalic invis.Text = "FE Invisible Fling (R6 & R15)" invis.TextColor3 = Color3.new(1, 1, 1) invis.TextSize = 16 invis.MouseButton1Click:connect(function() spawn(function() local message = Instance.new("Message",workspace) message.Text = "Loaded press z to execute inviseble , press x to respawn)" wait(5) message:Destroy() end) local mouse = game.Players.LocalPlayer:GetMouse() local groot = nil mouse.KeyDown:connect(function(k) if k == "z" then spawn(function() local message = Instance.new("Message",workspace) message.Text = "Fe Invisible Fling By Diemiers#4209 Loaded (wait 11 seconds to load)" wait(11) message:Destroy() end) local ch = game.Players.LocalPlayer.Character local prt=Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 =Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt wait(5) game.Players.LocalPlayer.Character=ch wait(6) local plr = game.Players.LocalPlayer mouse = plr:GetMouse() local Hum = Instance.new("Humanoid") Hum.Parent = game.Players.LocalPlayer.Character local root = game.Players.LocalPlayer.Character.HumanoidRootPart for i,v in pairs(plr.Character:GetChildren()) do if v ~= root and v.Name ~= "Humanoid" then v:Destroy() end end workspace.CurrentCamera.CameraSubject = root local se = Instance.new("SelectionBox",root) se.Adornee = root game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) game:GetService('RunService').RenderStepped:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end) power = 999999 -- change this to make it more or less powerful power = power*10 --- wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local plr = game.Players.LocalPlayer local torso = root local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 120 local speed = 15 ---local bambam = Instance.new("BodyThrust") ---bambam.Parent = torso --bambam.Force = Vector3.new(9999999,0,9999999) --bambam.Location = torso.Position --- groot = root function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(0, 0, 0) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.2 if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 elseif key:lower() == "r" then end end) Fly() elseif k == "x" then spawn(function() local message = Instance.new("Message",workspace) message.Text = "Respawning dont spam" wait(1) message:Destroy() end) local saved = groot.Position local ch = game.Players.LocalPlayer.Character local prt=Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 =Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt wait(5) game.Players.LocalPlayer.Character=ch local poop = nil repeat wait() poop = game.Players.LocalPlayer.Character:FindFirstChild("Head") until poop ~= nil wait(1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(saved) end end) end) pp.Name = "pp" pp.Parent = Main pp.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706) pp.ClipsDescendants = true pp.Position = UDim2.new(0.00403225794, 0, 0.256927162, 0) pp.Size = UDim2.new(0, 248, 0, 27) pp.Font = Enum.Font.SourceSansItalic pp.Text = "FE Penis (R6)" pp.TextColor3 = Color3.new(1, 1, 1) pp.TextSize = 16 pp.MouseButton1Click:connect(function() --R6 dick by diemiers spawn(function() local message = Instance.new("Message",workspace) message.Text = "Fe penisito loaded" wait(11) message:Destroy() end) local name = "Torso" if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then name = "UpperTorso" end local ch = game.Players.LocalPlayer.Character local prt=Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 =Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt wait(5) game.Players.LocalPlayer.Character=ch wait(6) game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true end) game:GetService('RunService').RenderStepped:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = true end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy() local Hum = Instance.new("Humanoid") Hum.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Humanoid.Parent = game.Lighting --game.Players.LocalPlayer.Character:FindFirstChild("Torso").Name = "Head" --game.Players.LocalPlayer.Character:FindFirstChild("Head"):Destroy() --game.Players.LocalPlayer.Character:FindFirstChild(name):Destroy() --game.Players.LocalPlayer.Character.HumanoidRootPart.Name = "GaiPArt" local root =game.Players.LocalPlayer.Character["Right Arm"] -- game.Players.LocalPlayer.Character["Left Leg"] root.Name = "HumanoidRootPart" Hum.HipHeight = 5 workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.HumanoidRootPart for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name ~=root.Name and v.Name ~="Humanoid" and v.Name ~= "Left Arm" and v.Name ~= "Left Leg" and v.Name ~= "Right Leg" then v:Destroy() elseif v.Name == "Left Arm" then local bp = Instance.new("BodyPosition",v) bp.MaxForce = Vector3.new(99999,99999,99999) local bg = Instance.new("BodyGyro",v) bg.MaxTorque = Vector3.new(9999999,9999999,999999) spawn(function() bp.D = 300 while true do bp.Position = root.Position+Vector3.new(0,1.8+1.8+1.8-0.3,0) wait() end end) elseif v.Name == "Left Leg" then local bp = Instance.new("BodyPosition",v) bp.MaxForce = Vector3.new(99999,99999,99999) local