/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file zSpinParticle.I * @author charles * @date 2000-08-16 */ /** * accessor */ INLINE void ZSpinParticle:: set_initial_angle(PN_stdfloat t) { _initial_angle = t; } /** * accessor */ INLINE PN_stdfloat ZSpinParticle:: get_initial_angle() const { return _initial_angle; } /** * accessor */ INLINE void ZSpinParticle:: set_final_angle(PN_stdfloat t) { _final_angle = t; } /** * accessor */ INLINE PN_stdfloat ZSpinParticle:: get_final_angle() const { return _final_angle; } INLINE PN_stdfloat ZSpinParticle:: get_angular_velocity() const { return _angular_velocity; } INLINE void ZSpinParticle:: set_angular_velocity(PN_stdfloat v) { _angular_velocity = v; } INLINE void ZSpinParticle:: enable_angular_velocity(bool bEnabled) { _bUseAngularVelocity = bEnabled; } INLINE bool ZSpinParticle:: get_angular_velocity_enabled() const { return _bUseAngularVelocity; }