/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file linearForce.h * @author charles * @date 2000-06-13 */ #ifndef LINEARFORCE_H #define LINEARFORCE_H #include "baseForce.h" /** * A force that acts on a PhysicsObject by way of an Integrator. This is a * pure virtual base class. */ class EXPCL_PANDA_PHYSICS LinearForce : public BaseForce { PUBLISHED: ~LinearForce(); INLINE void set_amplitude(const PN_stdfloat a); INLINE void set_mass_dependent(bool m); INLINE PN_stdfloat get_amplitude() const; INLINE bool get_mass_dependent() const; INLINE void set_vector_masks(bool x, bool y, bool z); INLINE LVector3 get_vector_masks(); LVector3 get_vector(const PhysicsObject *po); virtual LinearForce *make_copy() = 0; virtual bool is_linear() const; virtual void output(std::ostream &out) const; virtual void write(std::ostream &out, int indent=0) const; protected: LinearForce(PN_stdfloat a, bool mass); LinearForce(const LinearForce& copy); private: PN_stdfloat _amplitude; bool _mass_dependent; bool _x_mask; bool _y_mask; bool _z_mask; virtual LVector3 get_child_vector(const PhysicsObject *po) = 0; public: static TypeHandle get_class_type() { return _type_handle; } static void init_type() { BaseForce::init_type(); register_type(_type_handle, "LinearForce", BaseForce::get_class_type()); } virtual TypeHandle get_type() const { return get_class_type(); } virtual TypeHandle force_init_type() {init_type(); return get_class_type();} private: static TypeHandle _type_handle; }; #include "linearForce.I" #endif // BASELINEARFORCE_H