/**
 * PANDA 3D SOFTWARE
 * Copyright (c) Carnegie Mellon University.  All rights reserved.
 *
 * All use of this software is subject to the terms of the revised BSD
 * license.  You should have received a copy of this license along
 * with this source code in a file named "LICENSE."
 *
 * @file bulletSoftBodyConfig.h
 * @author enn0x
 * @date 2010-04-12
 */

#ifndef __BULLET_SOFT_BODY_CONFIG_H__
#define __BULLET_SOFT_BODY_CONFIG_H__

#include "pandabase.h"

#include "bullet_includes.h"

#include "numeric_types.h"

/**
 *
 */
class EXPCL_PANDABULLET BulletSoftBodyConfig {

PUBLISHED:
  INLINE ~BulletSoftBodyConfig();

  enum CollisionFlag {
    CF_rigid_vs_soft_mask    = 0x000f, // RVSmask: Rigid versus soft mask
    CF_sdf_rigid_soft        = 0x0001, // SDF_RS:  SDF based rigid vs soft
    CF_cluster_rigid_soft    = 0x0002, // CL_RS:   Cluster vs convex rigid vs soft
    CF_soft_vs_soft_mask     = 0x0030, // SVSmask: Soft versus soft mask
    CF_vertex_face_soft_soft = 0x0010, // VF_SS:   Vertex vs face soft vs soft handling
    CF_cluster_soft_soft     = 0x0020, // CL_SS:   Cluster vs cluster soft vs soft handling
    CF_cluster_self          = 0x0040, // CL_SELF: Cluster soft body self collision
  };

  enum AeroModel {
    AM_vertex_point,     // V_Point:    Vertex normals are oriented toward velocity
    AM_vertex_two_sided, // V_TwoSided: Vertex normals are fliped to match velocity
    AM_vertex_one_sided, // V_OneSided: Vertex normals are taken as it is
    AM_face_two_sided,   // F_TwoSided: Face normals are fliped to match velocity
    AM_face_one_sided,   // F_OneSided: Face normals are taken as it is
  };

  void clear_all_collision_flags();
  void set_collision_flag(CollisionFlag flag, bool value);
  bool get_collision_flag(CollisionFlag flag) const;

  void set_aero_model(AeroModel value);
  AeroModel get_aero_model() const;

  void set_velocities_correction_factor(PN_stdfloat value);
  void set_damping_coefficient(PN_stdfloat value);
  void set_drag_coefficient(PN_stdfloat value);
  void set_lift_coefficient(PN_stdfloat value);
  void set_pressure_coefficient(PN_stdfloat value);
  void set_volume_conservation_coefficient(PN_stdfloat value);
  void set_dynamic_friction_coefficient(PN_stdfloat value);
  void set_pose_matching_coefficient(PN_stdfloat value);
  void set_rigid_contacts_hardness(PN_stdfloat value);
  void set_kinetic_contacts_hardness(PN_stdfloat value);
  void set_soft_contacts_hardness(PN_stdfloat value);
  void set_anchors_hardness(PN_stdfloat value);
  void set_soft_vs_rigid_hardness(PN_stdfloat value);
  void set_soft_vs_kinetic_hardness(PN_stdfloat value);
  void set_soft_vs_soft_hardness(PN_stdfloat value);
  void set_soft_vs_rigid_impulse_split(PN_stdfloat value);
  void set_soft_vs_kinetic_impulse_split(PN_stdfloat value);
  void set_soft_vs_soft_impulse_split(PN_stdfloat value);
  void set_maxvolume(PN_stdfloat value);
  void set_timescale(PN_stdfloat value);
  void set_positions_solver_iterations(int value);
  void set_velocities_solver_iterations(int value);
  void set_drift_solver_iterations( int value);
  void set_cluster_solver_iterations(int value);

