--This script was put together by Doomdrvk --- Let me make this clear I'm not a scripter, I just put this together using parts of other scripts that I understand and my miniscule amount of lua knowledge. for i,v in pairs(game.Players:GetChildren()) do game:GetService("Chat"):Chat(v.Character.Head,"Permanent Darkness Falls Upon You") --Change text here wait(3) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = true pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 5, 2000) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = false pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 1, 2000) wait(1) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = false pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 1, 2000) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = false pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 1, 2000) wait(1) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = false pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 1, 2000) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = false pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 1, 2000) wait(1) pt.BrickColor = BrickColor.new("Really black") pt.Anchored = true pt.CanCollide = false pt.Locked = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = "Darkness" pt.Size = Vector3.new(2000, 1, 2000) wait(1.5) end while true do game.Lighting.TimeOfDay=0; game.Lighting.Brightness=0; game.Lighting.ShadowColor=Color3.new(1,1,1); game.Lighting.Ambient=Color3.new(0,0,0); game.Lighting.FogEnd=200; game.Lighting.FogColor=Color3.new(0,0,0); wait(15) end