bg = Instance.new("BodyGyro",v) bg.MaxTorque = Vector3.new(9999999,9999999,999999) spawn(function() bp.D = 300 while true do bp.Position = root.Position+Vector3.new(0,1.8-0.3,0) wait() end end) elseif v.Name == "Right Leg" then local bp = Instance.new("BodyPosition",v) bp.MaxForce = Vector3.new(99999,99999,99999) local bg = Instance.new("BodyGyro",v) bg.MaxTorque = Vector3.new(9999999,9999999,999999) spawn(function() bp.D = 300 while true do bp.Position = root.Position+Vector3.new(0,1.8+1.8-0.3,0) wait() end end) elseif v.Name == root.Name then local bg = Instance.new("BodyGyro",v) bg.MaxTorque = Vector3.new(9999999,9999999,999999) bg.CFrame = CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) end end --local se = Instance.new("SelectionBox",root) --se.Adornee = root power = 999999 -- change this to make it more or less powerful power = power*10 --- wait(.1) --local bambam = Instance.new("BodyThrust") --bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart --bambam.Force = Vector3.new(power,0,power) --bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position local mouse = game.Players.LocalPlayer:GetMouse() local plr = game.Players.LocalPlayer local torso = root local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 120 local speed = 15 ---local bambam = Instance.new("BodyThrust") ---bambam.Parent = torso --bambam.Force = Vector3.new(9999999,0,9999999) --bambam.Location = torso.Position --- function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(0, 0, 0) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.2 if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0,0) end until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 elseif key:lower() == "r" then end end) Fly() end) memedog.Name = "memedog" memedog.Parent = Main memedog.BackgroundColor3 = Color3.new(1, 1, 1) memedog.BackgroundTransparency = 1 memedog.ClipsDescendants = true memedog.Position = UDim2.new(0.0967741907, 0, 0.745117068, 0) memedog.Size = UDim2.new(0, 200, 0, 23) memedog.Font = Enum.Font.SourceSansLight memedog.Text = "Memedog#1256 for GUI" memedog.TextColor3 = Color3.new(0, 1, 0) memedog.TextSize = 16 die.Name = "die" die.Parent = Main die.BackgroundColor3 = Color3.new(1, 1, 1) die.BackgroundTransparency = 1 die.ClipsDescendants = true die.Position = UDim2.new(0.0120967738, 0, 0.66750288, 0) die.Size = UDim2.new(0, 246, 0, 23) die.Font = Enum.Font.SourceSansLight die.Text = "Diemiers#4209 & Cyclically#9215 for scripts" die.TextColor3 = Color3.new(0, 1, 1) die.TextSize = 16 worm.Name = "worm" worm.Parent = Main worm.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706) worm.ClipsDescendants = true worm.Position = UDim2.new(-0.00403225794, 0, 0.405297279, 0) worm.Size = UDim2.new(0, 248, 0, 27) worm.Font = Enum.Font.SourceSansItalic worm.Text = "FE Wormus (R6)" worm.TextColor3 = Color3.new(1, 1, 1) worm.TextSize = 16 worm.MouseButton1Click:connect(function() --Made by GreenFace#4209 --Wormus --If ur legs gonna lose network owner they not going to lose them u will pick them up when ur network owner gonna comeback --Found some replication bugs long time ago --ik its not clean code local name = "Torso" local ch = game.Players.LocalPlayer.Character local prt=Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 =Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt wait(5) game.Players.LocalPlayer.Character=ch wait(6) --game:GetService('RunService').Stepped:connect(function() --game.Players.LocalPlayer.Character.Head.CanCollide = false --end) local humano = game.Players.LocalPlayer.Character.Humanoid:Clone() wait() game.Players.LocalPlayer.Character[name]:Destroy() game.Players.LocalPlayer.Character.HumanoidRootPart:Destroy() local torso = game.Players.LocalPlayer.Character.Head game.Players.LocalPlayer.Character.Humanoid.Parent = game.Lighting humano.Parent = game.Players.LocalPlayer.Character local humanoid = humano--Instance.new("Humanoid",game.Players.LocalPlayer.Character) humanoid.HipHeight = 4 humanoid.WalkSpeed = 50 torso.Name = "HumanoidRootPart" limbs = { game.Players.LocalPlayer.Character["Left Arm"], game.Players.LocalPlayer.Character["Right Arm"], game.Players.LocalPlayer.Character["Left Leg"], game.Players.LocalPlayer.Character["Right Leg"] } for i,v in pairs(limbs)do local bodypos = Instance.new("BodyPosition",v) bodypos.MaxForce = Vector3.new(999999,999999,999999) bodypos.D = 400 local bodyg = Instance.new("BodyGyro",v) bodyg.MaxTorque =Vector3.new(99999999,99999999,999999) spawn(function() while true do bodypos.Position = torso.Position-Vector3.new(0,i*1.5,0) wait(0.1) end end) end end) cycl.Name = "cycl" cycl.Parent = Main cycl.BackgroundColor3 = Color3.new(1, 0.541176, 0.164706) cycl.ClipsDescendants = true cycl.Position = UDim2.new(0, 0, 0.551240921, 0) cycl.Size = UDim2.new(0, 248, 0, 27) cycl.Font = Enum.Font.SourceSansItalic cycl.Text = "Cyclone Admin" cycl.TextColor3 = Color3.new(1, 1, 1) cycl.TextSize = 16 cycl.MouseButton1Click:connect(function() -- Made by Cyclically | Cyclone -- Version: 0.2a -- Settings: local PREFIX = ";" -- Variables: local