/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file animChannelMatrixFixed.h * @author drose * @date 2006-01-19 */ #ifndef ANIMCHANNELMATRIXFIXED_H #define ANIMCHANNELMATRIXFIXED_H #include "pandabase.h" #include "animChannel.h" #include "luse.h" /** * A specialization on AnimChannel to add all the special matrix component * operations. */ class EXPCL_PANDA_CHAN AnimChannelMatrixFixed : public AnimChannel { protected: AnimChannelMatrixFixed(AnimGroup *parent, const AnimChannelMatrixFixed ©); public: AnimChannelMatrixFixed(const std::string &name, const LVecBase3 &pos, const LVecBase3 &hpr, const LVecBase3 &scale); virtual bool has_changed(int last_frame, double last_frac, int this_frame, double this_frac); virtual void get_value(int frame, LMatrix4 &value); virtual void get_value_no_scale_shear(int frame, LMatrix4 &value); virtual void get_scale(int frame, LVecBase3 &scale); virtual void get_hpr(int frame, LVecBase3 &hpr); virtual void get_quat(int frame, LQuaternion &quat); virtual void get_pos(int frame, LVecBase3 &pos); virtual void get_shear(int frame, LVecBase3 &shear); virtual void output(std::ostream &out) const; private: LVecBase3 _pos, _hpr, _scale; public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} static TypeHandle get_class_type() { return _type_handle; } static void init_type() { AnimChannel::init_type(); register_type(_type_handle, "AnimChannelMatrixFixed", AnimChannel::get_class_type()); } private: static TypeHandle _type_handle; }; #include "animChannelMatrixFixed.I" #endif