/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file graphicsBuffer.h * @author drose * @date 2004-02-06 */ #ifndef GRAPHICSBUFFER_H #define GRAPHICSBUFFER_H #include "pandabase.h" #include "graphicsOutput.h" #include "texture.h" #include "pointerTo.h" /** * An offscreen buffer for rendering into. This is similar in function to a * GraphicsWindow, except that the output is not visible to the user. */ class EXPCL_PANDA_DISPLAY GraphicsBuffer : public GraphicsOutput { protected: GraphicsBuffer(GraphicsEngine *engine, GraphicsPipe *pipe, const std::string &name, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg, GraphicsOutput *host); PUBLISHED: virtual ~GraphicsBuffer(); virtual void set_size(int x, int y); public: virtual void request_open(); virtual void request_close(); // It is an error to call any of the following methods from any thread other // than the window thread. These methods are normally called by the // GraphicsEngine. virtual void set_close_now(); virtual void process_events(); protected: virtual void close_buffer(); virtual bool open_buffer(); protected: enum OpenRequest { OR_none, OR_open, OR_close, }; OpenRequest _open_request; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { GraphicsOutput::init_type(); register_type(_type_handle, "GraphicsBuffer", GraphicsOutput::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "graphicsBuffer.I" #endif