/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file pgVirtualFrame.I * @author drose * @date 2005-08-17 */ /** * Sets the bounding rectangle of the clip frame. This is the size of the * small window through which we can see the virtual canvas. Normally, this * is the same size as the actual frame or smaller (typically it is smaller by * the size of the bevel, or to make room for scroll bars). */ INLINE void PGVirtualFrame:: set_clip_frame(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top) { set_clip_frame(LVecBase4(left, right, bottom, top)); } /** * Returns the bounding rectangle of the clip frame. See set_clip_frame(). * If has_clip_frame() is false, this returns the item's actual frame. */ INLINE const LVecBase4 &PGVirtualFrame:: get_clip_frame() const { LightReMutexHolder holder(_lock); return _has_clip_frame ? _clip_frame : get_frame(); } /** * Returns true if the clip frame has been set; see set_clip_frame(). If it * has not been set, objects in the virtual frame will not be clipped. */ INLINE bool PGVirtualFrame:: has_clip_frame() const { LightReMutexHolder holder(_lock); return _has_clip_frame; } /** * Changes the transform of the virtual canvas. This transform is applied to * all child nodes of the canvas_node. */ INLINE void PGVirtualFrame:: set_canvas_transform(const TransformState *transform) { LightReMutexHolder holder(_lock); _canvas_node->set_transform(transform); } /** * Returns the transform of the virtual canvas. This transform is applied to * all child nodes of the canvas_node. */ INLINE const TransformState *PGVirtualFrame:: get_canvas_transform() const { LightReMutexHolder holder(_lock); return _canvas_node->get_transform(); } /** * Returns the special node that holds all of the children that appear in the * virtual canvas. */ INLINE PandaNode *PGVirtualFrame:: get_canvas_node() const { LightReMutexHolder holder(_lock); return _canvas_node; } /** * Returns the parent node of the canvas_node. */ INLINE PandaNode *PGVirtualFrame:: get_canvas_parent() const { LightReMutexHolder holder(_lock); return _canvas_parent; }