/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file glLatencyQueryContext_src.h * @author rdb * @date 2014-09-24 */ class GraphicsStateGuardian; #ifndef OPENGLES // Timer queries not supported by OpenGL ES. /** * This is a special variant of GLTimerQueryContext that measures the command * latency, ie. the time it takes for the GPU to actually get to the commands * we are issuing right now. */ class EXPCL_GL CLP(LatencyQueryContext) : public CLP(TimerQueryContext) { public: CLP(LatencyQueryContext)(CLP(GraphicsStateGuardian) *glgsg, int pstats_index); ALLOC_DELETED_CHAIN(CLP(LatencyQueryContext)); virtual double get_timestamp() const; GLint64 _timestamp; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { CLP(TimerQueryContext)::init_type(); register_type(_type_handle, CLASSPREFIX_QUOTED "LatencyQueryContext", CLP(TimerQueryContext)::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "glLatencyQueryContext_src.I" #endif // OPENGLES