/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file actorNode.h * @author charles * @date 2000-08-07 */ #ifndef ACTORNODE_H #define ACTORNODE_H #include "pandabase.h" #include "physicalNode.h" /** * Like a physical node, but with a little more. The actornode assumes * responsibility for its own transform, and changes in its own PhysicsObject * will be reflected as transforms. This relation goes both ways; changes in * the transform will update the object's position (shoves). */ class EXPCL_PANDA_PHYSICS ActorNode : public PhysicalNode { PUBLISHED: explicit ActorNode(const std::string &name = ""); ActorNode(const ActorNode ©); virtual ~ActorNode(); PhysicsObject *get_physics_object() { return _mass_center; } void set_contact_vector(const LVector3 &contact_vector); const LVector3 &get_contact_vector() const; // update the parent scene graph node with PhysicsObject information i.e. // copy from PhysicsObject to PandaNode void update_transform(); void set_transform_limit(PN_stdfloat limit) { _transform_limit = limit; }; virtual void write(std::ostream &out, int indent=0) const; private: PhysicsObject *_mass_center; LVector3 _contact_vector; bool _ok_to_callback; PN_stdfloat _transform_limit; // node hook if the client changes the node's transform. i.e. copy from // PandaNode to PhysicsObject virtual void transform_changed(); void test_transform(const TransformState *ts) const; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { PhysicalNode::init_type(); register_type(_type_handle, "ActorNode", PhysicalNode::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "actorNode.I" #endif // ACTORNODE_H