from otp.ai.AIBase import * from toontown.toonbase.ToontownGlobals import * from direct.distributed.ClockDelta import * from direct.distributed import DistributedObjectAI from direct.fsm import ClassicFSM, State from direct.fsm import State from direct.task import Task import ButterflyGlobals import random class DistributedButterflyAI(DistributedObjectAI.DistributedObjectAI): def __init__(self, air, playground, area, ownerId): DistributedObjectAI.DistributedObjectAI.__init__(self, air) self.playground = playground self.area = area self.ownerId = ownerId self.fsm = ClassicFSM.ClassicFSM('DistributedButterfliesAI', [State.State('off', self.enterOff, self.exitOff, ['Flying', 'Landed']), State.State('Flying', self.enterFlying, self.exitFlying, ['Landed']), State.State('Landed', self.enterLanded, self.exitLanded, ['Flying'])], 'off', 'off') self.fsm.enterInitialState() self.curPos, self.curIndex, self.destPos, self.destIndex, self.time = ButterflyGlobals.getFirstRoute(self.playground, self.area, self.ownerId) return None def delete(self): try: self.butterfly_deleted except: self.butterfly_deleted = 1 ButterflyGlobals.recycleIndex(self.curIndex, self.playground, self.area, self.ownerId) ButterflyGlobals.recycleIndex(self.destIndex, self.playground, self.area, self.ownerId) self.fsm.request('off') del self.fsm DistributedObjectAI.DistributedObjectAI.delete(self) def d_setState(self, stateIndex, curIndex, destIndex, time): self.sendUpdate('setState', [stateIndex, curIndex, destIndex, time, globalClockDelta.getRealNetworkTime()]) def getArea(self): return [self.playground, self.area] def getState(self): return [self.stateIndex, self.curIndex, self.destIndex, self.time, globalClockDelta.getRealNetworkTime()] def start(self): self.fsm.request('Flying') def avatarEnter(self): if self.fsm.getCurrentState().getName() == 'Landed': self.__ready() return None def enterOff(self): self.stateIndex = ButterflyGlobals.OFF return None def exitOff(self): return None def enterFlying(self): self.stateIndex = ButterflyGlobals.FLYING ButterflyGlobals.recycleIndex(self.curIndex, self.playground, self.area, self.ownerId) self.d_setState(ButterflyGlobals.FLYING, self.curIndex, self.destIndex, self.time) taskMgr.doMethodLater(self.time, self.__handleArrival, self.uniqueName('butter-flying')) return None def exitFlying(self): taskMgr.remove(self.uniqueName('butter-flying')) return None def __handleArrival(self, task): self.curPos = self.destPos self.curIndex = self.destIndex self.fsm.request('Landed') return Task.done def enterLanded(self): self.stateIndex = ButterflyGlobals.LANDED self.time = random.random() * ButterflyGlobals.MAX_LANDED_TIME self.d_setState(ButterflyGlobals.LANDED, self.curIndex, self.destIndex, self.time) taskMgr.doMethodLater(self.time, self.__ready, self.uniqueName('butter-ready')) return None def exitLanded(self): taskMgr.remove(self.uniqueName('butter-ready')) return None def __ready(self, task = None): self.destPos, self.destIndex, self.time = ButterflyGlobals.getNextPos(self.curPos, self.playground, self.area, self.ownerId) self.fsm.request('Flying') return Task.done