  PN_stdfloat get_velocities_correction_factor() const;
  PN_stdfloat get_damping_coefficient() const;
  PN_stdfloat get_drag_coefficient() const;
  PN_stdfloat get_lift_coefficient() const;
  PN_stdfloat get_pressure_coefficient() const;
  PN_stdfloat get_volume_conservation_coefficient() const;
  PN_stdfloat get_dynamic_friction_coefficient() const;
  PN_stdfloat get_pose_matching_coefficient() const;
  PN_stdfloat get_rigid_contacts_hardness() const;
  PN_stdfloat get_kinetic_contacts_hardness() const;
  PN_stdfloat get_soft_contacts_hardness() const;
  PN_stdfloat get_anchors_hardness() const;
  PN_stdfloat get_soft_vs_rigid_hardness() const;
  PN_stdfloat get_soft_vs_kinetic_hardness() const;
  PN_stdfloat get_soft_vs_soft_hardness() const;
  PN_stdfloat get_soft_vs_rigid_impulse_split() const;
  PN_stdfloat get_soft_vs_kinetic_impulse_split() const;
  PN_stdfloat get_soft_vs_soft_impulse_split() const;
  PN_stdfloat get_maxvolume() const;
  PN_stdfloat get_timescale() const;
  int get_positions_solver_iterations() const;
  int get_velocities_solver_iterations() const;
  int get_drift_solver_iterations() const;
  int get_cluster_solver_iterations() const;

  MAKE_PROPERTY(aero_model, get_aero_model, set_aero_model);
  MAKE_PROPERTY(velocities_correction_factor, get_velocities_correction_factor, set_velocities_correction_factor);
  MAKE_PROPERTY(damping_coefficient, get_damping_coefficient, set_damping_coefficient);
  MAKE_PROPERTY(drag_coefficient, get_drag_coefficient, set_drag_coefficient);
  MAKE_PROPERTY(lift_coefficient, get_lift_coefficient, set_lift_coefficient);
  MAKE_PROPERTY(pressure_coefficient, get_pressure_coefficient, set_pressure_coefficient);
  MAKE_PROPERTY(volume_conservation_coefficient, get_volume_conservation_coefficient, set_volume_conservation_coefficient);
  MAKE_PROPERTY(dynamic_friction_coefficient, get_dynamic_friction_coefficient, set_dynamic_friction_coefficient);
  MAKE_PROPERTY(pose_matching_coefficient, get_pose_matching_coefficient, set_pose_matching_coefficient);
  MAKE_PROPERTY(rigid_contacts_hardness, get_rigid_contacts_hardness, set_rigid_contacts_hardness);
  MAKE_PROPERTY(kinetic_contacts_hardness, get_kinetic_contacts_hardness, set_kinetic_contacts_hardness);
  MAKE_PROPERTY(soft_contacts_hardness, get_soft_contacts_hardness, set_soft_contacts_hardness);
  MAKE_PROPERTY(anchors_hardness, get_anchors_hardness, set_anchors_hardness);
  MAKE_PROPERTY(soft_vs_rigid_hardness, get_soft_vs_rigid_hardness, set_soft_vs_rigid_hardness);
  MAKE_PROPERTY(soft_vs_kinetic_hardness, get_soft_vs_kinetic_hardness, set_soft_vs_kinetic_hardness);
  MAKE_PROPERTY(soft_vs_soft_hardness, get_soft_vs_soft_hardness, set_soft_vs_soft_hardness);
  MAKE_PROPERTY(soft_vs_rigid_impulse_split, get_soft_vs_rigid_impulse_split, set_soft_vs_rigid_impulse_split);
  MAKE_PROPERTY(soft_vs_kinetic_impulse_split, get_soft_vs_kinetic_impulse_split, set_soft_vs_kinetic_impulse_split);
  MAKE_PROPERTY(soft_vs_soft_impulse_split, get_soft_vs_soft_impulse_split, set_soft_vs_soft_impulse_split);
  MAKE_PROPERTY(maxvolume, get_maxvolume, set_maxvolume);
  MAKE_PROPERTY(timescale, get_timescale, set_timescale);
  MAKE_PROPERTY(positions_solver_iterations, get_positions_solver_iterations, set_positions_solver_iterations);
  MAKE_PROPERTY(velocities_solver_iterations, get_velocities_solver_iterations, set_velocities_solver_iterations);
  MAKE_PROPERTY(drift_solver_iterations, get_drift_solver_iterations, set_drift_solver_iterations);
  MAKE_PROPERTY(cluster_solver_iterations, get_cluster_solver_iterations, set_cluster_solver_iterations);

public:
  BulletSoftBodyConfig(btSoftBody::Config &cfg);

private:
  btSoftBody::Config &_cfg;
};

#include "bulletSoftBodyConfig.I"

#endif // __BULLET_SOFT_BODY_CONFIG_H__