/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file characterSlider.h * @author drose * @date 1999-03-03 */ #ifndef CHARACTERSLIDER_H #define CHARACTERSLIDER_H #include "pandabase.h" #include "movingPartScalar.h" class CharacterVertexSlider; /** * This is a morph slider within the character. It's simply a single * floating-point value that animates generally between 0 and 1, that controls * the effects of one or more morphs within the character. */ class EXPCL_PANDA_CHAR CharacterSlider : public MovingPartScalar { protected: CharacterSlider(); CharacterSlider(const CharacterSlider ©); PUBLISHED: explicit CharacterSlider(PartGroup *parent, const std::string &name); virtual ~CharacterSlider(); public: virtual PartGroup *make_copy() const; virtual bool update_internals(PartBundle *root, PartGroup *parent, bool self_changed, bool parent_changed, Thread *current_thread); private: typedef pset VertexSliders; VertexSliders _vertex_sliders; public: static void register_with_read_factory(); static TypedWritable *make_CharacterSlider(const FactoryParams ¶ms); public: virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} PUBLISHED: static TypeHandle get_class_type() { return _type_handle; } public: static void init_type() { MovingPartScalar::init_type(); register_type(_type_handle, "CharacterSlider", MovingPartScalar::get_class_type()); } private: static TypeHandle _type_handle; friend class CharacterVertexSlider; }; #endif