/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file dxGeomMunger9.h * @author drose * @date 2005-03-11 */ #ifndef DXGEOMMUNGER9_H #define DXGEOMMUNGER9_H #include "pandabase.h" #include "standardMunger.h" #include "graphicsStateGuardian.h" #include "weakPointerTo.h" #include "weakPointerCallback.h" /** * This specialization on GeomMunger finesses vertices for DirectX rendering. * In particular, it makes sure colors are stored in DirectX's packed_argb * format, and that all relevant components are packed into a single array, in * the correct order. */ class EXPCL_PANDADX DXGeomMunger9 : public StandardMunger, public WeakPointerCallback { public: DXGeomMunger9(GraphicsStateGuardian *gsg, const RenderState *state); virtual ~DXGeomMunger9(); ALLOC_DELETED_CHAIN(DXGeomMunger9); virtual void wp_callback(void *); protected: virtual CPT(GeomVertexFormat) munge_format_impl(const GeomVertexFormat *orig, const GeomVertexAnimationSpec &animation); virtual CPT(GeomVertexFormat) premunge_format_impl(const GeomVertexFormat *orig); virtual int compare_to_impl(const GeomMunger *other) const; virtual int geom_compare_to_impl(const GeomMunger *other) const; private: WCPT(TextureAttrib) _texture; WCPT(TexGenAttrib) _tex_gen; // This pointer is derived from _texture, above. In the case that it is a // different pointer, we maintain its reference count explicitly. If it is // the same pointer, we don't reference count it at all (so we won't hold on // to the reference count unnecessarily). const TextureAttrib *_filtered_texture; bool _reffed_filtered_texture; static GeomMunger *_deleted_chain; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { StandardMunger::init_type(); register_type(_type_handle, "DXGeomMunger9", StandardMunger::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "dxGeomMunger9.I" #endif