LocalPlayer = game:GetService("Players").LocalPlayer local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local mouse = LocalPlayer:GetMouse() local ContentProvider = game:GetService("ContentProvider") local Players = setmetatable(game:GetService("Players"):GetPlayers(), { __metatable = "Metatable is locked"; -- Theres a reason for this. __index = function(self, k) if k:lower() == "all" then return game:GetService("Players"):GetPlayers() elseif k:lower() == "others" then local plrReturn = {} for _, plr in pairs(game:GetService("Players"):GetPlayers()) do if plr ~= LocalPlayer then table.insert(plrReturn, plr) end end return plrReturn elseif k:lower() == "me" then return {LocalPlayer} elseif k:lower() == "random" then return game:GetService("Players"):GetPlayers()[math.random(1, #game:GetService("Players"):GetPlayers())] else for _, plr in pairs(game:GetService("Players"):GetPlayers()) do if string.find(plr.Name:lower(), k:lower()) then return {plr} end end end end }) -- Instances: local CycloneGui = Instance.new("ScreenGui", game.CoreGui) local mainFrame = Instance.new("ImageLabel", CycloneGui) local titleLabel = Instance.new("TextLabel", mainFrame) local bottomFrame = Instance.new("Frame", mainFrame) local searchBox = Instance.new("TextBox", bottomFrame) local cmdList = Instance.new("ScrollingFrame", bottomFrame) local listLayout = Instance.new("UIListLayout", cmdList) local topBlinker = Instance.new("Frame", CycloneGui) local bottomBlinker = Instance.new("Frame", CycloneGui) local introLabel = Instance.new("TextLabel") local introFrame = Instance.new("ImageLabel", introLabel) local introShadow = Instance.new("ImageLabel", introLabel) local notifBar = Instance.new("ImageLabel") local notifText = Instance.new("TextLabel", notifBar) local barlabel = Instance.new("TextButton") --Properties: CycloneGui.Name = "CycloneGui" mainFrame.Name = "mainFrame" mainFrame.BackgroundColor3 = Color3.new(1, 1, 1) mainFrame.BackgroundTransparency = 1 mainFrame.Position = UDim2.new(0.82, 0, 1, 0) mainFrame.Size = UDim2.new(0.16, 0, 0.4, 0) mainFrame.ZIndex = 0 mainFrame.Image = "rbxassetid://2851927369" mainFrame.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588) mainFrame.ScaleType = Enum.ScaleType.Slice mainFrame.SliceCenter = Rect.new(10, 10, 10, 10) titleLabel.Name = "titleLabel" titleLabel.BackgroundColor3 = Color3.new(1, 1, 1) titleLabel.BackgroundTransparency = 1 titleLabel.Size = UDim2.new(1, 0, 0.125409842, 0) titleLabel.Font = Enum.Font.GothamBold titleLabel.Text = "Cyclone" titleLabel.TextColor3 = Color3.new(0.835294, 0.909804, 1) titleLabel.TextSize = 14 bottomFrame.Name = "bottomFrame" bottomFrame.BackgroundColor3 = Color3.new(0, 0.0117647, 0.0352941) bottomFrame.BorderSizePixel = 0 bottomFrame.Position = UDim2.new(0, 0, 0.125409856, 0) bottomFrame.Size = UDim2.new(1, 0, 0.874590158, 0) searchBox.Name = "searchBox" searchBox.BackgroundColor3 = Color3.new(0, 0.0196078, 0.0666667) searchBox.BorderSizePixel = 0 searchBox.Size = UDim2.new(1, 0, 0.100000001, 0) searchBox.ZIndex = 2 searchBox.Font = Enum.Font.GothamBold searchBox.PlaceholderColor3 = Color3.new(0.113725, 0.188235, 0.34902) searchBox.PlaceholderText = "Search" searchBox.Text = "" searchBox.TextColor3 = Color3.new(0.168627, 0.278431, 0.517647) searchBox.TextSize = 10 cmdList.Name = "cmdList" cmdList.BackgroundColor3 = Color3.new(0, 0.0156863, 0.0588235) cmdList.BorderSizePixel = 0 cmdList.Position = UDim2.new(0, 0, 0.0999999866, 0) cmdList.Size = UDim2.new(1, 0, 0.900000036, 0) cmdList.ZIndex = 2 cmdList.CanvasSize = UDim2.new(0, 0, 10, 0) cmdList.ScrollBarThickness = 0 listLayout.Name = "listLayout" topBlinker.Name = "topBlinker" topBlinker.BackgroundColor3 = Color3.new(0, 0, 0) topBlinker.BorderSizePixel = 0 topBlinker.Size = UDim2.new(1, 0, 0, 0) topBlinker.ZIndex = 4 bottomBlinker.Name = "bottomBlinker" bottomBlinker.BackgroundColor3 = Color3.new(0, 0, 0) bottomBlinker.BorderSizePixel = 0 bottomBlinker.Position = UDim2.new(0, 0, 1, 0) bottomBlinker.Size = UDim2.new(1, 0, 0, 0) bottomBlinker.ZIndex = 4 introLabel.Name = "introLabel" introLabel.BackgroundColor3 = Color3.new(1, 1, 1) introLabel.BackgroundTransparency = 1 introLabel.BorderSizePixel = 0 introLabel.Size = UDim2.new(1, 0, 1, 0) introLabel.ZIndex = 2 introLabel.Font = Enum.Font.GothamBlack introLabel.Text = "CYCLONE" introLabel.TextColor3 = Color3.new(0.835294, 0.909804, 1) introLabel.TextSize = 100 introLabel.TextStrokeColor3 = Color3.new(0.258824, 0.282353, 0.309804) introLabel.TextStrokeTransparency = 0 introFrame.Name = "introFrame" introFrame.BackgroundColor3 = Color3.new(1, 1, 1) introFrame.BackgroundTransparency = 1 introFrame.Position = UDim2.new(0.275894552, 0, 0.362831891, 0) introFrame.Size = UDim2.new(0.447269291, 0, 0.267256588, 0) introFrame.Image = "rbxassetid://2851920938" introFrame.