/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file internalName.h * @author drose * @date 2004-07-15 */ #ifndef INTERNALNAME_H #define INTERNALNAME_H #include "pandabase.h" #include "typedWritableReferenceCount.h" #include "pointerTo.h" #include "pmap.h" #include "lightMutex.h" #include "lightMutexHolder.h" class FactoryParams; /** * Encodes a string name in a hash table, mapping it to a pointer. This is * used to tokenify names so they may be used efficiently in low-level Panda * structures, for instance to differentiate the multiple sets of texture * coordinates that might be stored on a Geom. * * InternalNames are hierarchical, with the '.' used by convention as a * separator character. You can construct a single InternalName as a * composition of one or more other names, or by giving it a source string * directly. */ class EXPCL_PANDA_GOBJ InternalName final : public TypedWritableReferenceCount { private: InternalName(InternalName *parent, const std::string &basename); public: INLINE static PT(InternalName) make(const std::string &name); template INLINE static PT(InternalName) make(const char (&literal)[N]); PUBLISHED: virtual ~InternalName(); virtual bool unref() const; static PT(InternalName) make(const std::string &name, int index); PT(InternalName) append(const std::string &basename); INLINE InternalName *get_parent() const; std::string get_name() const; std::string join(const std::string &sep) const; INLINE const std::string &get_basename() const; MAKE_PROPERTY(parent, get_parent); MAKE_PROPERTY(name, get_name); MAKE_PROPERTY(basename, get_basename); int find_ancestor(const std::string &basename) const; const InternalName *get_ancestor(int n) const; const InternalName *get_top() const; std::string get_net_basename(int n) const; void output(std::ostream &out) const; // Some predefined built-in names. INLINE static PT(InternalName) get_root(); INLINE static PT(InternalName) get_error(); INLINE static PT(InternalName) get_vertex(); INLINE static PT(InternalName) get_normal(); INLINE static PT(InternalName) get_tangent(); INLINE static PT(InternalName) get_tangent_name(const std::string &name); INLINE static PT(InternalName) get_binormal(); INLINE static PT(InternalName) get_binormal_name(const std::string &name); INLINE static PT(InternalName) get_texcoord(); INLINE static PT(InternalName) get_texcoord_name(const std::string &name); INLINE static PT(InternalName) get_color(); INLINE static PT(InternalName) get_rotate(); INLINE static PT(InternalName) get_size(); INLINE static PT(InternalName) get_aspect_ratio(); INLINE static PT(InternalName) get_transform_blend(); INLINE static PT(InternalName) get_transform_weight(); INLINE static PT(InternalName) get_transform_index(); INLINE static PT(InternalName) get_morph(InternalName *column, const std::string &slider); INLINE static PT(InternalName) get_index(); INLINE static PT(InternalName) get_world(); INLINE static PT(InternalName) get_camera(); INLINE static PT(InternalName) get_model(); INLINE static PT(InternalName) get_view(); #ifdef HAVE_PYTHON // These versions are exposed to Python, which have additional logic to map // from Python interned strings. EXTENSION(static PT(InternalName) make(PyObject *str)); #endif public: #ifdef HAVE_PYTHON // It's OK for us to define it here since these are just pointers of which // the reference is maintained indefinitely. typedef phash_map PyInternTable; static PyInternTable _py_intern_table; #endif private: PT(InternalName) _parent; std::string _basename; typedef phash_map NameTable; NameTable _name_table; LightMutex _name_table_lock; typedef phash_map LiteralTable; static LiteralTable _literal_table; static LightMutex _literal_table_lock; static PT(InternalName) _root; static PT(InternalName) _error; static PT(InternalName) _default; static PT(InternalName) _vertex; static PT(InternalName) _normal; static PT(InternalName) _tangent; static PT(InternalName) _binormal; static PT(InternalName) _texcoord; static PT(InternalName) _color; static PT(InternalName) _rotate; static PT(InternalName) _size; static PT(InternalName) _aspect_ratio; static PT(InternalName) _transform_blend; static PT(InternalName) _transform_weight; static PT(InternalName) _transform_index; static PT(InternalName) _index; static PT(InternalName) _world; static PT(InternalName) _camera; static PT(InternalName) _model; static PT(InternalName) _view; public: // Datagram stuff static void register_with_read_factory(); virtual void write_datagram(BamWriter *manager, Datagram &me); virtual void finalize(BamReader *manager); protected: static TypedWritable *make_from_bam(const FactoryParams ¶ms); static TypedWritable *make_texcoord_from_bam(const FactoryParams ¶ms); public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { TypedWritableReferenceCount::init_type(); register_type(_type_handle, "InternalName", TypedWritableReferenceCount::get_class_type()); // The _texcoord_type_handle is defined only to support older bam files, // generated before we renamed the type to InternalName. register_type(_texcoord_type_handle, "TexCoordName", TypedWritableReferenceCount::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; static TypeHandle _texcoord_type_handle; }; // We can safely redefine this as a no-op. template<> INLINE void PointerToBase::update_type(To *ptr) {} INLINE std::ostream &operator << (std::ostream &out, const InternalName &tcn); /** * This is a const pointer to an InternalName, and should be used in lieu of a * CPT(InternalName) in function arguments. The extra feature that it offers * is that it has a constructor to automatically convert from a string, so * that strings are coerced by the compiler when passed to such a function. */ #ifdef CPPPARSER // The construct below confuses interrogate, so we give it a typedef. typedef ConstPointerTo CPT_InternalName; #else class CPT_InternalName : public ConstPointerTo { public: INLINE CPT_InternalName(const To *ptr = nullptr); INLINE CPT_InternalName(const PointerTo ©); INLINE CPT_InternalName(PointerTo &&from) noexcept; INLINE CPT_InternalName(const ConstPointerTo ©); INLINE CPT_InternalName(ConstPointerTo &&from) noexcept; INLINE CPT_InternalName(const std::string &name); template INLINE CPT_InternalName(const char (&literal)[N]); INLINE CPT_InternalName &operator = (const To *ptr); INLINE CPT_InternalName &operator = (const PointerTo ©); INLINE CPT_InternalName &operator = (const ConstPointerTo ©); INLINE CPT_InternalName &operator = (PointerTo &&from) noexcept; INLINE CPT_InternalName &operator = (ConstPointerTo &&from) noexcept; }; INLINE void swap(CPT_InternalName &one, CPT_InternalName &two) noexcept { one.swap(two); } #endif // CPPPARSER #include "internalName.I" #endif