1565844122 3 3 12 libp3gsgbase 4 Oe1b 12 panda3d.core 22 21 8 set_sort 0 6 43 28 GraphicsOutputBase::set_sort 0 1 1 0 56 virtual void GraphicsOutputBase::set_sort(int sort) = 0; 22 11 get_texture 0 6 43 31 GraphicsOutputBase::get_texture 0 1 2 0 70 virtual Texture *GraphicsOutputBase::get_texture(int i = 0) const = 0; 23 14 get_class_type 0 4 43 34 GraphicsOutputBase::get_class_type 0 1 3 0 59 static TypeHandle GraphicsOutputBase::get_class_type(void); 24 19 ~GraphicsOutputBase 0 4 43 39 GraphicsOutputBase::~GraphicsOutputBase 0 0 0 46 GraphicsOutputBase::~GraphicsOutputBase(void); 25 21 get_incomplete_render 0 6 45 48 GraphicsStateGuardianBase::get_incomplete_render 0 1 4 0 78 virtual bool GraphicsStateGuardianBase::get_incomplete_render(void) const = 0; 26 31 get_effective_incomplete_render 0 6 45 58 GraphicsStateGuardianBase::get_effective_incomplete_render 0 1 5 0 88 virtual bool GraphicsStateGuardianBase::get_effective_incomplete_render(void) const = 0; 27 23 prefers_triangle_strips 0 6 45 50 GraphicsStateGuardianBase::prefers_triangle_strips 0 1 6 0 80 virtual bool GraphicsStateGuardianBase::prefers_triangle_strips(void) const = 0; 28 26 get_max_vertices_per_array 0 6 45 53 GraphicsStateGuardianBase::get_max_vertices_per_array 0 1 7 0 82 virtual int GraphicsStateGuardianBase::get_max_vertices_per_array(void) const = 0; 29 30 get_max_vertices_per_primitive 0 6 45 57 GraphicsStateGuardianBase::get_max_vertices_per_primitive 0 1 8 0 86 virtual int GraphicsStateGuardianBase::get_max_vertices_per_primitive(void) const = 0; 30 25 get_max_texture_dimension 0 6 45 52 GraphicsStateGuardianBase::get_max_texture_dimension 0 1 9 0 81 virtual int GraphicsStateGuardianBase::get_max_texture_dimension(void) const = 0; 31 38 get_supports_compressed_texture_format 0 6 45 65 GraphicsStateGuardianBase::get_supports_compressed_texture_format 0 1 10 0 111 virtual bool GraphicsStateGuardianBase::get_supports_compressed_texture_format(int compression_mode) const = 0; 32 24 get_supports_multisample 0 6 45 51 GraphicsStateGuardianBase::get_supports_multisample 0 1 11 0 81 virtual bool GraphicsStateGuardianBase::get_supports_multisample(void) const = 0; 33 28 get_supported_geom_rendering 0 6 45 55 GraphicsStateGuardianBase::get_supported_geom_rendering 0 1 12 0 84 virtual int GraphicsStateGuardianBase::get_supported_geom_rendering(void) const = 0; 34 26 get_supports_shadow_filter 0 6 45 53 GraphicsStateGuardianBase::get_supports_shadow_filter 0 1 13 0 83 virtual bool GraphicsStateGuardianBase::get_supports_shadow_filter(void) const = 0; 35 25 get_supports_texture_srgb 0 6 45 52 GraphicsStateGuardianBase::get_supports_texture_srgb 0 1 14 0 82 virtual bool GraphicsStateGuardianBase::get_supports_texture_srgb(void) const = 0; 36 17 get_supports_hlsl 0 6 45 44 GraphicsStateGuardianBase::get_supports_hlsl 0 1 15 0 74 virtual bool GraphicsStateGuardianBase::get_supports_hlsl(void) const = 0; 37 15 get_default_gsg 0 4 45 42 GraphicsStateGuardianBase::get_default_gsg 0 1 16 322 /** * Returns a pointer to the "default" GSG. This is typically the first GSG * created in an application; in a single-window application, it will be the * only GSG. This GSG is used to determine default