/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file lightMutexDirect.h * @author drose * @date 2008-10-08 */ #ifndef LIGHTMUTEXDIRECT_H #define LIGHTMUTEXDIRECT_H #include "pandabase.h" #include "mutexImpl.h" #include "mutexTrueImpl.h" #include "pnotify.h" class Thread; #ifndef DEBUG_THREADS /** * This class implements a lightweight Mutex by making direct calls to the * underlying implementation layer. It doesn't perform any debugging * operations. */ class EXPCL_PANDA_PIPELINE LightMutexDirect { protected: LightMutexDirect() = default; LightMutexDirect(const LightMutexDirect ©) = delete; ~LightMutexDirect() = default; void operator = (const LightMutexDirect ©) = delete; public: INLINE void lock(); INLINE bool try_lock(); INLINE void unlock(); PUBLISHED: BLOCKING INLINE void acquire() const; INLINE void release() const; INLINE bool debug_is_locked() const; INLINE void set_name(const std::string &name); INLINE void clear_name(); INLINE bool has_name() const; INLINE std::string get_name() const; void output(std::ostream &out) const; private: #ifdef DO_PSTATS // When PStats is compiled in, we use the full implementation of LightMutex, // even in the SIMPLE_THREADS case. We have to do this since any PStatTimer // call may trigger a context switch, and any low-level context switch // requires all containing mutexes to be true mutexes. mutable MutexTrueImpl _impl; #else mutable MutexImpl _impl; #endif // DO_PSTATS }; INLINE std::ostream & operator << (std::ostream &out, const LightMutexDirect &m) { m.output(out); return out; } #include "lightMutexDirect.I" #endif // !DEBUG_THREADS #endif