/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file audioVolumeAttrib.h * @author darren * @date 2006-12-15 */ #ifndef AUDIOVOLUMEATTRIB_H #define AUDIOVOLUMEATTRIB_H #include "pandabase.h" #include "renderAttrib.h" #include "luse.h" class FactoryParams; /** * Applies a scale to audio volume for positional sounds in the scene graph. */ class EXPCL_PANDA_PGRAPH AudioVolumeAttrib : public RenderAttrib { protected: AudioVolumeAttrib(bool off, PN_stdfloat volume); INLINE AudioVolumeAttrib(const AudioVolumeAttrib ©); PUBLISHED: static CPT(RenderAttrib) make_identity(); static CPT(RenderAttrib) make(PN_stdfloat volume); static CPT(RenderAttrib) make_off(); static CPT(RenderAttrib) make_default(); INLINE bool is_off() const; INLINE bool has_volume() const; INLINE PN_stdfloat get_volume() const; CPT(RenderAttrib) set_volume(PN_stdfloat volume) const; PUBLISHED: MAKE_PROPERTY2(volume, has_volume, get_volume); public: virtual void output(std::ostream &out) const; protected: virtual int compare_to_impl(const RenderAttrib *other) const; virtual size_t get_hash_impl() const; virtual CPT(RenderAttrib) compose_impl(const RenderAttrib *other) const; virtual CPT(RenderAttrib) invert_compose_impl(const RenderAttrib *other) const; private: bool _off; bool _has_volume; PN_stdfloat _volume; static CPT(RenderAttrib) _identity_attrib; PUBLISHED: static int get_class_slot() { return _attrib_slot; } virtual int get_slot() const { return get_class_slot(); } MAKE_PROPERTY(class_slot, get_class_slot); public: static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &dg); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); void fillin(DatagramIterator &scan, BamReader *manager); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { RenderAttrib::init_type(); register_type(_type_handle, "AudioVolumeAttrib", RenderAttrib::get_class_type()); _attrib_slot = register_slot(_type_handle, 100, new AudioVolumeAttrib(false, 1)); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; static int _attrib_slot; }; #include "audioVolumeAttrib.I" #endif