optimization choices for * loaded geometry. * * The return value may be NULL if a GSG has not been created. */ 83 static GraphicsStateGuardianBase *GraphicsStateGuardianBase::get_default_gsg(void); 38 15 set_default_gsg 0 4 45 42 GraphicsStateGuardianBase::set_default_gsg 0 1 17 93 /** * Specifies a particular GSG to use as the "default" GSG. See * get_default_gsg(). */ 95 static void GraphicsStateGuardianBase::set_default_gsg(GraphicsStateGuardianBase *default_gsg); 39 12 get_num_gsgs 0 4 45 39 GraphicsStateGuardianBase::get_num_gsgs 0 1 18 61 /** * Returns the total number of GSG's in the universe. */ 65 static std::size_t GraphicsStateGuardianBase::get_num_gsgs(void); 40 7 get_gsg 0 4 45 34 GraphicsStateGuardianBase::get_gsg 0 1 19 158 /** * Returns the nth GSG in the universe. GSG's automatically add themselves * and remove themselves from this list as they are created and destroyed. */ 84 static GraphicsStateGuardianBase *GraphicsStateGuardianBase::get_gsg(std::size_t n); 41 14 get_class_type 0 4 45 41 GraphicsStateGuardianBase::get_class_type 0 1 20 0 66 static TypeHandle GraphicsStateGuardianBase::get_class_type(void); 42 26 ~GraphicsStateGuardianBase 0 4 45 53 GraphicsStateGuardianBase::~GraphicsStateGuardianBase 0 0 0 60 GraphicsStateGuardianBase::~GraphicsStateGuardianBase(void); 20 1 0 0 4 3 48 0 0 0 2 4 this 3 46 4 sort 1 47 2 0 0 6 4 51 0 0 0 2 4 this 3 49 1 i 1 47 3 0 0 7 5 54 0 0 0 0 4 0 0 6 8 57 0 0 0 1 4 this 3 55 5 0 0 6 9 57 0 0 0 1 4 this 3 55 6 0 0 6 10 57 0 0 0 1 4 this 3 55 7 0 0 6 11 47 0 0 0 1 4 this 3 55 8 0 0 6 12 47 0 0 0 1 4 this 3 55 9 0 0 6 13 47 0 0 0 1 4 this 3 55 10 0 0 6 14 57 0 0 0 2 4 this 3 55 16 compression_mode 1 47 11 0 0 6 15 57 0 0 0 1 4 this 3 55 12 0 0 6 16 47 0 0 0 1 4 this 3 55 13 0 0 6 17 57 0 0 0 1 4 this 3 55 14 0 0 6 18 57 0 0 0 1 4 this 3 55 15 0 0 6 19 57 0 0 0 1 4 this 3 55 16 0 0 7 20 58 42 0 322 /** * Returns a pointer to the "default" GSG. This is typically the first GSG * created in an application; in a single-window application, it will be the * only GSG. This GSG is used to determine default optimization choices for * loaded geometry. * * The return value may be NULL if a GSG has not been created. */ 0 17 0 0 4 21 48 0 0 93 /** * Specifies a particular GSG to use as the "default" GSG. See * get_default_gsg(). */ 1 11 default_gsg 1 58 18 0 0 6 22 59 0 0 61 /** * Returns the total number of GSG's in the universe. */ 0 19 0 0 7 23 58 42 0 158 /** * Returns the nth GSG in the universe. GSG's automatically add themselves * and remove themselves from this list as they are created and destroyed. */ 1 1 n 1 59 20 0 0 7 25 54 0 0 0 0 18 43 18 GraphicsOutputBase 0 141313 18 GraphicsOutputBase 18 GraphicsOutputBase 0 0 0 0 24 0 3 21 22 23 0 0 1 0 44 0 0 0 0 80 /** * An abstract base class for GraphicsOutput, for all the usual reasons. */ 44 27 TypedWritableReferenceCount 0 2048 27 TypedWritableReferenceCount 27 TypedWritableReferenceCount 0 0 0 0 0 0 0 0 0 0 0 0 414 /** * A base class for things which need to inherit from both TypedWritable and * from ReferenceCount. It's convenient to define this intermediate base * class instead of multiply inheriting from the two classes each time they * are needed, so