/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file scissorAttrib.I * @author drose * @date 2008-07-29 */ /** * Constructs a ScissorAttrib that restricts rendering to the indicated frame * within the current DisplayRegion. (0,0) is the lower-left corner of the * DisplayRegion, and (1,1) is the upper-right corner. */ INLINE CPT(RenderAttrib) ScissorAttrib:: make(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top) { return make(LVecBase4(left, right, bottom, top)); } /** * Returns true if the ScissorAttrib is an 'off' ScissorAttrib, indicating * that scissor testing is disabled. */ INLINE bool ScissorAttrib:: is_off() const { return _off; } /** * Returns the left, right, bottom, top coordinates of the scissor frame. * This defines a frame within the current DisplayRegion, where 0,0 is the * lower-left corner of the DisplayRegion, and 1,1 is the upper-right corner. */ INLINE const LVecBase4 &ScissorAttrib:: get_frame() const { return _frame; }