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588) introFrame.ScaleType = Enum.ScaleType.Slice introFrame.SliceCenter = Rect.new(25, 25, 25, 25) introShadow.Name = "introShadow" introShadow.BackgroundColor3 = Color3.new(1, 1, 1) introShadow.BackgroundTransparency = 1 introShadow.Position = UDim2.new(0.275894552, 0, 0.362831891, 0) introShadow.Size = UDim2.new(0.447269291, 0, 0.287332058, 0) introShadow.ZIndex = 0 introShadow.Image = "rbxassetid://2851920938" introShadow.ImageColor3 = Color3.new(0, 0.0235294, 0.0705882) introShadow.ScaleType = Enum.ScaleType.Slice introShadow.SliceCenter = Rect.new(25, 25, 25, 25) notifBar.Name = "notifBar" notifBar.BackgroundColor3 = Color3.new(1, 1, 1) notifBar.BackgroundTransparency = 1 notifBar.BorderSizePixel = 0 notifBar.Position = UDim2.new(0.55, 0, 0.97, 0) notifBar.Size = UDim2.new(0.25, 0, 0.06, 0) notifBar.ZIndex = 0 notifBar.Image = "rbxassetid://2851920938" notifBar.ImageColor3 = Color3.new(0, 0.0196078, 0.0470588) notifBar.ImageTransparency = 1 notifBar.ScaleType = Enum.ScaleType.Slice notifBar.SliceCenter = Rect.new(25, 25, 25, 25) notifText.Name = "notifText" notifText.BackgroundColor3 = Color3.new(1, 1, 1) notifText.BackgroundTransparency = 1 notifText.BorderSizePixel = 0 notifText.Size = UDim2.new(1, 0, 1, 0) notifText.Font = Enum.Font.GothamBold notifText.Text = "Error message" notifText.TextColor3 = Color3.new(0.835294, 0.909804, 1) notifText.TextSize = 10 notifText.TextStrokeTransparency = 1 notifText.TextTransparency = 1 notifText.TextWrapped = true barlabel.Name = "barlabel" barlabel.BackgroundColor3 = Color3.fromRGB(0, 3, 16) barlabel.BackgroundTransparency = 1 barlabel.BorderSizePixel = 0 barlabel.Size = UDim2.new(1, 0, 0.01, 0) barlabel.ZIndex = 3 barlabel.Font = Enum.Font.GothamBold barlabel.TextColor3 = Color3.new(0.835294, 0.909804, 1) barlabel.TextSize = 9 barlabel.TextTransparency = 1 -- Script: local localcc = Instance.new("ColorCorrectionEffect", game:GetService("Lighting")) local localblur = Instance.new("BlurEffect", game:GetService("Lighting")) localblur.Size = 0 local tweenInfo1 = TweenInfo.new(2, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut) local tweenInfo2 = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut) local tweenInfo3 = TweenInfo.new(2, Enum.EasingStyle.Back, Enum.EasingDirection.In) local cmdsHelp = {} local cmdsHint = {} local notifSound = Instance.new("Sound", CycloneGui) notifSound.SoundId = "rbxassetid://180877191" notifSound.Volume = 1 local Events = setmetatable({}, { -- These are mostly for debugging __metatable = "Metatable is locked"; __newindex = function(self, i, k) warn("Event " .. k .. " created") end; __index = function(self, k) warn("Tried to access unknown event " .. k) end }) -- Custom RBXScriptSignal with OOP local stringSplit = function(str, pattern) local returnTab = {} local mainInd = 0 for i = 1, #str do if string.sub(str, i, i + #pattern - 1) == pattern or i + #pattern == #str then local splitAdder = -1 if i + #pattern == #str then splitAdder = 1 end table.insert(returnTab, string.sub(str, mainInd, i + splitAdder)) mainInd = i + #pattern end end return returnTab end CustomEnum = { -- Custom enumeration BlinkingDirection = { Close = 1; Open = 2; }; NotifcationType = { Normal = 3; Important = 4; Random = 5; Error = 6; } }; local function chatPlr(message) -- Makes you chat game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(tostring(message), "All") end local function createNotif(message, notifType) -- Create notifications local CnotifBar = notifBar:Clone() local notifCol = Color3.fromRGB(213, 232, 255) if notifType == 4 then notifCol = Color3.fromRGB(141, 255, 128) elseif notifType == 5 then notifCol = Color3.fromRGB(249, 255, 126) elseif notifType == 6 then notifCol = Color3.fromRGB(255, 49, 80) end CnotifBar.Parent = CycloneGui local notifBars = {} for _, v in pairs(CycloneGui:GetChildren()) do if v.Name == "notifBar" then table.insert(notifBars, v) end end local notifBarPos = Instance.new("NumberValue", CnotifBar) notifBarPos.Name = "notifBarPos" notifBarPos.Value = CnotifBar.Position.Y.Scale CnotifBar.notifText.Text = message CnotifBar.notifText.TextColor3 = notifCol notifSound:Play() TweenService:Create(CnotifBar, tweenInfo2, {ImageTransparency = 0}):Play() TweenService:Create(CnotifBar.notifText, tweenInfo2, {TextTransparency = 0}):Play() for index, notifB in pairs(notifBars) do TweenService:Create(notifB, tweenInfo2, {Position = UDim2.new(0.55, 0, notifB:FindFirstChild("notifBarPos").Value - 0.07, 0)}):Play() notifB:FindFirstChild("notifBarPos").Value = notifB:FindFirstChild("notifBarPos").Value - 0.07 end wait(2) TweenService:Create(CnotifBar, tweenInfo2, {ImageTransparency = 1}):Play() TweenService:Create(CnotifBar.notifText, tweenInfo2, {TextTransparency = 1}):Play() end local Cyclone = { -- Functions: updateSearchBar = function(self) for _, v in pairs(cmdList:GetChildren()) do if not v:IsA("UIListLayout") then v:Destroy() end end for index, cmdHelper in pairs(cmdsHelp) do if string.find(cmdHelper, searchBox.Text) then local Cbarlabel = barlabel:Clone() Cbarlabel.MouseButton1Down:Connect(function() createNotif(cmdsHint[cmdHelper], CustomEnum.NotifcationType.Random) end) if index % 2 == 1 then Cbarlabel.BackgroundColor3 = Color3.fromRGB(0, 5, 22) end Cbarlabel.Text = PREFIX .. cmdHelper Cbarlabel.Parent = cmdList TweenService:Create(Cbarlabel, tweenInfo2, {TextTransparency = 0, BackgroundTransparency = 0}):Play() end end end; -- Methods: newConnection = function(self, eventName) assert(Events[eventName] == nil, "Event already exists") local newEvent = Instance.new("BindableEvent") Events[eventName] = newEvent return newEvent end; setBlinker = function(self, blinkType, speed, coverup) local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut) if blinkType == 1 then TweenService:Create(topBlinker, newInfo, {Size = UDim2.new(1, 0, coverup * 0.5 / 1, 0)}):Play() TweenService:Create(bottomBlinker, newInfo, {Size = UDim2.new(1, 0, coverup * 0.5 / 1, 0); Position = UDim2.new(0, 0, 1 - (coverup * 0.5 / 1), 0)}):Play() elseif blinkType == 2 then TweenService:Create(topBlinker, newInfo, {Size = UDim2.new(1, 0, 0, 0)}):Play() TweenService:Create(bottomBlinker, newInfo, {Size = UDim2.new(1, 0, 0, 0); Position = UDim2.new(0, 0, 1, 0)}):Play() end end; setBrightness = function(self, brightness, speed) local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut) TweenService:Create(localcc, newInfo, {Brightness = brightness}):Play() end; setBlur = function(self, size, speed) local newInfo = TweenInfo.new(speed, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut) TweenService:Create(localblur, newInfo, {Size = size}):Play() end; createSound = function(self, id, volume) local newSound = Instance.new("Sound", CycloneGui) newSound.SoundId = id newSound.Volume = volume return newSound end; createCommand = function(self, cmdName, cmdHelp, hint, func) table.insert(cmdsHelp, cmdHelp) cmdsHint[cmdHelp] = hint LocalPlayer.Chatted:Connect(function(msg) if PREFIX .. cmdName == string.sub(msg, 1, #PREFIX + #cmdName) then assert(type(func) == "function", "bad argument #3 to \"createCommand\" (function expected, got " .. type(func) .. ")") local params = stringSplit(msg, " ") table.remove(params, 1) params = stringSplit(table.concat(params), ",") func(params) end end) end; } -- Command variables: local lagserver = false local clicktp = nil local oofspamming = false -- Command creation: Cyclone:createCommand("rejoin", "rejoin", "Makes you rejoin the game", function(cmdParameters) game:GetService("TeleportService"):Teleport(game.GameId, LocalPlayer) end) Cyclone:createCommand("respawn", "respawn", "Respawn your character", function(cmdParameters) LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) LocalPlayer.Character = char end) Cyclone:createCommand("kill", "kill [plr]", "Kills the target player", function(cmdParameters) local torsoname = "Torso" if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then torsoname = "UpperTorso" end if Players[cmdParameters[1]][1].Character ~= nil then local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true local tool = Instance.new("Tool", LocalPlayer.Backpack) local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory") local hathandle = hat.Handle hathandle.Parent = tool hathandle.Massless = true tool.GripPos = Vector3.new(0, 9e99, 0) tool.Parent = LocalPlayer.Character repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil tool.Grip = CFrame.new(Vector3.new(0, 0, 0)) LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false repeat LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").CFrame wait() until Players[cmdParameters[1]][1].Character == nil or Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").Velocity.Magnitude - Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").WalkSpeed) > (Players[cmdParameters[1]][1].Character:FindFirstChild("Humanoid").WalkSpeed + 20) LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() hathandle.Parent = hat hathandle.Massless = false tool:Destroy() LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos end end) Cyclone:createCommand("dupetools", "dupetools [amount]", "Duplicates your tools, must have startertools", function(cmdParameters) createNotif("Now duplicating " .. cmdParameters[1] .. " tools", CustomEnum.NotifcationType.Normal) LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() local lastchar = nil tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame repeat workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) LocalPlayer.Character = char if lastchar ~= nil then lastchar:Destroy() end repeat RunService.RenderStepped:Wait() until LocalPlayer.Character ~= nil lastchar = char RunService.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 3 - currentamount >= cmdParameters[1] repeat RunService.