that we can sensibly pass around pointers to things which * are both TypedWritables and ReferenceCounters. * * See also TypedObject for detailed instructions. */ 45 25 GraphicsStateGuardianBase 0 141313 25 GraphicsStateGuardianBase 25 GraphicsStateGuardianBase 0 0 0 0 42 0 17 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 1 61 0 1 0 44 0 0 0 0 607 /** * This is a base class for the GraphicsStateGuardian class, which is itself a * base class for the various GSG's for different platforms. This class * contains all the function prototypes to support the double-dispatch of GSG * to geoms, transitions, etc. It lives in a separate class in its own * package so we can avoid circular build dependency problems. * * GraphicsStateGuardians are not actually writable to bam files, of course, * but they may be passed as event parameters, so they inherit from * TypedWritableReferenceCount instead of TypedReferenceCount for that * convenience. */ 46 20 GraphicsOutputBase * 0 8576 20 GraphicsOutputBase * 20 GraphicsOutputBase * 0 0 43 0 0 0 0 0 0 0 0 0 0 47 3 int 0 8194 3 int 3 int 0 1 0 0 0 0 0 0 0 0 0 0 0 48 4 void 0 8194 4 void 4 void 0 6 0 0 0 0 0 0 0 0 0 0 0 49 26 GraphicsOutputBase const * 0 8576 26 GraphicsOutputBase const * 26 GraphicsOutputBase const * 0 0 50 0 0 0 0 0 0 0 0 0 0 50 24 GraphicsOutputBase const 0 8832 24 GraphicsOutputBase const 24 GraphicsOutputBase const 0 0 43 0 0 0 0 0 0 0 0 0 0 51 9 Texture * 0 8576 9 Texture * 9 Texture * 0 0 52 0 0 0 0 0 0 0 0 0 0 52 7 Texture 0 2048 7 Texture 7 Texture 0 0 0 0 0 0 0 0 0 0 0 0 0 53 10 TypeHandle 0 16779264 10 TypeHandle 10 TypeHandle 0 0 0 0 0 0 0 0 0 0 0 0 732 /** * TypeHandle is the identifier used to differentiate C++ class types. Any * C++ classes that inherit from some base class, and must be differentiated * at run time, should store a static TypeHandle object that can be queried * through a static member function named get_class_type(). Most of the time, * it is also desirable to inherit from TypedObject, which provides some * virtual functions to return the TypeHandle for a particular instance. * * At its essence, a TypeHandle is simply a unique identifier that is assigned * by the TypeRegistry. The TypeRegistry stores a tree of TypeHandles, so * that ancestry of a particular type may be queried, and the type name may be * retrieved for run-time display. */ 54 12 TypeHandle * 0 8576 12 TypeHandle * 12 TypeHandle * 0 0 53 0 0 0 0 0 0 0 0 0 0 55 33 GraphicsStateGuardianBase const * 0 8576 33 GraphicsStateGuardianBase const * 33 GraphicsStateGuardianBase const * 0 0 56 0 0 0 0 0 0 0 0 0 0 56 31 GraphicsStateGuardianBase const 0 8832 31 GraphicsStateGuardianBase const 31 GraphicsStateGuardianBase const 0 0 45 0 0 0 0 0 0 0 0 0 0 57 4 bool 0 8194 4 bool 4 bool 0 4 0 0 0 0 0 0 0 0 0 0 0 58 27 GraphicsStateGuardianBase * 0 8576 27 GraphicsStateGuardianBase * 27 GraphicsStateGuardianBase * 0 0 45 0 0 0 0 0 0 0 0 0 0 59 6 size_t 0 2105344 11 std::size_t 11 std::size_t 0 0 60 0 0 0 0 0 0 0 0 0 0 60 22 unsigned long long int 0 8230 22 unsigned long long int 22 unsigned long long int 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 1 61 8 get_gsgs 0 39 40 35 GraphicsStateGuardianBase::get_gsgs 0