from toontown.hood import HoodAI from toontown.safezone import ButterflyGlobals from toontown.safezone import DistributedButterflyAI from toontown.safezone import DistributedTrolleyAI from toontown.toonbase import ToontownGlobals from toontown.ai import DistributedEffectMgrAI class TTHoodAI(HoodAI.HoodAI): def __init__(self, air): HoodAI.HoodAI.__init__(self, air, ToontownGlobals.ToontownCentral, ToontownGlobals.ToontownCentral) self.trolley = None self.startup() def startup(self): HoodAI.HoodAI.startup(self) if simbase.config.GetBool('want-minigames', True): self.createTrolley() if simbase.config.GetBool('want-butterflies', True): self.createButterflies() def shutdown(self): HoodAI.HoodAI.shutdown(self) ButterflyGlobals.clearIndexes(self.zoneId) def createTrolley(self): self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air) self.trolley.generateWithRequired(self.zoneId) self.trolley.start() def createButterflies(self): playground = ButterflyGlobals.TTC ButterflyGlobals.generateIndexes(self.zoneId, ButterflyGlobals.TTC) for i in xrange(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[ButterflyGlobals.TTC]): for _ in xrange(0, ButterflyGlobals.NUM_BUTTERFLIES[ButterflyGlobals.TTC]): butterfly = DistributedButterflyAI.DistributedButterflyAI(self.air, playground, i, self.zoneId) butterfly.generateWithRequired(self.zoneId) butterfly.start()