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil lastchar:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() end) Cyclone:createCommand("accessorytotool", "accessorytotool", "Converts your accessories into tools", function(cmdParameters) for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do if hat.Handle ~= nil then local tool = Instance.new("Tool", LocalPlayer.Backpack) tool.Name = hat.Name local hathandle = hat.Handle hathandle:FindFirstChildOfClass("Weld"):Destroy() hathandle.Parent = tool hathandle.Massless = true end end end) Cyclone:createCommand("lagserver", "lagserver", "Lags the server", function(cmdParameters) lagserver = true repeat local anim = Instance.new("Animation") anim.AnimationId = math.random() LocalPlayer.Character.Humanoid:LoadAnimation(anim):Play() anim:Destroy() until lagserver == false end) Cyclone:createCommand("unlagserver", "unlagserver", "Stop lagging the server", function(cmdParameters) lagserver = false end) Cyclone:createCommand("custombtools", "custombtools", "Custom btools, only replicates on unanchored parts", function(cmdParameters) local movetool = Instance.new("Tool", LocalPlayer.Backpack) local deletetool = Instance.new("Tool", LocalPlayer.Backpack) local undotool = Instance.new("Tool", LocalPlayer.Backpack) local identifytool = Instance.new("Tool", LocalPlayer.Backpack) local movedetect = false local movingpart = nil local movetransparency = 0 if editedparts == nil then editedparts = {} parentfix = {} positionfix = {} end deletetool.Name = "Delete" undotool.Name = "Undo" identifytool.Name = "Identify" movetool.Name = "Move" undotool.CanBeDropped = false deletetool.CanBeDropped = false identifytool.CanBeDropped = false movetool.CanBeDropped = false undotool.RequiresHandle = false deletetool.RequiresHandle = false identifytool.RequiresHandle = false movetool.RequiresHandle = false local function createnotification(title, text) game:GetService("StarterGui"):SetCore("SendNotification", { Title = title; Text = text; Duration = 1; }) end deletetool.Activated:Connect(function() createnotification("Delete Tool", "You have deleted "..mouse.Target.Name) table.insert(editedparts, mouse.Target) table.insert(parentfix, mouse.Target.Parent) table.insert(positionfix, mouse.Target.CFrame) spawn(function() local deletedpart = mouse.Target repeat deletedpart.Anchored = true deletedpart.CFrame = CFrame.new(1000000000, 1000000000, 1000000000) wait() until deletedpart.CFrame ~= CFrame.new(1000000000, 1000000000, 1000000000) end) end) undotool.Activated:Connect(function() createnotification("Undo Tool", "You have undone "..editedparts[#editedparts].Name) editedparts[#editedparts].Parent = parentfix[#parentfix] editedparts[#editedparts].CFrame = positionfix[#positionfix] table.remove(positionfix, #positionfix) table.remove(editedparts, #editedparts) table.remove(parentfix, #parentfix) end) identifytool.Activated:Connect(function() createnotification("Identify Tool", "Instance: "..mouse.Target.ClassName.."\nName: "..mouse.Target.Name) end) movetool.Activated:Connect(function() createnotification("Move Tool", "You are moving: "..mouse.Target.Name) movingpart = mouse.Target movedetect = true movingpart.CanCollide = false movetransparency = movingpart.Transparency movingpart.Transparency = 0.5 mouse.TargetFilter = movingpart table.insert(editedparts, movingpart) table.insert(parentfix, movingpart.Parent) table.insert(positionfix, movingpart.CFrame) movingpart.Transparency = movingpart.Transparency / 2 repeat mouse.Move:Wait() movingpart.CFrame = CFrame.new(mouse.Hit.p) until movedetect == false end) movetool.Deactivated:Connect(function() createnotification("Move Tool", "You have stopped moving: "..mouse.Target.Name) movingpart.CanCollide = true movedetect = false mouse.TargetFilter = nil movingpart.Transparency = movetransparency end) end) Cyclone:createCommand("brickspam", "brickspam", "Turns your tools into bricks then drops them", function(cmdParameters) for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle:FindFirstChild("Mesh"):Destroy() end tool.Parent = workspace.Terrain -- Bypasses some tool clearing scripts wait() end end end) Cyclone:createCommand("drophats", "drophats", "Drops all your hats", function(cmdParameters) for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do hat.Parent = workspace.Terrain -- Bypasses some hat clearing scripts end end) Cyclone:createCommand("brickhats", "brickhats", "Turns your hats into bricks", function(cmdParameters) for _, hat in pairs(LocalPlayer.Character:FindFirstChild("Humanoid"):GetAccessories()) do if hat.Handle:FindFirstChild("Mesh") then hat.Handle.Mesh:Destroy() end end end) Cyclone:createCommand("float", "float [velocity]", "Makes you float with given velocity", function(cmdParameters) Instance.new("BodyVelocity", LocalPlayer.Character:FindFirstChild("HumanoidRootPart")).Velocity = Vector3.new(0, cmdParameters[1], 0) end) Cyclone:createCommand("clicktp", "clicktp", "Click to teleport to your mouse position", function(cmdParameters) clicktp = mouse.Button1Down:Connect(function() LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = mouse.Hit end) end) Cyclone:createCommand("unclicktp", "unclicktp", "Stops clicktp", function(cmdParameters) if clicktp then clicktp:Disconnect() end end) Cyclone:createCommand("xray", "xray", "Makes you see through walls", function(cmdParameters) for _, d in pairs(workspace:GetDescendants()) do if d:IsA("BasePart") then local transpVal = Instance.new("NumberValue", d) transpVal.Name = "transpVal" transpVal.Value = d.Transparency d.Transparency = d.Transparency + 0.75 end end end) Cyclone:createCommand("unxray", "unxray", "Removes