local Me = game:GetService("Players").LocalPlayer local Char = Me.Character local Torso = Char.Torso local TickWait = 1 local Color = "Medium stone gray" local Dead = false local Tool = Instance.new("HopperBin", Me.Backpack) Tool.Name = "Bomb Vest" local Position = Vector3.new(0,100,0) function NewPart(Parent) local Part = Instance.new("Part", Parent) Part.CanCollide = false Part.FormFactor = "Custom" Part.Position = Position Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.BrickColor = BrickColor.new(Color) Position = Position + Vector3.new(0,Part.Size.Y + 10,0) return Part end local Model = Char:FindFirstChild("Bomb") if Model then Model:Destroy() end Model = Instance.new("Model", Char) Model.Name = "Bomb" local Belt = NewPart(Model) Belt.Size = Vector3.new(2.2,0.5,1.2) local Weld = Instance.new("Weld", Belt) Weld.Part0 = Belt Weld.Part1 = Torso Weld.C0 = CFrame.new(0,1.1,0) local Light = Instance.new("PointLight", Belt) Light.Range = 15 Light.Brightness = 5 Light.Color = Color3.new(1,0,0) local Beep = Instance.new("Sound", Belt) Beep.SoundId = "http://www.roblox.com/asset/?id=188588790" local ExplodeSound = Instance.new("Sound", Belt) ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765 ExplodeSound.Pitch = 2.8 ExplodeSound.Volume = 3 local Back = NewPart(Model) Back.Size = Vector3.new(1.5,1.5,0.5) local Weld = Instance.new("Weld", Back) Weld.Part0 = Back Weld.Part1 = Torso Weld.C0 = CFrame.new(0,0.1,-0.75) local StrapLeft = NewPart(Model) StrapLeft.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapLeft) Weld.Part0 = StrapLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,-0.9,-0.2) local BuckleLeft = NewPart(Model) BuckleLeft.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleLeft) Weld.Part0 = BuckleLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,0.1,0.5) local StrapRight = NewPart(Model) StrapRight.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapRight) Weld.Part0 = StrapRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,-0.9,-0.2) local BuckleRight = NewPart(Model) BuckleRight.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleRight) Weld.Part0 = BuckleRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,0.1,0.5) Tool.Selected:connect(function(Mouse) TickWait = 0.3 Mouse.Icon = "http://www.roblox.com/asset/?id=9109985" Mouse.Button1Down:connect(function() if Dead == false then Dead = true ExplodeSound:Play() wait(1.4) local Explosion = Instance.new("Explosion", Workspace) Explosion.Position = Belt.Position Explosion.BlastPressure = 100000 Explosion.DestroyJointRadiusPercent = 0.7 Explosion.ExplosionType = "CratersAndDebris" Explosion.BlastRadius = 50 Explosion.Hit:connect(function(Part, Distance) Part.Anchored = false if Distance <= 10 then Part:BreakJoints() end end) end end) end) Tool.Deselected:connect(function() TickWait = 1 end) coroutine.wrap(function() repeat wait(TickWait) Light.Enabled = not Light.Enabled Beep:Play() until Dead == true end)()