//Credit to Valcrax for this bypass! (I just converted it to C++) inline void Bypass() { unsigned int Flag1 = 0; unsigned int Retfunc = 0; unsigned int Flag2 = 0; unsigned int sFlag1 = Flag1; unsigned int sRetFunc = Retfunc; unsigned int sFlag2 = Flag2; //VirtualProtect((void*)Retfunc, 1, PAGE_EXECUTE_READWRITE, &OldProtect); //memcpy((void*)Retfunc, "\xC2", 1); } inline void Restore() { int sFlag1 = 0; int sRetFunc = 0; int sFlag2 = 0; int Flag1 = sFlag1; int Retfunc = sRetFunc; int Flag2 = sFlag2; //VirtualProtect((void*)Retfunc, 1, OldProtect, &OldProtect); //Do we really need these? } //Credit to Valcrax end