Xray", function(cmdParameters) for _, d in pairs(workspace:GetDescendants()) do if d:IsA("BasePart") and d:FindFirstChild("transpVal") then d.Transparency = d:FindFirstChild("transpVal").Value d:FindFirstChild("transpVal"):Destroy() end end end) Cyclone:createCommand("countdown", "countdown [countinto]", "Makes you count from countinto to 0 with changeable delay", function(cmdParameters) for i = cmdParameters[1], 0, -1 do chatPlr(i) wait(tonumber(cmdParameters[2])) end end) Cyclone:createCommand("getos", "getos [plr]", "Gets the OS of the target", function(cmdParameters) for _, plr in pairs(Players[cmdParameters[1]]) do createNotif(plr.Name .. "'s OS is " .. plr.OsPlatform) end end) Cyclone:createCommand("getage", "getage [plr]", "Gets the account age of the target", function(cmdParameters) for _, plr in pairs(Players[cmdParameters[1]]) do createNotif(plr.Name .. "'s account age is " .. plr.AccountAge) end end) Cyclone:createCommand("hugkill", "hugkill", "Touch players to kill them, must have player collision", function(cmdParameters) local torsoname = "Torso" if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then torsoname = "UpperTorso" end LocalPlayer.Character:FindFirstChild("Animate").toolnone.ToolNoneAnim.AnimationId = math.huge LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true local tool = Instance.new("Tool", LocalPlayer.Backpack) LocalPlayer.Character:FindFirstChildOfClass("Accessory").Handle.Parent = tool tool.Handle.Massless = true tool.GripPos = Vector3.new(0, math.huge, 0) tool.Parent = LocalPlayer.Character wait() tool.Grip = CFrame.new(Vector3.new(0, 0, 0)) LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false end) Cyclone:createCommand("goto", "goto [plr]", "Teleports to the player", function(cmdParameters) LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = Players[cmdParameters[1]][1].Character:FindFirstChild("HumanoidRootPart").CFrame end) Cyclone:createCommand("oofspam", "oofspam [speed]", "Spams OOF with changeable speed", function(cmdParameters) repeat for _, plr in pairs(game:GetService("Players"):GetPlayers()) do plr.Character:FindFirstChild("Head").Died.Playing = true end wait(tonumber(cmdParameters[2])) until oofspamming == false end) Cyclone:createCommand("unoofspam", "unoofspam", "Stops OOF spam", function(cmdParameters) oofspamming = true end) searchBox:GetPropertyChangedSignal("Text"):Connect(Cyclone.updateSearchBar) Cyclone.updateSearchBar() -- Introduction setup: local woosh1 = Cyclone:createSound("rbxassetid://858508159", 1) local woosh2 = Cyclone:createSound("rbxassetid://541909763", 1) local introSound = Cyclone:createSound("rbxassetid://745159327", 1) local introBGM = Cyclone:createSound("rbxassetid://383635191", 1) Cyclone:setBlinker(CustomEnum.BlinkingDirection.Close, 1, 1) Cyclone:setBrightness(-1, 0.5) Cyclone:setBlur(25, 1) wait(1) ContentProvider:PreloadAsync(CycloneGui:GetDescendants()) introLabel.Parent = CycloneGui local oldCamOffset = LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset = LocalPlayer.Character:FindFirstChild("Humanoid").CameraOffset + Vector3.new(0, 10, 0) wait(1) TweenService:Create(LocalPlayer.Character:FindFirstChild("Humanoid"), tweenInfo1, {CameraOffset = oldCamOffset}):Play() woosh1:Play() introSound:Play() Cyclone:setBlinker(CustomEnum.BlinkingDirection.Close, 1, 0.5) Cyclone:setBrightness(1, 0.1) wait(0.1) Cyclone:setBrightness(-0.5, 2.5) wait(3) TweenService:Create(introLabel, tweenInfo3, {Position = UDim2.new(0, 0, 1, 0)}):Play() Cyclone:setBlinker(CustomEnum.BlinkingDirection.Open, 1, 1) Cyclone:setBrightness(0, 3) Cyclone:setBlur(0, 3) wait(2) woosh2:Play() TweenService:Create(mainFrame, tweenInfo2, {Position = UDim2.new(0.82, 0, 0.6, 0)}):Play() wait(0.1) introBGM:Play() createNotif("Cyclone V1.0 is now running", CustomEnum.NotifcationType.Important) wait(0.1) if not string.split then createNotif("Your exploit doesn't support string.split", CustomEnum.NotifcationType.Error) end end) axy.Name = "axy" axy.Parent = Main axy.BackgroundColor3 = Color3.new(1, 1, 1) axy.BackgroundTransparency = 1 axy.ClipsDescendants = true axy.Position = UDim2.new(0.0120967738, 0, 0.821194768, 0) axy.Size = UDim2.new(0, 246, 0, 23) axy.Font = Enum.Font.SourceSansLight axy.Text = "Axyzes#9205 for UI Tween" axy.TextColor3 = Color3.new(0.333333, 1, 0.498039) axy.TextSize = 16 diemie.Name = "diemie" diemie.Parent = Main diemie.BackgroundColor3 = Color3.new(1, 1, 1) diemie.BackgroundTransparency = 1 diemie.BorderColor3 = Color3.new(1, 1, 0) diemie.ClipsDescendants = true diemie.Position = UDim2.new(0.0120967738, 0, 0.897332668, 0) diemie.Size = UDim2.new(0, 246, 0, 23) diemie.Font = Enum.Font.SourceSansLight diemie.Text = "Press ; to hide or show" diemie.TextColor3 = Color3.new(1, 1, 0) diemie.TextSize = 16 local isHidden = false local mause = game.Players.LocalPlayer:GetMouse() do local mouse = game:GetService("Players").LocalPlayer:GetMouse(); local inputService = game:GetService('UserInputService'); local heartbeat = game:GetService("RunService").Heartbeat; function Draggable(frame) local