self.reset() self.setPos(0.0, 0.0, 2.000) self.setHpr(85.000, 0.000, 90.000) #self.setScale(1.000, 1.000, 1.000) p0 = Particles.Particles('particles-1') # Particles parameters p0.setFactory("PointParticleFactory") p0.setRenderer("SparkleParticleRenderer") p0.setEmitter("RingEmitter") p0.setPoolSize(400) p0.setBirthRate(0.0200) p0.setLitterSize(10) p0.setLitterSpread(0) p0.setSystemLifespan(1.0000) p0.setLocalVelocityFlag(1) p0.setSystemGrowsOlderFlag(0) # Factory parameters p0.factory.setLifespanBase(1.0000) p0.factory.setLifespanSpread(0.0000) p0.factory.setMassBase(1.0000) p0.factory.setMassSpread(0.0000) p0.factory.setTerminalVelocityBase(200.0000) p0.factory.setTerminalVelocitySpread(0.0000) # Point factory parameters # Renderer parameters p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAOUT) p0.renderer.setUserAlpha(1.00) # Sparkle parameters p0.renderer.setCenterColor(Vec4(1.00, 1.00, 1.00, 1.00)) p0.renderer.setEdgeColor(Vec4(1.00, 1.00, 1.00, 1.00)) p0.renderer.setBirthRadius(0.1000) p0.renderer.setDeathRadius(0.0000) p0.renderer.setLifeScale(SparkleParticleRenderer.SPNOSCALE) # Emitter parameters p0.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE) p0.emitter.setAmplitude(1.0000) p0.emitter.setAmplitudeSpread(0.0000) p0.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 0.0000)) p0.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000)) p0.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000)) # Ring parameters p0.emitter.setRadius(1.0000) self.addParticles(p0)