/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file stateMunger.h * @author drose * @date 2005-05-04 */ #ifndef STATEMUNGER_H #define STATEMUNGER_H #include "pandabase.h" #include "geomMunger.h" #include "renderState.h" /** * This is just a simple derivative of GeomMunger that adds the ability to * munge states. That functionality can't be declared in the base class, * since it doesn't really know about RenderState. */ class EXPCL_PANDA_PGRAPH StateMunger : public GeomMunger { public: INLINE StateMunger(GraphicsStateGuardianBase *gsg); virtual ~StateMunger(); CPT(RenderState) munge_state(const RenderState *state); INLINE bool should_munge_state() const; protected: virtual CPT(RenderState) munge_state_impl(const RenderState *state); bool _should_munge_state; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { GeomMunger::init_type(); register_type(_type_handle, "StateMunger", GeomMunger::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "stateMunger.I" #endif