s, event = pcall(function() return frame.MouseEnter end) if s then frame.Active = true; event:connect(function() local input = frame.InputBegan:connect(function(key) if key.UserInputType == Enum.UserInputType.MouseButton1 then local objectPosition = Vector2.new(mouse.X - frame.AbsolutePosition.X, mouse.Y - frame.AbsolutePosition.Y); while heartbeat:wait() and inputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) do frame:TweenPosition(UDim2.new(0, mouse.X - objectPosition.X + (frame.Size.X.Offset * frame.AnchorPoint.X), 0, mouse.Y - objectPosition.Y + (frame.Size.Y.Offset * frame.AnchorPoint.Y)), 'Out', 'Quad', 0.1, true); end end end) local leave; leave = frame.MouseLeave:connect(function() input:disconnect(); leave:disconnect(); end) end) end end end Draggable(Main) mause.KeyDown:connect(function(key) if key == ";" then if isHidden == false then Main:TweenPosition(Main.Position - UDim2.new(0,0,1,0),"Out","Quad",0.4,false) isHidden = true else Main:TweenPosition(Main.Position + UDim2.new(0,0,1,0),"Out","Quad",0.4,false) isHidden = false end end end) elseif page == 2 then -->>Creeper R6<<-- -->>___Made By Infinity#3369___<-- local lol = game:GetService('Players').LocalPlayer lol.Character["Head"].Mesh:Destroy() lol.Character["Left Arm"]:Destroy() lol.Character["Right Arm"]:Destroy() for i,v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do if v:IsA'Hat' or v:IsA'Accessory' then v.Parent = game:GetService'Workspace' end end local fuck = game:GetService('Players').LocalPlayer if game.Players.LocalPlayer == fuck then print("succesfully creeped u! enjoy!") end end end) button7.MouseButton1Down:connect(function() if page == 1 then --FE SUICIDE GUN --BY SPARKSAMMY --MAKE SURE YOU HAVE HAIR OR HAT ON (MEDEVIL HOOD OF MYSTERY RECCOMENDED) for _, a in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if a:IsA("Accessory") then newtool = Instance.new("Tool", game.Players.LocalPlayer.Backpack) a.Handle.Mesh.MeshId = "rbxassetid://130099641" a.Handle.Parent = newtool newtool.Name = "Suicide gun" newtool.ToolTip = "With the " .. a.Name .. " wrap." function onActivate() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 wait() AnimationId = "181525546" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(4) wait(.3375) k:AdjustSpeed(0) wait(1) game.Players.LocalPlayer.Character.Humanoid.Health = 0 end newtool.Activated:Connect(onActivate) end end --DIRTY HACKS TO PARENT HAT/TOOLS WITH REPLICATION ON FE-- game:GetService'RunService'.Stepped:wait() grabknife.Parent = plr.Character for i = 1,3 do local lol = lp:FindFirstChildOfClass'Backpack':FindFirstChildOfClass'HopperBin' if lol:FindFirstChild'LocalScript' then lol:Destroy() end end -- hacky replication made by harkinian!! elseif page == 2 then -->>Creeper R15<<-- -->>___Made By Infinity#3369___<-- local lol = game:GetService('Players').LocalPlayer lol.Character["Head"].Mesh:Destroy() lol.Character["LeftUpperArm"]:Destroy() lol.Character["RightUpperArm"]:Destroy() for i,v in pairs(game:GetService('Players').LocalPlayer.Character:GetDescendants()) do if v:IsA'Hat' or v:IsA'Accessory' then v.Parent = game:GetService'Workspace' end end local fuck = game:GetService('Players').LocalPlayer if game.Players.LocalPlayer == fuck then print("succesfully creeped u! enjoy!") end end end) button8.MouseButton1Down:connect(function() if page == 1 then --by Sparksammy local RunService = game:GetService("RunService") RunService.RenderStepped:Connect(function(step) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 666 game.Players.LocalPlayer.Character.Humanoid:Move(Vector3.new(0,0,1), false) end) elseif page == 2 then if FF == false then --[[ The ForceField will not show in lots of games or will sometimes disappear or reappear but will show in quite a few games as well. You will still not be able to die if there is no ForceField on your character. If it stops working, execute the script again. Note: Some tools will be buggy in certain games when the ForceField is running ]] plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == " " then game.Players.LocalPlayer.Character.Humanoid:ChangeState(3) end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyUp:connect(function(key) if key == " " then jumping = false end end) FF = true while wait() do if FF then game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait() game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait() game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" wait(4.85) workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(.4) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos workspace.CurrentCamera.CameraType = Enum.CameraType.Track end end else FF = false wait() xos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(4.85) game.Players.LocalPlayer.Character.Humanoid.Health = 0 workspace.CurrentCamera.CameraType = Enum.CameraType.Track wait(.4) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = xos end end end) back.MouseButton1Down:connect(function() page -= 1 refresh() end) next.MouseButton1Down:connect(function() page += 1 refresh() end) refresh()